[Author]
Author = unknown
[Description]
Description = 
[Objectives]
Objectivescount = 22

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = 1089,686
Objectives[0]positionY = 3947,706
Objectives[0]positionZ = 32,66892
Objectives[0]Heading = 269,5806
Objectives[0]model = ig_nervousron
Objectives[0]variation = Custom
Objectives[0]SetWeather = Halloween
Objectives[0]SetTime = 22
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 0
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = False
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 0
Objectives[0]mission_ActorsCount = 2
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 0
Objectives[0]mission_Actors[0]positionX = 1092,888
Objectives[0]mission_Actors[0]positionY = 3946,179
Objectives[0]mission_Actors[0]positionZ = 32,38766
Objectives[0]mission_Actors[0]Heading = 45,22116
Objectives[0]mission_Actors[0]String_Name = player_two
Objectives[0]mission_Actors[0]Relationship_Group = Companion
Objectives[0]mission_Actors[0]AddBlip = True
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = True
Objectives[0]mission_Actors[0]SetHealth = 100
Objectives[0]mission_Actors[0]DieFromHeadShot = True
Objectives[0]mission_Actors[0]CanExitVehicle = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = UnholyHellbringer
Objectives[0]mission_Actors[0]Variation = Custom
Objectives[0]mission_Actors[0]Task = 0
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = NONE
Objectives[0]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 3
Objectives[0]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 5
Objectives[0]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 3
Objectives[0]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[1]Survive_Number = 0
Objectives[0]mission_Actors[1]Failed_Text = 
Objectives[0]mission_Actors[1]Remove_After = 0
Objectives[0]mission_Actors[1]positionX = 1092,431
Objectives[0]mission_Actors[1]positionY = 3947,71
Objectives[0]mission_Actors[1]positionZ = 32,41237
Objectives[0]mission_Actors[1]Heading = 115,7084
Objectives[0]mission_Actors[1]String_Name = ig_wade
Objectives[0]mission_Actors[1]Relationship_Group = Companion
Objectives[0]mission_Actors[1]AddBlip = True
Objectives[0]mission_Actors[1]ShowCone = False
Objectives[0]mission_Actors[1]Invincible = True
Objectives[0]mission_Actors[1]SetHealth = 100
Objectives[0]mission_Actors[1]DieFromHeadShot = True
Objectives[0]mission_Actors[1]CanExitVehicle = True
Objectives[0]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[1]AlwaysFight = True
Objectives[0]mission_Actors[1]Seeing_Range = 30
Objectives[0]mission_Actors[1]Hearing_Range = 30
Objectives[0]mission_Actors[1]CombatMovement = Offensive
Objectives[0]mission_Actors[1]weapon = UpNAtomizer
Objectives[0]mission_Actors[1]Variation = Custom
Objectives[0]mission_Actors[1]Task = 0
Objectives[0]mission_Actors[1]Task_Guard_Range = 5
Objectives[0]mission_Actors[1]Task_Stay_In_Range = True
Objectives[0]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[1]Task_Scenario = NONE
Objectives[0]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 4
Objectives[0]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 3
Objectives[0]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[1]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[1]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[1]NeededForObjectiveHintCount = 2
Objectives[0]mission_Actors[1]NeededForObjectiveHint[0] = 3
Objectives[0]mission_Actors[1]NeededForObjectiveHint[1] = 13
Objectives[0]mission_Vehicles = 2
Objectives[0]mission_Vehicles[0]positionX = 1102,046
Objectives[0]mission_Vehicles[0]positionY = 3947,615
Objectives[0]mission_Vehicles[0]positionZ = 30,92865
Objectives[0]mission_Vehicles[0]Heading = 273,9428
Objectives[0]mission_Vehicles[0]Name = Rimorchiatore
Objectives[0]mission_Vehicles[0]Model = tug
Objectives[0]mission_Vehicles[0]PrimaryColor = PureWhite
Objectives[0]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = True
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[1]positionX = 890,1336
Objectives[0]mission_Vehicles[1]positionY = 3659,927
Objectives[0]mission_Vehicles[1]positionZ = 32,77632
Objectives[0]mission_Vehicles[1]Heading = 176,8722
Objectives[0]mission_Vehicles[1]Name = Bodhi
Objectives[0]mission_Vehicles[1]Model = bodhi2
Objectives[0]mission_Vehicles[1]PrimaryColor = MetallicBlazeRed
Objectives[0]mission_Vehicles[1]SecondaryColor = UtilBlack
Objectives[0]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[1]HasPearlescent = False
Objectives[0]mission_Vehicles[1]Livery = 0
Objectives[0]mission_Vehicles[1]DirtLevel = 0
Objectives[0]mission_Vehicles[1]LockedForPlayer = False
Objectives[0]mission_Vehicles[1]Locked = False
Objectives[0]mission_Vehicles[1]Alarm = False
Objectives[0]mission_Vehicles[1]HotWired = False
Objectives[0]mission_Vehicles[1]Invincible = False
Objectives[0]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[1]Remove_After = 0
Objectives[0]mission_Vehicles[1]Survive_Number = 0
Objectives[0]mission_Vehicles[1]Failed_Text = 
Objectives[0]mission_Vehicles[1]NeededForActorsCount = 4
Objectives[0]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 4
Objectives[0]mission_Vehicles[1]NeededForActorIndex[0] = 3
Objectives[0]mission_Vehicles[1]NeededForActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[1]NeededForActorObjectiveNumber[1] = 4
Objectives[0]mission_Vehicles[1]NeededForActorIndex[1] = 2
Objectives[0]mission_Vehicles[1]NeededForActorTaskIndex[1] = 0
Objectives[0]mission_Vehicles[1]NeededForActorObjectiveNumber[2] = 4
Objectives[0]mission_Vehicles[1]NeededForActorIndex[2] = 1
Objectives[0]mission_Vehicles[1]NeededForActorTaskIndex[2] = 0
Objectives[0]mission_Vehicles[1]NeededForActorObjectiveNumber[3] = 4
Objectives[0]mission_Vehicles[1]NeededForActorIndex[3] = 0
Objectives[0]mission_Vehicles[1]NeededForActorTaskIndex[3] = 0
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 0

Objectives[1]Type = Set_Player_Actor_Objective
Objectives[1]Text = 
Objectives[1]positionX = 1084,526
Objectives[1]positionY = 3945,675
Objectives[1]positionZ = 30,58386
Objectives[1]SetPlayerActor_Use_Player = True
Objectives[1]SetPlayerActor_Player_Controllable = True
Objectives[1]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[1]SetPlayerActor_Use_Actor = False
Objectives[1]SetPlayerActor_RelationshipGroup_Change = False
Objectives[1]SetPlayerActor_RelationshipGroup = Neutral
Objectives[1]SetPlayerActor_Invincible_Change = False
Objectives[1]SetPlayerActor_Invincible = False
Objectives[1]SetPlayerActor_NewTask = True
Objectives[1]Int_Task = 3
Objectives[1]Task_Repeat = False
Objectives[1]Task_Timeout = False
Objectives[1]Task_Guard_Range = 10
Objectives[1]Task_Stay_In_Range = True
Objectives[1]Task_Wander_Range = 10
Objectives[1]Task_Scenario = EAR_TO_TEXT
Objectives[1]Task_TalkingAnimation = mic_chatter
Objectives[1]Task_Time = 1
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Hint_Objective
Objectives[2]Text = 
Objectives[2]positionX = 1094,097
Objectives[2]positionY = 3962,117
Objectives[2]positionZ = 37
Objectives[2]Hint_Time = 10
Objectives[2]Hint_FOV = 30
Objectives[2]Hint_Use_Position = True
Objectives[2]Hint_Use_Player = False
Objectives[2]Hint_Use_Actor = False
Objectives[2]Hint_Use_Vehicle = False
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 2
Objectives[2]ObjectiveMessages[0]positionX = 736,629
Objectives[2]ObjectiveMessages[0]positionY = 4927,93
Objectives[2]ObjectiveMessages[0]positionZ = 249,9919
Objectives[2]ObjectiveMessages[0]Message = ~g~WHY IS THE MOON SO BIG? AND WHY IS THE SKY GREEN?
Objectives[2]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[0]Sender = 
Objectives[2]ObjectiveMessages[0]Subject = 
Objectives[2]ObjectiveMessages[0]MessageColor = White
Objectives[2]ObjectiveMessages[0]PlayFromStart = True
Objectives[2]ObjectiveMessages[0]Delay = False
Objectives[2]ObjectiveMessages[0]DelayTime = 0
Objectives[2]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[0]TypeSubtitle = True
Objectives[2]ObjectiveMessages[0]TypeTextMesage = False
Objectives[2]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[1]positionX = 734,3201
Objectives[2]ObjectiveMessages[1]positionY = 4924,203
Objectives[2]ObjectiveMessages[1]positionZ = 249,315
Objectives[2]ObjectiveMessages[1]Message = ~y~THAT'S NOT THE MOON, THAT'S THE MOTHERSHIP, THEY'RE COMING.
Objectives[2]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[1]Sender = 
Objectives[2]ObjectiveMessages[1]Subject = 
Objectives[2]ObjectiveMessages[1]MessageColor = White
Objectives[2]ObjectiveMessages[1]PlayFromStart = False
Objectives[2]ObjectiveMessages[1]Delay = True
Objectives[2]ObjectiveMessages[1]DelayTime = 5
Objectives[2]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[1]TypeSubtitle = True
Objectives[2]ObjectiveMessages[1]TypeTextMesage = False
Objectives[2]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[3]Type = Hint_Objective
Objectives[3]Text = 
Objectives[3]positionX = 1093,23
Objectives[3]positionY = 3939,197
Objectives[3]positionZ = 30,67763
Objectives[3]Hint_Time = 11
Objectives[3]Hint_FOV = 40
Objectives[3]Hint_Use_Position = False
Objectives[3]Hint_Use_Player = False
Objectives[3]Hint_Use_Actor = True
Objectives[3]Hint_Use_Vehicle = False
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 3
Objectives[3]ObjectiveMessages[0]positionX = 729,9384
Objectives[3]ObjectiveMessages[0]positionY = 4910,317
Objectives[3]ObjectiveMessages[0]positionZ = 240,7151
Objectives[3]ObjectiveMessages[0]Message = ~o~What the fuck are you talking about?
Objectives[3]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[0]Sender = 
Objectives[3]ObjectiveMessages[0]Subject = 
Objectives[3]ObjectiveMessages[0]MessageColor = White
Objectives[3]ObjectiveMessages[0]PlayFromStart = True
Objectives[3]ObjectiveMessages[0]Delay = False
Objectives[3]ObjectiveMessages[0]DelayTime = 0
Objectives[3]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[0]TypeSubtitle = True
Objectives[3]ObjectiveMessages[0]TypeTextMesage = False
Objectives[3]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[1]positionX = 727,5506
Objectives[3]ObjectiveMessages[1]positionY = 4907,691
Objectives[3]ObjectiveMessages[1]positionZ = 236,6253
Objectives[3]ObjectiveMessages[1]Message = ~y~Aliens... they are landing now, the invasion has begun...
Objectives[3]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[1]Sender = 
Objectives[3]ObjectiveMessages[1]Subject = 
Objectives[3]ObjectiveMessages[1]MessageColor = White
Objectives[3]ObjectiveMessages[1]PlayFromStart = False
Objectives[3]ObjectiveMessages[1]Delay = True
Objectives[3]ObjectiveMessages[1]DelayTime = 3
Objectives[3]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[1]TypeSubtitle = True
Objectives[3]ObjectiveMessages[1]TypeTextMesage = False
Objectives[3]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[2]positionX = 721,342
Objectives[3]ObjectiveMessages[2]positionY = 4904,875
Objectives[3]ObjectiveMessages[2]positionZ = 229,2098
Objectives[3]ObjectiveMessages[2]Message = ~y~Look, the network is full of videos of the landing...
Objectives[3]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[2]Sender = 
Objectives[3]ObjectiveMessages[2]Subject = 
Objectives[3]ObjectiveMessages[2]MessageColor = White
Objectives[3]ObjectiveMessages[2]PlayFromStart = False
Objectives[3]ObjectiveMessages[2]Delay = True
Objectives[3]ObjectiveMessages[2]DelayTime = 7
Objectives[3]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[2]TypeSubtitle = True
Objectives[3]ObjectiveMessages[2]TypeTextMesage = False
Objectives[3]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[4]Text = 
Objectives[4]Type = Timeout_Objective
Objectives[4]positionX = 892,982
Objectives[4]positionY = 3653,228
Objectives[4]positionZ = 31,80534
Objectives[4]Timeout_Min = 0
Objectives[4]Timeout_Sec = 1
Objectives[4]mission_ActorsCount = 4
Objectives[4]mission_Actors[0]Survive_Number = 0
Objectives[4]mission_Actors[0]Failed_Text = 
Objectives[4]mission_Actors[0]Remove_After = 0
Objectives[4]mission_Actors[0]positionX = 863,7388
Objectives[4]mission_Actors[0]positionY = 3673,813
Objectives[4]mission_Actors[0]positionZ = 32,86156
Objectives[4]mission_Actors[0]Heading = 1,83177
Objectives[4]mission_Actors[0]String_Name = s_m_m_movalien_01
Objectives[4]mission_Actors[0]Relationship_Group = Enemy1
Objectives[4]mission_Actors[0]AddBlip = True
Objectives[4]mission_Actors[0]ShowCone = False
Objectives[4]mission_Actors[0]Invincible = False
Objectives[4]mission_Actors[0]SetHealth = 100
Objectives[4]mission_Actors[0]DieFromHeadShot = True
Objectives[4]mission_Actors[0]CanExitVehicle = True
Objectives[4]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[0]AlwaysFight = True
Objectives[4]mission_Actors[0]Seeing_Range = 30
Objectives[4]mission_Actors[0]Hearing_Range = 30
Objectives[4]mission_Actors[0]CombatMovement = Offensive
Objectives[4]mission_Actors[0]weapon = UnholyHellbringer
Objectives[4]mission_Actors[0]Variation = Default
Objectives[4]mission_Actors[0]Task = 99
Objectives[4]mission_Actors[0]Task_Guard_Range = 5
Objectives[4]mission_Actors[0]Task_Stay_In_Range = True
Objectives[4]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[0]Task_Scenario = NONE
Objectives[4]mission_Actors[0]Task_List_Count = 8
Objectives[4]mission_Actors[0]Task_Repeat = True
Objectives[4]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[4]mission_Actors[0]Task_List[0]PositionX = 890,1158
Objectives[4]mission_Actors[0]Task_List[0]PositionY = 3662,184
Objectives[4]mission_Actors[0]Task_List[0]PositionZ = 32,3251
Objectives[4]mission_Actors[0]Task_List[0]Speed = 3
Objectives[4]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[4]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[4]mission_Actors[0]Task_List[1]Type = Drive
Objectives[4]mission_Actors[0]Task_List[1]PositionX = 1968,654
Objectives[4]mission_Actors[0]Task_List[1]PositionY = 3877,198
Objectives[4]mission_Actors[0]Task_List[1]PositionZ = 31,8108
Objectives[4]mission_Actors[0]Task_List[1]Speed = 20
Objectives[4]mission_Actors[0]Task_List[1]StopBeforeVehicles = False
Objectives[4]mission_Actors[0]Task_List[1]StopBeforeActors = False
Objectives[4]mission_Actors[0]Task_List[1]AvoidVehicles = True
Objectives[4]mission_Actors[0]Task_List[1]AvoidEmptyVehicles = True
Objectives[4]mission_Actors[0]Task_List[1]AvoidActors = True
Objectives[4]mission_Actors[0]Task_List[1]AvoidObjects = True
Objectives[4]mission_Actors[0]Task_List[1]StopAtLights = False
Objectives[4]mission_Actors[0]Task_List[1]UseBlinkers = True
Objectives[4]mission_Actors[0]Task_List[1]AllowGoingWrongWay = True
Objectives[4]mission_Actors[0]Task_List[1]Reverse = False
Objectives[4]mission_Actors[0]Task_List[1]TakeShortestPath = False
Objectives[4]mission_Actors[0]Task_List[1]IgnoreRoads = False
Objectives[4]mission_Actors[0]Task_List[1]IgnoreAllPathing = False
Objectives[4]mission_Actors[0]Task_List[1]AvoidHighWays = False
Objectives[4]mission_Actors[0]Task_List[2]Type = Drive
Objectives[4]mission_Actors[0]Task_List[2]PositionX = 1829,906
Objectives[4]mission_Actors[0]Task_List[2]PositionY = 3537,85
Objectives[4]mission_Actors[0]Task_List[2]PositionZ = 36,4058
Objectives[4]mission_Actors[0]Task_List[2]Speed = 20
Objectives[4]mission_Actors[0]Task_List[2]StopBeforeVehicles = False
Objectives[4]mission_Actors[0]Task_List[2]StopBeforeActors = False
Objectives[4]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[4]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[4]mission_Actors[0]Task_List[2]AvoidActors = True
Objectives[4]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[4]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[4]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[4]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[4]mission_Actors[0]Task_List[2]Reverse = False
Objectives[4]mission_Actors[0]Task_List[2]TakeShortestPath = False
Objectives[4]mission_Actors[0]Task_List[2]IgnoreRoads = False
Objectives[4]mission_Actors[0]Task_List[2]IgnoreAllPathing = False
Objectives[4]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[4]mission_Actors[0]Task_List[3]Type = Drive
Objectives[4]mission_Actors[0]Task_List[3]PositionX = 1551,568
Objectives[4]mission_Actors[0]Task_List[3]PositionY = 3557,283
Objectives[4]mission_Actors[0]Task_List[3]PositionZ = 34,86287
Objectives[4]mission_Actors[0]Task_List[3]Speed = 20
Objectives[4]mission_Actors[0]Task_List[3]StopBeforeVehicles = False
Objectives[4]mission_Actors[0]Task_List[3]StopBeforeActors = False
Objectives[4]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[4]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[4]mission_Actors[0]Task_List[3]AvoidActors = True
Objectives[4]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[4]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[4]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[4]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[4]mission_Actors[0]Task_List[3]Reverse = False
Objectives[4]mission_Actors[0]Task_List[3]TakeShortestPath = False
Objectives[4]mission_Actors[0]Task_List[3]IgnoreRoads = False
Objectives[4]mission_Actors[0]Task_List[3]IgnoreAllPathing = False
Objectives[4]mission_Actors[0]Task_List[3]AvoidHighWays = False
Objectives[4]mission_Actors[0]Task_List[4]Type = Drive
Objectives[4]mission_Actors[0]Task_List[4]PositionX = 1730,981
Objectives[4]mission_Actors[0]Task_List[4]PositionY = 3718,584
Objectives[4]mission_Actors[0]Task_List[4]PositionZ = 33,57937
Objectives[4]mission_Actors[0]Task_List[4]Speed = 20
Objectives[4]mission_Actors[0]Task_List[4]StopBeforeVehicles = False
Objectives[4]mission_Actors[0]Task_List[4]StopBeforeActors = False
Objectives[4]mission_Actors[0]Task_List[4]AvoidVehicles = True
Objectives[4]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = True
Objectives[4]mission_Actors[0]Task_List[4]AvoidActors = True
Objectives[4]mission_Actors[0]Task_List[4]AvoidObjects = True
Objectives[4]mission_Actors[0]Task_List[4]StopAtLights = False
Objectives[4]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[4]mission_Actors[0]Task_List[4]AllowGoingWrongWay = True
Objectives[4]mission_Actors[0]Task_List[4]Reverse = False
Objectives[4]mission_Actors[0]Task_List[4]TakeShortestPath = False
Objectives[4]mission_Actors[0]Task_List[4]IgnoreRoads = False
Objectives[4]mission_Actors[0]Task_List[4]IgnoreAllPathing = False
Objectives[4]mission_Actors[0]Task_List[4]AvoidHighWays = False
Objectives[4]mission_Actors[0]Task_List[5]Type = Drive
Objectives[4]mission_Actors[0]Task_List[5]PositionX = 1350,188
Objectives[4]mission_Actors[0]Task_List[5]PositionY = 3667,293
Objectives[4]mission_Actors[0]Task_List[5]PositionZ = 32,88433
Objectives[4]mission_Actors[0]Task_List[5]Speed = 20
Objectives[4]mission_Actors[0]Task_List[5]StopBeforeVehicles = False
Objectives[4]mission_Actors[0]Task_List[5]StopBeforeActors = False
Objectives[4]mission_Actors[0]Task_List[5]AvoidVehicles = True
Objectives[4]mission_Actors[0]Task_List[5]AvoidEmptyVehicles = True
Objectives[4]mission_Actors[0]Task_List[5]AvoidActors = True
Objectives[4]mission_Actors[0]Task_List[5]AvoidObjects = True
Objectives[4]mission_Actors[0]Task_List[5]StopAtLights = False
Objectives[4]mission_Actors[0]Task_List[5]UseBlinkers = True
Objectives[4]mission_Actors[0]Task_List[5]AllowGoingWrongWay = True
Objectives[4]mission_Actors[0]Task_List[5]Reverse = False
Objectives[4]mission_Actors[0]Task_List[5]TakeShortestPath = False
Objectives[4]mission_Actors[0]Task_List[5]IgnoreRoads = False
Objectives[4]mission_Actors[0]Task_List[5]IgnoreAllPathing = False
Objectives[4]mission_Actors[0]Task_List[5]AvoidHighWays = False
Objectives[4]mission_Actors[0]Task_List[6]Type = Drive
Objectives[4]mission_Actors[0]Task_List[6]PositionX = 1114,727
Objectives[4]mission_Actors[0]Task_List[6]PositionY = 3375,483
Objectives[4]mission_Actors[0]Task_List[6]PositionZ = 34,04002
Objectives[4]mission_Actors[0]Task_List[6]Speed = 20
Objectives[4]mission_Actors[0]Task_List[6]StopBeforeVehicles = False
Objectives[4]mission_Actors[0]Task_List[6]StopBeforeActors = False
Objectives[4]mission_Actors[0]Task_List[6]AvoidVehicles = True
Objectives[4]mission_Actors[0]Task_List[6]AvoidEmptyVehicles = True
Objectives[4]mission_Actors[0]Task_List[6]AvoidActors = True
Objectives[4]mission_Actors[0]Task_List[6]AvoidObjects = True
Objectives[4]mission_Actors[0]Task_List[6]StopAtLights = False
Objectives[4]mission_Actors[0]Task_List[6]UseBlinkers = True
Objectives[4]mission_Actors[0]Task_List[6]AllowGoingWrongWay = True
Objectives[4]mission_Actors[0]Task_List[6]Reverse = False
Objectives[4]mission_Actors[0]Task_List[6]TakeShortestPath = False
Objectives[4]mission_Actors[0]Task_List[6]IgnoreRoads = False
Objectives[4]mission_Actors[0]Task_List[6]IgnoreAllPathing = False
Objectives[4]mission_Actors[0]Task_List[6]AvoidHighWays = False
Objectives[4]mission_Actors[0]Task_List[7]Type = Drive
Objectives[4]mission_Actors[0]Task_List[7]PositionX = 2050,339
Objectives[4]mission_Actors[0]Task_List[7]PositionY = 3450,089
Objectives[4]mission_Actors[0]Task_List[7]PositionZ = 43,34579
Objectives[4]mission_Actors[0]Task_List[7]Speed = 20
Objectives[4]mission_Actors[0]Task_List[7]StopBeforeVehicles = False
Objectives[4]mission_Actors[0]Task_List[7]StopBeforeActors = False
Objectives[4]mission_Actors[0]Task_List[7]AvoidVehicles = True
Objectives[4]mission_Actors[0]Task_List[7]AvoidEmptyVehicles = True
Objectives[4]mission_Actors[0]Task_List[7]AvoidActors = True
Objectives[4]mission_Actors[0]Task_List[7]AvoidObjects = True
Objectives[4]mission_Actors[0]Task_List[7]StopAtLights = False
Objectives[4]mission_Actors[0]Task_List[7]UseBlinkers = True
Objectives[4]mission_Actors[0]Task_List[7]AllowGoingWrongWay = True
Objectives[4]mission_Actors[0]Task_List[7]Reverse = False
Objectives[4]mission_Actors[0]Task_List[7]TakeShortestPath = False
Objectives[4]mission_Actors[0]Task_List[7]IgnoreRoads = False
Objectives[4]mission_Actors[0]Task_List[7]IgnoreAllPathing = False
Objectives[4]mission_Actors[0]Task_List[7]AvoidHighWays = False
Objectives[4]mission_Actors[0]NeededForObjectiveCutsceneCount = 1
Objectives[4]mission_Actors[0]NeededForObjectiveCutscene[0] = 5
Objectives[4]mission_Actors[1]Survive_Number = 0
Objectives[4]mission_Actors[1]Failed_Text = 
Objectives[4]mission_Actors[1]Remove_After = 0
Objectives[4]mission_Actors[1]positionX = 864,6306
Objectives[4]mission_Actors[1]positionY = 3672,057
Objectives[4]mission_Actors[1]positionZ = 32,86605
Objectives[4]mission_Actors[1]Heading = 1,831525
Objectives[4]mission_Actors[1]String_Name = s_m_m_movalien_01
Objectives[4]mission_Actors[1]Relationship_Group = Enemy1
Objectives[4]mission_Actors[1]AddBlip = True
Objectives[4]mission_Actors[1]ShowCone = False
Objectives[4]mission_Actors[1]Invincible = False
Objectives[4]mission_Actors[1]SetHealth = 100
Objectives[4]mission_Actors[1]DieFromHeadShot = True
Objectives[4]mission_Actors[1]CanExitVehicle = True
Objectives[4]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[1]AlwaysFight = True
Objectives[4]mission_Actors[1]Seeing_Range = 30
Objectives[4]mission_Actors[1]Hearing_Range = 30
Objectives[4]mission_Actors[1]CombatMovement = Offensive
Objectives[4]mission_Actors[1]weapon = UnholyHellbringer
Objectives[4]mission_Actors[1]Variation = Default
Objectives[4]mission_Actors[1]Task = 99
Objectives[4]mission_Actors[1]Task_Guard_Range = 5
Objectives[4]mission_Actors[1]Task_Stay_In_Range = True
Objectives[4]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[1]Task_Scenario = NONE
Objectives[4]mission_Actors[1]Task_List_Count = 1
Objectives[4]mission_Actors[1]Task_Repeat = False
Objectives[4]mission_Actors[1]Task_List[0]Type = EnterVehicle
Objectives[4]mission_Actors[1]Task_List[0]PositionX = 890,1859
Objectives[4]mission_Actors[1]Task_List[0]PositionY = 3659,753
Objectives[4]mission_Actors[1]Task_List[0]PositionZ = 32,32462
Objectives[4]mission_Actors[1]Task_List[0]Speed = 3
Objectives[4]mission_Actors[1]Task_List[0]SeatIndex = 2
Objectives[4]mission_Actors[1]Task_List[0]TaskIndex = 0
Objectives[4]mission_Actors[2]Survive_Number = 0
Objectives[4]mission_Actors[2]Failed_Text = 
Objectives[4]mission_Actors[2]Remove_After = 0
Objectives[4]mission_Actors[2]positionX = 861,3055
Objectives[4]mission_Actors[2]positionY = 3673,578
Objectives[4]mission_Actors[2]positionZ = 32,88673
Objectives[4]mission_Actors[2]Heading = 1,831695
Objectives[4]mission_Actors[2]String_Name = s_m_m_movalien_01
Objectives[4]mission_Actors[2]Relationship_Group = Enemy1
Objectives[4]mission_Actors[2]AddBlip = True
Objectives[4]mission_Actors[2]ShowCone = False
Objectives[4]mission_Actors[2]Invincible = False
Objectives[4]mission_Actors[2]SetHealth = 100
Objectives[4]mission_Actors[2]DieFromHeadShot = True
Objectives[4]mission_Actors[2]CanExitVehicle = True
Objectives[4]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[2]AlwaysFight = True
Objectives[4]mission_Actors[2]Seeing_Range = 30
Objectives[4]mission_Actors[2]Hearing_Range = 30
Objectives[4]mission_Actors[2]CombatMovement = Offensive
Objectives[4]mission_Actors[2]weapon = UpNAtomizer
Objectives[4]mission_Actors[2]Variation = Default
Objectives[4]mission_Actors[2]Task = 99
Objectives[4]mission_Actors[2]Task_Guard_Range = 5
Objectives[4]mission_Actors[2]Task_Stay_In_Range = True
Objectives[4]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[2]Task_Scenario = NONE
Objectives[4]mission_Actors[2]Task_List_Count = 1
Objectives[4]mission_Actors[2]Task_Repeat = False
Objectives[4]mission_Actors[2]Task_List[0]Type = EnterVehicle
Objectives[4]mission_Actors[2]Task_List[0]PositionX = 889,6114
Objectives[4]mission_Actors[2]Task_List[0]PositionY = 3662,007
Objectives[4]mission_Actors[2]Task_List[0]PositionZ = 32,32854
Objectives[4]mission_Actors[2]Task_List[0]Speed = 3
Objectives[4]mission_Actors[2]Task_List[0]SeatIndex = 1
Objectives[4]mission_Actors[2]Task_List[0]TaskIndex = 0
Objectives[4]mission_Actors[3]Survive_Number = 0
Objectives[4]mission_Actors[3]Failed_Text = 
Objectives[4]mission_Actors[3]Remove_After = 0
Objectives[4]mission_Actors[3]positionX = 861,6932
Objectives[4]mission_Actors[3]positionY = 3674,797
Objectives[4]mission_Actors[3]positionZ = 32,93673
Objectives[4]mission_Actors[3]Heading = 1,833833
Objectives[4]mission_Actors[3]String_Name = s_m_m_movalien_01
Objectives[4]mission_Actors[3]Relationship_Group = Enemy1
Objectives[4]mission_Actors[3]AddBlip = True
Objectives[4]mission_Actors[3]ShowCone = False
Objectives[4]mission_Actors[3]Invincible = False
Objectives[4]mission_Actors[3]SetHealth = 100
Objectives[4]mission_Actors[3]DieFromHeadShot = True
Objectives[4]mission_Actors[3]CanExitVehicle = True
Objectives[4]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[4]mission_Actors[3]AlwaysFight = True
Objectives[4]mission_Actors[3]Seeing_Range = 30
Objectives[4]mission_Actors[3]Hearing_Range = 30
Objectives[4]mission_Actors[3]CombatMovement = Offensive
Objectives[4]mission_Actors[3]weapon = UpNAtomizer
Objectives[4]mission_Actors[3]Variation = Default
Objectives[4]mission_Actors[3]Task = 99
Objectives[4]mission_Actors[3]Task_Guard_Range = 5
Objectives[4]mission_Actors[3]Task_Stay_In_Range = True
Objectives[4]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[4]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[4]mission_Actors[3]Task_Scenario = NONE
Objectives[4]mission_Actors[3]Task_List_Count = 1
Objectives[4]mission_Actors[3]Task_Repeat = False
Objectives[4]mission_Actors[3]Task_List[0]Type = EnterVehicle
Objectives[4]mission_Actors[3]Task_List[0]PositionX = 888,948
Objectives[4]mission_Actors[3]Task_List[0]PositionY = 3660,118
Objectives[4]mission_Actors[3]Task_List[0]PositionZ = 32,33305
Objectives[4]mission_Actors[3]Task_List[0]Speed = 3
Objectives[4]mission_Actors[3]Task_List[0]SeatIndex = 0
Objectives[4]mission_Actors[3]Task_List[0]TaskIndex = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 0

Objectives[5]Type = Cutscenes_Objective
Objectives[5]Text = 
Objectives[5]positionX = 863,5165
Objectives[5]positionY = 3680,582
Objectives[5]positionZ = 31,35884
Objectives[5]Cutscenes_Time = 10
Objectives[5]Cutscenes_Trans_Time = 6
Objectives[5]Cutscenes_FOV = 60
Objectives[5]Cutscenes_Shake = Hand
Objectives[5]Cutscenes_Amplitude = 0
Objectives[5]Cutscenes_FadeOut = False
Objectives[5]Cutscenes_FadeIn = False
Objectives[5]Cutscenes_End = False
Objectives[5]Cutscenes_Point_At_Position = False
Objectives[5]Cutscenes_Point_At_Player = False
Objectives[5]Cutscenes_Point_At_Actor = False
Objectives[5]Cutscenes_Point_At_Vehicle = False
Objectives[5]Cutscenes_Follow_Player = False
Objectives[5]Cutscenes_Follow_Actor = True
Objectives[5]Cutscenes_Follow_Vehicle = False
Objectives[5]Cutscenes_Follow_Distancee = 7
Objectives[5]Cutscenes_Follow_Hieght = 1
Objectives[5]Cutscenes_Follow_Angle = 225
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 1
Objectives[5]mission_Vehicles[0]positionX = 1339,241
Objectives[5]mission_Vehicles[0]positionY = 4334,048
Objectives[5]mission_Vehicles[0]positionZ = 38,15613
Objectives[5]mission_Vehicles[0]Heading = 253,2862
Objectives[5]mission_Vehicles[0]Name = Mule
Objectives[5]mission_Vehicles[0]Model = mule
Objectives[5]mission_Vehicles[0]PrimaryColor = MetallicBlueSilver
Objectives[5]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[5]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[5]mission_Vehicles[0]HasPearlescent = False
Objectives[5]mission_Vehicles[0]Livery = 0
Objectives[5]mission_Vehicles[0]DirtLevel = 0
Objectives[5]mission_Vehicles[0]LockedForPlayer = False
Objectives[5]mission_Vehicles[0]Locked = False
Objectives[5]mission_Vehicles[0]Alarm = False
Objectives[5]mission_Vehicles[0]HotWired = False
Objectives[5]mission_Vehicles[0]Invincible = False
Objectives[5]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[5]mission_Vehicles[0]Remove_After = 0
Objectives[5]mission_Vehicles[0]Survive_Number = 0
Objectives[5]mission_Vehicles[0]Failed_Text = 
Objectives[5]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[5]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 6
Objectives[5]mission_Vehicles[0]NeededForActorIndex[0] = 1
Objectives[5]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[5]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 1
Objectives[5]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 6
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 1
Objectives[5]ObjectiveMessages[0]positionX = 716,5884
Objectives[5]ObjectiveMessages[0]positionY = 4899,924
Objectives[5]ObjectiveMessages[0]positionZ = 227,3498
Objectives[5]ObjectiveMessages[0]Message = ~o~HEY... BUT THAT'S MY CAR... YOU UGLY BASTARDS... LEAVE IT ALONE...
Objectives[5]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[5]ObjectiveMessages[0]Sender = 
Objectives[5]ObjectiveMessages[0]Subject = 
Objectives[5]ObjectiveMessages[0]MessageColor = White
Objectives[5]ObjectiveMessages[0]PlayFromStart = False
Objectives[5]ObjectiveMessages[0]Delay = True
Objectives[5]ObjectiveMessages[0]DelayTime = 6
Objectives[5]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[0]TypeSubtitle = True
Objectives[5]ObjectiveMessages[0]TypeTextMesage = False
Objectives[5]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[6]Type = Cutscenes_Objective
Objectives[6]Text = 
Objectives[6]positionX = 1348,458
Objectives[6]positionY = 4330,343
Objectives[6]positionZ = 37,20101
Objectives[6]Cutscenes_Time = 6
Objectives[6]Cutscenes_Trans_Time = 6
Objectives[6]Cutscenes_FOV = 60
Objectives[6]Cutscenes_Shake = Hand
Objectives[6]Cutscenes_Amplitude = 0
Objectives[6]Cutscenes_FadeOut = False
Objectives[6]Cutscenes_FadeIn = False
Objectives[6]Cutscenes_End = False
Objectives[6]Cutscenes_Point_At_Position = False
Objectives[6]Cutscenes_Point_At_Player = False
Objectives[6]Cutscenes_Point_At_Actor = False
Objectives[6]Cutscenes_Point_At_Vehicle = False
Objectives[6]Cutscenes_Follow_Player = False
Objectives[6]Cutscenes_Follow_Actor = False
Objectives[6]Cutscenes_Follow_Vehicle = True
Objectives[6]Cutscenes_Follow_Distancee = 5
Objectives[6]Cutscenes_Follow_Hieght = 1
Objectives[6]Cutscenes_Follow_Angle = 10
Objectives[6]mission_ActorsCount = 4
Objectives[6]mission_Actors[0]SpawnInVehicle = True
Objectives[6]mission_Actors[0]SeatIndex = 0
Objectives[6]mission_Actors[0]Survive_Number = 0
Objectives[6]mission_Actors[0]Failed_Text = 
Objectives[6]mission_Actors[0]Remove_After = 0
Objectives[6]mission_Actors[0]positionX = 1339,241
Objectives[6]mission_Actors[0]positionY = 4334,048
Objectives[6]mission_Actors[0]positionZ = 38,15613
Objectives[6]mission_Actors[0]Heading = 253,2862
Objectives[6]mission_Actors[0]String_Name = s_m_m_movalien_01
Objectives[6]mission_Actors[0]Relationship_Group = Enemy1
Objectives[6]mission_Actors[0]AddBlip = True
Objectives[6]mission_Actors[0]ShowCone = False
Objectives[6]mission_Actors[0]Invincible = False
Objectives[6]mission_Actors[0]SetHealth = 100
Objectives[6]mission_Actors[0]DieFromHeadShot = True
Objectives[6]mission_Actors[0]CanExitVehicle = True
Objectives[6]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[0]AlwaysFight = True
Objectives[6]mission_Actors[0]Seeing_Range = 30
Objectives[6]mission_Actors[0]Hearing_Range = 30
Objectives[6]mission_Actors[0]CombatMovement = Offensive
Objectives[6]mission_Actors[0]weapon = Unarmed
Objectives[6]mission_Actors[0]Variation = Default
Objectives[6]mission_Actors[0]Task = 0
Objectives[6]mission_Actors[0]Task_Guard_Range = 5
Objectives[6]mission_Actors[0]Task_Stay_In_Range = True
Objectives[6]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[0]Task_Scenario = NONE
Objectives[6]mission_Actors[1]Survive_Number = 0
Objectives[6]mission_Actors[1]Failed_Text = 
Objectives[6]mission_Actors[1]Remove_After = 0
Objectives[6]mission_Actors[1]positionX = 1343,817
Objectives[6]mission_Actors[1]positionY = 4334,455
Objectives[6]mission_Actors[1]positionZ = 38,06214
Objectives[6]mission_Actors[1]Heading = 108,0625
Objectives[6]mission_Actors[1]String_Name = s_m_m_movalien_01
Objectives[6]mission_Actors[1]Relationship_Group = Enemy1
Objectives[6]mission_Actors[1]AddBlip = True
Objectives[6]mission_Actors[1]ShowCone = False
Objectives[6]mission_Actors[1]Invincible = False
Objectives[6]mission_Actors[1]SetHealth = 100
Objectives[6]mission_Actors[1]DieFromHeadShot = True
Objectives[6]mission_Actors[1]CanExitVehicle = True
Objectives[6]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[1]AlwaysFight = True
Objectives[6]mission_Actors[1]Seeing_Range = 30
Objectives[6]mission_Actors[1]Hearing_Range = 30
Objectives[6]mission_Actors[1]CombatMovement = Offensive
Objectives[6]mission_Actors[1]weapon = UnholyHellbringer
Objectives[6]mission_Actors[1]Variation = Default
Objectives[6]mission_Actors[1]Task = 99
Objectives[6]mission_Actors[1]Task_Guard_Range = 5
Objectives[6]mission_Actors[1]Task_Stay_In_Range = True
Objectives[6]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[1]Task_Scenario = NONE
Objectives[6]mission_Actors[1]Task_List_Count = 7
Objectives[6]mission_Actors[1]Task_Repeat = True
Objectives[6]mission_Actors[1]Task_List[0]Type = EnterVehicle
Objectives[6]mission_Actors[1]Task_List[0]PositionX = 1344,401
Objectives[6]mission_Actors[1]Task_List[0]PositionY = 4333,794
Objectives[6]mission_Actors[1]Task_List[0]PositionZ = 37,62634
Objectives[6]mission_Actors[1]Task_List[0]Speed = 3
Objectives[6]mission_Actors[1]Task_List[0]SeatIndex = -1
Objectives[6]mission_Actors[1]Task_List[0]TaskIndex = 0
Objectives[6]mission_Actors[1]Task_List[1]Type = Drive
Objectives[6]mission_Actors[1]Task_List[1]PositionX = 1798,735
Objectives[6]mission_Actors[1]Task_List[1]PositionY = 4569,902
Objectives[6]mission_Actors[1]Task_List[1]PositionZ = 36,15158
Objectives[6]mission_Actors[1]Task_List[1]Speed = 15
Objectives[6]mission_Actors[1]Task_List[1]StopBeforeVehicles = False
Objectives[6]mission_Actors[1]Task_List[1]StopBeforeActors = False
Objectives[6]mission_Actors[1]Task_List[1]AvoidVehicles = True
Objectives[6]mission_Actors[1]Task_List[1]AvoidEmptyVehicles = True
Objectives[6]mission_Actors[1]Task_List[1]AvoidActors = True
Objectives[6]mission_Actors[1]Task_List[1]AvoidObjects = True
Objectives[6]mission_Actors[1]Task_List[1]StopAtLights = False
Objectives[6]mission_Actors[1]Task_List[1]UseBlinkers = True
Objectives[6]mission_Actors[1]Task_List[1]AllowGoingWrongWay = True
Objectives[6]mission_Actors[1]Task_List[1]Reverse = False
Objectives[6]mission_Actors[1]Task_List[1]TakeShortestPath = False
Objectives[6]mission_Actors[1]Task_List[1]IgnoreRoads = False
Objectives[6]mission_Actors[1]Task_List[1]IgnoreAllPathing = False
Objectives[6]mission_Actors[1]Task_List[1]AvoidHighWays = False
Objectives[6]mission_Actors[1]Task_List[2]Type = Drive
Objectives[6]mission_Actors[1]Task_List[2]PositionX = 1984,496
Objectives[6]mission_Actors[1]Task_List[2]PositionY = 4788,367
Objectives[6]mission_Actors[1]Task_List[2]PositionZ = 41,26804
Objectives[6]mission_Actors[1]Task_List[2]Speed = 15
Objectives[6]mission_Actors[1]Task_List[2]StopBeforeVehicles = False
Objectives[6]mission_Actors[1]Task_List[2]StopBeforeActors = False
Objectives[6]mission_Actors[1]Task_List[2]AvoidVehicles = True
Objectives[6]mission_Actors[1]Task_List[2]AvoidEmptyVehicles = True
Objectives[6]mission_Actors[1]Task_List[2]AvoidActors = True
Objectives[6]mission_Actors[1]Task_List[2]AvoidObjects = True
Objectives[6]mission_Actors[1]Task_List[2]StopAtLights = False
Objectives[6]mission_Actors[1]Task_List[2]UseBlinkers = True
Objectives[6]mission_Actors[1]Task_List[2]AllowGoingWrongWay = True
Objectives[6]mission_Actors[1]Task_List[2]Reverse = False
Objectives[6]mission_Actors[1]Task_List[2]TakeShortestPath = False
Objectives[6]mission_Actors[1]Task_List[2]IgnoreRoads = False
Objectives[6]mission_Actors[1]Task_List[2]IgnoreAllPathing = False
Objectives[6]mission_Actors[1]Task_List[2]AvoidHighWays = False
Objectives[6]mission_Actors[1]Task_List[3]Type = Drive
Objectives[6]mission_Actors[1]Task_List[3]PositionX = 2196,32
Objectives[6]mission_Actors[1]Task_List[3]PositionY = 5134,447
Objectives[6]mission_Actors[1]Task_List[3]PositionZ = 52,05925
Objectives[6]mission_Actors[1]Task_List[3]Speed = 15
Objectives[6]mission_Actors[1]Task_List[3]StopBeforeVehicles = False
Objectives[6]mission_Actors[1]Task_List[3]StopBeforeActors = False
Objectives[6]mission_Actors[1]Task_List[3]AvoidVehicles = True
Objectives[6]mission_Actors[1]Task_List[3]AvoidEmptyVehicles = True
Objectives[6]mission_Actors[1]Task_List[3]AvoidActors = True
Objectives[6]mission_Actors[1]Task_List[3]AvoidObjects = True
Objectives[6]mission_Actors[1]Task_List[3]StopAtLights = False
Objectives[6]mission_Actors[1]Task_List[3]UseBlinkers = True
Objectives[6]mission_Actors[1]Task_List[3]AllowGoingWrongWay = True
Objectives[6]mission_Actors[1]Task_List[3]Reverse = False
Objectives[6]mission_Actors[1]Task_List[3]TakeShortestPath = False
Objectives[6]mission_Actors[1]Task_List[3]IgnoreRoads = False
Objectives[6]mission_Actors[1]Task_List[3]IgnoreAllPathing = False
Objectives[6]mission_Actors[1]Task_List[3]AvoidHighWays = False
Objectives[6]mission_Actors[1]Task_List[4]Type = Drive
Objectives[6]mission_Actors[1]Task_List[4]PositionX = 2417,783
Objectives[6]mission_Actors[1]Task_List[4]PositionY = 5060,809
Objectives[6]mission_Actors[1]Task_List[4]PositionZ = 45,95078
Objectives[6]mission_Actors[1]Task_List[4]Speed = 15
Objectives[6]mission_Actors[1]Task_List[4]StopBeforeVehicles = False
Objectives[6]mission_Actors[1]Task_List[4]StopBeforeActors = False
Objectives[6]mission_Actors[1]Task_List[4]AvoidVehicles = True
Objectives[6]mission_Actors[1]Task_List[4]AvoidEmptyVehicles = True
Objectives[6]mission_Actors[1]Task_List[4]AvoidActors = True
Objectives[6]mission_Actors[1]Task_List[4]AvoidObjects = True
Objectives[6]mission_Actors[1]Task_List[4]StopAtLights = False
Objectives[6]mission_Actors[1]Task_List[4]UseBlinkers = True
Objectives[6]mission_Actors[1]Task_List[4]AllowGoingWrongWay = True
Objectives[6]mission_Actors[1]Task_List[4]Reverse = False
Objectives[6]mission_Actors[1]Task_List[4]TakeShortestPath = False
Objectives[6]mission_Actors[1]Task_List[4]IgnoreRoads = False
Objectives[6]mission_Actors[1]Task_List[4]IgnoreAllPathing = False
Objectives[6]mission_Actors[1]Task_List[4]AvoidHighWays = False
Objectives[6]mission_Actors[1]Task_List[5]Type = Drive
Objectives[6]mission_Actors[1]Task_List[5]PositionX = 2496,201
Objectives[6]mission_Actors[1]Task_List[5]PositionY = 4786,445
Objectives[6]mission_Actors[1]Task_List[5]PositionZ = 34,35607
Objectives[6]mission_Actors[1]Task_List[5]Speed = 15
Objectives[6]mission_Actors[1]Task_List[5]StopBeforeVehicles = False
Objectives[6]mission_Actors[1]Task_List[5]StopBeforeActors = False
Objectives[6]mission_Actors[1]Task_List[5]AvoidVehicles = True
Objectives[6]mission_Actors[1]Task_List[5]AvoidEmptyVehicles = True
Objectives[6]mission_Actors[1]Task_List[5]AvoidActors = True
Objectives[6]mission_Actors[1]Task_List[5]AvoidObjects = True
Objectives[6]mission_Actors[1]Task_List[5]StopAtLights = False
Objectives[6]mission_Actors[1]Task_List[5]UseBlinkers = True
Objectives[6]mission_Actors[1]Task_List[5]AllowGoingWrongWay = True
Objectives[6]mission_Actors[1]Task_List[5]Reverse = False
Objectives[6]mission_Actors[1]Task_List[5]TakeShortestPath = False
Objectives[6]mission_Actors[1]Task_List[5]IgnoreRoads = False
Objectives[6]mission_Actors[1]Task_List[5]IgnoreAllPathing = False
Objectives[6]mission_Actors[1]Task_List[5]AvoidHighWays = False
Objectives[6]mission_Actors[1]Task_List[6]Type = Drive
Objectives[6]mission_Actors[1]Task_List[6]PositionX = 2736,189
Objectives[6]mission_Actors[1]Task_List[6]PositionY = 5082,581
Objectives[6]mission_Actors[1]Task_List[6]PositionZ = 42,12102
Objectives[6]mission_Actors[1]Task_List[6]Speed = 15
Objectives[6]mission_Actors[1]Task_List[6]StopBeforeVehicles = False
Objectives[6]mission_Actors[1]Task_List[6]StopBeforeActors = False
Objectives[6]mission_Actors[1]Task_List[6]AvoidVehicles = True
Objectives[6]mission_Actors[1]Task_List[6]AvoidEmptyVehicles = True
Objectives[6]mission_Actors[1]Task_List[6]AvoidActors = True
Objectives[6]mission_Actors[1]Task_List[6]AvoidObjects = True
Objectives[6]mission_Actors[1]Task_List[6]StopAtLights = False
Objectives[6]mission_Actors[1]Task_List[6]UseBlinkers = True
Objectives[6]mission_Actors[1]Task_List[6]AllowGoingWrongWay = True
Objectives[6]mission_Actors[1]Task_List[6]Reverse = False
Objectives[6]mission_Actors[1]Task_List[6]TakeShortestPath = False
Objectives[6]mission_Actors[1]Task_List[6]IgnoreRoads = False
Objectives[6]mission_Actors[1]Task_List[6]IgnoreAllPathing = False
Objectives[6]mission_Actors[1]Task_List[6]AvoidHighWays = False
Objectives[6]mission_Actors[2]SpawnInVehicle = True
Objectives[6]mission_Actors[2]SeatIndex = 1
Objectives[6]mission_Actors[2]Survive_Number = 0
Objectives[6]mission_Actors[2]Failed_Text = 
Objectives[6]mission_Actors[2]Remove_After = 0
Objectives[6]mission_Actors[2]positionX = 1339,241
Objectives[6]mission_Actors[2]positionY = 4334,048
Objectives[6]mission_Actors[2]positionZ = 38,15613
Objectives[6]mission_Actors[2]Heading = 253,2862
Objectives[6]mission_Actors[2]String_Name = s_m_m_movalien_01
Objectives[6]mission_Actors[2]Relationship_Group = Enemy1
Objectives[6]mission_Actors[2]AddBlip = False
Objectives[6]mission_Actors[2]ShowCone = False
Objectives[6]mission_Actors[2]Invincible = False
Objectives[6]mission_Actors[2]SetHealth = 100
Objectives[6]mission_Actors[2]DieFromHeadShot = True
Objectives[6]mission_Actors[2]CanExitVehicle = True
Objectives[6]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[2]AlwaysFight = True
Objectives[6]mission_Actors[2]Seeing_Range = 30
Objectives[6]mission_Actors[2]Hearing_Range = 30
Objectives[6]mission_Actors[2]CombatMovement = Offensive
Objectives[6]mission_Actors[2]weapon = Unarmed
Objectives[6]mission_Actors[2]Variation = Default
Objectives[6]mission_Actors[2]Task = 0
Objectives[6]mission_Actors[2]Task_Guard_Range = 5
Objectives[6]mission_Actors[2]Task_Stay_In_Range = True
Objectives[6]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[2]Task_Scenario = NONE
Objectives[6]mission_Actors[3]SpawnInVehicle = True
Objectives[6]mission_Actors[3]SeatIndex = 2
Objectives[6]mission_Actors[3]Survive_Number = 0
Objectives[6]mission_Actors[3]Failed_Text = 
Objectives[6]mission_Actors[3]Remove_After = 0
Objectives[6]mission_Actors[3]positionX = 1339,241
Objectives[6]mission_Actors[3]positionY = 4334,048
Objectives[6]mission_Actors[3]positionZ = 38,15613
Objectives[6]mission_Actors[3]Heading = 253,2862
Objectives[6]mission_Actors[3]String_Name = s_m_m_movalien_01
Objectives[6]mission_Actors[3]Relationship_Group = Enemy1
Objectives[6]mission_Actors[3]AddBlip = False
Objectives[6]mission_Actors[3]ShowCone = False
Objectives[6]mission_Actors[3]Invincible = False
Objectives[6]mission_Actors[3]SetHealth = 100
Objectives[6]mission_Actors[3]DieFromHeadShot = True
Objectives[6]mission_Actors[3]CanExitVehicle = True
Objectives[6]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[6]mission_Actors[3]AlwaysFight = True
Objectives[6]mission_Actors[3]Seeing_Range = 30
Objectives[6]mission_Actors[3]Hearing_Range = 30
Objectives[6]mission_Actors[3]CombatMovement = Offensive
Objectives[6]mission_Actors[3]weapon = Unarmed
Objectives[6]mission_Actors[3]Variation = Default
Objectives[6]mission_Actors[3]Task = 0
Objectives[6]mission_Actors[3]Task_Guard_Range = 5
Objectives[6]mission_Actors[3]Task_Stay_In_Range = True
Objectives[6]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[6]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[6]mission_Actors[3]Task_Scenario = NONE
Objectives[6]mission_Vehicles = 4
Objectives[6]mission_Vehicles[0]positionX = 2020,937
Objectives[6]mission_Vehicles[0]positionY = 4892,554
Objectives[6]mission_Vehicles[0]positionZ = 42,85304
Objectives[6]mission_Vehicles[0]Heading = 307,429
Objectives[6]mission_Vehicles[0]Name = Fieldmaster
Objectives[6]mission_Vehicles[0]Model = tractor2
Objectives[6]mission_Vehicles[0]PrimaryColor = Orange
Objectives[6]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[6]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[6]mission_Vehicles[0]HasPearlescent = False
Objectives[6]mission_Vehicles[0]Livery = 0
Objectives[6]mission_Vehicles[0]DirtLevel = 0
Objectives[6]mission_Vehicles[0]LockedForPlayer = False
Objectives[6]mission_Vehicles[0]Locked = False
Objectives[6]mission_Vehicles[0]Alarm = False
Objectives[6]mission_Vehicles[0]HotWired = False
Objectives[6]mission_Vehicles[0]Invincible = False
Objectives[6]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[6]mission_Vehicles[0]Remove_After = 0
Objectives[6]mission_Vehicles[0]Survive_Number = 0
Objectives[6]mission_Vehicles[0]Failed_Text = 
Objectives[6]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[6]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 8
Objectives[6]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[6]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[6]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 1
Objectives[6]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 8
Objectives[6]mission_Vehicles[1]positionX = 1776,897
Objectives[6]mission_Vehicles[1]positionY = 4555,74
Objectives[6]mission_Vehicles[1]positionZ = 36,51434
Objectives[6]mission_Vehicles[1]Heading = 215,6586
Objectives[6]mission_Vehicles[1]Name = Dozer
Objectives[6]mission_Vehicles[1]Model = bulldozer
Objectives[6]mission_Vehicles[1]PrimaryColor = Orange
Objectives[6]mission_Vehicles[1]SecondaryColor = UtilBlack
Objectives[6]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[6]mission_Vehicles[1]HasPearlescent = False
Objectives[6]mission_Vehicles[1]Livery = 0
Objectives[6]mission_Vehicles[1]DirtLevel = 0
Objectives[6]mission_Vehicles[1]LockedForPlayer = False
Objectives[6]mission_Vehicles[1]Locked = False
Objectives[6]mission_Vehicles[1]Alarm = False
Objectives[6]mission_Vehicles[1]HotWired = False
Objectives[6]mission_Vehicles[1]Invincible = False
Objectives[6]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[6]mission_Vehicles[1]Remove_After = 0
Objectives[6]mission_Vehicles[1]Survive_Number = 0
Objectives[6]mission_Vehicles[1]Failed_Text = 
Objectives[6]mission_Vehicles[1]NeededForActorsCount = 1
Objectives[6]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 7
Objectives[6]mission_Vehicles[1]NeededForActorIndex[0] = 0
Objectives[6]mission_Vehicles[1]NeededForActorTaskIndex[0] = 0
Objectives[6]mission_Vehicles[1]NeededForObjectiveCutsceneCount = 1
Objectives[6]mission_Vehicles[1]NeededForObjectiveCutscene[0] = 7
Objectives[6]mission_Vehicles[2]positionX = 1776,397
Objectives[6]mission_Vehicles[2]positionY = 4548,187
Objectives[6]mission_Vehicles[2]positionZ = 36,09292
Objectives[6]mission_Vehicles[2]Heading = 33,07523
Objectives[6]mission_Vehicles[2]Name = Betoniera
Objectives[6]mission_Vehicles[2]Model = mixer
Objectives[6]mission_Vehicles[2]PrimaryColor = Orange
Objectives[6]mission_Vehicles[2]SecondaryColor = UtilBlack
Objectives[6]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[6]mission_Vehicles[2]HasPearlescent = False
Objectives[6]mission_Vehicles[2]Livery = 0
Objectives[6]mission_Vehicles[2]DirtLevel = 0
Objectives[6]mission_Vehicles[2]LockedForPlayer = False
Objectives[6]mission_Vehicles[2]Locked = False
Objectives[6]mission_Vehicles[2]Alarm = False
Objectives[6]mission_Vehicles[2]HotWired = False
Objectives[6]mission_Vehicles[2]Invincible = False
Objectives[6]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[6]mission_Vehicles[2]Remove_After = 0
Objectives[6]mission_Vehicles[2]Survive_Number = 0
Objectives[6]mission_Vehicles[2]Failed_Text = 
Objectives[6]mission_Vehicles[3]positionX = 1788,216
Objectives[6]mission_Vehicles[3]positionY = 4548,892
Objectives[6]mission_Vehicles[3]positionZ = 36,02773
Objectives[6]mission_Vehicles[3]Heading = 330,6473
Objectives[6]mission_Vehicles[3]Name = Rubble
Objectives[6]mission_Vehicles[3]Model = rubble
Objectives[6]mission_Vehicles[3]PrimaryColor = Orange
Objectives[6]mission_Vehicles[3]SecondaryColor = UtilBlack
Objectives[6]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[6]mission_Vehicles[3]HasPearlescent = False
Objectives[6]mission_Vehicles[3]Livery = 0
Objectives[6]mission_Vehicles[3]DirtLevel = 0
Objectives[6]mission_Vehicles[3]LockedForPlayer = False
Objectives[6]mission_Vehicles[3]Locked = False
Objectives[6]mission_Vehicles[3]Alarm = False
Objectives[6]mission_Vehicles[3]HotWired = False
Objectives[6]mission_Vehicles[3]Invincible = False
Objectives[6]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[6]mission_Vehicles[3]Remove_After = 0
Objectives[6]mission_Vehicles[3]Survive_Number = 0
Objectives[6]mission_Vehicles[3]Failed_Text = 
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 1
Objectives[6]ObjectiveMessages[0]positionX = 712,1386
Objectives[6]ObjectiveMessages[0]positionY = 4896,02
Objectives[6]ObjectiveMessages[0]positionZ = 226,3478
Objectives[6]ObjectiveMessages[0]Message = ~y~And there are others, look...
Objectives[6]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[6]ObjectiveMessages[0]Sender = 
Objectives[6]ObjectiveMessages[0]Subject = 
Objectives[6]ObjectiveMessages[0]MessageColor = White
Objectives[6]ObjectiveMessages[0]PlayFromStart = True
Objectives[6]ObjectiveMessages[0]Delay = False
Objectives[6]ObjectiveMessages[0]DelayTime = 0
Objectives[6]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[0]TypeSubtitle = True
Objectives[6]ObjectiveMessages[0]TypeTextMesage = False
Objectives[6]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[7]Type = Cutscenes_Objective
Objectives[7]Text = 
Objectives[7]positionX = 1786,4
Objectives[7]positionY = 4559,522
Objectives[7]positionZ = 35,82804
Objectives[7]Cutscenes_Time = 6
Objectives[7]Cutscenes_Trans_Time = 6
Objectives[7]Cutscenes_FOV = 60
Objectives[7]Cutscenes_Shake = Hand
Objectives[7]Cutscenes_Amplitude = 0
Objectives[7]Cutscenes_FadeOut = False
Objectives[7]Cutscenes_FadeIn = False
Objectives[7]Cutscenes_End = False
Objectives[7]Cutscenes_Point_At_Position = False
Objectives[7]Cutscenes_Point_At_Player = False
Objectives[7]Cutscenes_Point_At_Actor = False
Objectives[7]Cutscenes_Point_At_Vehicle = False
Objectives[7]Cutscenes_Follow_Player = False
Objectives[7]Cutscenes_Follow_Actor = False
Objectives[7]Cutscenes_Follow_Vehicle = True
Objectives[7]Cutscenes_Follow_Distancee = 4
Objectives[7]Cutscenes_Follow_Hieght = 2
Objectives[7]Cutscenes_Follow_Angle = 60
Objectives[7]mission_ActorsCount = 1
Objectives[7]mission_Actors[0]SpawnInVehicle = True
Objectives[7]mission_Actors[0]SeatIndex = -1
Objectives[7]mission_Actors[0]Survive_Number = 0
Objectives[7]mission_Actors[0]Failed_Text = 
Objectives[7]mission_Actors[0]Remove_After = 0
Objectives[7]mission_Actors[0]positionX = 1776,897
Objectives[7]mission_Actors[0]positionY = 4555,74
Objectives[7]mission_Actors[0]positionZ = 36,51434
Objectives[7]mission_Actors[0]Heading = 215,6586
Objectives[7]mission_Actors[0]String_Name = s_m_m_movalien_01
Objectives[7]mission_Actors[0]Relationship_Group = Enemy1
Objectives[7]mission_Actors[0]AddBlip = True
Objectives[7]mission_Actors[0]ShowCone = False
Objectives[7]mission_Actors[0]Invincible = False
Objectives[7]mission_Actors[0]SetHealth = 100
Objectives[7]mission_Actors[0]DieFromHeadShot = True
Objectives[7]mission_Actors[0]CanExitVehicle = True
Objectives[7]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[7]mission_Actors[0]AlwaysFight = True
Objectives[7]mission_Actors[0]Seeing_Range = 30
Objectives[7]mission_Actors[0]Hearing_Range = 30
Objectives[7]mission_Actors[0]CombatMovement = Offensive
Objectives[7]mission_Actors[0]weapon = Unarmed
Objectives[7]mission_Actors[0]Variation = Default
Objectives[7]mission_Actors[0]Task = 99
Objectives[7]mission_Actors[0]Task_Guard_Range = 5
Objectives[7]mission_Actors[0]Task_Stay_In_Range = True
Objectives[7]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[7]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[7]mission_Actors[0]Task_Scenario = NONE
Objectives[7]mission_Actors[0]Task_List_Count = 6
Objectives[7]mission_Actors[0]Task_Repeat = True
Objectives[7]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[7]mission_Actors[0]Task_List[0]PositionX = 1777,194
Objectives[7]mission_Actors[0]Task_List[0]PositionY = 4558,564
Objectives[7]mission_Actors[0]Task_List[0]PositionZ = 36,67184
Objectives[7]mission_Actors[0]Task_List[0]Speed = 1
Objectives[7]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[7]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[7]mission_Actors[0]Task_List[1]Type = Drive
Objectives[7]mission_Actors[0]Task_List[1]PositionX = 2392,298
Objectives[7]mission_Actors[0]Task_List[1]PositionY = 4650,354
Objectives[7]mission_Actors[0]Task_List[1]PositionZ = 36,1365
Objectives[7]mission_Actors[0]Task_List[1]Speed = 10
Objectives[7]mission_Actors[0]Task_List[1]StopBeforeVehicles = False
Objectives[7]mission_Actors[0]Task_List[1]StopBeforeActors = False
Objectives[7]mission_Actors[0]Task_List[1]AvoidVehicles = True
Objectives[7]mission_Actors[0]Task_List[1]AvoidEmptyVehicles = True
Objectives[7]mission_Actors[0]Task_List[1]AvoidActors = True
Objectives[7]mission_Actors[0]Task_List[1]AvoidObjects = True
Objectives[7]mission_Actors[0]Task_List[1]StopAtLights = False
Objectives[7]mission_Actors[0]Task_List[1]UseBlinkers = True
Objectives[7]mission_Actors[0]Task_List[1]AllowGoingWrongWay = True
Objectives[7]mission_Actors[0]Task_List[1]Reverse = False
Objectives[7]mission_Actors[0]Task_List[1]TakeShortestPath = False
Objectives[7]mission_Actors[0]Task_List[1]IgnoreRoads = False
Objectives[7]mission_Actors[0]Task_List[1]IgnoreAllPathing = False
Objectives[7]mission_Actors[0]Task_List[1]AvoidHighWays = False
Objectives[7]mission_Actors[0]Task_List[2]Type = Drive
Objectives[7]mission_Actors[0]Task_List[2]PositionX = 2431,653
Objectives[7]mission_Actors[0]Task_List[2]PositionY = 3971,946
Objectives[7]mission_Actors[0]Task_List[2]PositionZ = 36,19693
Objectives[7]mission_Actors[0]Task_List[2]Speed = 10
Objectives[7]mission_Actors[0]Task_List[2]StopBeforeVehicles = False
Objectives[7]mission_Actors[0]Task_List[2]StopBeforeActors = False
Objectives[7]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[7]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[7]mission_Actors[0]Task_List[2]AvoidActors = True
Objectives[7]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[7]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[7]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[7]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[7]mission_Actors[0]Task_List[2]Reverse = False
Objectives[7]mission_Actors[0]Task_List[2]TakeShortestPath = False
Objectives[7]mission_Actors[0]Task_List[2]IgnoreRoads = False
Objectives[7]mission_Actors[0]Task_List[2]IgnoreAllPathing = False
Objectives[7]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[7]mission_Actors[0]Task_List[3]Type = Drive
Objectives[7]mission_Actors[0]Task_List[3]PositionX = 1730,975
Objectives[7]mission_Actors[0]Task_List[3]PositionY = 3527,925
Objectives[7]mission_Actors[0]Task_List[3]PositionZ = 35,83243
Objectives[7]mission_Actors[0]Task_List[3]Speed = 10
Objectives[7]mission_Actors[0]Task_List[3]StopBeforeVehicles = False
Objectives[7]mission_Actors[0]Task_List[3]StopBeforeActors = False
Objectives[7]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[7]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[7]mission_Actors[0]Task_List[3]AvoidActors = True
Objectives[7]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[7]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[7]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[7]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[7]mission_Actors[0]Task_List[3]Reverse = False
Objectives[7]mission_Actors[0]Task_List[3]TakeShortestPath = False
Objectives[7]mission_Actors[0]Task_List[3]IgnoreRoads = False
Objectives[7]mission_Actors[0]Task_List[3]IgnoreAllPathing = False
Objectives[7]mission_Actors[0]Task_List[3]AvoidHighWays = False
Objectives[7]mission_Actors[0]Task_List[4]Type = Drive
Objectives[7]mission_Actors[0]Task_List[4]PositionX = 1402,567
Objectives[7]mission_Actors[0]Task_List[4]PositionY = 3746,739
Objectives[7]mission_Actors[0]Task_List[4]PositionZ = 31,9493
Objectives[7]mission_Actors[0]Task_List[4]Speed = 10
Objectives[7]mission_Actors[0]Task_List[4]StopBeforeVehicles = False
Objectives[7]mission_Actors[0]Task_List[4]StopBeforeActors = False
Objectives[7]mission_Actors[0]Task_List[4]AvoidVehicles = True
Objectives[7]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = True
Objectives[7]mission_Actors[0]Task_List[4]AvoidActors = True
Objectives[7]mission_Actors[0]Task_List[4]AvoidObjects = True
Objectives[7]mission_Actors[0]Task_List[4]StopAtLights = False
Objectives[7]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[7]mission_Actors[0]Task_List[4]AllowGoingWrongWay = True
Objectives[7]mission_Actors[0]Task_List[4]Reverse = False
Objectives[7]mission_Actors[0]Task_List[4]TakeShortestPath = False
Objectives[7]mission_Actors[0]Task_List[4]IgnoreRoads = False
Objectives[7]mission_Actors[0]Task_List[4]IgnoreAllPathing = False
Objectives[7]mission_Actors[0]Task_List[4]AvoidHighWays = False
Objectives[7]mission_Actors[0]Task_List[5]Type = Drive
Objectives[7]mission_Actors[0]Task_List[5]PositionX = 1853,882
Objectives[7]mission_Actors[0]Task_List[5]PositionY = 3898,622
Objectives[7]mission_Actors[0]Task_List[5]PositionZ = 32,56371
Objectives[7]mission_Actors[0]Task_List[5]Speed = 10
Objectives[7]mission_Actors[0]Task_List[5]StopBeforeVehicles = False
Objectives[7]mission_Actors[0]Task_List[5]StopBeforeActors = False
Objectives[7]mission_Actors[0]Task_List[5]AvoidVehicles = True
Objectives[7]mission_Actors[0]Task_List[5]AvoidEmptyVehicles = True
Objectives[7]mission_Actors[0]Task_List[5]AvoidActors = True
Objectives[7]mission_Actors[0]Task_List[5]AvoidObjects = True
Objectives[7]mission_Actors[0]Task_List[5]StopAtLights = False
Objectives[7]mission_Actors[0]Task_List[5]UseBlinkers = True
Objectives[7]mission_Actors[0]Task_List[5]AllowGoingWrongWay = True
Objectives[7]mission_Actors[0]Task_List[5]Reverse = False
Objectives[7]mission_Actors[0]Task_List[5]TakeShortestPath = False
Objectives[7]mission_Actors[0]Task_List[5]IgnoreRoads = False
Objectives[7]mission_Actors[0]Task_List[5]IgnoreAllPathing = False
Objectives[7]mission_Actors[0]Task_List[5]AvoidHighWays = False
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 1
Objectives[7]ObjectiveMessages[0]positionX = 704,3707
Objectives[7]ObjectiveMessages[0]positionY = 4889,134
Objectives[7]ObjectiveMessages[0]positionZ = 221,0093
Objectives[7]ObjectiveMessages[0]Message = ~y~They are everywhere...
Objectives[7]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[7]ObjectiveMessages[0]Sender = 
Objectives[7]ObjectiveMessages[0]Subject = 
Objectives[7]ObjectiveMessages[0]MessageColor = White
Objectives[7]ObjectiveMessages[0]PlayFromStart = True
Objectives[7]ObjectiveMessages[0]Delay = False
Objectives[7]ObjectiveMessages[0]DelayTime = 0
Objectives[7]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[0]TypeSubtitle = True
Objectives[7]ObjectiveMessages[0]TypeTextMesage = False
Objectives[7]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[8]Type = Cutscenes_Objective
Objectives[8]Text = 
Objectives[8]positionX = 2022,818
Objectives[8]positionY = 4887,821
Objectives[8]positionZ = 41,83404
Objectives[8]Cutscenes_Time = 6
Objectives[8]Cutscenes_Trans_Time = 6
Objectives[8]Cutscenes_FOV = 60
Objectives[8]Cutscenes_Shake = Hand
Objectives[8]Cutscenes_Amplitude = 0
Objectives[8]Cutscenes_FadeOut = False
Objectives[8]Cutscenes_FadeIn = False
Objectives[8]Cutscenes_End = False
Objectives[8]Cutscenes_Point_At_Position = False
Objectives[8]Cutscenes_Point_At_Player = False
Objectives[8]Cutscenes_Point_At_Actor = False
Objectives[8]Cutscenes_Point_At_Vehicle = False
Objectives[8]Cutscenes_Follow_Player = False
Objectives[8]Cutscenes_Follow_Actor = False
Objectives[8]Cutscenes_Follow_Vehicle = True
Objectives[8]Cutscenes_Follow_Distancee = 5
Objectives[8]Cutscenes_Follow_Hieght = 1
Objectives[8]Cutscenes_Follow_Angle = 60
Objectives[8]mission_ActorsCount = 1
Objectives[8]mission_Actors[0]Survive_Number = 0
Objectives[8]mission_Actors[0]Failed_Text = 
Objectives[8]mission_Actors[0]Remove_After = 0
Objectives[8]mission_Actors[0]positionX = 2019,009
Objectives[8]mission_Actors[0]positionY = 4891,507
Objectives[8]mission_Actors[0]positionZ = 42,70807
Objectives[8]mission_Actors[0]Heading = 312,0023
Objectives[8]mission_Actors[0]String_Name = s_m_m_movalien_01
Objectives[8]mission_Actors[0]Relationship_Group = Enemy1
Objectives[8]mission_Actors[0]AddBlip = True
Objectives[8]mission_Actors[0]ShowCone = False
Objectives[8]mission_Actors[0]Invincible = False
Objectives[8]mission_Actors[0]SetHealth = 100
Objectives[8]mission_Actors[0]DieFromHeadShot = True
Objectives[8]mission_Actors[0]CanExitVehicle = True
Objectives[8]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[8]mission_Actors[0]AlwaysFight = True
Objectives[8]mission_Actors[0]Seeing_Range = 30
Objectives[8]mission_Actors[0]Hearing_Range = 30
Objectives[8]mission_Actors[0]CombatMovement = Offensive
Objectives[8]mission_Actors[0]weapon = UpNAtomizer
Objectives[8]mission_Actors[0]Variation = Default
Objectives[8]mission_Actors[0]Task = 99
Objectives[8]mission_Actors[0]Task_Guard_Range = 5
Objectives[8]mission_Actors[0]Task_Stay_In_Range = True
Objectives[8]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[8]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[8]mission_Actors[0]Task_Scenario = NONE
Objectives[8]mission_Actors[0]Task_List_Count = 10
Objectives[8]mission_Actors[0]Task_Repeat = True
Objectives[8]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[8]mission_Actors[0]Task_List[0]PositionX = 2020,518
Objectives[8]mission_Actors[0]Task_List[0]PositionY = 4890,418
Objectives[8]mission_Actors[0]Task_List[0]PositionZ = 42,2774
Objectives[8]mission_Actors[0]Task_List[0]Speed = 3
Objectives[8]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[8]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[8]mission_Actors[0]Task_List[1]Type = Drive
Objectives[8]mission_Actors[0]Task_List[1]PositionX = 1856,055
Objectives[8]mission_Actors[0]Task_List[1]PositionY = 4908,711
Objectives[8]mission_Actors[0]Task_List[1]PositionZ = 44,43966
Objectives[8]mission_Actors[0]Task_List[1]Speed = 10
Objectives[8]mission_Actors[0]Task_List[1]StopBeforeVehicles = False
Objectives[8]mission_Actors[0]Task_List[1]StopBeforeActors = False
Objectives[8]mission_Actors[0]Task_List[1]AvoidVehicles = True
Objectives[8]mission_Actors[0]Task_List[1]AvoidEmptyVehicles = True
Objectives[8]mission_Actors[0]Task_List[1]AvoidActors = True
Objectives[8]mission_Actors[0]Task_List[1]AvoidObjects = True
Objectives[8]mission_Actors[0]Task_List[1]StopAtLights = False
Objectives[8]mission_Actors[0]Task_List[1]UseBlinkers = True
Objectives[8]mission_Actors[0]Task_List[1]AllowGoingWrongWay = True
Objectives[8]mission_Actors[0]Task_List[1]Reverse = False
Objectives[8]mission_Actors[0]Task_List[1]TakeShortestPath = False
Objectives[8]mission_Actors[0]Task_List[1]IgnoreRoads = False
Objectives[8]mission_Actors[0]Task_List[1]IgnoreAllPathing = False
Objectives[8]mission_Actors[0]Task_List[1]AvoidHighWays = False
Objectives[8]mission_Actors[0]Task_List[2]Type = Drive
Objectives[8]mission_Actors[0]Task_List[2]PositionX = 2017,248
Objectives[8]mission_Actors[0]Task_List[2]PositionY = 5171,3
Objectives[8]mission_Actors[0]Task_List[2]PositionZ = 47,8995
Objectives[8]mission_Actors[0]Task_List[2]Speed = 10
Objectives[8]mission_Actors[0]Task_List[2]StopBeforeVehicles = False
Objectives[8]mission_Actors[0]Task_List[2]StopBeforeActors = False
Objectives[8]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[8]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[8]mission_Actors[0]Task_List[2]AvoidActors = True
Objectives[8]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[8]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[8]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[8]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[8]mission_Actors[0]Task_List[2]Reverse = False
Objectives[8]mission_Actors[0]Task_List[2]TakeShortestPath = False
Objectives[8]mission_Actors[0]Task_List[2]IgnoreRoads = False
Objectives[8]mission_Actors[0]Task_List[2]IgnoreAllPathing = False
Objectives[8]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[8]mission_Actors[0]Task_List[3]Type = Drive
Objectives[8]mission_Actors[0]Task_List[3]PositionX = 2309,969
Objectives[8]mission_Actors[0]Task_List[3]PositionY = 5126,347
Objectives[8]mission_Actors[0]Task_List[3]PositionZ = 49,31985
Objectives[8]mission_Actors[0]Task_List[3]Speed = 10
Objectives[8]mission_Actors[0]Task_List[3]StopBeforeVehicles = False
Objectives[8]mission_Actors[0]Task_List[3]StopBeforeActors = False
Objectives[8]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[8]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[8]mission_Actors[0]Task_List[3]AvoidActors = True
Objectives[8]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[8]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[8]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[8]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[8]mission_Actors[0]Task_List[3]Reverse = False
Objectives[8]mission_Actors[0]Task_List[3]TakeShortestPath = False
Objectives[8]mission_Actors[0]Task_List[3]IgnoreRoads = False
Objectives[8]mission_Actors[0]Task_List[3]IgnoreAllPathing = False
Objectives[8]mission_Actors[0]Task_List[3]AvoidHighWays = False
Objectives[8]mission_Actors[0]Task_List[4]Type = Drive
Objectives[8]mission_Actors[0]Task_List[4]PositionX = 2268,058
Objectives[8]mission_Actors[0]Task_List[4]PositionY = 4928,063
Objectives[8]mission_Actors[0]Task_List[4]PositionZ = 40,41882
Objectives[8]mission_Actors[0]Task_List[4]Speed = 10
Objectives[8]mission_Actors[0]Task_List[4]StopBeforeVehicles = False
Objectives[8]mission_Actors[0]Task_List[4]StopBeforeActors = False
Objectives[8]mission_Actors[0]Task_List[4]AvoidVehicles = True
Objectives[8]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = True
Objectives[8]mission_Actors[0]Task_List[4]AvoidActors = True
Objectives[8]mission_Actors[0]Task_List[4]AvoidObjects = True
Objectives[8]mission_Actors[0]Task_List[4]StopAtLights = False
Objectives[8]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[8]mission_Actors[0]Task_List[4]AllowGoingWrongWay = True
Objectives[8]mission_Actors[0]Task_List[4]Reverse = False
Objectives[8]mission_Actors[0]Task_List[4]TakeShortestPath = False
Objectives[8]mission_Actors[0]Task_List[4]IgnoreRoads = False
Objectives[8]mission_Actors[0]Task_List[4]IgnoreAllPathing = False
Objectives[8]mission_Actors[0]Task_List[4]AvoidHighWays = False
Objectives[8]mission_Actors[0]Task_List[5]Type = Drive
Objectives[8]mission_Actors[0]Task_List[5]PositionX = 2588,445
Objectives[8]mission_Actors[0]Task_List[5]PositionY = 4890,498
Objectives[8]mission_Actors[0]Task_List[5]PositionZ = 35,70887
Objectives[8]mission_Actors[0]Task_List[5]Speed = 10
Objectives[8]mission_Actors[0]Task_List[5]StopBeforeVehicles = False
Objectives[8]mission_Actors[0]Task_List[5]StopBeforeActors = False
Objectives[8]mission_Actors[0]Task_List[5]AvoidVehicles = True
Objectives[8]mission_Actors[0]Task_List[5]AvoidEmptyVehicles = True
Objectives[8]mission_Actors[0]Task_List[5]AvoidActors = True
Objectives[8]mission_Actors[0]Task_List[5]AvoidObjects = True
Objectives[8]mission_Actors[0]Task_List[5]StopAtLights = False
Objectives[8]mission_Actors[0]Task_List[5]UseBlinkers = True
Objectives[8]mission_Actors[0]Task_List[5]AllowGoingWrongWay = True
Objectives[8]mission_Actors[0]Task_List[5]Reverse = False
Objectives[8]mission_Actors[0]Task_List[5]TakeShortestPath = False
Objectives[8]mission_Actors[0]Task_List[5]IgnoreRoads = False
Objectives[8]mission_Actors[0]Task_List[5]IgnoreAllPathing = False
Objectives[8]mission_Actors[0]Task_List[5]AvoidHighWays = False
Objectives[8]mission_Actors[0]Task_List[6]Type = Drive
Objectives[8]mission_Actors[0]Task_List[6]PositionX = 2646,547
Objectives[8]mission_Actors[0]Task_List[6]PositionY = 4570,257
Objectives[8]mission_Actors[0]Task_List[6]PositionZ = 37,58829
Objectives[8]mission_Actors[0]Task_List[6]Speed = 10
Objectives[8]mission_Actors[0]Task_List[6]StopBeforeVehicles = False
Objectives[8]mission_Actors[0]Task_List[6]StopBeforeActors = False
Objectives[8]mission_Actors[0]Task_List[6]AvoidVehicles = True
Objectives[8]mission_Actors[0]Task_List[6]AvoidEmptyVehicles = True
Objectives[8]mission_Actors[0]Task_List[6]AvoidActors = True
Objectives[8]mission_Actors[0]Task_List[6]AvoidObjects = True
Objectives[8]mission_Actors[0]Task_List[6]StopAtLights = False
Objectives[8]mission_Actors[0]Task_List[6]UseBlinkers = True
Objectives[8]mission_Actors[0]Task_List[6]AllowGoingWrongWay = True
Objectives[8]mission_Actors[0]Task_List[6]Reverse = False
Objectives[8]mission_Actors[0]Task_List[6]TakeShortestPath = False
Objectives[8]mission_Actors[0]Task_List[6]IgnoreRoads = False
Objectives[8]mission_Actors[0]Task_List[6]IgnoreAllPathing = False
Objectives[8]mission_Actors[0]Task_List[6]AvoidHighWays = False
Objectives[8]mission_Actors[0]Task_List[7]Type = Drive
Objectives[8]mission_Actors[0]Task_List[7]PositionX = 2595,682
Objectives[8]mission_Actors[0]Task_List[7]PositionY = 4438,258
Objectives[8]mission_Actors[0]Task_List[7]PositionZ = 39,48856
Objectives[8]mission_Actors[0]Task_List[7]Speed = 10
Objectives[8]mission_Actors[0]Task_List[7]StopBeforeVehicles = False
Objectives[8]mission_Actors[0]Task_List[7]StopBeforeActors = False
Objectives[8]mission_Actors[0]Task_List[7]AvoidVehicles = True
Objectives[8]mission_Actors[0]Task_List[7]AvoidEmptyVehicles = True
Objectives[8]mission_Actors[0]Task_List[7]AvoidActors = True
Objectives[8]mission_Actors[0]Task_List[7]AvoidObjects = True
Objectives[8]mission_Actors[0]Task_List[7]StopAtLights = False
Objectives[8]mission_Actors[0]Task_List[7]UseBlinkers = True
Objectives[8]mission_Actors[0]Task_List[7]AllowGoingWrongWay = True
Objectives[8]mission_Actors[0]Task_List[7]Reverse = False
Objectives[8]mission_Actors[0]Task_List[7]TakeShortestPath = False
Objectives[8]mission_Actors[0]Task_List[7]IgnoreRoads = False
Objectives[8]mission_Actors[0]Task_List[7]IgnoreAllPathing = False
Objectives[8]mission_Actors[0]Task_List[7]AvoidHighWays = False
Objectives[8]mission_Actors[0]Task_List[8]Type = Drive
Objectives[8]mission_Actors[0]Task_List[8]PositionX = 2302,355
Objectives[8]mission_Actors[0]Task_List[8]PositionY = 4775,826
Objectives[8]mission_Actors[0]Task_List[8]PositionZ = 37,14917
Objectives[8]mission_Actors[0]Task_List[8]Speed = 10
Objectives[8]mission_Actors[0]Task_List[8]StopBeforeVehicles = False
Objectives[8]mission_Actors[0]Task_List[8]StopBeforeActors = False
Objectives[8]mission_Actors[0]Task_List[8]AvoidVehicles = True
Objectives[8]mission_Actors[0]Task_List[8]AvoidEmptyVehicles = True
Objectives[8]mission_Actors[0]Task_List[8]AvoidActors = True
Objectives[8]mission_Actors[0]Task_List[8]AvoidObjects = True
Objectives[8]mission_Actors[0]Task_List[8]StopAtLights = False
Objectives[8]mission_Actors[0]Task_List[8]UseBlinkers = True
Objectives[8]mission_Actors[0]Task_List[8]AllowGoingWrongWay = True
Objectives[8]mission_Actors[0]Task_List[8]Reverse = False
Objectives[8]mission_Actors[0]Task_List[8]TakeShortestPath = False
Objectives[8]mission_Actors[0]Task_List[8]IgnoreRoads = False
Objectives[8]mission_Actors[0]Task_List[8]IgnoreAllPathing = False
Objectives[8]mission_Actors[0]Task_List[8]AvoidHighWays = False
Objectives[8]mission_Actors[0]Task_List[9]Type = Drive
Objectives[8]mission_Actors[0]Task_List[9]PositionX = 2016,425
Objectives[8]mission_Actors[0]Task_List[9]PositionY = 4844,857
Objectives[8]mission_Actors[0]Task_List[9]PositionZ = 41,17587
Objectives[8]mission_Actors[0]Task_List[9]Speed = 10
Objectives[8]mission_Actors[0]Task_List[9]StopBeforeVehicles = False
Objectives[8]mission_Actors[0]Task_List[9]StopBeforeActors = False
Objectives[8]mission_Actors[0]Task_List[9]AvoidVehicles = True
Objectives[8]mission_Actors[0]Task_List[9]AvoidEmptyVehicles = True
Objectives[8]mission_Actors[0]Task_List[9]AvoidActors = True
Objectives[8]mission_Actors[0]Task_List[9]AvoidObjects = True
Objectives[8]mission_Actors[0]Task_List[9]StopAtLights = False
Objectives[8]mission_Actors[0]Task_List[9]UseBlinkers = True
Objectives[8]mission_Actors[0]Task_List[9]AllowGoingWrongWay = True
Objectives[8]mission_Actors[0]Task_List[9]Reverse = False
Objectives[8]mission_Actors[0]Task_List[9]TakeShortestPath = False
Objectives[8]mission_Actors[0]Task_List[9]IgnoreRoads = False
Objectives[8]mission_Actors[0]Task_List[9]IgnoreAllPathing = False
Objectives[8]mission_Actors[0]Task_List[9]AvoidHighWays = False
Objectives[8]mission_Vehicles = 1
Objectives[8]mission_Vehicles[0]positionX = 2519,598
Objectives[8]mission_Vehicles[0]positionY = 4186,249
Objectives[8]mission_Vehicles[0]positionZ = 39,49492
Objectives[8]mission_Vehicles[0]Heading = 240,9012
Objectives[8]mission_Vehicles[0]Name = Trashmaster
Objectives[8]mission_Vehicles[0]Model = trash
Objectives[8]mission_Vehicles[0]PrimaryColor = ModshopBlack1
Objectives[8]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[8]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[8]mission_Vehicles[0]HasPearlescent = False
Objectives[8]mission_Vehicles[0]Livery = 0
Objectives[8]mission_Vehicles[0]DirtLevel = 0
Objectives[8]mission_Vehicles[0]LockedForPlayer = False
Objectives[8]mission_Vehicles[0]Locked = False
Objectives[8]mission_Vehicles[0]Alarm = False
Objectives[8]mission_Vehicles[0]HotWired = False
Objectives[8]mission_Vehicles[0]Invincible = False
Objectives[8]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[8]mission_Vehicles[0]Remove_After = 0
Objectives[8]mission_Vehicles[0]Survive_Number = 0
Objectives[8]mission_Vehicles[0]Failed_Text = 
Objectives[8]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[8]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 9
Objectives[8]mission_Vehicles[0]NeededForActorIndex[0] = 3
Objectives[8]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[8]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 1
Objectives[8]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 9
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 2
Objectives[8]ObjectiveMessages[0]positionX = 701,2023
Objectives[8]ObjectiveMessages[0]positionY = 4886,309
Objectives[8]ObjectiveMessages[0]positionZ = 217,6881
Objectives[8]ObjectiveMessages[0]Message = ~g~But, is that on a tractor?
Objectives[8]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[8]ObjectiveMessages[0]Sender = 
Objectives[8]ObjectiveMessages[0]Subject = 
Objectives[8]ObjectiveMessages[0]MessageColor = White
Objectives[8]ObjectiveMessages[0]PlayFromStart = True
Objectives[8]ObjectiveMessages[0]Delay = False
Objectives[8]ObjectiveMessages[0]DelayTime = 0
Objectives[8]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[0]TypeSubtitle = True
Objectives[8]ObjectiveMessages[0]TypeTextMesage = False
Objectives[8]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[8]ObjectiveMessages[1]positionX = 698,8763
Objectives[8]ObjectiveMessages[1]positionY = 4884,228
Objectives[8]ObjectiveMessages[1]positionZ = 214,5808
Objectives[8]ObjectiveMessages[1]Message = ~y~Yes, using our vehicles they believe they are blending in.
Objectives[8]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[8]ObjectiveMessages[1]Sender = 
Objectives[8]ObjectiveMessages[1]Subject = 
Objectives[8]ObjectiveMessages[1]MessageColor = White
Objectives[8]ObjectiveMessages[1]PlayFromStart = False
Objectives[8]ObjectiveMessages[1]Delay = True
Objectives[8]ObjectiveMessages[1]DelayTime = 3
Objectives[8]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[8]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[8]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[8]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[8]ObjectiveMessages[1]TypeSubtitle = True
Objectives[8]ObjectiveMessages[1]TypeTextMesage = False
Objectives[8]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[8]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[9]Type = Cutscenes_Objective
Objectives[9]Text = 
Objectives[9]positionX = 2516,236
Objectives[9]positionY = 4181,055
Objectives[9]positionZ = 38,62403
Objectives[9]Cutscenes_Time = 6
Objectives[9]Cutscenes_Trans_Time = 6
Objectives[9]Cutscenes_FOV = 60
Objectives[9]Cutscenes_Shake = Hand
Objectives[9]Cutscenes_Amplitude = 0
Objectives[9]Cutscenes_FadeOut = False
Objectives[9]Cutscenes_FadeIn = False
Objectives[9]Cutscenes_End = False
Objectives[9]Cutscenes_Point_At_Position = False
Objectives[9]Cutscenes_Point_At_Player = False
Objectives[9]Cutscenes_Point_At_Actor = False
Objectives[9]Cutscenes_Point_At_Vehicle = False
Objectives[9]Cutscenes_Follow_Player = False
Objectives[9]Cutscenes_Follow_Actor = False
Objectives[9]Cutscenes_Follow_Vehicle = True
Objectives[9]Cutscenes_Follow_Distancee = 9
Objectives[9]Cutscenes_Follow_Hieght = 2
Objectives[9]Cutscenes_Follow_Angle = 150
Objectives[9]mission_ActorsCount = 4
Objectives[9]mission_Actors[0]SpawnInVehicle = True
Objectives[9]mission_Actors[0]SeatIndex = 0
Objectives[9]mission_Actors[0]Survive_Number = 0
Objectives[9]mission_Actors[0]Failed_Text = 
Objectives[9]mission_Actors[0]Remove_After = 0
Objectives[9]mission_Actors[0]positionX = 2519,598
Objectives[9]mission_Actors[0]positionY = 4186,249
Objectives[9]mission_Actors[0]positionZ = 39,49492
Objectives[9]mission_Actors[0]Heading = 240,9012
Objectives[9]mission_Actors[0]String_Name = s_m_m_movalien_01
Objectives[9]mission_Actors[0]Relationship_Group = Enemy1
Objectives[9]mission_Actors[0]AddBlip = True
Objectives[9]mission_Actors[0]ShowCone = False
Objectives[9]mission_Actors[0]Invincible = False
Objectives[9]mission_Actors[0]SetHealth = 100
Objectives[9]mission_Actors[0]DieFromHeadShot = True
Objectives[9]mission_Actors[0]CanExitVehicle = True
Objectives[9]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[9]mission_Actors[0]AlwaysFight = True
Objectives[9]mission_Actors[0]Seeing_Range = 30
Objectives[9]mission_Actors[0]Hearing_Range = 30
Objectives[9]mission_Actors[0]CombatMovement = Offensive
Objectives[9]mission_Actors[0]weapon = Unarmed
Objectives[9]mission_Actors[0]Variation = Default
Objectives[9]mission_Actors[0]Task = 0
Objectives[9]mission_Actors[0]Task_Guard_Range = 5
Objectives[9]mission_Actors[0]Task_Stay_In_Range = True
Objectives[9]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[9]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[9]mission_Actors[0]Task_Scenario = NONE
Objectives[9]mission_Actors[1]SpawnInVehicle = True
Objectives[9]mission_Actors[1]SeatIndex = 1
Objectives[9]mission_Actors[1]Survive_Number = 0
Objectives[9]mission_Actors[1]Failed_Text = 
Objectives[9]mission_Actors[1]Remove_After = 0
Objectives[9]mission_Actors[1]positionX = 2519,598
Objectives[9]mission_Actors[1]positionY = 4186,249
Objectives[9]mission_Actors[1]positionZ = 39,49492
Objectives[9]mission_Actors[1]Heading = 240,9012
Objectives[9]mission_Actors[1]String_Name = s_m_m_movalien_01
Objectives[9]mission_Actors[1]Relationship_Group = Enemy1
Objectives[9]mission_Actors[1]AddBlip = True
Objectives[9]mission_Actors[1]ShowCone = False
Objectives[9]mission_Actors[1]Invincible = False
Objectives[9]mission_Actors[1]SetHealth = 100
Objectives[9]mission_Actors[1]DieFromHeadShot = True
Objectives[9]mission_Actors[1]CanExitVehicle = True
Objectives[9]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[9]mission_Actors[1]AlwaysFight = True
Objectives[9]mission_Actors[1]Seeing_Range = 30
Objectives[9]mission_Actors[1]Hearing_Range = 30
Objectives[9]mission_Actors[1]CombatMovement = Offensive
Objectives[9]mission_Actors[1]weapon = Unarmed
Objectives[9]mission_Actors[1]Variation = Default
Objectives[9]mission_Actors[1]Task = 0
Objectives[9]mission_Actors[1]Task_Guard_Range = 5
Objectives[9]mission_Actors[1]Task_Stay_In_Range = True
Objectives[9]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[9]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[9]mission_Actors[1]Task_Scenario = NONE
Objectives[9]mission_Actors[2]SpawnInVehicle = True
Objectives[9]mission_Actors[2]SeatIndex = 2
Objectives[9]mission_Actors[2]Survive_Number = 0
Objectives[9]mission_Actors[2]Failed_Text = 
Objectives[9]mission_Actors[2]Remove_After = 0
Objectives[9]mission_Actors[2]positionX = 2519,598
Objectives[9]mission_Actors[2]positionY = 4186,249
Objectives[9]mission_Actors[2]positionZ = 39,49492
Objectives[9]mission_Actors[2]Heading = 240,9012
Objectives[9]mission_Actors[2]String_Name = s_m_m_movalien_01
Objectives[9]mission_Actors[2]Relationship_Group = Enemy1
Objectives[9]mission_Actors[2]AddBlip = True
Objectives[9]mission_Actors[2]ShowCone = False
Objectives[9]mission_Actors[2]Invincible = False
Objectives[9]mission_Actors[2]SetHealth = 100
Objectives[9]mission_Actors[2]DieFromHeadShot = True
Objectives[9]mission_Actors[2]CanExitVehicle = True
Objectives[9]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[9]mission_Actors[2]AlwaysFight = True
Objectives[9]mission_Actors[2]Seeing_Range = 30
Objectives[9]mission_Actors[2]Hearing_Range = 30
Objectives[9]mission_Actors[2]CombatMovement = Offensive
Objectives[9]mission_Actors[2]weapon = Unarmed
Objectives[9]mission_Actors[2]Variation = Default
Objectives[9]mission_Actors[2]Task = 0
Objectives[9]mission_Actors[2]Task_Guard_Range = 5
Objectives[9]mission_Actors[2]Task_Stay_In_Range = True
Objectives[9]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[9]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[9]mission_Actors[2]Task_Scenario = NONE
Objectives[9]mission_Actors[3]SpawnInVehicle = True
Objectives[9]mission_Actors[3]SeatIndex = -1
Objectives[9]mission_Actors[3]Survive_Number = 0
Objectives[9]mission_Actors[3]Failed_Text = 
Objectives[9]mission_Actors[3]Remove_After = 0
Objectives[9]mission_Actors[3]positionX = 2519,598
Objectives[9]mission_Actors[3]positionY = 4186,249
Objectives[9]mission_Actors[3]positionZ = 39,49492
Objectives[9]mission_Actors[3]Heading = 240,9012
Objectives[9]mission_Actors[3]String_Name = s_m_m_movalien_01
Objectives[9]mission_Actors[3]Relationship_Group = Enemy1
Objectives[9]mission_Actors[3]AddBlip = True
Objectives[9]mission_Actors[3]ShowCone = False
Objectives[9]mission_Actors[3]Invincible = False
Objectives[9]mission_Actors[3]SetHealth = 100
Objectives[9]mission_Actors[3]DieFromHeadShot = True
Objectives[9]mission_Actors[3]CanExitVehicle = True
Objectives[9]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[9]mission_Actors[3]AlwaysFight = True
Objectives[9]mission_Actors[3]Seeing_Range = 30
Objectives[9]mission_Actors[3]Hearing_Range = 30
Objectives[9]mission_Actors[3]CombatMovement = Offensive
Objectives[9]mission_Actors[3]weapon = Unarmed
Objectives[9]mission_Actors[3]Variation = Default
Objectives[9]mission_Actors[3]Task = 99
Objectives[9]mission_Actors[3]Task_Guard_Range = 5
Objectives[9]mission_Actors[3]Task_Stay_In_Range = True
Objectives[9]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[9]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[9]mission_Actors[3]Task_Scenario = NONE
Objectives[9]mission_Actors[3]Task_List_Count = 7
Objectives[9]mission_Actors[3]Task_Repeat = True
Objectives[9]mission_Actors[3]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[9]mission_Actors[3]Task_List[0]PositionX = 2525,08
Objectives[9]mission_Actors[3]Task_List[0]PositionY = 4186,076
Objectives[9]mission_Actors[3]Task_List[0]PositionZ = 39,26861
Objectives[9]mission_Actors[3]Task_List[0]Block = True
Objectives[9]mission_Actors[3]Task_List[1]Type = EnterVehicle
Objectives[9]mission_Actors[3]Task_List[1]PositionX = 2518,742
Objectives[9]mission_Actors[3]Task_List[1]PositionY = 4184,672
Objectives[9]mission_Actors[3]Task_List[1]PositionZ = 39,21495
Objectives[9]mission_Actors[3]Task_List[1]Speed = 3
Objectives[9]mission_Actors[3]Task_List[1]SeatIndex = -1
Objectives[9]mission_Actors[3]Task_List[1]TaskIndex = 1
Objectives[9]mission_Actors[3]Task_List[2]Type = Drive
Objectives[9]mission_Actors[3]Task_List[2]PositionX = 1987,833
Objectives[9]mission_Actors[3]Task_List[2]PositionY = 3770,289
Objectives[9]mission_Actors[3]Task_List[2]PositionZ = 31,6808
Objectives[9]mission_Actors[3]Task_List[2]Speed = 15
Objectives[9]mission_Actors[3]Task_List[2]StopBeforeVehicles = False
Objectives[9]mission_Actors[3]Task_List[2]StopBeforeActors = False
Objectives[9]mission_Actors[3]Task_List[2]AvoidVehicles = True
Objectives[9]mission_Actors[3]Task_List[2]AvoidEmptyVehicles = True
Objectives[9]mission_Actors[3]Task_List[2]AvoidActors = True
Objectives[9]mission_Actors[3]Task_List[2]AvoidObjects = True
Objectives[9]mission_Actors[3]Task_List[2]StopAtLights = False
Objectives[9]mission_Actors[3]Task_List[2]UseBlinkers = True
Objectives[9]mission_Actors[3]Task_List[2]AllowGoingWrongWay = True
Objectives[9]mission_Actors[3]Task_List[2]Reverse = False
Objectives[9]mission_Actors[3]Task_List[2]TakeShortestPath = False
Objectives[9]mission_Actors[3]Task_List[2]IgnoreRoads = False
Objectives[9]mission_Actors[3]Task_List[2]IgnoreAllPathing = False
Objectives[9]mission_Actors[3]Task_List[2]AvoidHighWays = False
Objectives[9]mission_Actors[3]Task_List[3]Type = Drive
Objectives[9]mission_Actors[3]Task_List[3]PositionX = 1607,531
Objectives[9]mission_Actors[3]Task_List[3]PositionY = 3599,633
Objectives[9]mission_Actors[3]Task_List[3]PositionZ = 34,64627
Objectives[9]mission_Actors[3]Task_List[3]Speed = 15
Objectives[9]mission_Actors[3]Task_List[3]StopBeforeVehicles = False
Objectives[9]mission_Actors[3]Task_List[3]StopBeforeActors = False
Objectives[9]mission_Actors[3]Task_List[3]AvoidVehicles = True
Objectives[9]mission_Actors[3]Task_List[3]AvoidEmptyVehicles = True
Objectives[9]mission_Actors[3]Task_List[3]AvoidActors = True
Objectives[9]mission_Actors[3]Task_List[3]AvoidObjects = True
Objectives[9]mission_Actors[3]Task_List[3]StopAtLights = False
Objectives[9]mission_Actors[3]Task_List[3]UseBlinkers = True
Objectives[9]mission_Actors[3]Task_List[3]AllowGoingWrongWay = True
Objectives[9]mission_Actors[3]Task_List[3]Reverse = False
Objectives[9]mission_Actors[3]Task_List[3]TakeShortestPath = False
Objectives[9]mission_Actors[3]Task_List[3]IgnoreRoads = False
Objectives[9]mission_Actors[3]Task_List[3]IgnoreAllPathing = False
Objectives[9]mission_Actors[3]Task_List[3]AvoidHighWays = False
Objectives[9]mission_Actors[3]Task_List[4]Type = Drive
Objectives[9]mission_Actors[3]Task_List[4]PositionX = 926,3491
Objectives[9]mission_Actors[3]Task_List[4]PositionY = 3584,621
Objectives[9]mission_Actors[3]Task_List[4]PositionZ = 32,91332
Objectives[9]mission_Actors[3]Task_List[4]Speed = 15
Objectives[9]mission_Actors[3]Task_List[4]StopBeforeVehicles = False
Objectives[9]mission_Actors[3]Task_List[4]StopBeforeActors = False
Objectives[9]mission_Actors[3]Task_List[4]AvoidVehicles = True
Objectives[9]mission_Actors[3]Task_List[4]AvoidEmptyVehicles = True
Objectives[9]mission_Actors[3]Task_List[4]AvoidActors = True
Objectives[9]mission_Actors[3]Task_List[4]AvoidObjects = True
Objectives[9]mission_Actors[3]Task_List[4]StopAtLights = False
Objectives[9]mission_Actors[3]Task_List[4]UseBlinkers = True
Objectives[9]mission_Actors[3]Task_List[4]AllowGoingWrongWay = True
Objectives[9]mission_Actors[3]Task_List[4]Reverse = False
Objectives[9]mission_Actors[3]Task_List[4]TakeShortestPath = False
Objectives[9]mission_Actors[3]Task_List[4]IgnoreRoads = False
Objectives[9]mission_Actors[3]Task_List[4]IgnoreAllPathing = False
Objectives[9]mission_Actors[3]Task_List[4]AvoidHighWays = False
Objectives[9]mission_Actors[3]Task_List[5]Type = Drive
Objectives[9]mission_Actors[3]Task_List[5]PositionX = 1708,687
Objectives[9]mission_Actors[3]Task_List[5]PositionY = 3898,068
Objectives[9]mission_Actors[3]Task_List[5]PositionZ = 34,38583
Objectives[9]mission_Actors[3]Task_List[5]Speed = 15
Objectives[9]mission_Actors[3]Task_List[5]StopBeforeVehicles = False
Objectives[9]mission_Actors[3]Task_List[5]StopBeforeActors = False
Objectives[9]mission_Actors[3]Task_List[5]AvoidVehicles = True
Objectives[9]mission_Actors[3]Task_List[5]AvoidEmptyVehicles = True
Objectives[9]mission_Actors[3]Task_List[5]AvoidActors = True
Objectives[9]mission_Actors[3]Task_List[5]AvoidObjects = True
Objectives[9]mission_Actors[3]Task_List[5]StopAtLights = False
Objectives[9]mission_Actors[3]Task_List[5]UseBlinkers = True
Objectives[9]mission_Actors[3]Task_List[5]AllowGoingWrongWay = True
Objectives[9]mission_Actors[3]Task_List[5]Reverse = False
Objectives[9]mission_Actors[3]Task_List[5]TakeShortestPath = False
Objectives[9]mission_Actors[3]Task_List[5]IgnoreRoads = False
Objectives[9]mission_Actors[3]Task_List[5]IgnoreAllPathing = False
Objectives[9]mission_Actors[3]Task_List[5]AvoidHighWays = False
Objectives[9]mission_Actors[3]Task_List[6]Type = Drive
Objectives[9]mission_Actors[3]Task_List[6]PositionX = 1876,095
Objectives[9]mission_Actors[3]Task_List[6]PositionY = 3676,35
Objectives[9]mission_Actors[3]Task_List[6]PositionZ = 33,1242
Objectives[9]mission_Actors[3]Task_List[6]Speed = 15
Objectives[9]mission_Actors[3]Task_List[6]StopBeforeVehicles = False
Objectives[9]mission_Actors[3]Task_List[6]StopBeforeActors = False
Objectives[9]mission_Actors[3]Task_List[6]AvoidVehicles = True
Objectives[9]mission_Actors[3]Task_List[6]AvoidEmptyVehicles = True
Objectives[9]mission_Actors[3]Task_List[6]AvoidActors = True
Objectives[9]mission_Actors[3]Task_List[6]AvoidObjects = True
Objectives[9]mission_Actors[3]Task_List[6]StopAtLights = False
Objectives[9]mission_Actors[3]Task_List[6]UseBlinkers = True
Objectives[9]mission_Actors[3]Task_List[6]AllowGoingWrongWay = True
Objectives[9]mission_Actors[3]Task_List[6]Reverse = False
Objectives[9]mission_Actors[3]Task_List[6]TakeShortestPath = False
Objectives[9]mission_Actors[3]Task_List[6]IgnoreRoads = False
Objectives[9]mission_Actors[3]Task_List[6]IgnoreAllPathing = False
Objectives[9]mission_Actors[3]Task_List[6]AvoidHighWays = False
Objectives[9]mission_Vehicles = 1
Objectives[9]mission_Vehicles[0]positionX = 1713,85
Objectives[9]mission_Vehicles[0]positionY = 3591,749
Objectives[9]mission_Vehicles[0]positionZ = 35,4361
Objectives[9]mission_Vehicles[0]Heading = 217,1107
Objectives[9]mission_Vehicles[0]Name = Autopompa
Objectives[9]mission_Vehicles[0]Model = firetruk
Objectives[9]mission_Vehicles[0]PrimaryColor = Orange
Objectives[9]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[9]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[9]mission_Vehicles[0]HasPearlescent = False
Objectives[9]mission_Vehicles[0]Livery = 0
Objectives[9]mission_Vehicles[0]DirtLevel = 0
Objectives[9]mission_Vehicles[0]LockedForPlayer = False
Objectives[9]mission_Vehicles[0]Locked = False
Objectives[9]mission_Vehicles[0]Alarm = False
Objectives[9]mission_Vehicles[0]HotWired = False
Objectives[9]mission_Vehicles[0]Invincible = False
Objectives[9]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[9]mission_Vehicles[0]Remove_After = 0
Objectives[9]mission_Vehicles[0]Survive_Number = 0
Objectives[9]mission_Vehicles[0]Failed_Text = 
Objectives[9]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[9]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 10
Objectives[9]mission_Vehicles[0]NeededForActorIndex[0] = 7
Objectives[9]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[9]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 1
Objectives[9]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 10
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 2
Objectives[9]ObjectiveMessages[0]positionX = 692,2349
Objectives[9]ObjectiveMessages[0]positionY = 4878,292
Objectives[9]ObjectiveMessages[0]positionZ = 205,9081
Objectives[9]ObjectiveMessages[0]Message = ~o~But what idiots... you can see that they are aliens...
Objectives[9]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[9]ObjectiveMessages[0]Sender = 
Objectives[9]ObjectiveMessages[0]Subject = 
Objectives[9]ObjectiveMessages[0]MessageColor = White
Objectives[9]ObjectiveMessages[0]PlayFromStart = True
Objectives[9]ObjectiveMessages[0]Delay = False
Objectives[9]ObjectiveMessages[0]DelayTime = 0
Objectives[9]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[0]TypeSubtitle = True
Objectives[9]ObjectiveMessages[0]TypeTextMesage = False
Objectives[9]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[9]ObjectiveMessages[1]positionX = 689,978
Objectives[9]ObjectiveMessages[1]positionY = 4874,992
Objectives[9]ObjectiveMessages[1]positionZ = 203,1088
Objectives[9]ObjectiveMessages[1]Message = ~y~Yes... they actually don't seem to be the smartest species in the universe...
Objectives[9]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[9]ObjectiveMessages[1]Sender = 
Objectives[9]ObjectiveMessages[1]Subject = 
Objectives[9]ObjectiveMessages[1]MessageColor = White
Objectives[9]ObjectiveMessages[1]PlayFromStart = False
Objectives[9]ObjectiveMessages[1]Delay = True
Objectives[9]ObjectiveMessages[1]DelayTime = 4
Objectives[9]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[9]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[9]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[9]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[9]ObjectiveMessages[1]TypeSubtitle = True
Objectives[9]ObjectiveMessages[1]TypeTextMesage = False
Objectives[9]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[9]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[10]Type = Cutscenes_Objective
Objectives[10]Text = 
Objectives[10]positionX = 1707,983
Objectives[10]positionY = 3591,394
Objectives[10]positionZ = 34,42609
Objectives[10]Cutscenes_Time = 6
Objectives[10]Cutscenes_Trans_Time = 6
Objectives[10]Cutscenes_FOV = 60
Objectives[10]Cutscenes_Shake = Hand
Objectives[10]Cutscenes_Amplitude = 0
Objectives[10]Cutscenes_FadeOut = False
Objectives[10]Cutscenes_FadeIn = False
Objectives[10]Cutscenes_End = False
Objectives[10]Cutscenes_Point_At_Position = False
Objectives[10]Cutscenes_Point_At_Player = False
Objectives[10]Cutscenes_Point_At_Actor = False
Objectives[10]Cutscenes_Point_At_Vehicle = False
Objectives[10]Cutscenes_Follow_Player = False
Objectives[10]Cutscenes_Follow_Actor = False
Objectives[10]Cutscenes_Follow_Vehicle = True
Objectives[10]Cutscenes_Follow_Distancee = 8
Objectives[10]Cutscenes_Follow_Hieght = 1
Objectives[10]Cutscenes_Follow_Angle = 200
Objectives[10]mission_ActorsCount = 8
Objectives[10]mission_Actors[0]SpawnInVehicle = True
Objectives[10]mission_Actors[0]SeatIndex = 0
Objectives[10]mission_Actors[0]Survive_Number = 0
Objectives[10]mission_Actors[0]Failed_Text = 
Objectives[10]mission_Actors[0]Remove_After = 0
Objectives[10]mission_Actors[0]positionX = 1713,85
Objectives[10]mission_Actors[0]positionY = 3591,749
Objectives[10]mission_Actors[0]positionZ = 35,4361
Objectives[10]mission_Actors[0]Heading = 217,1107
Objectives[10]mission_Actors[0]String_Name = s_m_m_movalien_01
Objectives[10]mission_Actors[0]Relationship_Group = Enemy1
Objectives[10]mission_Actors[0]AddBlip = True
Objectives[10]mission_Actors[0]ShowCone = False
Objectives[10]mission_Actors[0]Invincible = False
Objectives[10]mission_Actors[0]SetHealth = 100
Objectives[10]mission_Actors[0]DieFromHeadShot = True
Objectives[10]mission_Actors[0]CanExitVehicle = True
Objectives[10]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[10]mission_Actors[0]AlwaysFight = True
Objectives[10]mission_Actors[0]Seeing_Range = 30
Objectives[10]mission_Actors[0]Hearing_Range = 30
Objectives[10]mission_Actors[0]CombatMovement = Offensive
Objectives[10]mission_Actors[0]weapon = Unarmed
Objectives[10]mission_Actors[0]Variation = Default
Objectives[10]mission_Actors[0]Task = 0
Objectives[10]mission_Actors[0]Task_Guard_Range = 5
Objectives[10]mission_Actors[0]Task_Stay_In_Range = True
Objectives[10]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[10]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[10]mission_Actors[0]Task_Scenario = NONE
Objectives[10]mission_Actors[1]SpawnInVehicle = True
Objectives[10]mission_Actors[1]SeatIndex = 1
Objectives[10]mission_Actors[1]Survive_Number = 0
Objectives[10]mission_Actors[1]Failed_Text = 
Objectives[10]mission_Actors[1]Remove_After = 0
Objectives[10]mission_Actors[1]positionX = 1713,85
Objectives[10]mission_Actors[1]positionY = 3591,749
Objectives[10]mission_Actors[1]positionZ = 35,4361
Objectives[10]mission_Actors[1]Heading = 217,1107
Objectives[10]mission_Actors[1]String_Name = s_m_m_movalien_01
Objectives[10]mission_Actors[1]Relationship_Group = Enemy1
Objectives[10]mission_Actors[1]AddBlip = True
Objectives[10]mission_Actors[1]ShowCone = False
Objectives[10]mission_Actors[1]Invincible = False
Objectives[10]mission_Actors[1]SetHealth = 100
Objectives[10]mission_Actors[1]DieFromHeadShot = True
Objectives[10]mission_Actors[1]CanExitVehicle = True
Objectives[10]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[10]mission_Actors[1]AlwaysFight = True
Objectives[10]mission_Actors[1]Seeing_Range = 30
Objectives[10]mission_Actors[1]Hearing_Range = 30
Objectives[10]mission_Actors[1]CombatMovement = Offensive
Objectives[10]mission_Actors[1]weapon = Unarmed
Objectives[10]mission_Actors[1]Variation = Default
Objectives[10]mission_Actors[1]Task = 0
Objectives[10]mission_Actors[1]Task_Guard_Range = 5
Objectives[10]mission_Actors[1]Task_Stay_In_Range = True
Objectives[10]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[10]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[10]mission_Actors[1]Task_Scenario = NONE
Objectives[10]mission_Actors[2]SpawnInVehicle = True
Objectives[10]mission_Actors[2]SeatIndex = 2
Objectives[10]mission_Actors[2]Survive_Number = 0
Objectives[10]mission_Actors[2]Failed_Text = 
Objectives[10]mission_Actors[2]Remove_After = 0
Objectives[10]mission_Actors[2]positionX = 1713,85
Objectives[10]mission_Actors[2]positionY = 3591,749
Objectives[10]mission_Actors[2]positionZ = 35,4361
Objectives[10]mission_Actors[2]Heading = 217,1107
Objectives[10]mission_Actors[2]String_Name = s_m_m_movalien_01
Objectives[10]mission_Actors[2]Relationship_Group = Enemy1
Objectives[10]mission_Actors[2]AddBlip = True
Objectives[10]mission_Actors[2]ShowCone = False
Objectives[10]mission_Actors[2]Invincible = False
Objectives[10]mission_Actors[2]SetHealth = 100
Objectives[10]mission_Actors[2]DieFromHeadShot = True
Objectives[10]mission_Actors[2]CanExitVehicle = True
Objectives[10]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[10]mission_Actors[2]AlwaysFight = True
Objectives[10]mission_Actors[2]Seeing_Range = 30
Objectives[10]mission_Actors[2]Hearing_Range = 30
Objectives[10]mission_Actors[2]CombatMovement = Offensive
Objectives[10]mission_Actors[2]weapon = Unarmed
Objectives[10]mission_Actors[2]Variation = Default
Objectives[10]mission_Actors[2]Task = 0
Objectives[10]mission_Actors[2]Task_Guard_Range = 5
Objectives[10]mission_Actors[2]Task_Stay_In_Range = True
Objectives[10]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[10]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[10]mission_Actors[2]Task_Scenario = NONE
Objectives[10]mission_Actors[3]SpawnInVehicle = True
Objectives[10]mission_Actors[3]SeatIndex = 3
Objectives[10]mission_Actors[3]Survive_Number = 0
Objectives[10]mission_Actors[3]Failed_Text = 
Objectives[10]mission_Actors[3]Remove_After = 0
Objectives[10]mission_Actors[3]positionX = 1713,85
Objectives[10]mission_Actors[3]positionY = 3591,749
Objectives[10]mission_Actors[3]positionZ = 35,4361
Objectives[10]mission_Actors[3]Heading = 217,1107
Objectives[10]mission_Actors[3]String_Name = s_m_m_movalien_01
Objectives[10]mission_Actors[3]Relationship_Group = Enemy1
Objectives[10]mission_Actors[3]AddBlip = True
Objectives[10]mission_Actors[3]ShowCone = False
Objectives[10]mission_Actors[3]Invincible = False
Objectives[10]mission_Actors[3]SetHealth = 100
Objectives[10]mission_Actors[3]DieFromHeadShot = True
Objectives[10]mission_Actors[3]CanExitVehicle = True
Objectives[10]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[10]mission_Actors[3]AlwaysFight = True
Objectives[10]mission_Actors[3]Seeing_Range = 30
Objectives[10]mission_Actors[3]Hearing_Range = 30
Objectives[10]mission_Actors[3]CombatMovement = Offensive
Objectives[10]mission_Actors[3]weapon = Unarmed
Objectives[10]mission_Actors[3]Variation = Default
Objectives[10]mission_Actors[3]Task = 0
Objectives[10]mission_Actors[3]Task_Guard_Range = 5
Objectives[10]mission_Actors[3]Task_Stay_In_Range = True
Objectives[10]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[10]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[10]mission_Actors[3]Task_Scenario = NONE
Objectives[10]mission_Actors[4]SpawnInVehicle = True
Objectives[10]mission_Actors[4]SeatIndex = 4
Objectives[10]mission_Actors[4]Survive_Number = 0
Objectives[10]mission_Actors[4]Failed_Text = 
Objectives[10]mission_Actors[4]Remove_After = 0
Objectives[10]mission_Actors[4]positionX = 1713,85
Objectives[10]mission_Actors[4]positionY = 3591,749
Objectives[10]mission_Actors[4]positionZ = 35,4361
Objectives[10]mission_Actors[4]Heading = 217,1107
Objectives[10]mission_Actors[4]String_Name = s_m_m_movalien_01
Objectives[10]mission_Actors[4]Relationship_Group = Enemy1
Objectives[10]mission_Actors[4]AddBlip = True
Objectives[10]mission_Actors[4]ShowCone = False
Objectives[10]mission_Actors[4]Invincible = False
Objectives[10]mission_Actors[4]SetHealth = 100
Objectives[10]mission_Actors[4]DieFromHeadShot = True
Objectives[10]mission_Actors[4]CanExitVehicle = True
Objectives[10]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[10]mission_Actors[4]AlwaysFight = True
Objectives[10]mission_Actors[4]Seeing_Range = 30
Objectives[10]mission_Actors[4]Hearing_Range = 30
Objectives[10]mission_Actors[4]CombatMovement = Offensive
Objectives[10]mission_Actors[4]weapon = Unarmed
Objectives[10]mission_Actors[4]Variation = Default
Objectives[10]mission_Actors[4]Task = 0
Objectives[10]mission_Actors[4]Task_Guard_Range = 5
Objectives[10]mission_Actors[4]Task_Stay_In_Range = True
Objectives[10]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[10]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[10]mission_Actors[4]Task_Scenario = NONE
Objectives[10]mission_Actors[5]SpawnInVehicle = True
Objectives[10]mission_Actors[5]SeatIndex = 5
Objectives[10]mission_Actors[5]Survive_Number = 0
Objectives[10]mission_Actors[5]Failed_Text = 
Objectives[10]mission_Actors[5]Remove_After = 0
Objectives[10]mission_Actors[5]positionX = 1713,85
Objectives[10]mission_Actors[5]positionY = 3591,749
Objectives[10]mission_Actors[5]positionZ = 35,4361
Objectives[10]mission_Actors[5]Heading = 217,1107
Objectives[10]mission_Actors[5]String_Name = s_m_m_movalien_01
Objectives[10]mission_Actors[5]Relationship_Group = Enemy1
Objectives[10]mission_Actors[5]AddBlip = True
Objectives[10]mission_Actors[5]ShowCone = False
Objectives[10]mission_Actors[5]Invincible = False
Objectives[10]mission_Actors[5]SetHealth = 100
Objectives[10]mission_Actors[5]DieFromHeadShot = True
Objectives[10]mission_Actors[5]CanExitVehicle = True
Objectives[10]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[10]mission_Actors[5]AlwaysFight = True
Objectives[10]mission_Actors[5]Seeing_Range = 30
Objectives[10]mission_Actors[5]Hearing_Range = 30
Objectives[10]mission_Actors[5]CombatMovement = Offensive
Objectives[10]mission_Actors[5]weapon = Unarmed
Objectives[10]mission_Actors[5]Variation = Default
Objectives[10]mission_Actors[5]Task = 0
Objectives[10]mission_Actors[5]Task_Guard_Range = 5
Objectives[10]mission_Actors[5]Task_Stay_In_Range = True
Objectives[10]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[10]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[10]mission_Actors[5]Task_Scenario = NONE
Objectives[10]mission_Actors[6]SpawnInVehicle = True
Objectives[10]mission_Actors[6]SeatIndex = 6
Objectives[10]mission_Actors[6]Survive_Number = 0
Objectives[10]mission_Actors[6]Failed_Text = 
Objectives[10]mission_Actors[6]Remove_After = 0
Objectives[10]mission_Actors[6]positionX = 1713,85
Objectives[10]mission_Actors[6]positionY = 3591,749
Objectives[10]mission_Actors[6]positionZ = 35,4361
Objectives[10]mission_Actors[6]Heading = 217,1107
Objectives[10]mission_Actors[6]String_Name = s_m_m_movalien_01
Objectives[10]mission_Actors[6]Relationship_Group = Enemy1
Objectives[10]mission_Actors[6]AddBlip = True
Objectives[10]mission_Actors[6]ShowCone = False
Objectives[10]mission_Actors[6]Invincible = False
Objectives[10]mission_Actors[6]SetHealth = 100
Objectives[10]mission_Actors[6]DieFromHeadShot = True
Objectives[10]mission_Actors[6]CanExitVehicle = True
Objectives[10]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[10]mission_Actors[6]AlwaysFight = True
Objectives[10]mission_Actors[6]Seeing_Range = 30
Objectives[10]mission_Actors[6]Hearing_Range = 30
Objectives[10]mission_Actors[6]CombatMovement = Offensive
Objectives[10]mission_Actors[6]weapon = Unarmed
Objectives[10]mission_Actors[6]Variation = Default
Objectives[10]mission_Actors[6]Task = 0
Objectives[10]mission_Actors[6]Task_Guard_Range = 5
Objectives[10]mission_Actors[6]Task_Stay_In_Range = True
Objectives[10]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[10]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[10]mission_Actors[6]Task_Scenario = NONE
Objectives[10]mission_Actors[7]SpawnInVehicle = True
Objectives[10]mission_Actors[7]SeatIndex = -1
Objectives[10]mission_Actors[7]Survive_Number = 0
Objectives[10]mission_Actors[7]Failed_Text = 
Objectives[10]mission_Actors[7]Remove_After = 0
Objectives[10]mission_Actors[7]positionX = 1713,85
Objectives[10]mission_Actors[7]positionY = 3591,749
Objectives[10]mission_Actors[7]positionZ = 35,4361
Objectives[10]mission_Actors[7]Heading = 217,1107
Objectives[10]mission_Actors[7]String_Name = s_m_m_movalien_01
Objectives[10]mission_Actors[7]Relationship_Group = Enemy1
Objectives[10]mission_Actors[7]AddBlip = True
Objectives[10]mission_Actors[7]ShowCone = False
Objectives[10]mission_Actors[7]Invincible = False
Objectives[10]mission_Actors[7]SetHealth = 100
Objectives[10]mission_Actors[7]DieFromHeadShot = True
Objectives[10]mission_Actors[7]CanExitVehicle = True
Objectives[10]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[10]mission_Actors[7]AlwaysFight = True
Objectives[10]mission_Actors[7]Seeing_Range = 30
Objectives[10]mission_Actors[7]Hearing_Range = 30
Objectives[10]mission_Actors[7]CombatMovement = Offensive
Objectives[10]mission_Actors[7]weapon = 0
Objectives[10]mission_Actors[7]Variation = Default
Objectives[10]mission_Actors[7]Task = 99
Objectives[10]mission_Actors[7]Task_Guard_Range = 5
Objectives[10]mission_Actors[7]Task_Stay_In_Range = True
Objectives[10]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[10]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[10]mission_Actors[7]Task_Scenario = NONE
Objectives[10]mission_Actors[7]Task_List_Count = 9
Objectives[10]mission_Actors[7]Task_Repeat = True
Objectives[10]mission_Actors[7]Task_List[0]Type = EnterVehicle
Objectives[10]mission_Actors[7]Task_List[0]PositionX = 1711,291
Objectives[10]mission_Actors[7]Task_List[0]PositionY = 3594,411
Objectives[10]mission_Actors[7]Task_List[0]PositionZ = 34,91865
Objectives[10]mission_Actors[7]Task_List[0]Speed = 3
Objectives[10]mission_Actors[7]Task_List[0]SeatIndex = -1
Objectives[10]mission_Actors[7]Task_List[0]TaskIndex = 0
Objectives[10]mission_Actors[7]Task_List[1]Type = Drive
Objectives[10]mission_Actors[7]Task_List[1]PositionX = 1445,565
Objectives[10]mission_Actors[7]Task_List[1]PositionY = 3726,361
Objectives[10]mission_Actors[7]Task_List[1]PositionZ = 32,95598
Objectives[10]mission_Actors[7]Task_List[1]Speed = 50
Objectives[10]mission_Actors[7]Task_List[1]StopBeforeVehicles = False
Objectives[10]mission_Actors[7]Task_List[1]StopBeforeActors = False
Objectives[10]mission_Actors[7]Task_List[1]AvoidVehicles = True
Objectives[10]mission_Actors[7]Task_List[1]AvoidEmptyVehicles = True
Objectives[10]mission_Actors[7]Task_List[1]AvoidActors = True
Objectives[10]mission_Actors[7]Task_List[1]AvoidObjects = True
Objectives[10]mission_Actors[7]Task_List[1]StopAtLights = False
Objectives[10]mission_Actors[7]Task_List[1]UseBlinkers = True
Objectives[10]mission_Actors[7]Task_List[1]AllowGoingWrongWay = True
Objectives[10]mission_Actors[7]Task_List[1]Reverse = False
Objectives[10]mission_Actors[7]Task_List[1]TakeShortestPath = False
Objectives[10]mission_Actors[7]Task_List[1]IgnoreRoads = False
Objectives[10]mission_Actors[7]Task_List[1]IgnoreAllPathing = False
Objectives[10]mission_Actors[7]Task_List[1]AvoidHighWays = False
Objectives[10]mission_Actors[7]Task_List[2]Type = Drive
Objectives[10]mission_Actors[7]Task_List[2]PositionX = 2096,027
Objectives[10]mission_Actors[7]Task_List[2]PositionY = 3864,66
Objectives[10]mission_Actors[7]Task_List[2]PositionZ = 32,6902
Objectives[10]mission_Actors[7]Task_List[2]Speed = 50
Objectives[10]mission_Actors[7]Task_List[2]StopBeforeVehicles = False
Objectives[10]mission_Actors[7]Task_List[2]StopBeforeActors = False
Objectives[10]mission_Actors[7]Task_List[2]AvoidVehicles = True
Objectives[10]mission_Actors[7]Task_List[2]AvoidEmptyVehicles = True
Objectives[10]mission_Actors[7]Task_List[2]AvoidActors = True
Objectives[10]mission_Actors[7]Task_List[2]AvoidObjects = True
Objectives[10]mission_Actors[7]Task_List[2]StopAtLights = False
Objectives[10]mission_Actors[7]Task_List[2]UseBlinkers = True
Objectives[10]mission_Actors[7]Task_List[2]AllowGoingWrongWay = True
Objectives[10]mission_Actors[7]Task_List[2]Reverse = False
Objectives[10]mission_Actors[7]Task_List[2]TakeShortestPath = False
Objectives[10]mission_Actors[7]Task_List[2]IgnoreRoads = False
Objectives[10]mission_Actors[7]Task_List[2]IgnoreAllPathing = False
Objectives[10]mission_Actors[7]Task_List[2]AvoidHighWays = False
Objectives[10]mission_Actors[7]Task_List[3]Type = Drive
Objectives[10]mission_Actors[7]Task_List[3]PositionX = 1768,12
Objectives[10]mission_Actors[7]Task_List[3]PositionY = 3270,135
Objectives[10]mission_Actors[7]Task_List[3]PositionZ = 40,96928
Objectives[10]mission_Actors[7]Task_List[3]Speed = 50
Objectives[10]mission_Actors[7]Task_List[3]StopBeforeVehicles = False
Objectives[10]mission_Actors[7]Task_List[3]StopBeforeActors = False
Objectives[10]mission_Actors[7]Task_List[3]AvoidVehicles = True
Objectives[10]mission_Actors[7]Task_List[3]AvoidEmptyVehicles = True
Objectives[10]mission_Actors[7]Task_List[3]AvoidActors = True
Objectives[10]mission_Actors[7]Task_List[3]AvoidObjects = True
Objectives[10]mission_Actors[7]Task_List[3]StopAtLights = False
Objectives[10]mission_Actors[7]Task_List[3]UseBlinkers = True
Objectives[10]mission_Actors[7]Task_List[3]AllowGoingWrongWay = True
Objectives[10]mission_Actors[7]Task_List[3]Reverse = False
Objectives[10]mission_Actors[7]Task_List[3]TakeShortestPath = False
Objectives[10]mission_Actors[7]Task_List[3]IgnoreRoads = False
Objectives[10]mission_Actors[7]Task_List[3]IgnoreAllPathing = False
Objectives[10]mission_Actors[7]Task_List[3]AvoidHighWays = False
Objectives[10]mission_Actors[7]Task_List[4]Type = Drive
Objectives[10]mission_Actors[7]Task_List[4]PositionX = 2176,288
Objectives[10]mission_Actors[7]Task_List[4]PositionY = 3417,846
Objectives[10]mission_Actors[7]Task_List[4]PositionZ = 45,04381
Objectives[10]mission_Actors[7]Task_List[4]Speed = 50
Objectives[10]mission_Actors[7]Task_List[4]StopBeforeVehicles = False
Objectives[10]mission_Actors[7]Task_List[4]StopBeforeActors = False
Objectives[10]mission_Actors[7]Task_List[4]AvoidVehicles = True
Objectives[10]mission_Actors[7]Task_List[4]AvoidEmptyVehicles = True
Objectives[10]mission_Actors[7]Task_List[4]AvoidActors = True
Objectives[10]mission_Actors[7]Task_List[4]AvoidObjects = True
Objectives[10]mission_Actors[7]Task_List[4]StopAtLights = False
Objectives[10]mission_Actors[7]Task_List[4]UseBlinkers = True
Objectives[10]mission_Actors[7]Task_List[4]AllowGoingWrongWay = True
Objectives[10]mission_Actors[7]Task_List[4]Reverse = False
Objectives[10]mission_Actors[7]Task_List[4]TakeShortestPath = False
Objectives[10]mission_Actors[7]Task_List[4]IgnoreRoads = False
Objectives[10]mission_Actors[7]Task_List[4]IgnoreAllPathing = False
Objectives[10]mission_Actors[7]Task_List[4]AvoidHighWays = False
Objectives[10]mission_Actors[7]Task_List[5]Type = Drive
Objectives[10]mission_Actors[7]Task_List[5]PositionX = 1816,151
Objectives[10]mission_Actors[7]Task_List[5]PositionY = 3798,271
Objectives[10]mission_Actors[7]Task_List[5]PositionZ = 33,13158
Objectives[10]mission_Actors[7]Task_List[5]Speed = 50
Objectives[10]mission_Actors[7]Task_List[5]StopBeforeVehicles = False
Objectives[10]mission_Actors[7]Task_List[5]StopBeforeActors = False
Objectives[10]mission_Actors[7]Task_List[5]AvoidVehicles = True
Objectives[10]mission_Actors[7]Task_List[5]AvoidEmptyVehicles = True
Objectives[10]mission_Actors[7]Task_List[5]AvoidActors = True
Objectives[10]mission_Actors[7]Task_List[5]AvoidObjects = True
Objectives[10]mission_Actors[7]Task_List[5]StopAtLights = False
Objectives[10]mission_Actors[7]Task_List[5]UseBlinkers = True
Objectives[10]mission_Actors[7]Task_List[5]AllowGoingWrongWay = True
Objectives[10]mission_Actors[7]Task_List[5]Reverse = False
Objectives[10]mission_Actors[7]Task_List[5]TakeShortestPath = False
Objectives[10]mission_Actors[7]Task_List[5]IgnoreRoads = False
Objectives[10]mission_Actors[7]Task_List[5]IgnoreAllPathing = False
Objectives[10]mission_Actors[7]Task_List[5]AvoidHighWays = False
Objectives[10]mission_Actors[7]Task_List[6]Type = Drive
Objectives[10]mission_Actors[7]Task_List[6]PositionX = 1356,032
Objectives[10]mission_Actors[7]Task_List[6]PositionY = 3675,342
Objectives[10]mission_Actors[7]Task_List[6]PositionZ = 32,90245
Objectives[10]mission_Actors[7]Task_List[6]Speed = 50
Objectives[10]mission_Actors[7]Task_List[6]StopBeforeVehicles = False
Objectives[10]mission_Actors[7]Task_List[6]StopBeforeActors = False
Objectives[10]mission_Actors[7]Task_List[6]AvoidVehicles = True
Objectives[10]mission_Actors[7]Task_List[6]AvoidEmptyVehicles = True
Objectives[10]mission_Actors[7]Task_List[6]AvoidActors = True
Objectives[10]mission_Actors[7]Task_List[6]AvoidObjects = True
Objectives[10]mission_Actors[7]Task_List[6]StopAtLights = False
Objectives[10]mission_Actors[7]Task_List[6]UseBlinkers = True
Objectives[10]mission_Actors[7]Task_List[6]AllowGoingWrongWay = True
Objectives[10]mission_Actors[7]Task_List[6]Reverse = False
Objectives[10]mission_Actors[7]Task_List[6]TakeShortestPath = False
Objectives[10]mission_Actors[7]Task_List[6]IgnoreRoads = False
Objectives[10]mission_Actors[7]Task_List[6]IgnoreAllPathing = False
Objectives[10]mission_Actors[7]Task_List[6]AvoidHighWays = False
Objectives[10]mission_Actors[7]Task_List[7]Type = Drive
Objectives[10]mission_Actors[7]Task_List[7]PositionX = 1519
Objectives[10]mission_Actors[7]Task_List[7]PositionY = 3484,186
Objectives[10]mission_Actors[7]Task_List[7]PositionZ = 35,9084
Objectives[10]mission_Actors[7]Task_List[7]Speed = 50
Objectives[10]mission_Actors[7]Task_List[7]StopBeforeVehicles = False
Objectives[10]mission_Actors[7]Task_List[7]StopBeforeActors = False
Objectives[10]mission_Actors[7]Task_List[7]AvoidVehicles = True
Objectives[10]mission_Actors[7]Task_List[7]AvoidEmptyVehicles = True
Objectives[10]mission_Actors[7]Task_List[7]AvoidActors = True
Objectives[10]mission_Actors[7]Task_List[7]AvoidObjects = True
Objectives[10]mission_Actors[7]Task_List[7]StopAtLights = False
Objectives[10]mission_Actors[7]Task_List[7]UseBlinkers = True
Objectives[10]mission_Actors[7]Task_List[7]AllowGoingWrongWay = True
Objectives[10]mission_Actors[7]Task_List[7]Reverse = False
Objectives[10]mission_Actors[7]Task_List[7]TakeShortestPath = False
Objectives[10]mission_Actors[7]Task_List[7]IgnoreRoads = False
Objectives[10]mission_Actors[7]Task_List[7]IgnoreAllPathing = False
Objectives[10]mission_Actors[7]Task_List[7]AvoidHighWays = False
Objectives[10]mission_Actors[7]Task_List[8]Type = Drive
Objectives[10]mission_Actors[7]Task_List[8]PositionX = 1829,478
Objectives[10]mission_Actors[7]Task_List[8]PositionY = 3945,075
Objectives[10]mission_Actors[7]Task_List[8]PositionZ = 32,76003
Objectives[10]mission_Actors[7]Task_List[8]Speed = 50
Objectives[10]mission_Actors[7]Task_List[8]StopBeforeVehicles = False
Objectives[10]mission_Actors[7]Task_List[8]StopBeforeActors = False
Objectives[10]mission_Actors[7]Task_List[8]AvoidVehicles = True
Objectives[10]mission_Actors[7]Task_List[8]AvoidEmptyVehicles = True
Objectives[10]mission_Actors[7]Task_List[8]AvoidActors = True
Objectives[10]mission_Actors[7]Task_List[8]AvoidObjects = True
Objectives[10]mission_Actors[7]Task_List[8]StopAtLights = False
Objectives[10]mission_Actors[7]Task_List[8]UseBlinkers = True
Objectives[10]mission_Actors[7]Task_List[8]AllowGoingWrongWay = True
Objectives[10]mission_Actors[7]Task_List[8]Reverse = False
Objectives[10]mission_Actors[7]Task_List[8]TakeShortestPath = False
Objectives[10]mission_Actors[7]Task_List[8]IgnoreRoads = False
Objectives[10]mission_Actors[7]Task_List[8]IgnoreAllPathing = False
Objectives[10]mission_Actors[7]Task_List[8]AvoidHighWays = False
Objectives[10]mission_Vehicles = 1
Objectives[10]mission_Vehicles[0]positionX = 1872,99
Objectives[10]mission_Vehicles[0]positionY = 3863,387
Objectives[10]mission_Vehicles[0]positionZ = 32,23478
Objectives[10]mission_Vehicles[0]Heading = 210,1577
Objectives[10]mission_Vehicles[0]Name = Cruiser
Objectives[10]mission_Vehicles[0]Model = cruiser
Objectives[10]mission_Vehicles[0]PrimaryColor = Salmonpink
Objectives[10]mission_Vehicles[0]SecondaryColor = Salmonpink
Objectives[10]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[10]mission_Vehicles[0]HasPearlescent = False
Objectives[10]mission_Vehicles[0]Livery = 0
Objectives[10]mission_Vehicles[0]DirtLevel = 0
Objectives[10]mission_Vehicles[0]LockedForPlayer = False
Objectives[10]mission_Vehicles[0]Locked = False
Objectives[10]mission_Vehicles[0]Alarm = False
Objectives[10]mission_Vehicles[0]HotWired = False
Objectives[10]mission_Vehicles[0]Invincible = False
Objectives[10]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[10]mission_Vehicles[0]Remove_After = 0
Objectives[10]mission_Vehicles[0]Survive_Number = 0
Objectives[10]mission_Vehicles[0]Failed_Text = 
Objectives[10]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[10]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 11
Objectives[10]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[10]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[10]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 1
Objectives[10]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 11
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 1
Objectives[10]ObjectiveMessages[0]positionX = 686,1777
Objectives[10]ObjectiveMessages[0]positionY = 4871,932
Objectives[10]ObjectiveMessages[0]positionZ = 200,655
Objectives[10]ObjectiveMessages[0]Message = ~g~Those for sure aren't firefighters...
Objectives[10]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[10]ObjectiveMessages[0]Sender = 
Objectives[10]ObjectiveMessages[0]Subject = 
Objectives[10]ObjectiveMessages[0]MessageColor = White
Objectives[10]ObjectiveMessages[0]PlayFromStart = False
Objectives[10]ObjectiveMessages[0]Delay = True
Objectives[10]ObjectiveMessages[0]DelayTime = 6
Objectives[10]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[0]TypeSubtitle = True
Objectives[10]ObjectiveMessages[0]TypeTextMesage = False
Objectives[10]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[11]Type = Cutscenes_Objective
Objectives[11]Text = 
Objectives[11]positionX = 1870,078
Objectives[11]positionY = 3867,163
Objectives[11]positionZ = 31,71928
Objectives[11]Cutscenes_Time = 6
Objectives[11]Cutscenes_Trans_Time = 6
Objectives[11]Cutscenes_FOV = 60
Objectives[11]Cutscenes_Shake = Hand
Objectives[11]Cutscenes_Amplitude = 0
Objectives[11]Cutscenes_FadeOut = False
Objectives[11]Cutscenes_FadeIn = False
Objectives[11]Cutscenes_End = False
Objectives[11]Cutscenes_Point_At_Position = False
Objectives[11]Cutscenes_Point_At_Player = False
Objectives[11]Cutscenes_Point_At_Actor = False
Objectives[11]Cutscenes_Point_At_Vehicle = False
Objectives[11]Cutscenes_Follow_Player = False
Objectives[11]Cutscenes_Follow_Actor = False
Objectives[11]Cutscenes_Follow_Vehicle = True
Objectives[11]Cutscenes_Follow_Distancee = 3
Objectives[11]Cutscenes_Follow_Hieght = 1
Objectives[11]Cutscenes_Follow_Angle = 300
Objectives[11]mission_ActorsCount = 1
Objectives[11]mission_Actors[0]Survive_Number = 0
Objectives[11]mission_Actors[0]Failed_Text = 
Objectives[11]mission_Actors[0]Remove_After = 0
Objectives[11]mission_Actors[0]positionX = 1871,644
Objectives[11]mission_Actors[0]positionY = 3862,106
Objectives[11]mission_Actors[0]positionZ = 32,57444
Objectives[11]mission_Actors[0]Heading = 282,5663
Objectives[11]mission_Actors[0]String_Name = s_m_m_movalien_01
Objectives[11]mission_Actors[0]Relationship_Group = Enemy1
Objectives[11]mission_Actors[0]AddBlip = False
Objectives[11]mission_Actors[0]ShowCone = False
Objectives[11]mission_Actors[0]Invincible = False
Objectives[11]mission_Actors[0]SetHealth = 100
Objectives[11]mission_Actors[0]DieFromHeadShot = True
Objectives[11]mission_Actors[0]CanExitVehicle = True
Objectives[11]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[11]mission_Actors[0]AlwaysFight = True
Objectives[11]mission_Actors[0]Seeing_Range = 30
Objectives[11]mission_Actors[0]Hearing_Range = 30
Objectives[11]mission_Actors[0]CombatMovement = Offensive
Objectives[11]mission_Actors[0]weapon = UpNAtomizer
Objectives[11]mission_Actors[0]Variation = Default
Objectives[11]mission_Actors[0]Task = 99
Objectives[11]mission_Actors[0]Task_Guard_Range = 5
Objectives[11]mission_Actors[0]Task_Stay_In_Range = True
Objectives[11]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[11]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[11]mission_Actors[0]Task_Scenario = NONE
Objectives[11]mission_Actors[0]Task_List_Count = 6
Objectives[11]mission_Actors[0]Task_Repeat = True
Objectives[11]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[11]mission_Actors[0]Task_List[0]PositionX = 1871,644
Objectives[11]mission_Actors[0]Task_List[0]PositionY = 3862,106
Objectives[11]mission_Actors[0]Task_List[0]PositionZ = 32,0738
Objectives[11]mission_Actors[0]Task_List[0]Speed = 4
Objectives[11]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[11]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[11]mission_Actors[0]Task_List[1]Type = Drive
Objectives[11]mission_Actors[0]Task_List[1]PositionX = 1626,769
Objectives[11]mission_Actors[0]Task_List[1]PositionY = 3693,998
Objectives[11]mission_Actors[0]Task_List[1]PositionZ = 33,8094
Objectives[11]mission_Actors[0]Task_List[1]Speed = 5
Objectives[11]mission_Actors[0]Task_List[1]StopBeforeVehicles = False
Objectives[11]mission_Actors[0]Task_List[1]StopBeforeActors = False
Objectives[11]mission_Actors[0]Task_List[1]AvoidVehicles = True
Objectives[11]mission_Actors[0]Task_List[1]AvoidEmptyVehicles = True
Objectives[11]mission_Actors[0]Task_List[1]AvoidActors = True
Objectives[11]mission_Actors[0]Task_List[1]AvoidObjects = True
Objectives[11]mission_Actors[0]Task_List[1]StopAtLights = False
Objectives[11]mission_Actors[0]Task_List[1]UseBlinkers = True
Objectives[11]mission_Actors[0]Task_List[1]AllowGoingWrongWay = True
Objectives[11]mission_Actors[0]Task_List[1]Reverse = False
Objectives[11]mission_Actors[0]Task_List[1]TakeShortestPath = False
Objectives[11]mission_Actors[0]Task_List[1]IgnoreRoads = False
Objectives[11]mission_Actors[0]Task_List[1]IgnoreAllPathing = False
Objectives[11]mission_Actors[0]Task_List[1]AvoidHighWays = False
Objectives[11]mission_Actors[0]Task_List[2]Type = Drive
Objectives[11]mission_Actors[0]Task_List[2]PositionX = 1672,767
Objectives[11]mission_Actors[0]Task_List[2]PositionY = 3618,613
Objectives[11]mission_Actors[0]Task_List[2]PositionZ = 35,01965
Objectives[11]mission_Actors[0]Task_List[2]Speed = 5
Objectives[11]mission_Actors[0]Task_List[2]StopBeforeVehicles = False
Objectives[11]mission_Actors[0]Task_List[2]StopBeforeActors = False
Objectives[11]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[11]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[11]mission_Actors[0]Task_List[2]AvoidActors = True
Objectives[11]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[11]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[11]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[11]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[11]mission_Actors[0]Task_List[2]Reverse = False
Objectives[11]mission_Actors[0]Task_List[2]TakeShortestPath = False
Objectives[11]mission_Actors[0]Task_List[2]IgnoreRoads = False
Objectives[11]mission_Actors[0]Task_List[2]IgnoreAllPathing = False
Objectives[11]mission_Actors[0]Task_List[2]AvoidHighWays = False
Objectives[11]mission_Actors[0]Task_List[3]Type = Drive
Objectives[11]mission_Actors[0]Task_List[3]PositionX = 1932,923
Objectives[11]mission_Actors[0]Task_List[3]PositionY = 3705,864
Objectives[11]mission_Actors[0]Task_List[3]PositionZ = 31,97331
Objectives[11]mission_Actors[0]Task_List[3]Speed = 5
Objectives[11]mission_Actors[0]Task_List[3]StopBeforeVehicles = False
Objectives[11]mission_Actors[0]Task_List[3]StopBeforeActors = False
Objectives[11]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[11]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[11]mission_Actors[0]Task_List[3]AvoidActors = True
Objectives[11]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[11]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[11]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[11]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[11]mission_Actors[0]Task_List[3]Reverse = False
Objectives[11]mission_Actors[0]Task_List[3]TakeShortestPath = False
Objectives[11]mission_Actors[0]Task_List[3]IgnoreRoads = False
Objectives[11]mission_Actors[0]Task_List[3]IgnoreAllPathing = False
Objectives[11]mission_Actors[0]Task_List[3]AvoidHighWays = False
Objectives[11]mission_Actors[0]Task_List[4]Type = Drive
Objectives[11]mission_Actors[0]Task_List[4]PositionX = 1792,393
Objectives[11]mission_Actors[0]Task_List[4]PositionY = 3838,431
Objectives[11]mission_Actors[0]Task_List[4]PositionZ = 33,62085
Objectives[11]mission_Actors[0]Task_List[4]Speed = 5
Objectives[11]mission_Actors[0]Task_List[4]StopBeforeVehicles = False
Objectives[11]mission_Actors[0]Task_List[4]StopBeforeActors = False
Objectives[11]mission_Actors[0]Task_List[4]AvoidVehicles = True
Objectives[11]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = True
Objectives[11]mission_Actors[0]Task_List[4]AvoidActors = True
Objectives[11]mission_Actors[0]Task_List[4]AvoidObjects = True
Objectives[11]mission_Actors[0]Task_List[4]StopAtLights = False
Objectives[11]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[11]mission_Actors[0]Task_List[4]AllowGoingWrongWay = True
Objectives[11]mission_Actors[0]Task_List[4]Reverse = False
Objectives[11]mission_Actors[0]Task_List[4]TakeShortestPath = False
Objectives[11]mission_Actors[0]Task_List[4]IgnoreRoads = False
Objectives[11]mission_Actors[0]Task_List[4]IgnoreAllPathing = False
Objectives[11]mission_Actors[0]Task_List[4]AvoidHighWays = False
Objectives[11]mission_Actors[0]Task_List[5]Type = Drive
Objectives[11]mission_Actors[0]Task_List[5]PositionX = 1874,321
Objectives[11]mission_Actors[0]Task_List[5]PositionY = 3865,445
Objectives[11]mission_Actors[0]Task_List[5]PositionZ = 32,23129
Objectives[11]mission_Actors[0]Task_List[5]Speed = 5
Objectives[11]mission_Actors[0]Task_List[5]StopBeforeVehicles = False
Objectives[11]mission_Actors[0]Task_List[5]StopBeforeActors = False
Objectives[11]mission_Actors[0]Task_List[5]AvoidVehicles = True
Objectives[11]mission_Actors[0]Task_List[5]AvoidEmptyVehicles = True
Objectives[11]mission_Actors[0]Task_List[5]AvoidActors = True
Objectives[11]mission_Actors[0]Task_List[5]AvoidObjects = True
Objectives[11]mission_Actors[0]Task_List[5]StopAtLights = False
Objectives[11]mission_Actors[0]Task_List[5]UseBlinkers = True
Objectives[11]mission_Actors[0]Task_List[5]AllowGoingWrongWay = True
Objectives[11]mission_Actors[0]Task_List[5]Reverse = False
Objectives[11]mission_Actors[0]Task_List[5]TakeShortestPath = False
Objectives[11]mission_Actors[0]Task_List[5]IgnoreRoads = False
Objectives[11]mission_Actors[0]Task_List[5]IgnoreAllPathing = False
Objectives[11]mission_Actors[0]Task_List[5]AvoidHighWays = False
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 1
Objectives[11]ObjectiveMessages[0]positionX = 677,5351
Objectives[11]ObjectiveMessages[0]positionY = 4868,74
Objectives[11]ObjectiveMessages[0]positionZ = 194,7722
Objectives[11]ObjectiveMessages[0]Message = ~o~And that's on a bicycle... what a jerk...
Objectives[11]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[11]ObjectiveMessages[0]Sender = 
Objectives[11]ObjectiveMessages[0]Subject = 
Objectives[11]ObjectiveMessages[0]MessageColor = White
Objectives[11]ObjectiveMessages[0]PlayFromStart = False
Objectives[11]ObjectiveMessages[0]Delay = True
Objectives[11]ObjectiveMessages[0]DelayTime = 6
Objectives[11]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[11]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[11]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[11]ObjectiveMessages[0]TypeSubtitle = True
Objectives[11]ObjectiveMessages[0]TypeTextMesage = False
Objectives[11]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[11]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[12]Type = Cutscenes_Objective
Objectives[12]Text = 
Objectives[12]positionX = 1067,531
Objectives[12]positionY = 3930,605
Objectives[12]positionZ = -8,388715
Objectives[12]Cutscenes_Time = 0
Objectives[12]Cutscenes_Trans_Time = 0
Objectives[12]Cutscenes_FOV = 30
Objectives[12]Cutscenes_Shake = Hand
Objectives[12]Cutscenes_Amplitude = 0
Objectives[12]Cutscenes_FadeOut = False
Objectives[12]Cutscenes_FadeIn = False
Objectives[12]Cutscenes_End = True
Objectives[12]Cutscenes_Point_At_Position = False
Objectives[12]Cutscenes_Point_At_Player = False
Objectives[12]Cutscenes_Point_At_Actor = False
Objectives[12]Cutscenes_Point_At_Vehicle = False
Objectives[12]Cutscenes_Follow_Player = False
Objectives[12]Cutscenes_Follow_Actor = False
Objectives[12]Cutscenes_Follow_Vehicle = False
Objectives[12]Cutscenes_Follow_Distancee = 10
Objectives[12]Cutscenes_Follow_Hieght = 1
Objectives[12]Cutscenes_Follow_Angle = 0
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 0

Objectives[13]Type = Hint_Objective
Objectives[13]Text = 
Objectives[13]positionX = 1058,014
Objectives[13]positionY = 3953,462
Objectives[13]positionZ = -9,720032
Objectives[13]Hint_Time = 24
Objectives[13]Hint_FOV = 40
Objectives[13]Hint_Use_Position = False
Objectives[13]Hint_Use_Player = False
Objectives[13]Hint_Use_Actor = True
Objectives[13]Hint_Use_Vehicle = False
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 5
Objectives[13]ObjectiveMessages[0]positionX = 672,722
Objectives[13]ObjectiveMessages[0]positionY = 4863,353
Objectives[13]ObjectiveMessages[0]positionZ = 190,0474
Objectives[13]ObjectiveMessages[0]Message = ~g~So... are we here in the middle of the Alamo sea to escape the invasion?
Objectives[13]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[0]Sender = 
Objectives[13]ObjectiveMessages[0]Subject = 
Objectives[13]ObjectiveMessages[0]MessageColor = White
Objectives[13]ObjectiveMessages[0]PlayFromStart = True
Objectives[13]ObjectiveMessages[0]Delay = False
Objectives[13]ObjectiveMessages[0]DelayTime = 0
Objectives[13]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[0]TypeSubtitle = True
Objectives[13]ObjectiveMessages[0]TypeTextMesage = False
Objectives[13]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[1]positionX = 668,6142
Objectives[13]ObjectiveMessages[1]positionY = 4859,778
Objectives[13]ObjectiveMessages[1]positionZ = 185,9656
Objectives[13]ObjectiveMessages[1]Message = ~y~No, we're here to fight... if they're looking for vehicles to go unnoticed, an isolated boat is perfect.
Objectives[13]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[1]Sender = 
Objectives[13]ObjectiveMessages[1]Subject = 
Objectives[13]ObjectiveMessages[1]MessageColor = White
Objectives[13]ObjectiveMessages[1]PlayFromStart = False
Objectives[13]ObjectiveMessages[1]Delay = True
Objectives[13]ObjectiveMessages[1]DelayTime = 5
Objectives[13]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[1]TypeSubtitle = True
Objectives[13]ObjectiveMessages[1]TypeTextMesage = False
Objectives[13]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[2]positionX = 664,5672
Objectives[13]ObjectiveMessages[2]positionY = 4856,262
Objectives[13]ObjectiveMessages[2]positionZ = 183,5027
Objectives[13]ObjectiveMessages[2]Message = ~o~So... did you bring us here to be a decoy?
Objectives[13]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[2]Sender = 
Objectives[13]ObjectiveMessages[2]Subject = 
Objectives[13]ObjectiveMessages[2]MessageColor = White
Objectives[13]ObjectiveMessages[2]PlayFromStart = False
Objectives[13]ObjectiveMessages[2]Delay = True
Objectives[13]ObjectiveMessages[2]DelayTime = 12
Objectives[13]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[2]TypeSubtitle = True
Objectives[13]ObjectiveMessages[2]TypeTextMesage = False
Objectives[13]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[3]positionX = 659,8403
Objectives[13]ObjectiveMessages[3]positionY = 4852,156
Objectives[13]ObjectiveMessages[3]positionZ = 177,8251
Objectives[13]ObjectiveMessages[3]Message = ~y~Yes... indeed... strange that they are not already here...
Objectives[13]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[3]Sender = 
Objectives[13]ObjectiveMessages[3]Subject = 
Objectives[13]ObjectiveMessages[3]MessageColor = White
Objectives[13]ObjectiveMessages[3]PlayFromStart = False
Objectives[13]ObjectiveMessages[3]Delay = True
Objectives[13]ObjectiveMessages[3]DelayTime = 16
Objectives[13]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[3]TypeSubtitle = True
Objectives[13]ObjectiveMessages[3]TypeTextMesage = False
Objectives[13]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[4]positionX = 656,9386
Objectives[13]ObjectiveMessages[4]positionY = 4848,83
Objectives[13]ObjectiveMessages[4]positionZ = 173,5459
Objectives[13]ObjectiveMessages[4]Message = ~o~You ugly idiot... I DON'T WANT TO FIGHT A WAR OF THE WORLDS!
Objectives[13]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[4]Sender = 
Objectives[13]ObjectiveMessages[4]Subject = 
Objectives[13]ObjectiveMessages[4]MessageColor = White
Objectives[13]ObjectiveMessages[4]PlayFromStart = False
Objectives[13]ObjectiveMessages[4]Delay = True
Objectives[13]ObjectiveMessages[4]DelayTime = 20
Objectives[13]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[4]TypeSubtitle = True
Objectives[13]ObjectiveMessages[4]TypeTextMesage = False
Objectives[13]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[14]Type = Set_Player_Actor_Objective
Objectives[14]Text = 
Objectives[14]positionX = 1080,35
Objectives[14]positionY = 3947,044
Objectives[14]positionZ = 30,02553
Objectives[14]SetPlayerActor_Use_Player = True
Objectives[14]SetPlayerActor_Player_Controllable = True
Objectives[14]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[14]SetPlayerActor_Use_Actor = False
Objectives[14]SetPlayerActor_RelationshipGroup_Change = False
Objectives[14]SetPlayerActor_RelationshipGroup = Neutral
Objectives[14]SetPlayerActor_Invincible_Change = False
Objectives[14]SetPlayerActor_Invincible = False
Objectives[14]SetPlayerActor_NewTask = True
Objectives[14]Int_Task = 99
Objectives[14]Task_Repeat = False
Objectives[14]Task_Timeout = False
Objectives[14]Task_Guard_Range = 10
Objectives[14]Task_Stay_In_Range = True
Objectives[14]Task_Wander_Range = 10
Objectives[14]Task_Scenario = NONE
Objectives[14]Task_TalkingAnimation = mic_chatter
Objectives[14]Task_Time = 1
Objectives[14]TaskListCount = 1
Objectives[14]Task_List[0]Type = Pause
Objectives[14]Task_List[0]positionX = 1080,35
Objectives[14]Task_List[0]positionY = 3947,044
Objectives[14]Task_List[0]positionZ = 30,57199
Objectives[14]Task_List[0]time = 1
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 0

Objectives[15]Text = 
Objectives[15]Type = Timeout_Objective
Objectives[15]positionX = 1088,87
Objectives[15]positionY = 3948,07
Objectives[15]positionZ = 29,35575
Objectives[15]Timeout_Min = 0
Objectives[15]Timeout_Sec = 1
Objectives[15]mission_ActorsCount = 21
Objectives[15]mission_Actors[0]Survive_Number = 0
Objectives[15]mission_Actors[0]Failed_Text = 
Objectives[15]mission_Actors[0]Remove_After = 0
Objectives[15]mission_Actors[0]positionX = 1090,794
Objectives[15]mission_Actors[0]positionY = 3949,133
Objectives[15]mission_Actors[0]positionZ = 32,61001
Objectives[15]mission_Actors[0]Heading = 125,0694
Objectives[15]mission_Actors[0]String_Name = s_m_m_movalien_01
Objectives[15]mission_Actors[0]Relationship_Group = Enemy1
Objectives[15]mission_Actors[0]AddBlip = False
Objectives[15]mission_Actors[0]ShowCone = False
Objectives[15]mission_Actors[0]Invincible = False
Objectives[15]mission_Actors[0]SetHealth = 100
Objectives[15]mission_Actors[0]DieFromHeadShot = True
Objectives[15]mission_Actors[0]CanExitVehicle = True
Objectives[15]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[0]AlwaysFight = True
Objectives[15]mission_Actors[0]Seeing_Range = 30
Objectives[15]mission_Actors[0]Hearing_Range = 30
Objectives[15]mission_Actors[0]CombatMovement = Offensive
Objectives[15]mission_Actors[0]weapon = UpNAtomizer
Objectives[15]mission_Actors[0]Variation = Default
Objectives[15]mission_Actors[0]Task = 0
Objectives[15]mission_Actors[0]Task_Guard_Range = 5
Objectives[15]mission_Actors[0]Task_Stay_In_Range = True
Objectives[15]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[0]Task_Scenario = NONE
Objectives[15]mission_Actors[1]Survive_Number = 0
Objectives[15]mission_Actors[1]Failed_Text = 
Objectives[15]mission_Actors[1]Remove_After = 0
Objectives[15]mission_Actors[1]positionX = 1090
Objectives[15]mission_Actors[1]positionY = 3627
Objectives[15]mission_Actors[1]positionZ = 33,80406
Objectives[15]mission_Actors[1]Heading = 218,4207
Objectives[15]mission_Actors[1]String_Name = s_m_m_movalien_01
Objectives[15]mission_Actors[1]Relationship_Group = Enemy1
Objectives[15]mission_Actors[1]AddBlip = False
Objectives[15]mission_Actors[1]ShowCone = False
Objectives[15]mission_Actors[1]Invincible = False
Objectives[15]mission_Actors[1]SetHealth = 100
Objectives[15]mission_Actors[1]DieFromHeadShot = True
Objectives[15]mission_Actors[1]CanExitVehicle = True
Objectives[15]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[1]AlwaysFight = True
Objectives[15]mission_Actors[1]Seeing_Range = 30
Objectives[15]mission_Actors[1]Hearing_Range = 30
Objectives[15]mission_Actors[1]CombatMovement = Offensive
Objectives[15]mission_Actors[1]weapon = UpNAtomizer
Objectives[15]mission_Actors[1]Variation = Default
Objectives[15]mission_Actors[1]Task = 0
Objectives[15]mission_Actors[1]Task_Guard_Range = 5
Objectives[15]mission_Actors[1]Task_Stay_In_Range = True
Objectives[15]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[1]Task_Scenario = NONE
Objectives[15]mission_Actors[2]Survive_Number = 0
Objectives[15]mission_Actors[2]Failed_Text = 
Objectives[15]mission_Actors[2]Remove_After = 0
Objectives[15]mission_Actors[2]positionX = 1095,383
Objectives[15]mission_Actors[2]positionY = 3945,008
Objectives[15]mission_Actors[2]positionZ = 32,51037
Objectives[15]mission_Actors[2]Heading = 75,02554
Objectives[15]mission_Actors[2]String_Name = s_m_m_movalien_01
Objectives[15]mission_Actors[2]Relationship_Group = Enemy1
Objectives[15]mission_Actors[2]AddBlip = False
Objectives[15]mission_Actors[2]ShowCone = False
Objectives[15]mission_Actors[2]Invincible = False
Objectives[15]mission_Actors[2]SetHealth = 100
Objectives[15]mission_Actors[2]DieFromHeadShot = True
Objectives[15]mission_Actors[2]CanExitVehicle = True
Objectives[15]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[2]AlwaysFight = True
Objectives[15]mission_Actors[2]Seeing_Range = 30
Objectives[15]mission_Actors[2]Hearing_Range = 30
Objectives[15]mission_Actors[2]CombatMovement = Offensive
Objectives[15]mission_Actors[2]weapon = UpNAtomizer
Objectives[15]mission_Actors[2]Variation = Default
Objectives[15]mission_Actors[2]Task = 0
Objectives[15]mission_Actors[2]Task_Guard_Range = 5
Objectives[15]mission_Actors[2]Task_Stay_In_Range = True
Objectives[15]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[2]Task_Scenario = NONE
Objectives[15]mission_Actors[3]Survive_Number = 0
Objectives[15]mission_Actors[3]Failed_Text = 
Objectives[15]mission_Actors[3]Remove_After = 0
Objectives[15]mission_Actors[3]positionX = 1104,5
Objectives[15]mission_Actors[3]positionY = 3626,25
Objectives[15]mission_Actors[3]positionZ = 33,90527
Objectives[15]mission_Actors[3]Heading = 138,2836
Objectives[15]mission_Actors[3]String_Name = s_m_m_movalien_01
Objectives[15]mission_Actors[3]Relationship_Group = Enemy1
Objectives[15]mission_Actors[3]AddBlip = False
Objectives[15]mission_Actors[3]ShowCone = False
Objectives[15]mission_Actors[3]Invincible = False
Objectives[15]mission_Actors[3]SetHealth = 100
Objectives[15]mission_Actors[3]DieFromHeadShot = True
Objectives[15]mission_Actors[3]CanExitVehicle = True
Objectives[15]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[3]AlwaysFight = True
Objectives[15]mission_Actors[3]Seeing_Range = 30
Objectives[15]mission_Actors[3]Hearing_Range = 30
Objectives[15]mission_Actors[3]CombatMovement = Offensive
Objectives[15]mission_Actors[3]weapon = UpNAtomizer
Objectives[15]mission_Actors[3]Variation = Default
Objectives[15]mission_Actors[3]Task = 0
Objectives[15]mission_Actors[3]Task_Guard_Range = 5
Objectives[15]mission_Actors[3]Task_Stay_In_Range = True
Objectives[15]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[3]Task_Scenario = NONE
Objectives[15]mission_Actors[4]Survive_Number = 0
Objectives[15]mission_Actors[4]Failed_Text = 
Objectives[15]mission_Actors[4]Remove_After = 0
Objectives[15]mission_Actors[4]positionX = 1098,666
Objectives[15]mission_Actors[4]positionY = 3949,545
Objectives[15]mission_Actors[4]positionZ = 35,01948
Objectives[15]mission_Actors[4]Heading = 112,1949
Objectives[15]mission_Actors[4]String_Name = s_m_m_movalien_01
Objectives[15]mission_Actors[4]Relationship_Group = Enemy1
Objectives[15]mission_Actors[4]AddBlip = False
Objectives[15]mission_Actors[4]ShowCone = False
Objectives[15]mission_Actors[4]Invincible = False
Objectives[15]mission_Actors[4]SetHealth = 100
Objectives[15]mission_Actors[4]DieFromHeadShot = True
Objectives[15]mission_Actors[4]CanExitVehicle = True
Objectives[15]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[4]AlwaysFight = True
Objectives[15]mission_Actors[4]Seeing_Range = 30
Objectives[15]mission_Actors[4]Hearing_Range = 30
Objectives[15]mission_Actors[4]CombatMovement = Offensive
Objectives[15]mission_Actors[4]weapon = UpNAtomizer
Objectives[15]mission_Actors[4]Variation = Default
Objectives[15]mission_Actors[4]Task = 0
Objectives[15]mission_Actors[4]Task_Guard_Range = 5
Objectives[15]mission_Actors[4]Task_Stay_In_Range = True
Objectives[15]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[4]Task_Scenario = NONE
Objectives[15]mission_Actors[5]Survive_Number = 0
Objectives[15]mission_Actors[5]Failed_Text = 
Objectives[15]mission_Actors[5]Remove_After = 0
Objectives[15]mission_Actors[5]positionX = 1102,061
Objectives[15]mission_Actors[5]positionY = 3951,102
Objectives[15]mission_Actors[5]positionZ = 32,3755
Objectives[15]mission_Actors[5]Heading = 111,9916
Objectives[15]mission_Actors[5]String_Name = s_m_m_movalien_01
Objectives[15]mission_Actors[5]Relationship_Group = Enemy1
Objectives[15]mission_Actors[5]AddBlip = False
Objectives[15]mission_Actors[5]ShowCone = False
Objectives[15]mission_Actors[5]Invincible = False
Objectives[15]mission_Actors[5]SetHealth = 100
Objectives[15]mission_Actors[5]DieFromHeadShot = True
Objectives[15]mission_Actors[5]CanExitVehicle = True
Objectives[15]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[5]AlwaysFight = True
Objectives[15]mission_Actors[5]Seeing_Range = 30
Objectives[15]mission_Actors[5]Hearing_Range = 30
Objectives[15]mission_Actors[5]CombatMovement = Offensive
Objectives[15]mission_Actors[5]weapon = UpNAtomizer
Objectives[15]mission_Actors[5]Variation = Default
Objectives[15]mission_Actors[5]Task = 0
Objectives[15]mission_Actors[5]Task_Guard_Range = 5
Objectives[15]mission_Actors[5]Task_Stay_In_Range = True
Objectives[15]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[5]Task_Scenario = NONE
Objectives[15]mission_Actors[6]Survive_Number = 0
Objectives[15]mission_Actors[6]Failed_Text = 
Objectives[15]mission_Actors[6]Remove_After = 0
Objectives[15]mission_Actors[6]positionX = 1101,071
Objectives[15]mission_Actors[6]positionY = 3947,267
Objectives[15]mission_Actors[6]positionZ = 35,02751
Objectives[15]mission_Actors[6]Heading = 111,608
Objectives[15]mission_Actors[6]String_Name = s_m_m_movalien_01
Objectives[15]mission_Actors[6]Relationship_Group = Enemy1
Objectives[15]mission_Actors[6]AddBlip = False
Objectives[15]mission_Actors[6]ShowCone = False
Objectives[15]mission_Actors[6]Invincible = False
Objectives[15]mission_Actors[6]SetHealth = 100
Objectives[15]mission_Actors[6]DieFromHeadShot = True
Objectives[15]mission_Actors[6]CanExitVehicle = True
Objectives[15]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[6]AlwaysFight = True
Objectives[15]mission_Actors[6]Seeing_Range = 30
Objectives[15]mission_Actors[6]Hearing_Range = 30
Objectives[15]mission_Actors[6]CombatMovement = Offensive
Objectives[15]mission_Actors[6]weapon = UpNAtomizer
Objectives[15]mission_Actors[6]Variation = Default
Objectives[15]mission_Actors[6]Task = 0
Objectives[15]mission_Actors[6]Task_Guard_Range = 5
Objectives[15]mission_Actors[6]Task_Stay_In_Range = True
Objectives[15]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[6]Task_Scenario = NONE
Objectives[15]mission_Actors[7]Survive_Number = 0
Objectives[15]mission_Actors[7]Failed_Text = 
Objectives[15]mission_Actors[7]Remove_After = 0
Objectives[15]mission_Actors[7]positionX = 1105,816
Objectives[15]mission_Actors[7]positionY = 3947,951
Objectives[15]mission_Actors[7]positionZ = 37,72419
Objectives[15]mission_Actors[7]Heading = 111,6705
Objectives[15]mission_Actors[7]String_Name = s_m_m_movalien_01
Objectives[15]mission_Actors[7]Relationship_Group = Enemy1
Objectives[15]mission_Actors[7]AddBlip = False
Objectives[15]mission_Actors[7]ShowCone = False
Objectives[15]mission_Actors[7]Invincible = False
Objectives[15]mission_Actors[7]SetHealth = 100
Objectives[15]mission_Actors[7]DieFromHeadShot = True
Objectives[15]mission_Actors[7]CanExitVehicle = True
Objectives[15]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[7]AlwaysFight = True
Objectives[15]mission_Actors[7]Seeing_Range = 30
Objectives[15]mission_Actors[7]Hearing_Range = 30
Objectives[15]mission_Actors[7]CombatMovement = Offensive
Objectives[15]mission_Actors[7]weapon = UpNAtomizer
Objectives[15]mission_Actors[7]Variation = Default
Objectives[15]mission_Actors[7]Task = 0
Objectives[15]mission_Actors[7]Task_Guard_Range = 5
Objectives[15]mission_Actors[7]Task_Stay_In_Range = True
Objectives[15]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[7]Task_Scenario = NONE
Objectives[15]mission_Actors[8]Survive_Number = 0
Objectives[15]mission_Actors[8]Failed_Text = 
Objectives[15]mission_Actors[8]Remove_After = 0
Objectives[15]mission_Actors[8]positionX = 1109,138
Objectives[15]mission_Actors[8]positionY = 3946,911
Objectives[15]mission_Actors[8]positionZ = 35,10176
Objectives[15]mission_Actors[8]Heading = 112,0747
Objectives[15]mission_Actors[8]String_Name = s_m_m_movalien_01
Objectives[15]mission_Actors[8]Relationship_Group = Enemy1
Objectives[15]mission_Actors[8]AddBlip = False
Objectives[15]mission_Actors[8]ShowCone = False
Objectives[15]mission_Actors[8]Invincible = False
Objectives[15]mission_Actors[8]SetHealth = 100
Objectives[15]mission_Actors[8]DieFromHeadShot = True
Objectives[15]mission_Actors[8]CanExitVehicle = True
Objectives[15]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[8]AlwaysFight = True
Objectives[15]mission_Actors[8]Seeing_Range = 30
Objectives[15]mission_Actors[8]Hearing_Range = 30
Objectives[15]mission_Actors[8]CombatMovement = Offensive
Objectives[15]mission_Actors[8]weapon = UpNAtomizer
Objectives[15]mission_Actors[8]Variation = Default
Objectives[15]mission_Actors[8]Task = 0
Objectives[15]mission_Actors[8]Task_Guard_Range = 5
Objectives[15]mission_Actors[8]Task_Stay_In_Range = True
Objectives[15]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[8]Task_Scenario = NONE
Objectives[15]mission_Actors[9]Survive_Number = 0
Objectives[15]mission_Actors[9]Failed_Text = 
Objectives[15]mission_Actors[9]Remove_After = 0
Objectives[15]mission_Actors[9]positionX = 1110,821
Objectives[15]mission_Actors[9]positionY = 3948,514
Objectives[15]mission_Actors[9]positionZ = 33,00983
Objectives[15]mission_Actors[9]Heading = 111,595
Objectives[15]mission_Actors[9]String_Name = s_m_m_movalien_01
Objectives[15]mission_Actors[9]Relationship_Group = Enemy1
Objectives[15]mission_Actors[9]AddBlip = False
Objectives[15]mission_Actors[9]ShowCone = False
Objectives[15]mission_Actors[9]Invincible = False
Objectives[15]mission_Actors[9]SetHealth = 100
Objectives[15]mission_Actors[9]DieFromHeadShot = True
Objectives[15]mission_Actors[9]CanExitVehicle = True
Objectives[15]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[9]AlwaysFight = True
Objectives[15]mission_Actors[9]Seeing_Range = 30
Objectives[15]mission_Actors[9]Hearing_Range = 30
Objectives[15]mission_Actors[9]CombatMovement = Offensive
Objectives[15]mission_Actors[9]weapon = UpNAtomizer
Objectives[15]mission_Actors[9]Variation = Default
Objectives[15]mission_Actors[9]Task = 0
Objectives[15]mission_Actors[9]Task_Guard_Range = 5
Objectives[15]mission_Actors[9]Task_Stay_In_Range = True
Objectives[15]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[9]Task_Scenario = NONE
Objectives[15]mission_Actors[10]Survive_Number = 0
Objectives[15]mission_Actors[10]Failed_Text = 
Objectives[15]mission_Actors[10]Remove_After = 0
Objectives[15]mission_Actors[10]positionX = 1121,18
Objectives[15]mission_Actors[10]positionY = 3948,47
Objectives[15]mission_Actors[10]positionZ = 3,301682
Objectives[15]mission_Actors[10]Heading = 210,7968
Objectives[15]mission_Actors[10]String_Name = s_m_m_movalien_01
Objectives[15]mission_Actors[10]Relationship_Group = Enemy1
Objectives[15]mission_Actors[10]AddBlip = False
Objectives[15]mission_Actors[10]ShowCone = False
Objectives[15]mission_Actors[10]Invincible = False
Objectives[15]mission_Actors[10]SetHealth = 100
Objectives[15]mission_Actors[10]DieFromHeadShot = True
Objectives[15]mission_Actors[10]CanExitVehicle = True
Objectives[15]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[10]AlwaysFight = True
Objectives[15]mission_Actors[10]Seeing_Range = 30
Objectives[15]mission_Actors[10]Hearing_Range = 30
Objectives[15]mission_Actors[10]CombatMovement = Offensive
Objectives[15]mission_Actors[10]weapon = Unarmed
Objectives[15]mission_Actors[10]Variation = Default
Objectives[15]mission_Actors[10]Task = 0
Objectives[15]mission_Actors[10]Task_Guard_Range = 5
Objectives[15]mission_Actors[10]Task_Stay_In_Range = True
Objectives[15]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[10]Task_Scenario = NONE
Objectives[15]mission_Actors[11]Survive_Number = 0
Objectives[15]mission_Actors[11]Failed_Text = 
Objectives[15]mission_Actors[11]Remove_After = 0
Objectives[15]mission_Actors[11]positionX = 1115,443
Objectives[15]mission_Actors[11]positionY = 3932,161
Objectives[15]mission_Actors[11]positionZ = 13,90169
Objectives[15]mission_Actors[11]Heading = 76,96349
Objectives[15]mission_Actors[11]String_Name = s_m_m_movalien_01
Objectives[15]mission_Actors[11]Relationship_Group = Enemy1
Objectives[15]mission_Actors[11]AddBlip = False
Objectives[15]mission_Actors[11]ShowCone = False
Objectives[15]mission_Actors[11]Invincible = False
Objectives[15]mission_Actors[11]SetHealth = 100
Objectives[15]mission_Actors[11]DieFromHeadShot = True
Objectives[15]mission_Actors[11]CanExitVehicle = True
Objectives[15]mission_Actors[11]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[11]AlwaysFight = True
Objectives[15]mission_Actors[11]Seeing_Range = 30
Objectives[15]mission_Actors[11]Hearing_Range = 30
Objectives[15]mission_Actors[11]CombatMovement = Offensive
Objectives[15]mission_Actors[11]weapon = Unarmed
Objectives[15]mission_Actors[11]Variation = Default
Objectives[15]mission_Actors[11]Task = 0
Objectives[15]mission_Actors[11]Task_Guard_Range = 5
Objectives[15]mission_Actors[11]Task_Stay_In_Range = True
Objectives[15]mission_Actors[11]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[11]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[11]Task_Scenario = NONE
Objectives[15]mission_Actors[12]Survive_Number = 0
Objectives[15]mission_Actors[12]Failed_Text = 
Objectives[15]mission_Actors[12]Remove_After = 0
Objectives[15]mission_Actors[12]positionX = 1121,824
Objectives[15]mission_Actors[12]positionY = 3933,802
Objectives[15]mission_Actors[12]positionZ = 18,46021
Objectives[15]mission_Actors[12]Heading = 95,77637
Objectives[15]mission_Actors[12]String_Name = s_m_m_movalien_01
Objectives[15]mission_Actors[12]Relationship_Group = Enemy1
Objectives[15]mission_Actors[12]AddBlip = False
Objectives[15]mission_Actors[12]ShowCone = False
Objectives[15]mission_Actors[12]Invincible = False
Objectives[15]mission_Actors[12]SetHealth = 100
Objectives[15]mission_Actors[12]DieFromHeadShot = True
Objectives[15]mission_Actors[12]CanExitVehicle = True
Objectives[15]mission_Actors[12]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[12]AlwaysFight = True
Objectives[15]mission_Actors[12]Seeing_Range = 30
Objectives[15]mission_Actors[12]Hearing_Range = 30
Objectives[15]mission_Actors[12]CombatMovement = Offensive
Objectives[15]mission_Actors[12]weapon = Unarmed
Objectives[15]mission_Actors[12]Variation = Default
Objectives[15]mission_Actors[12]Task = 0
Objectives[15]mission_Actors[12]Task_Guard_Range = 5
Objectives[15]mission_Actors[12]Task_Stay_In_Range = True
Objectives[15]mission_Actors[12]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[12]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[12]Task_Scenario = NONE
Objectives[15]mission_Actors[13]Survive_Number = 0
Objectives[15]mission_Actors[13]Failed_Text = 
Objectives[15]mission_Actors[13]Remove_After = 0
Objectives[15]mission_Actors[13]positionX = 1093,146
Objectives[15]mission_Actors[13]positionY = 3943,856
Objectives[15]mission_Actors[13]positionZ = 32,3503
Objectives[15]mission_Actors[13]Heading = 116,083
Objectives[15]mission_Actors[13]String_Name = s_m_m_movalien_01
Objectives[15]mission_Actors[13]Relationship_Group = Enemy1
Objectives[15]mission_Actors[13]AddBlip = False
Objectives[15]mission_Actors[13]ShowCone = False
Objectives[15]mission_Actors[13]Invincible = False
Objectives[15]mission_Actors[13]SetHealth = 100
Objectives[15]mission_Actors[13]DieFromHeadShot = True
Objectives[15]mission_Actors[13]CanExitVehicle = True
Objectives[15]mission_Actors[13]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[13]AlwaysFight = True
Objectives[15]mission_Actors[13]Seeing_Range = 30
Objectives[15]mission_Actors[13]Hearing_Range = 30
Objectives[15]mission_Actors[13]CombatMovement = Offensive
Objectives[15]mission_Actors[13]weapon = 0
Objectives[15]mission_Actors[13]Variation = Default
Objectives[15]mission_Actors[13]Task = 0
Objectives[15]mission_Actors[13]Task_Guard_Range = 5
Objectives[15]mission_Actors[13]Task_Stay_In_Range = True
Objectives[15]mission_Actors[13]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[13]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[13]Task_Scenario = NONE
Objectives[15]mission_Actors[14]Survive_Number = 0
Objectives[15]mission_Actors[14]Failed_Text = 
Objectives[15]mission_Actors[14]Remove_After = 0
Objectives[15]mission_Actors[14]positionX = 1105,906
Objectives[15]mission_Actors[14]positionY = 3957,146
Objectives[15]mission_Actors[14]positionZ = 15,2087
Objectives[15]mission_Actors[14]Heading = 90,39852
Objectives[15]mission_Actors[14]String_Name = s_m_m_movalien_01
Objectives[15]mission_Actors[14]Relationship_Group = Enemy1
Objectives[15]mission_Actors[14]AddBlip = False
Objectives[15]mission_Actors[14]ShowCone = False
Objectives[15]mission_Actors[14]Invincible = False
Objectives[15]mission_Actors[14]SetHealth = 100
Objectives[15]mission_Actors[14]DieFromHeadShot = True
Objectives[15]mission_Actors[14]CanExitVehicle = True
Objectives[15]mission_Actors[14]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[14]AlwaysFight = True
Objectives[15]mission_Actors[14]Seeing_Range = 30
Objectives[15]mission_Actors[14]Hearing_Range = 30
Objectives[15]mission_Actors[14]CombatMovement = Offensive
Objectives[15]mission_Actors[14]weapon = Unarmed
Objectives[15]mission_Actors[14]Variation = Default
Objectives[15]mission_Actors[14]Task = 0
Objectives[15]mission_Actors[14]Task_Guard_Range = 5
Objectives[15]mission_Actors[14]Task_Stay_In_Range = True
Objectives[15]mission_Actors[14]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[14]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[14]Task_Scenario = NONE
Objectives[15]mission_Actors[15]Survive_Number = 0
Objectives[15]mission_Actors[15]Failed_Text = 
Objectives[15]mission_Actors[15]Remove_After = 0
Objectives[15]mission_Actors[15]positionX = 1121,948
Objectives[15]mission_Actors[15]positionY = 3952,285
Objectives[15]mission_Actors[15]positionZ = 2,44421
Objectives[15]mission_Actors[15]Heading = 11,09675
Objectives[15]mission_Actors[15]String_Name = s_m_m_movalien_01
Objectives[15]mission_Actors[15]Relationship_Group = Enemy1
Objectives[15]mission_Actors[15]AddBlip = False
Objectives[15]mission_Actors[15]ShowCone = False
Objectives[15]mission_Actors[15]Invincible = False
Objectives[15]mission_Actors[15]SetHealth = 100
Objectives[15]mission_Actors[15]DieFromHeadShot = True
Objectives[15]mission_Actors[15]CanExitVehicle = True
Objectives[15]mission_Actors[15]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[15]AlwaysFight = True
Objectives[15]mission_Actors[15]Seeing_Range = 30
Objectives[15]mission_Actors[15]Hearing_Range = 30
Objectives[15]mission_Actors[15]CombatMovement = Offensive
Objectives[15]mission_Actors[15]weapon = Unarmed
Objectives[15]mission_Actors[15]Variation = Default
Objectives[15]mission_Actors[15]Task = 0
Objectives[15]mission_Actors[15]Task_Guard_Range = 5
Objectives[15]mission_Actors[15]Task_Stay_In_Range = True
Objectives[15]mission_Actors[15]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[15]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[15]Task_Scenario = NONE
Objectives[15]mission_Actors[16]Survive_Number = 0
Objectives[15]mission_Actors[16]Failed_Text = 
Objectives[15]mission_Actors[16]Remove_After = 0
Objectives[15]mission_Actors[16]positionX = 1072,712
Objectives[15]mission_Actors[16]positionY = 3960,097
Objectives[15]mission_Actors[16]positionZ = 13,1098
Objectives[15]mission_Actors[16]Heading = 107,0408
Objectives[15]mission_Actors[16]String_Name = s_m_m_movalien_01
Objectives[15]mission_Actors[16]Relationship_Group = Enemy1
Objectives[15]mission_Actors[16]AddBlip = False
Objectives[15]mission_Actors[16]ShowCone = False
Objectives[15]mission_Actors[16]Invincible = False
Objectives[15]mission_Actors[16]SetHealth = 100
Objectives[15]mission_Actors[16]DieFromHeadShot = True
Objectives[15]mission_Actors[16]CanExitVehicle = True
Objectives[15]mission_Actors[16]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[16]AlwaysFight = True
Objectives[15]mission_Actors[16]Seeing_Range = 30
Objectives[15]mission_Actors[16]Hearing_Range = 30
Objectives[15]mission_Actors[16]CombatMovement = Offensive
Objectives[15]mission_Actors[16]weapon = Unarmed
Objectives[15]mission_Actors[16]Variation = Default
Objectives[15]mission_Actors[16]Task = 0
Objectives[15]mission_Actors[16]Task_Guard_Range = 5
Objectives[15]mission_Actors[16]Task_Stay_In_Range = True
Objectives[15]mission_Actors[16]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[16]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[16]Task_Scenario = NONE
Objectives[15]mission_Actors[17]Survive_Number = 0
Objectives[15]mission_Actors[17]Failed_Text = 
Objectives[15]mission_Actors[17]Remove_After = 0
Objectives[15]mission_Actors[17]positionX = 1089,112
Objectives[15]mission_Actors[17]positionY = 3963,433
Objectives[15]mission_Actors[17]positionZ = 13,01279
Objectives[15]mission_Actors[17]Heading = 92,79707
Objectives[15]mission_Actors[17]String_Name = s_m_m_movalien_01
Objectives[15]mission_Actors[17]Relationship_Group = Enemy1
Objectives[15]mission_Actors[17]AddBlip = False
Objectives[15]mission_Actors[17]ShowCone = False
Objectives[15]mission_Actors[17]Invincible = False
Objectives[15]mission_Actors[17]SetHealth = 100
Objectives[15]mission_Actors[17]DieFromHeadShot = True
Objectives[15]mission_Actors[17]CanExitVehicle = True
Objectives[15]mission_Actors[17]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[17]AlwaysFight = True
Objectives[15]mission_Actors[17]Seeing_Range = 30
Objectives[15]mission_Actors[17]Hearing_Range = 30
Objectives[15]mission_Actors[17]CombatMovement = Offensive
Objectives[15]mission_Actors[17]weapon = Unarmed
Objectives[15]mission_Actors[17]Variation = Default
Objectives[15]mission_Actors[17]Task = 0
Objectives[15]mission_Actors[17]Task_Guard_Range = 5
Objectives[15]mission_Actors[17]Task_Stay_In_Range = True
Objectives[15]mission_Actors[17]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[17]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[17]Task_Scenario = NONE
Objectives[15]mission_Actors[18]Survive_Number = 0
Objectives[15]mission_Actors[18]Failed_Text = 
Objectives[15]mission_Actors[18]Remove_After = 0
Objectives[15]mission_Actors[18]positionX = 1068,979
Objectives[15]mission_Actors[18]positionY = 3956,057
Objectives[15]mission_Actors[18]positionZ = 8,059797
Objectives[15]mission_Actors[18]Heading = 352,765
Objectives[15]mission_Actors[18]String_Name = s_m_m_movalien_01
Objectives[15]mission_Actors[18]Relationship_Group = Enemy1
Objectives[15]mission_Actors[18]AddBlip = False
Objectives[15]mission_Actors[18]ShowCone = False
Objectives[15]mission_Actors[18]Invincible = False
Objectives[15]mission_Actors[18]SetHealth = 100
Objectives[15]mission_Actors[18]DieFromHeadShot = True
Objectives[15]mission_Actors[18]CanExitVehicle = True
Objectives[15]mission_Actors[18]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[18]AlwaysFight = True
Objectives[15]mission_Actors[18]Seeing_Range = 30
Objectives[15]mission_Actors[18]Hearing_Range = 30
Objectives[15]mission_Actors[18]CombatMovement = Offensive
Objectives[15]mission_Actors[18]weapon = Unarmed
Objectives[15]mission_Actors[18]Variation = Default
Objectives[15]mission_Actors[18]Task = 0
Objectives[15]mission_Actors[18]Task_Guard_Range = 5
Objectives[15]mission_Actors[18]Task_Stay_In_Range = True
Objectives[15]mission_Actors[18]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[18]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[18]Task_Scenario = NONE
Objectives[15]mission_Actors[19]Survive_Number = 0
Objectives[15]mission_Actors[19]Failed_Text = 
Objectives[15]mission_Actors[19]Remove_After = 0
Objectives[15]mission_Actors[19]positionX = 1074,258
Objectives[15]mission_Actors[19]positionY = 3955,257
Objectives[15]mission_Actors[19]positionZ = 13,2437
Objectives[15]mission_Actors[19]Heading = 29,96274
Objectives[15]mission_Actors[19]String_Name = s_m_m_movalien_01
Objectives[15]mission_Actors[19]Relationship_Group = Enemy1
Objectives[15]mission_Actors[19]AddBlip = False
Objectives[15]mission_Actors[19]ShowCone = False
Objectives[15]mission_Actors[19]Invincible = False
Objectives[15]mission_Actors[19]SetHealth = 100
Objectives[15]mission_Actors[19]DieFromHeadShot = True
Objectives[15]mission_Actors[19]CanExitVehicle = True
Objectives[15]mission_Actors[19]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[19]AlwaysFight = True
Objectives[15]mission_Actors[19]Seeing_Range = 30
Objectives[15]mission_Actors[19]Hearing_Range = 30
Objectives[15]mission_Actors[19]CombatMovement = Offensive
Objectives[15]mission_Actors[19]weapon = Unarmed
Objectives[15]mission_Actors[19]Variation = Default
Objectives[15]mission_Actors[19]Task = 0
Objectives[15]mission_Actors[19]Task_Guard_Range = 5
Objectives[15]mission_Actors[19]Task_Stay_In_Range = True
Objectives[15]mission_Actors[19]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[19]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[19]Task_Scenario = NONE
Objectives[15]mission_Actors[20]Survive_Number = 0
Objectives[15]mission_Actors[20]Failed_Text = 
Objectives[15]mission_Actors[20]Remove_After = 0
Objectives[15]mission_Actors[20]positionX = 1081,81
Objectives[15]mission_Actors[20]positionY = 3931,98
Objectives[15]mission_Actors[20]positionZ = 12,34088
Objectives[15]mission_Actors[20]Heading = 240,9336
Objectives[15]mission_Actors[20]String_Name = s_m_m_movalien_01
Objectives[15]mission_Actors[20]Relationship_Group = Enemy1
Objectives[15]mission_Actors[20]AddBlip = False
Objectives[15]mission_Actors[20]ShowCone = False
Objectives[15]mission_Actors[20]Invincible = False
Objectives[15]mission_Actors[20]SetHealth = 100
Objectives[15]mission_Actors[20]DieFromHeadShot = True
Objectives[15]mission_Actors[20]CanExitVehicle = True
Objectives[15]mission_Actors[20]CanFightArmedPedsWhenNotArmed = True
Objectives[15]mission_Actors[20]AlwaysFight = True
Objectives[15]mission_Actors[20]Seeing_Range = 30
Objectives[15]mission_Actors[20]Hearing_Range = 30
Objectives[15]mission_Actors[20]CombatMovement = Offensive
Objectives[15]mission_Actors[20]weapon = Unarmed
Objectives[15]mission_Actors[20]Variation = Default
Objectives[15]mission_Actors[20]Task = 0
Objectives[15]mission_Actors[20]Task_Guard_Range = 5
Objectives[15]mission_Actors[20]Task_Stay_In_Range = True
Objectives[15]mission_Actors[20]Task_Enter_Vehicle_Seat_Position = -1
Objectives[15]mission_Actors[20]Task_Can_Exit_Vehicle = True
Objectives[15]mission_Actors[20]Task_Scenario = NONE
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 0

Objectives[16]Text = 
Objectives[16]Type = Timeout_Objective
Objectives[16]positionX = 1093,571
Objectives[16]positionY = 3949,044
Objectives[16]positionZ = 30,09774
Objectives[16]Timeout_Min = 0
Objectives[16]Timeout_Sec = 1
Objectives[16]mission_ActorsCount = 30
Objectives[16]mission_Actors[0]SpawnInVehicle = True
Objectives[16]mission_Actors[0]SeatIndex = 0
Objectives[16]mission_Actors[0]Survive_Number = 0
Objectives[16]mission_Actors[0]Failed_Text = 
Objectives[16]mission_Actors[0]Remove_After = 0
Objectives[16]mission_Actors[0]positionX = 1855,625
Objectives[16]mission_Actors[0]positionY = 3897,503
Objectives[16]mission_Actors[0]positionZ = 32,46223
Objectives[16]mission_Actors[0]Heading = 326,2534
Objectives[16]mission_Actors[0]String_Name = s_m_m_movalien_01
Objectives[16]mission_Actors[0]Relationship_Group = Enemy1
Objectives[16]mission_Actors[0]AddBlip = True
Objectives[16]mission_Actors[0]ShowCone = False
Objectives[16]mission_Actors[0]Invincible = False
Objectives[16]mission_Actors[0]SetHealth = 100
Objectives[16]mission_Actors[0]DieFromHeadShot = True
Objectives[16]mission_Actors[0]CanExitVehicle = True
Objectives[16]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[0]AlwaysFight = True
Objectives[16]mission_Actors[0]Seeing_Range = 30
Objectives[16]mission_Actors[0]Hearing_Range = 30
Objectives[16]mission_Actors[0]CombatMovement = Offensive
Objectives[16]mission_Actors[0]weapon = Unarmed
Objectives[16]mission_Actors[0]Variation = Default
Objectives[16]mission_Actors[0]Task = 0
Objectives[16]mission_Actors[0]Task_Guard_Range = 5
Objectives[16]mission_Actors[0]Task_Stay_In_Range = True
Objectives[16]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[0]Task_Scenario = NONE
Objectives[16]mission_Actors[1]Survive_Number = 0
Objectives[16]mission_Actors[1]Failed_Text = 
Objectives[16]mission_Actors[1]Remove_After = 0
Objectives[16]mission_Actors[1]positionX = 1852,815
Objectives[16]mission_Actors[1]positionY = 3898,331
Objectives[16]mission_Actors[1]positionZ = 33,08338
Objectives[16]mission_Actors[1]Heading = 326,2549
Objectives[16]mission_Actors[1]String_Name = s_m_m_movalien_01
Objectives[16]mission_Actors[1]Relationship_Group = Enemy1
Objectives[16]mission_Actors[1]AddBlip = True
Objectives[16]mission_Actors[1]ShowCone = False
Objectives[16]mission_Actors[1]Invincible = False
Objectives[16]mission_Actors[1]SetHealth = 100
Objectives[16]mission_Actors[1]DieFromHeadShot = True
Objectives[16]mission_Actors[1]CanExitVehicle = True
Objectives[16]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[1]AlwaysFight = True
Objectives[16]mission_Actors[1]Seeing_Range = 30
Objectives[16]mission_Actors[1]Hearing_Range = 30
Objectives[16]mission_Actors[1]CombatMovement = Offensive
Objectives[16]mission_Actors[1]weapon = UnholyHellbringer
Objectives[16]mission_Actors[1]Variation = Default
Objectives[16]mission_Actors[1]Task = 99
Objectives[16]mission_Actors[1]Task_Guard_Range = 5
Objectives[16]mission_Actors[1]Task_Stay_In_Range = True
Objectives[16]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[1]Task_Scenario = NONE
Objectives[16]mission_Actors[1]Task_List_Count = 5
Objectives[16]mission_Actors[1]Task_Repeat = True
Objectives[16]mission_Actors[1]Task_List[0]Type = EnterVehicle
Objectives[16]mission_Actors[1]Task_List[0]PositionX = 1855,527
Objectives[16]mission_Actors[1]Task_List[0]PositionY = 3897,393
Objectives[16]mission_Actors[1]Task_List[0]PositionZ = 32,56787
Objectives[16]mission_Actors[1]Task_List[0]Speed = 1
Objectives[16]mission_Actors[1]Task_List[0]SeatIndex = -1
Objectives[16]mission_Actors[1]Task_List[0]TaskIndex = 0
Objectives[16]mission_Actors[1]Task_List[1]Type = Drive
Objectives[16]mission_Actors[1]Task_List[1]PositionX = 1977,276
Objectives[16]mission_Actors[1]Task_List[1]PositionY = 3705,701
Objectives[16]mission_Actors[1]Task_List[1]PositionZ = 31,70898
Objectives[16]mission_Actors[1]Task_List[1]Speed = 15
Objectives[16]mission_Actors[1]Task_List[1]StopBeforeVehicles = False
Objectives[16]mission_Actors[1]Task_List[1]StopBeforeActors = False
Objectives[16]mission_Actors[1]Task_List[1]AvoidVehicles = True
Objectives[16]mission_Actors[1]Task_List[1]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[1]Task_List[1]AvoidActors = True
Objectives[16]mission_Actors[1]Task_List[1]AvoidObjects = True
Objectives[16]mission_Actors[1]Task_List[1]StopAtLights = False
Objectives[16]mission_Actors[1]Task_List[1]UseBlinkers = True
Objectives[16]mission_Actors[1]Task_List[1]AllowGoingWrongWay = True
Objectives[16]mission_Actors[1]Task_List[1]Reverse = False
Objectives[16]mission_Actors[1]Task_List[1]TakeShortestPath = False
Objectives[16]mission_Actors[1]Task_List[1]IgnoreRoads = False
Objectives[16]mission_Actors[1]Task_List[1]IgnoreAllPathing = False
Objectives[16]mission_Actors[1]Task_List[1]AvoidHighWays = False
Objectives[16]mission_Actors[1]Task_List[2]Type = Drive
Objectives[16]mission_Actors[1]Task_List[2]PositionX = 1593,622
Objectives[16]mission_Actors[1]Task_List[2]PositionY = 3622,768
Objectives[16]mission_Actors[1]Task_List[2]PositionZ = 34,64632
Objectives[16]mission_Actors[1]Task_List[2]Speed = 15
Objectives[16]mission_Actors[1]Task_List[2]StopBeforeVehicles = False
Objectives[16]mission_Actors[1]Task_List[2]StopBeforeActors = False
Objectives[16]mission_Actors[1]Task_List[2]AvoidVehicles = True
Objectives[16]mission_Actors[1]Task_List[2]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[1]Task_List[2]AvoidActors = True
Objectives[16]mission_Actors[1]Task_List[2]AvoidObjects = True
Objectives[16]mission_Actors[1]Task_List[2]StopAtLights = False
Objectives[16]mission_Actors[1]Task_List[2]UseBlinkers = True
Objectives[16]mission_Actors[1]Task_List[2]AllowGoingWrongWay = True
Objectives[16]mission_Actors[1]Task_List[2]Reverse = False
Objectives[16]mission_Actors[1]Task_List[2]TakeShortestPath = False
Objectives[16]mission_Actors[1]Task_List[2]IgnoreRoads = False
Objectives[16]mission_Actors[1]Task_List[2]IgnoreAllPathing = False
Objectives[16]mission_Actors[1]Task_List[2]AvoidHighWays = False
Objectives[16]mission_Actors[1]Task_List[3]Type = Drive
Objectives[16]mission_Actors[1]Task_List[3]PositionX = 1593,989
Objectives[16]mission_Actors[1]Task_List[3]PositionY = 3896,454
Objectives[16]mission_Actors[1]Task_List[3]PositionZ = 31,70112
Objectives[16]mission_Actors[1]Task_List[3]Speed = 15
Objectives[16]mission_Actors[1]Task_List[3]StopBeforeVehicles = False
Objectives[16]mission_Actors[1]Task_List[3]StopBeforeActors = False
Objectives[16]mission_Actors[1]Task_List[3]AvoidVehicles = True
Objectives[16]mission_Actors[1]Task_List[3]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[1]Task_List[3]AvoidActors = True
Objectives[16]mission_Actors[1]Task_List[3]AvoidObjects = True
Objectives[16]mission_Actors[1]Task_List[3]StopAtLights = False
Objectives[16]mission_Actors[1]Task_List[3]UseBlinkers = True
Objectives[16]mission_Actors[1]Task_List[3]AllowGoingWrongWay = True
Objectives[16]mission_Actors[1]Task_List[3]Reverse = False
Objectives[16]mission_Actors[1]Task_List[3]TakeShortestPath = False
Objectives[16]mission_Actors[1]Task_List[3]IgnoreRoads = False
Objectives[16]mission_Actors[1]Task_List[3]IgnoreAllPathing = False
Objectives[16]mission_Actors[1]Task_List[3]AvoidHighWays = False
Objectives[16]mission_Actors[1]Task_List[4]Type = Drive
Objectives[16]mission_Actors[1]Task_List[4]PositionX = 2051,046
Objectives[16]mission_Actors[1]Task_List[4]PositionY = 3930,365
Objectives[16]mission_Actors[1]Task_List[4]PositionZ = 32,60723
Objectives[16]mission_Actors[1]Task_List[4]Speed = 15
Objectives[16]mission_Actors[1]Task_List[4]StopBeforeVehicles = False
Objectives[16]mission_Actors[1]Task_List[4]StopBeforeActors = False
Objectives[16]mission_Actors[1]Task_List[4]AvoidVehicles = True
Objectives[16]mission_Actors[1]Task_List[4]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[1]Task_List[4]AvoidActors = True
Objectives[16]mission_Actors[1]Task_List[4]AvoidObjects = True
Objectives[16]mission_Actors[1]Task_List[4]StopAtLights = False
Objectives[16]mission_Actors[1]Task_List[4]UseBlinkers = True
Objectives[16]mission_Actors[1]Task_List[4]AllowGoingWrongWay = True
Objectives[16]mission_Actors[1]Task_List[4]Reverse = False
Objectives[16]mission_Actors[1]Task_List[4]TakeShortestPath = False
Objectives[16]mission_Actors[1]Task_List[4]IgnoreRoads = False
Objectives[16]mission_Actors[1]Task_List[4]IgnoreAllPathing = False
Objectives[16]mission_Actors[1]Task_List[4]AvoidHighWays = False
Objectives[16]mission_Actors[2]SpawnInVehicle = True
Objectives[16]mission_Actors[2]SeatIndex = 0
Objectives[16]mission_Actors[2]Survive_Number = 0
Objectives[16]mission_Actors[2]Failed_Text = 
Objectives[16]mission_Actors[2]Remove_After = 0
Objectives[16]mission_Actors[2]positionX = 2040,519
Objectives[16]mission_Actors[2]positionY = 3924,28
Objectives[16]mission_Actors[2]positionZ = 33,24659
Objectives[16]mission_Actors[2]Heading = 112,4762
Objectives[16]mission_Actors[2]String_Name = s_m_m_movalien_01
Objectives[16]mission_Actors[2]Relationship_Group = Enemy1
Objectives[16]mission_Actors[2]AddBlip = True
Objectives[16]mission_Actors[2]ShowCone = False
Objectives[16]mission_Actors[2]Invincible = False
Objectives[16]mission_Actors[2]SetHealth = 100
Objectives[16]mission_Actors[2]DieFromHeadShot = True
Objectives[16]mission_Actors[2]CanExitVehicle = True
Objectives[16]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[2]AlwaysFight = True
Objectives[16]mission_Actors[2]Seeing_Range = 30
Objectives[16]mission_Actors[2]Hearing_Range = 30
Objectives[16]mission_Actors[2]CombatMovement = Offensive
Objectives[16]mission_Actors[2]weapon = Unarmed
Objectives[16]mission_Actors[2]Variation = Default
Objectives[16]mission_Actors[2]Task = 0
Objectives[16]mission_Actors[2]Task_Guard_Range = 5
Objectives[16]mission_Actors[2]Task_Stay_In_Range = True
Objectives[16]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[2]Task_Scenario = NONE
Objectives[16]mission_Actors[3]Survive_Number = 0
Objectives[16]mission_Actors[3]Failed_Text = 
Objectives[16]mission_Actors[3]Remove_After = 0
Objectives[16]mission_Actors[3]positionX = 2039,673
Objectives[16]mission_Actors[3]positionY = 3920,026
Objectives[16]mission_Actors[3]positionZ = 33,2095
Objectives[16]mission_Actors[3]Heading = 112,5853
Objectives[16]mission_Actors[3]String_Name = s_m_m_movalien_01
Objectives[16]mission_Actors[3]Relationship_Group = Enemy1
Objectives[16]mission_Actors[3]AddBlip = True
Objectives[16]mission_Actors[3]ShowCone = False
Objectives[16]mission_Actors[3]Invincible = False
Objectives[16]mission_Actors[3]SetHealth = 100
Objectives[16]mission_Actors[3]DieFromHeadShot = True
Objectives[16]mission_Actors[3]CanExitVehicle = True
Objectives[16]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[3]AlwaysFight = True
Objectives[16]mission_Actors[3]Seeing_Range = 30
Objectives[16]mission_Actors[3]Hearing_Range = 30
Objectives[16]mission_Actors[3]CombatMovement = Offensive
Objectives[16]mission_Actors[3]weapon = UnholyHellbringer
Objectives[16]mission_Actors[3]Variation = Default
Objectives[16]mission_Actors[3]Task = 99
Objectives[16]mission_Actors[3]Task_Guard_Range = 5
Objectives[16]mission_Actors[3]Task_Stay_In_Range = True
Objectives[16]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[3]Task_Scenario = NONE
Objectives[16]mission_Actors[3]Task_List_Count = 4
Objectives[16]mission_Actors[3]Task_Repeat = True
Objectives[16]mission_Actors[3]Task_List[0]Type = EnterVehicle
Objectives[16]mission_Actors[3]Task_List[0]PositionX = 2037,137
Objectives[16]mission_Actors[3]Task_List[0]PositionY = 3922,641
Objectives[16]mission_Actors[3]Task_List[0]PositionZ = 32,78108
Objectives[16]mission_Actors[3]Task_List[0]Speed = 1
Objectives[16]mission_Actors[3]Task_List[0]SeatIndex = -1
Objectives[16]mission_Actors[3]Task_List[0]TaskIndex = 0
Objectives[16]mission_Actors[3]Task_List[1]Type = Drive
Objectives[16]mission_Actors[3]Task_List[1]PositionX = 1316,094
Objectives[16]mission_Actors[3]Task_List[1]PositionY = 3555,826
Objectives[16]mission_Actors[3]Task_List[1]PositionZ = 34,58404
Objectives[16]mission_Actors[3]Task_List[1]Speed = 30
Objectives[16]mission_Actors[3]Task_List[1]StopBeforeVehicles = False
Objectives[16]mission_Actors[3]Task_List[1]StopBeforeActors = False
Objectives[16]mission_Actors[3]Task_List[1]AvoidVehicles = True
Objectives[16]mission_Actors[3]Task_List[1]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[3]Task_List[1]AvoidActors = True
Objectives[16]mission_Actors[3]Task_List[1]AvoidObjects = True
Objectives[16]mission_Actors[3]Task_List[1]StopAtLights = False
Objectives[16]mission_Actors[3]Task_List[1]UseBlinkers = True
Objectives[16]mission_Actors[3]Task_List[1]AllowGoingWrongWay = True
Objectives[16]mission_Actors[3]Task_List[1]Reverse = False
Objectives[16]mission_Actors[3]Task_List[1]TakeShortestPath = False
Objectives[16]mission_Actors[3]Task_List[1]IgnoreRoads = False
Objectives[16]mission_Actors[3]Task_List[1]IgnoreAllPathing = False
Objectives[16]mission_Actors[3]Task_List[1]AvoidHighWays = False
Objectives[16]mission_Actors[3]Task_List[2]Type = Drive
Objectives[16]mission_Actors[3]Task_List[2]PositionX = 928,8247
Objectives[16]mission_Actors[3]Task_List[2]PositionY = 3590,565
Objectives[16]mission_Actors[3]Task_List[2]PositionZ = 32,8075
Objectives[16]mission_Actors[3]Task_List[2]Speed = 30
Objectives[16]mission_Actors[3]Task_List[2]StopBeforeVehicles = False
Objectives[16]mission_Actors[3]Task_List[2]StopBeforeActors = False
Objectives[16]mission_Actors[3]Task_List[2]AvoidVehicles = True
Objectives[16]mission_Actors[3]Task_List[2]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[3]Task_List[2]AvoidActors = True
Objectives[16]mission_Actors[3]Task_List[2]AvoidObjects = True
Objectives[16]mission_Actors[3]Task_List[2]StopAtLights = False
Objectives[16]mission_Actors[3]Task_List[2]UseBlinkers = True
Objectives[16]mission_Actors[3]Task_List[2]AllowGoingWrongWay = True
Objectives[16]mission_Actors[3]Task_List[2]Reverse = False
Objectives[16]mission_Actors[3]Task_List[2]TakeShortestPath = False
Objectives[16]mission_Actors[3]Task_List[2]IgnoreRoads = False
Objectives[16]mission_Actors[3]Task_List[2]IgnoreAllPathing = False
Objectives[16]mission_Actors[3]Task_List[2]AvoidHighWays = False
Objectives[16]mission_Actors[3]Task_List[3]Type = Drive
Objectives[16]mission_Actors[3]Task_List[3]PositionX = 1911,632
Objectives[16]mission_Actors[3]Task_List[3]PositionY = 3945,616
Objectives[16]mission_Actors[3]Task_List[3]PositionZ = 32,03446
Objectives[16]mission_Actors[3]Task_List[3]Speed = 30
Objectives[16]mission_Actors[3]Task_List[3]StopBeforeVehicles = False
Objectives[16]mission_Actors[3]Task_List[3]StopBeforeActors = False
Objectives[16]mission_Actors[3]Task_List[3]AvoidVehicles = True
Objectives[16]mission_Actors[3]Task_List[3]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[3]Task_List[3]AvoidActors = True
Objectives[16]mission_Actors[3]Task_List[3]AvoidObjects = True
Objectives[16]mission_Actors[3]Task_List[3]StopAtLights = False
Objectives[16]mission_Actors[3]Task_List[3]UseBlinkers = True
Objectives[16]mission_Actors[3]Task_List[3]AllowGoingWrongWay = True
Objectives[16]mission_Actors[3]Task_List[3]Reverse = False
Objectives[16]mission_Actors[3]Task_List[3]TakeShortestPath = False
Objectives[16]mission_Actors[3]Task_List[3]IgnoreRoads = False
Objectives[16]mission_Actors[3]Task_List[3]IgnoreAllPathing = False
Objectives[16]mission_Actors[3]Task_List[3]AvoidHighWays = False
Objectives[16]mission_Actors[4]Survive_Number = 0
Objectives[16]mission_Actors[4]Failed_Text = 
Objectives[16]mission_Actors[4]Remove_After = 0
Objectives[16]mission_Actors[4]positionX = 2039,597
Objectives[16]mission_Actors[4]positionY = 3451,779
Objectives[16]mission_Actors[4]positionZ = 43,87187
Objectives[16]mission_Actors[4]Heading = 126,2082
Objectives[16]mission_Actors[4]String_Name = s_m_m_movalien_01
Objectives[16]mission_Actors[4]Relationship_Group = Enemy1
Objectives[16]mission_Actors[4]AddBlip = True
Objectives[16]mission_Actors[4]ShowCone = False
Objectives[16]mission_Actors[4]Invincible = False
Objectives[16]mission_Actors[4]SetHealth = 100
Objectives[16]mission_Actors[4]DieFromHeadShot = True
Objectives[16]mission_Actors[4]CanExitVehicle = True
Objectives[16]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[4]AlwaysFight = True
Objectives[16]mission_Actors[4]Seeing_Range = 30
Objectives[16]mission_Actors[4]Hearing_Range = 30
Objectives[16]mission_Actors[4]CombatMovement = Offensive
Objectives[16]mission_Actors[4]weapon = UnholyHellbringer
Objectives[16]mission_Actors[4]Variation = Default
Objectives[16]mission_Actors[4]Task = 99
Objectives[16]mission_Actors[4]Task_Guard_Range = 5
Objectives[16]mission_Actors[4]Task_Stay_In_Range = True
Objectives[16]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[4]Task_Scenario = NONE
Objectives[16]mission_Actors[4]Task_List_Count = 5
Objectives[16]mission_Actors[4]Task_Repeat = True
Objectives[16]mission_Actors[4]Task_List[0]Type = EnterVehicle
Objectives[16]mission_Actors[4]Task_List[0]PositionX = 2040,438
Objectives[16]mission_Actors[4]Task_List[0]PositionY = 3451,624
Objectives[16]mission_Actors[4]Task_List[0]PositionZ = 43,36726
Objectives[16]mission_Actors[4]Task_List[0]Speed = 1
Objectives[16]mission_Actors[4]Task_List[0]SeatIndex = -1
Objectives[16]mission_Actors[4]Task_List[0]TaskIndex = 0
Objectives[16]mission_Actors[4]Task_List[1]Type = Drive
Objectives[16]mission_Actors[4]Task_List[1]PositionX = 1750,069
Objectives[16]mission_Actors[4]Task_List[1]PositionY = 3750,912
Objectives[16]mission_Actors[4]Task_List[1]PositionZ = 33,39968
Objectives[16]mission_Actors[4]Task_List[1]Speed = 30
Objectives[16]mission_Actors[4]Task_List[1]StopBeforeVehicles = False
Objectives[16]mission_Actors[4]Task_List[1]StopBeforeActors = False
Objectives[16]mission_Actors[4]Task_List[1]AvoidVehicles = True
Objectives[16]mission_Actors[4]Task_List[1]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[4]Task_List[1]AvoidActors = True
Objectives[16]mission_Actors[4]Task_List[1]AvoidObjects = True
Objectives[16]mission_Actors[4]Task_List[1]StopAtLights = False
Objectives[16]mission_Actors[4]Task_List[1]UseBlinkers = True
Objectives[16]mission_Actors[4]Task_List[1]AllowGoingWrongWay = True
Objectives[16]mission_Actors[4]Task_List[1]Reverse = False
Objectives[16]mission_Actors[4]Task_List[1]TakeShortestPath = False
Objectives[16]mission_Actors[4]Task_List[1]IgnoreRoads = False
Objectives[16]mission_Actors[4]Task_List[1]IgnoreAllPathing = False
Objectives[16]mission_Actors[4]Task_List[1]AvoidHighWays = False
Objectives[16]mission_Actors[4]Task_List[2]Type = Drive
Objectives[16]mission_Actors[4]Task_List[2]PositionX = 1931,393
Objectives[16]mission_Actors[4]Task_List[2]PositionY = 3939,313
Objectives[16]mission_Actors[4]Task_List[2]PositionZ = 31,93297
Objectives[16]mission_Actors[4]Task_List[2]Speed = 30
Objectives[16]mission_Actors[4]Task_List[2]StopBeforeVehicles = False
Objectives[16]mission_Actors[4]Task_List[2]StopBeforeActors = False
Objectives[16]mission_Actors[4]Task_List[2]AvoidVehicles = True
Objectives[16]mission_Actors[4]Task_List[2]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[4]Task_List[2]AvoidActors = True
Objectives[16]mission_Actors[4]Task_List[2]AvoidObjects = True
Objectives[16]mission_Actors[4]Task_List[2]StopAtLights = False
Objectives[16]mission_Actors[4]Task_List[2]UseBlinkers = True
Objectives[16]mission_Actors[4]Task_List[2]AllowGoingWrongWay = True
Objectives[16]mission_Actors[4]Task_List[2]Reverse = False
Objectives[16]mission_Actors[4]Task_List[2]TakeShortestPath = False
Objectives[16]mission_Actors[4]Task_List[2]IgnoreRoads = False
Objectives[16]mission_Actors[4]Task_List[2]IgnoreAllPathing = False
Objectives[16]mission_Actors[4]Task_List[2]AvoidHighWays = False
Objectives[16]mission_Actors[4]Task_List[3]Type = Drive
Objectives[16]mission_Actors[4]Task_List[3]PositionX = 1731,766
Objectives[16]mission_Actors[4]Task_List[3]PositionY = 3593,565
Objectives[16]mission_Actors[4]Task_List[3]PositionZ = 34,73592
Objectives[16]mission_Actors[4]Task_List[3]Speed = 30
Objectives[16]mission_Actors[4]Task_List[3]StopBeforeVehicles = False
Objectives[16]mission_Actors[4]Task_List[3]StopBeforeActors = False
Objectives[16]mission_Actors[4]Task_List[3]AvoidVehicles = True
Objectives[16]mission_Actors[4]Task_List[3]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[4]Task_List[3]AvoidActors = True
Objectives[16]mission_Actors[4]Task_List[3]AvoidObjects = True
Objectives[16]mission_Actors[4]Task_List[3]StopAtLights = False
Objectives[16]mission_Actors[4]Task_List[3]UseBlinkers = True
Objectives[16]mission_Actors[4]Task_List[3]AllowGoingWrongWay = True
Objectives[16]mission_Actors[4]Task_List[3]Reverse = False
Objectives[16]mission_Actors[4]Task_List[3]TakeShortestPath = False
Objectives[16]mission_Actors[4]Task_List[3]IgnoreRoads = False
Objectives[16]mission_Actors[4]Task_List[3]IgnoreAllPathing = False
Objectives[16]mission_Actors[4]Task_List[3]AvoidHighWays = False
Objectives[16]mission_Actors[4]Task_List[4]Type = Drive
Objectives[16]mission_Actors[4]Task_List[4]PositionX = 428,8221
Objectives[16]mission_Actors[4]Task_List[4]PositionY = 3594,59
Objectives[16]mission_Actors[4]Task_List[4]PositionZ = 32,8529
Objectives[16]mission_Actors[4]Task_List[4]Speed = 30
Objectives[16]mission_Actors[4]Task_List[4]StopBeforeVehicles = False
Objectives[16]mission_Actors[4]Task_List[4]StopBeforeActors = False
Objectives[16]mission_Actors[4]Task_List[4]AvoidVehicles = True
Objectives[16]mission_Actors[4]Task_List[4]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[4]Task_List[4]AvoidActors = True
Objectives[16]mission_Actors[4]Task_List[4]AvoidObjects = True
Objectives[16]mission_Actors[4]Task_List[4]StopAtLights = False
Objectives[16]mission_Actors[4]Task_List[4]UseBlinkers = True
Objectives[16]mission_Actors[4]Task_List[4]AllowGoingWrongWay = True
Objectives[16]mission_Actors[4]Task_List[4]Reverse = False
Objectives[16]mission_Actors[4]Task_List[4]TakeShortestPath = False
Objectives[16]mission_Actors[4]Task_List[4]IgnoreRoads = False
Objectives[16]mission_Actors[4]Task_List[4]IgnoreAllPathing = False
Objectives[16]mission_Actors[4]Task_List[4]AvoidHighWays = False
Objectives[16]mission_Actors[5]Survive_Number = 0
Objectives[16]mission_Actors[5]Failed_Text = 
Objectives[16]mission_Actors[5]Remove_After = 0
Objectives[16]mission_Actors[5]positionX = 1709,474
Objectives[16]mission_Actors[5]positionY = 3776,112
Objectives[16]mission_Actors[5]positionZ = 34,51678
Objectives[16]mission_Actors[5]Heading = 244,4083
Objectives[16]mission_Actors[5]String_Name = s_m_m_movalien_01
Objectives[16]mission_Actors[5]Relationship_Group = Enemy1
Objectives[16]mission_Actors[5]AddBlip = True
Objectives[16]mission_Actors[5]ShowCone = False
Objectives[16]mission_Actors[5]Invincible = False
Objectives[16]mission_Actors[5]SetHealth = 100
Objectives[16]mission_Actors[5]DieFromHeadShot = True
Objectives[16]mission_Actors[5]CanExitVehicle = True
Objectives[16]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[5]AlwaysFight = True
Objectives[16]mission_Actors[5]Seeing_Range = 30
Objectives[16]mission_Actors[5]Hearing_Range = 30
Objectives[16]mission_Actors[5]CombatMovement = Offensive
Objectives[16]mission_Actors[5]weapon = UpNAtomizer
Objectives[16]mission_Actors[5]Variation = Default
Objectives[16]mission_Actors[5]Task = 99
Objectives[16]mission_Actors[5]Task_Guard_Range = 5
Objectives[16]mission_Actors[5]Task_Stay_In_Range = True
Objectives[16]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[5]Task_Scenario = NONE
Objectives[16]mission_Actors[5]Task_List_Count = 7
Objectives[16]mission_Actors[5]Task_Repeat = True
Objectives[16]mission_Actors[5]Task_List[0]Type = EnterVehicle
Objectives[16]mission_Actors[5]Task_List[0]PositionX = 1708,262
Objectives[16]mission_Actors[5]Task_List[0]PositionY = 3773,047
Objectives[16]mission_Actors[5]Task_List[0]PositionZ = 33,96935
Objectives[16]mission_Actors[5]Task_List[0]Speed = 1
Objectives[16]mission_Actors[5]Task_List[0]SeatIndex = -1
Objectives[16]mission_Actors[5]Task_List[0]TaskIndex = 0
Objectives[16]mission_Actors[5]Task_List[1]Type = Drive
Objectives[16]mission_Actors[5]Task_List[1]PositionX = 1988,451
Objectives[16]mission_Actors[5]Task_List[1]PositionY = 3769,154
Objectives[16]mission_Actors[5]Task_List[1]PositionZ = 31,6808
Objectives[16]mission_Actors[5]Task_List[1]Speed = 15
Objectives[16]mission_Actors[5]Task_List[1]StopBeforeVehicles = False
Objectives[16]mission_Actors[5]Task_List[1]StopBeforeActors = False
Objectives[16]mission_Actors[5]Task_List[1]AvoidVehicles = True
Objectives[16]mission_Actors[5]Task_List[1]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[5]Task_List[1]AvoidActors = True
Objectives[16]mission_Actors[5]Task_List[1]AvoidObjects = True
Objectives[16]mission_Actors[5]Task_List[1]StopAtLights = False
Objectives[16]mission_Actors[5]Task_List[1]UseBlinkers = True
Objectives[16]mission_Actors[5]Task_List[1]AllowGoingWrongWay = True
Objectives[16]mission_Actors[5]Task_List[1]Reverse = False
Objectives[16]mission_Actors[5]Task_List[1]TakeShortestPath = False
Objectives[16]mission_Actors[5]Task_List[1]IgnoreRoads = False
Objectives[16]mission_Actors[5]Task_List[1]IgnoreAllPathing = False
Objectives[16]mission_Actors[5]Task_List[1]AvoidHighWays = False
Objectives[16]mission_Actors[5]Task_List[2]Type = Drive
Objectives[16]mission_Actors[5]Task_List[2]PositionX = 1698,367
Objectives[16]mission_Actors[5]Task_List[2]PositionY = 3579,37
Objectives[16]mission_Actors[5]Task_List[2]PositionZ = 35,02184
Objectives[16]mission_Actors[5]Task_List[2]Speed = 15
Objectives[16]mission_Actors[5]Task_List[2]StopBeforeVehicles = False
Objectives[16]mission_Actors[5]Task_List[2]StopBeforeActors = False
Objectives[16]mission_Actors[5]Task_List[2]AvoidVehicles = True
Objectives[16]mission_Actors[5]Task_List[2]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[5]Task_List[2]AvoidActors = True
Objectives[16]mission_Actors[5]Task_List[2]AvoidObjects = True
Objectives[16]mission_Actors[5]Task_List[2]StopAtLights = False
Objectives[16]mission_Actors[5]Task_List[2]UseBlinkers = True
Objectives[16]mission_Actors[5]Task_List[2]AllowGoingWrongWay = True
Objectives[16]mission_Actors[5]Task_List[2]Reverse = False
Objectives[16]mission_Actors[5]Task_List[2]TakeShortestPath = False
Objectives[16]mission_Actors[5]Task_List[2]IgnoreRoads = False
Objectives[16]mission_Actors[5]Task_List[2]IgnoreAllPathing = False
Objectives[16]mission_Actors[5]Task_List[2]AvoidHighWays = False
Objectives[16]mission_Actors[5]Task_List[3]Type = Drive
Objectives[16]mission_Actors[5]Task_List[3]PositionX = 1588,178
Objectives[16]mission_Actors[5]Task_List[3]PositionY = 3525,104
Objectives[16]mission_Actors[5]Task_List[3]PositionZ = 35,49594
Objectives[16]mission_Actors[5]Task_List[3]Speed = 15
Objectives[16]mission_Actors[5]Task_List[3]StopBeforeVehicles = False
Objectives[16]mission_Actors[5]Task_List[3]StopBeforeActors = False
Objectives[16]mission_Actors[5]Task_List[3]AvoidVehicles = True
Objectives[16]mission_Actors[5]Task_List[3]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[5]Task_List[3]AvoidActors = True
Objectives[16]mission_Actors[5]Task_List[3]AvoidObjects = True
Objectives[16]mission_Actors[5]Task_List[3]StopAtLights = False
Objectives[16]mission_Actors[5]Task_List[3]UseBlinkers = True
Objectives[16]mission_Actors[5]Task_List[3]AllowGoingWrongWay = True
Objectives[16]mission_Actors[5]Task_List[3]Reverse = False
Objectives[16]mission_Actors[5]Task_List[3]TakeShortestPath = False
Objectives[16]mission_Actors[5]Task_List[3]IgnoreRoads = False
Objectives[16]mission_Actors[5]Task_List[3]IgnoreAllPathing = False
Objectives[16]mission_Actors[5]Task_List[3]AvoidHighWays = False
Objectives[16]mission_Actors[5]Task_List[4]Type = Drive
Objectives[16]mission_Actors[5]Task_List[4]PositionX = 1423,508
Objectives[16]mission_Actors[5]Task_List[4]PositionY = 3611,118
Objectives[16]mission_Actors[5]Task_List[4]PositionZ = 34,48259
Objectives[16]mission_Actors[5]Task_List[4]Speed = 15
Objectives[16]mission_Actors[5]Task_List[4]StopBeforeVehicles = False
Objectives[16]mission_Actors[5]Task_List[4]StopBeforeActors = False
Objectives[16]mission_Actors[5]Task_List[4]AvoidVehicles = True
Objectives[16]mission_Actors[5]Task_List[4]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[5]Task_List[4]AvoidActors = True
Objectives[16]mission_Actors[5]Task_List[4]AvoidObjects = True
Objectives[16]mission_Actors[5]Task_List[4]StopAtLights = False
Objectives[16]mission_Actors[5]Task_List[4]UseBlinkers = True
Objectives[16]mission_Actors[5]Task_List[4]AllowGoingWrongWay = True
Objectives[16]mission_Actors[5]Task_List[4]Reverse = False
Objectives[16]mission_Actors[5]Task_List[4]TakeShortestPath = False
Objectives[16]mission_Actors[5]Task_List[4]IgnoreRoads = False
Objectives[16]mission_Actors[5]Task_List[4]IgnoreAllPathing = False
Objectives[16]mission_Actors[5]Task_List[4]AvoidHighWays = False
Objectives[16]mission_Actors[5]Task_List[5]Type = Drive
Objectives[16]mission_Actors[5]Task_List[5]PositionX = 1558,53
Objectives[16]mission_Actors[5]Task_List[5]PositionY = 3787,904
Objectives[16]mission_Actors[5]Task_List[5]PositionZ = 33,59829
Objectives[16]mission_Actors[5]Task_List[5]Speed = 15
Objectives[16]mission_Actors[5]Task_List[5]StopBeforeVehicles = False
Objectives[16]mission_Actors[5]Task_List[5]StopBeforeActors = False
Objectives[16]mission_Actors[5]Task_List[5]AvoidVehicles = True
Objectives[16]mission_Actors[5]Task_List[5]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[5]Task_List[5]AvoidActors = True
Objectives[16]mission_Actors[5]Task_List[5]AvoidObjects = True
Objectives[16]mission_Actors[5]Task_List[5]StopAtLights = False
Objectives[16]mission_Actors[5]Task_List[5]UseBlinkers = True
Objectives[16]mission_Actors[5]Task_List[5]AllowGoingWrongWay = True
Objectives[16]mission_Actors[5]Task_List[5]Reverse = False
Objectives[16]mission_Actors[5]Task_List[5]TakeShortestPath = False
Objectives[16]mission_Actors[5]Task_List[5]IgnoreRoads = False
Objectives[16]mission_Actors[5]Task_List[5]IgnoreAllPathing = False
Objectives[16]mission_Actors[5]Task_List[5]AvoidHighWays = False
Objectives[16]mission_Actors[5]Task_List[6]Type = Drive
Objectives[16]mission_Actors[5]Task_List[6]PositionX = 1815,08
Objectives[16]mission_Actors[5]Task_List[6]PositionY = 3876,869
Objectives[16]mission_Actors[5]Task_List[6]PositionZ = 33,44927
Objectives[16]mission_Actors[5]Task_List[6]Speed = 15
Objectives[16]mission_Actors[5]Task_List[6]StopBeforeVehicles = False
Objectives[16]mission_Actors[5]Task_List[6]StopBeforeActors = False
Objectives[16]mission_Actors[5]Task_List[6]AvoidVehicles = True
Objectives[16]mission_Actors[5]Task_List[6]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[5]Task_List[6]AvoidActors = True
Objectives[16]mission_Actors[5]Task_List[6]AvoidObjects = True
Objectives[16]mission_Actors[5]Task_List[6]StopAtLights = False
Objectives[16]mission_Actors[5]Task_List[6]UseBlinkers = True
Objectives[16]mission_Actors[5]Task_List[6]AllowGoingWrongWay = True
Objectives[16]mission_Actors[5]Task_List[6]Reverse = False
Objectives[16]mission_Actors[5]Task_List[6]TakeShortestPath = False
Objectives[16]mission_Actors[5]Task_List[6]IgnoreRoads = False
Objectives[16]mission_Actors[5]Task_List[6]IgnoreAllPathing = False
Objectives[16]mission_Actors[5]Task_List[6]AvoidHighWays = False
Objectives[16]mission_Actors[6]Survive_Number = 0
Objectives[16]mission_Actors[6]Failed_Text = 
Objectives[16]mission_Actors[6]Remove_After = 0
Objectives[16]mission_Actors[6]positionX = 1965,121
Objectives[16]mission_Actors[6]positionY = 3709,797
Objectives[16]mission_Actors[6]positionZ = 32,18824
Objectives[16]mission_Actors[6]Heading = 9,958438
Objectives[16]mission_Actors[6]String_Name = s_m_m_movalien_01
Objectives[16]mission_Actors[6]Relationship_Group = Enemy1
Objectives[16]mission_Actors[6]AddBlip = True
Objectives[16]mission_Actors[6]ShowCone = False
Objectives[16]mission_Actors[6]Invincible = False
Objectives[16]mission_Actors[6]SetHealth = 100
Objectives[16]mission_Actors[6]DieFromHeadShot = True
Objectives[16]mission_Actors[6]CanExitVehicle = True
Objectives[16]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[6]AlwaysFight = True
Objectives[16]mission_Actors[6]Seeing_Range = 30
Objectives[16]mission_Actors[6]Hearing_Range = 30
Objectives[16]mission_Actors[6]CombatMovement = Offensive
Objectives[16]mission_Actors[6]weapon = UnholyHellbringer
Objectives[16]mission_Actors[6]Variation = Default
Objectives[16]mission_Actors[6]Task = 99
Objectives[16]mission_Actors[6]Task_Guard_Range = 5
Objectives[16]mission_Actors[6]Task_Stay_In_Range = True
Objectives[16]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[6]Task_Scenario = NONE
Objectives[16]mission_Actors[6]Task_List_Count = 7
Objectives[16]mission_Actors[6]Task_Repeat = True
Objectives[16]mission_Actors[6]Task_List[0]Type = EnterVehicle
Objectives[16]mission_Actors[6]Task_List[0]PositionX = 1963,488
Objectives[16]mission_Actors[6]Task_List[0]PositionY = 3708,69
Objectives[16]mission_Actors[6]Task_List[0]PositionZ = 31,70354
Objectives[16]mission_Actors[6]Task_List[0]Speed = 1
Objectives[16]mission_Actors[6]Task_List[0]SeatIndex = -1
Objectives[16]mission_Actors[6]Task_List[0]TaskIndex = 0
Objectives[16]mission_Actors[6]Task_List[1]Type = Drive
Objectives[16]mission_Actors[6]Task_List[1]PositionX = 1860,138
Objectives[16]mission_Actors[6]Task_List[1]PositionY = 3943,06
Objectives[16]mission_Actors[6]Task_List[1]PositionZ = 32,55753
Objectives[16]mission_Actors[6]Task_List[1]Speed = 50
Objectives[16]mission_Actors[6]Task_List[1]StopBeforeVehicles = False
Objectives[16]mission_Actors[6]Task_List[1]StopBeforeActors = False
Objectives[16]mission_Actors[6]Task_List[1]AvoidVehicles = True
Objectives[16]mission_Actors[6]Task_List[1]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[6]Task_List[1]AvoidActors = True
Objectives[16]mission_Actors[6]Task_List[1]AvoidObjects = True
Objectives[16]mission_Actors[6]Task_List[1]StopAtLights = False
Objectives[16]mission_Actors[6]Task_List[1]UseBlinkers = True
Objectives[16]mission_Actors[6]Task_List[1]AllowGoingWrongWay = True
Objectives[16]mission_Actors[6]Task_List[1]Reverse = False
Objectives[16]mission_Actors[6]Task_List[1]TakeShortestPath = False
Objectives[16]mission_Actors[6]Task_List[1]IgnoreRoads = False
Objectives[16]mission_Actors[6]Task_List[1]IgnoreAllPathing = False
Objectives[16]mission_Actors[6]Task_List[1]AvoidHighWays = False
Objectives[16]mission_Actors[6]Task_List[2]Type = Drive
Objectives[16]mission_Actors[6]Task_List[2]PositionX = 1444,769
Objectives[16]mission_Actors[6]Task_List[2]PositionY = 3704,238
Objectives[16]mission_Actors[6]Task_List[2]PositionZ = 33,45572
Objectives[16]mission_Actors[6]Task_List[2]Speed = 50
Objectives[16]mission_Actors[6]Task_List[2]StopBeforeVehicles = False
Objectives[16]mission_Actors[6]Task_List[2]StopBeforeActors = False
Objectives[16]mission_Actors[6]Task_List[2]AvoidVehicles = True
Objectives[16]mission_Actors[6]Task_List[2]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[6]Task_List[2]AvoidActors = True
Objectives[16]mission_Actors[6]Task_List[2]AvoidObjects = True
Objectives[16]mission_Actors[6]Task_List[2]StopAtLights = False
Objectives[16]mission_Actors[6]Task_List[2]UseBlinkers = True
Objectives[16]mission_Actors[6]Task_List[2]AllowGoingWrongWay = True
Objectives[16]mission_Actors[6]Task_List[2]Reverse = False
Objectives[16]mission_Actors[6]Task_List[2]TakeShortestPath = False
Objectives[16]mission_Actors[6]Task_List[2]IgnoreRoads = False
Objectives[16]mission_Actors[6]Task_List[2]IgnoreAllPathing = False
Objectives[16]mission_Actors[6]Task_List[2]AvoidHighWays = False
Objectives[16]mission_Actors[6]Task_List[3]Type = Drive
Objectives[16]mission_Actors[6]Task_List[3]PositionX = 1752,883
Objectives[16]mission_Actors[6]Task_List[3]PositionY = 3663,683
Objectives[16]mission_Actors[6]Task_List[3]PositionZ = 34,0849
Objectives[16]mission_Actors[6]Task_List[3]Speed = 50
Objectives[16]mission_Actors[6]Task_List[3]StopBeforeVehicles = False
Objectives[16]mission_Actors[6]Task_List[3]StopBeforeActors = False
Objectives[16]mission_Actors[6]Task_List[3]AvoidVehicles = True
Objectives[16]mission_Actors[6]Task_List[3]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[6]Task_List[3]AvoidActors = True
Objectives[16]mission_Actors[6]Task_List[3]AvoidObjects = True
Objectives[16]mission_Actors[6]Task_List[3]StopAtLights = False
Objectives[16]mission_Actors[6]Task_List[3]UseBlinkers = True
Objectives[16]mission_Actors[6]Task_List[3]AllowGoingWrongWay = True
Objectives[16]mission_Actors[6]Task_List[3]Reverse = False
Objectives[16]mission_Actors[6]Task_List[3]TakeShortestPath = False
Objectives[16]mission_Actors[6]Task_List[3]IgnoreRoads = False
Objectives[16]mission_Actors[6]Task_List[3]IgnoreAllPathing = False
Objectives[16]mission_Actors[6]Task_List[3]AvoidHighWays = False
Objectives[16]mission_Actors[6]Task_List[4]Type = Drive
Objectives[16]mission_Actors[6]Task_List[4]PositionX = 1823,842
Objectives[16]mission_Actors[6]Task_List[4]PositionY = 3884,716
Objectives[16]mission_Actors[6]Task_List[4]PositionZ = 33,25479
Objectives[16]mission_Actors[6]Task_List[4]Speed = 50
Objectives[16]mission_Actors[6]Task_List[4]StopBeforeVehicles = False
Objectives[16]mission_Actors[6]Task_List[4]StopBeforeActors = False
Objectives[16]mission_Actors[6]Task_List[4]AvoidVehicles = True
Objectives[16]mission_Actors[6]Task_List[4]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[6]Task_List[4]AvoidActors = True
Objectives[16]mission_Actors[6]Task_List[4]AvoidObjects = True
Objectives[16]mission_Actors[6]Task_List[4]StopAtLights = False
Objectives[16]mission_Actors[6]Task_List[4]UseBlinkers = True
Objectives[16]mission_Actors[6]Task_List[4]AllowGoingWrongWay = True
Objectives[16]mission_Actors[6]Task_List[4]Reverse = False
Objectives[16]mission_Actors[6]Task_List[4]TakeShortestPath = False
Objectives[16]mission_Actors[6]Task_List[4]IgnoreRoads = False
Objectives[16]mission_Actors[6]Task_List[4]IgnoreAllPathing = False
Objectives[16]mission_Actors[6]Task_List[4]AvoidHighWays = False
Objectives[16]mission_Actors[6]Task_List[5]Type = Drive
Objectives[16]mission_Actors[6]Task_List[5]PositionX = 1962,441
Objectives[16]mission_Actors[6]Task_List[5]PositionY = 3851,528
Objectives[16]mission_Actors[6]Task_List[5]PositionZ = 31,4964
Objectives[16]mission_Actors[6]Task_List[5]Speed = 50
Objectives[16]mission_Actors[6]Task_List[5]StopBeforeVehicles = False
Objectives[16]mission_Actors[6]Task_List[5]StopBeforeActors = False
Objectives[16]mission_Actors[6]Task_List[5]AvoidVehicles = True
Objectives[16]mission_Actors[6]Task_List[5]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[6]Task_List[5]AvoidActors = True
Objectives[16]mission_Actors[6]Task_List[5]AvoidObjects = True
Objectives[16]mission_Actors[6]Task_List[5]StopAtLights = False
Objectives[16]mission_Actors[6]Task_List[5]UseBlinkers = True
Objectives[16]mission_Actors[6]Task_List[5]AllowGoingWrongWay = True
Objectives[16]mission_Actors[6]Task_List[5]Reverse = False
Objectives[16]mission_Actors[6]Task_List[5]TakeShortestPath = False
Objectives[16]mission_Actors[6]Task_List[5]IgnoreRoads = False
Objectives[16]mission_Actors[6]Task_List[5]IgnoreAllPathing = False
Objectives[16]mission_Actors[6]Task_List[5]AvoidHighWays = False
Objectives[16]mission_Actors[6]Task_List[6]Type = Drive
Objectives[16]mission_Actors[6]Task_List[6]PositionX = 1968,869
Objectives[16]mission_Actors[6]Task_List[6]PositionY = 3698,359
Objectives[16]mission_Actors[6]Task_List[6]PositionZ = 31,94655
Objectives[16]mission_Actors[6]Task_List[6]Speed = 50
Objectives[16]mission_Actors[6]Task_List[6]StopBeforeVehicles = False
Objectives[16]mission_Actors[6]Task_List[6]StopBeforeActors = False
Objectives[16]mission_Actors[6]Task_List[6]AvoidVehicles = True
Objectives[16]mission_Actors[6]Task_List[6]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[6]Task_List[6]AvoidActors = True
Objectives[16]mission_Actors[6]Task_List[6]AvoidObjects = True
Objectives[16]mission_Actors[6]Task_List[6]StopAtLights = False
Objectives[16]mission_Actors[6]Task_List[6]UseBlinkers = True
Objectives[16]mission_Actors[6]Task_List[6]AllowGoingWrongWay = True
Objectives[16]mission_Actors[6]Task_List[6]Reverse = False
Objectives[16]mission_Actors[6]Task_List[6]TakeShortestPath = False
Objectives[16]mission_Actors[6]Task_List[6]IgnoreRoads = False
Objectives[16]mission_Actors[6]Task_List[6]IgnoreAllPathing = False
Objectives[16]mission_Actors[6]Task_List[6]AvoidHighWays = False
Objectives[16]mission_Actors[7]Survive_Number = 0
Objectives[16]mission_Actors[7]Failed_Text = 
Objectives[16]mission_Actors[7]Remove_After = 0
Objectives[16]mission_Actors[7]positionX = 2524,339
Objectives[16]mission_Actors[7]positionY = 4356,622
Objectives[16]mission_Actors[7]positionZ = 39,65625
Objectives[16]mission_Actors[7]Heading = 11,33261
Objectives[16]mission_Actors[7]String_Name = s_m_m_movalien_01
Objectives[16]mission_Actors[7]Relationship_Group = Enemy1
Objectives[16]mission_Actors[7]AddBlip = True
Objectives[16]mission_Actors[7]ShowCone = False
Objectives[16]mission_Actors[7]Invincible = False
Objectives[16]mission_Actors[7]SetHealth = 100
Objectives[16]mission_Actors[7]DieFromHeadShot = True
Objectives[16]mission_Actors[7]CanExitVehicle = True
Objectives[16]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[7]AlwaysFight = True
Objectives[16]mission_Actors[7]Seeing_Range = 30
Objectives[16]mission_Actors[7]Hearing_Range = 30
Objectives[16]mission_Actors[7]CombatMovement = Offensive
Objectives[16]mission_Actors[7]weapon = UpNAtomizer
Objectives[16]mission_Actors[7]Variation = Default
Objectives[16]mission_Actors[7]Task = 99
Objectives[16]mission_Actors[7]Task_Guard_Range = 5
Objectives[16]mission_Actors[7]Task_Stay_In_Range = True
Objectives[16]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[7]Task_Scenario = NONE
Objectives[16]mission_Actors[7]Task_List_Count = 18
Objectives[16]mission_Actors[7]Task_Repeat = True
Objectives[16]mission_Actors[7]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[16]mission_Actors[7]Task_List[0]PositionX = 2523,407
Objectives[16]mission_Actors[7]Task_List[0]PositionY = 4357,233
Objectives[16]mission_Actors[7]Task_List[0]PositionZ = 39,08974
Objectives[16]mission_Actors[7]Task_List[0]Block = True
Objectives[16]mission_Actors[7]Task_List[1]Type = EnterVehicle
Objectives[16]mission_Actors[7]Task_List[1]PositionX = 2522,11
Objectives[16]mission_Actors[7]Task_List[1]PositionY = 4354,928
Objectives[16]mission_Actors[7]Task_List[1]PositionZ = 38,92095
Objectives[16]mission_Actors[7]Task_List[1]Speed = 1
Objectives[16]mission_Actors[7]Task_List[1]SeatIndex = -1
Objectives[16]mission_Actors[7]Task_List[1]TaskIndex = 1
Objectives[16]mission_Actors[7]Task_List[2]Type = Drive
Objectives[16]mission_Actors[7]Task_List[2]PositionX = 2668,513
Objectives[16]mission_Actors[7]Task_List[2]PositionY = 4538,219
Objectives[16]mission_Actors[7]Task_List[2]PositionZ = 39,56302
Objectives[16]mission_Actors[7]Task_List[2]Speed = 10
Objectives[16]mission_Actors[7]Task_List[2]StopBeforeVehicles = False
Objectives[16]mission_Actors[7]Task_List[2]StopBeforeActors = False
Objectives[16]mission_Actors[7]Task_List[2]AvoidVehicles = True
Objectives[16]mission_Actors[7]Task_List[2]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[7]Task_List[2]AvoidActors = True
Objectives[16]mission_Actors[7]Task_List[2]AvoidObjects = True
Objectives[16]mission_Actors[7]Task_List[2]StopAtLights = False
Objectives[16]mission_Actors[7]Task_List[2]UseBlinkers = True
Objectives[16]mission_Actors[7]Task_List[2]AllowGoingWrongWay = True
Objectives[16]mission_Actors[7]Task_List[2]Reverse = False
Objectives[16]mission_Actors[7]Task_List[2]TakeShortestPath = True
Objectives[16]mission_Actors[7]Task_List[2]IgnoreRoads = True
Objectives[16]mission_Actors[7]Task_List[2]IgnoreAllPathing = True
Objectives[16]mission_Actors[7]Task_List[2]AvoidHighWays = True
Objectives[16]mission_Actors[7]Task_List[3]Type = Drive
Objectives[16]mission_Actors[7]Task_List[3]PositionX = 2634,96
Objectives[16]mission_Actors[7]Task_List[3]PositionY = 4705,279
Objectives[16]mission_Actors[7]Task_List[3]PositionZ = 34,48274
Objectives[16]mission_Actors[7]Task_List[3]Speed = 10
Objectives[16]mission_Actors[7]Task_List[3]StopBeforeVehicles = False
Objectives[16]mission_Actors[7]Task_List[3]StopBeforeActors = False
Objectives[16]mission_Actors[7]Task_List[3]AvoidVehicles = True
Objectives[16]mission_Actors[7]Task_List[3]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[7]Task_List[3]AvoidActors = True
Objectives[16]mission_Actors[7]Task_List[3]AvoidObjects = True
Objectives[16]mission_Actors[7]Task_List[3]StopAtLights = False
Objectives[16]mission_Actors[7]Task_List[3]UseBlinkers = True
Objectives[16]mission_Actors[7]Task_List[3]AllowGoingWrongWay = True
Objectives[16]mission_Actors[7]Task_List[3]Reverse = False
Objectives[16]mission_Actors[7]Task_List[3]TakeShortestPath = True
Objectives[16]mission_Actors[7]Task_List[3]IgnoreRoads = True
Objectives[16]mission_Actors[7]Task_List[3]IgnoreAllPathing = True
Objectives[16]mission_Actors[7]Task_List[3]AvoidHighWays = True
Objectives[16]mission_Actors[7]Task_List[4]Type = Drive
Objectives[16]mission_Actors[7]Task_List[4]PositionX = 2555,115
Objectives[16]mission_Actors[7]Task_List[4]PositionY = 4735,417
Objectives[16]mission_Actors[7]Task_List[4]PositionZ = 33,07407
Objectives[16]mission_Actors[7]Task_List[4]Speed = 10
Objectives[16]mission_Actors[7]Task_List[4]StopBeforeVehicles = False
Objectives[16]mission_Actors[7]Task_List[4]StopBeforeActors = False
Objectives[16]mission_Actors[7]Task_List[4]AvoidVehicles = True
Objectives[16]mission_Actors[7]Task_List[4]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[7]Task_List[4]AvoidActors = True
Objectives[16]mission_Actors[7]Task_List[4]AvoidObjects = True
Objectives[16]mission_Actors[7]Task_List[4]StopAtLights = False
Objectives[16]mission_Actors[7]Task_List[4]UseBlinkers = True
Objectives[16]mission_Actors[7]Task_List[4]AllowGoingWrongWay = True
Objectives[16]mission_Actors[7]Task_List[4]Reverse = False
Objectives[16]mission_Actors[7]Task_List[4]TakeShortestPath = True
Objectives[16]mission_Actors[7]Task_List[4]IgnoreRoads = True
Objectives[16]mission_Actors[7]Task_List[4]IgnoreAllPathing = True
Objectives[16]mission_Actors[7]Task_List[4]AvoidHighWays = True
Objectives[16]mission_Actors[7]Task_List[5]Type = Drive
Objectives[16]mission_Actors[7]Task_List[5]PositionX = 2487,675
Objectives[16]mission_Actors[7]Task_List[5]PositionY = 4794,218
Objectives[16]mission_Actors[7]Task_List[5]PositionZ = 34,15259
Objectives[16]mission_Actors[7]Task_List[5]Speed = 5
Objectives[16]mission_Actors[7]Task_List[5]StopBeforeVehicles = False
Objectives[16]mission_Actors[7]Task_List[5]StopBeforeActors = False
Objectives[16]mission_Actors[7]Task_List[5]AvoidVehicles = True
Objectives[16]mission_Actors[7]Task_List[5]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[7]Task_List[5]AvoidActors = True
Objectives[16]mission_Actors[7]Task_List[5]AvoidObjects = True
Objectives[16]mission_Actors[7]Task_List[5]StopAtLights = False
Objectives[16]mission_Actors[7]Task_List[5]UseBlinkers = True
Objectives[16]mission_Actors[7]Task_List[5]AllowGoingWrongWay = True
Objectives[16]mission_Actors[7]Task_List[5]Reverse = False
Objectives[16]mission_Actors[7]Task_List[5]TakeShortestPath = False
Objectives[16]mission_Actors[7]Task_List[5]IgnoreRoads = False
Objectives[16]mission_Actors[7]Task_List[5]IgnoreAllPathing = False
Objectives[16]mission_Actors[7]Task_List[5]AvoidHighWays = False
Objectives[16]mission_Actors[7]Task_List[6]Type = Drive
Objectives[16]mission_Actors[7]Task_List[6]PositionX = 2546,533
Objectives[16]mission_Actors[7]Task_List[6]PositionY = 4803,759
Objectives[16]mission_Actors[7]Task_List[6]PositionZ = 32,87453
Objectives[16]mission_Actors[7]Task_List[6]Speed = 10
Objectives[16]mission_Actors[7]Task_List[6]StopBeforeVehicles = False
Objectives[16]mission_Actors[7]Task_List[6]StopBeforeActors = False
Objectives[16]mission_Actors[7]Task_List[6]AvoidVehicles = True
Objectives[16]mission_Actors[7]Task_List[6]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[7]Task_List[6]AvoidActors = True
Objectives[16]mission_Actors[7]Task_List[6]AvoidObjects = True
Objectives[16]mission_Actors[7]Task_List[6]StopAtLights = False
Objectives[16]mission_Actors[7]Task_List[6]UseBlinkers = True
Objectives[16]mission_Actors[7]Task_List[6]AllowGoingWrongWay = True
Objectives[16]mission_Actors[7]Task_List[6]Reverse = False
Objectives[16]mission_Actors[7]Task_List[6]TakeShortestPath = True
Objectives[16]mission_Actors[7]Task_List[6]IgnoreRoads = True
Objectives[16]mission_Actors[7]Task_List[6]IgnoreAllPathing = True
Objectives[16]mission_Actors[7]Task_List[6]AvoidHighWays = True
Objectives[16]mission_Actors[7]Task_List[7]Type = Drive
Objectives[16]mission_Actors[7]Task_List[7]PositionX = 2626,226
Objectives[16]mission_Actors[7]Task_List[7]PositionY = 4855,48
Objectives[16]mission_Actors[7]Task_List[7]PositionZ = 33,51115
Objectives[16]mission_Actors[7]Task_List[7]Speed = 10
Objectives[16]mission_Actors[7]Task_List[7]StopBeforeVehicles = False
Objectives[16]mission_Actors[7]Task_List[7]StopBeforeActors = False
Objectives[16]mission_Actors[7]Task_List[7]AvoidVehicles = True
Objectives[16]mission_Actors[7]Task_List[7]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[7]Task_List[7]AvoidActors = True
Objectives[16]mission_Actors[7]Task_List[7]AvoidObjects = True
Objectives[16]mission_Actors[7]Task_List[7]StopAtLights = False
Objectives[16]mission_Actors[7]Task_List[7]UseBlinkers = True
Objectives[16]mission_Actors[7]Task_List[7]AllowGoingWrongWay = True
Objectives[16]mission_Actors[7]Task_List[7]Reverse = False
Objectives[16]mission_Actors[7]Task_List[7]TakeShortestPath = True
Objectives[16]mission_Actors[7]Task_List[7]IgnoreRoads = True
Objectives[16]mission_Actors[7]Task_List[7]IgnoreAllPathing = True
Objectives[16]mission_Actors[7]Task_List[7]AvoidHighWays = True
Objectives[16]mission_Actors[7]Task_List[8]Type = Drive
Objectives[16]mission_Actors[7]Task_List[8]PositionX = 2580,484
Objectives[16]mission_Actors[7]Task_List[8]PositionY = 4902,09
Objectives[16]mission_Actors[7]Task_List[8]PositionZ = 36,714
Objectives[16]mission_Actors[7]Task_List[8]Speed = 10
Objectives[16]mission_Actors[7]Task_List[8]StopBeforeVehicles = False
Objectives[16]mission_Actors[7]Task_List[8]StopBeforeActors = False
Objectives[16]mission_Actors[7]Task_List[8]AvoidVehicles = True
Objectives[16]mission_Actors[7]Task_List[8]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[7]Task_List[8]AvoidActors = True
Objectives[16]mission_Actors[7]Task_List[8]AvoidObjects = True
Objectives[16]mission_Actors[7]Task_List[8]StopAtLights = False
Objectives[16]mission_Actors[7]Task_List[8]UseBlinkers = True
Objectives[16]mission_Actors[7]Task_List[8]AllowGoingWrongWay = True
Objectives[16]mission_Actors[7]Task_List[8]Reverse = False
Objectives[16]mission_Actors[7]Task_List[8]TakeShortestPath = True
Objectives[16]mission_Actors[7]Task_List[8]IgnoreRoads = True
Objectives[16]mission_Actors[7]Task_List[8]IgnoreAllPathing = True
Objectives[16]mission_Actors[7]Task_List[8]AvoidHighWays = True
Objectives[16]mission_Actors[7]Task_List[9]Type = Drive
Objectives[16]mission_Actors[7]Task_List[9]PositionX = 2463,939
Objectives[16]mission_Actors[7]Task_List[9]PositionY = 4897,979
Objectives[16]mission_Actors[7]Task_List[9]PositionZ = 43,62506
Objectives[16]mission_Actors[7]Task_List[9]Speed = 10
Objectives[16]mission_Actors[7]Task_List[9]StopBeforeVehicles = False
Objectives[16]mission_Actors[7]Task_List[9]StopBeforeActors = False
Objectives[16]mission_Actors[7]Task_List[9]AvoidVehicles = True
Objectives[16]mission_Actors[7]Task_List[9]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[7]Task_List[9]AvoidActors = True
Objectives[16]mission_Actors[7]Task_List[9]AvoidObjects = True
Objectives[16]mission_Actors[7]Task_List[9]StopAtLights = False
Objectives[16]mission_Actors[7]Task_List[9]UseBlinkers = True
Objectives[16]mission_Actors[7]Task_List[9]AllowGoingWrongWay = True
Objectives[16]mission_Actors[7]Task_List[9]Reverse = False
Objectives[16]mission_Actors[7]Task_List[9]TakeShortestPath = True
Objectives[16]mission_Actors[7]Task_List[9]IgnoreRoads = True
Objectives[16]mission_Actors[7]Task_List[9]IgnoreAllPathing = True
Objectives[16]mission_Actors[7]Task_List[9]AvoidHighWays = True
Objectives[16]mission_Actors[7]Task_List[10]Type = Drive
Objectives[16]mission_Actors[7]Task_List[10]PositionX = 2340,438
Objectives[16]mission_Actors[7]Task_List[10]PositionY = 5003,798
Objectives[16]mission_Actors[7]Task_List[10]PositionZ = 41,99043
Objectives[16]mission_Actors[7]Task_List[10]Speed = 10
Objectives[16]mission_Actors[7]Task_List[10]StopBeforeVehicles = False
Objectives[16]mission_Actors[7]Task_List[10]StopBeforeActors = False
Objectives[16]mission_Actors[7]Task_List[10]AvoidVehicles = True
Objectives[16]mission_Actors[7]Task_List[10]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[7]Task_List[10]AvoidActors = True
Objectives[16]mission_Actors[7]Task_List[10]AvoidObjects = True
Objectives[16]mission_Actors[7]Task_List[10]StopAtLights = False
Objectives[16]mission_Actors[7]Task_List[10]UseBlinkers = True
Objectives[16]mission_Actors[7]Task_List[10]AllowGoingWrongWay = True
Objectives[16]mission_Actors[7]Task_List[10]Reverse = False
Objectives[16]mission_Actors[7]Task_List[10]TakeShortestPath = True
Objectives[16]mission_Actors[7]Task_List[10]IgnoreRoads = True
Objectives[16]mission_Actors[7]Task_List[10]IgnoreAllPathing = True
Objectives[16]mission_Actors[7]Task_List[10]AvoidHighWays = True
Objectives[16]mission_Actors[7]Task_List[11]Type = Drive
Objectives[16]mission_Actors[7]Task_List[11]PositionX = 2382,401
Objectives[16]mission_Actors[7]Task_List[11]PositionY = 5054,875
Objectives[16]mission_Actors[7]Task_List[11]PositionZ = 45,94463
Objectives[16]mission_Actors[7]Task_List[11]Speed = 10
Objectives[16]mission_Actors[7]Task_List[11]StopBeforeVehicles = False
Objectives[16]mission_Actors[7]Task_List[11]StopBeforeActors = False
Objectives[16]mission_Actors[7]Task_List[11]AvoidVehicles = True
Objectives[16]mission_Actors[7]Task_List[11]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[7]Task_List[11]AvoidActors = True
Objectives[16]mission_Actors[7]Task_List[11]AvoidObjects = True
Objectives[16]mission_Actors[7]Task_List[11]StopAtLights = False
Objectives[16]mission_Actors[7]Task_List[11]UseBlinkers = True
Objectives[16]mission_Actors[7]Task_List[11]AllowGoingWrongWay = True
Objectives[16]mission_Actors[7]Task_List[11]Reverse = False
Objectives[16]mission_Actors[7]Task_List[11]TakeShortestPath = True
Objectives[16]mission_Actors[7]Task_List[11]IgnoreRoads = True
Objectives[16]mission_Actors[7]Task_List[11]IgnoreAllPathing = True
Objectives[16]mission_Actors[7]Task_List[11]AvoidHighWays = True
Objectives[16]mission_Actors[7]Task_List[12]Type = Drive
Objectives[16]mission_Actors[7]Task_List[12]PositionX = 2303,143
Objectives[16]mission_Actors[7]Task_List[12]PositionY = 5127,417
Objectives[16]mission_Actors[7]Task_List[12]PositionZ = 49,87573
Objectives[16]mission_Actors[7]Task_List[12]Speed = 10
Objectives[16]mission_Actors[7]Task_List[12]StopBeforeVehicles = False
Objectives[16]mission_Actors[7]Task_List[12]StopBeforeActors = False
Objectives[16]mission_Actors[7]Task_List[12]AvoidVehicles = True
Objectives[16]mission_Actors[7]Task_List[12]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[7]Task_List[12]AvoidActors = True
Objectives[16]mission_Actors[7]Task_List[12]AvoidObjects = True
Objectives[16]mission_Actors[7]Task_List[12]StopAtLights = False
Objectives[16]mission_Actors[7]Task_List[12]UseBlinkers = True
Objectives[16]mission_Actors[7]Task_List[12]AllowGoingWrongWay = True
Objectives[16]mission_Actors[7]Task_List[12]Reverse = False
Objectives[16]mission_Actors[7]Task_List[12]TakeShortestPath = True
Objectives[16]mission_Actors[7]Task_List[12]IgnoreRoads = True
Objectives[16]mission_Actors[7]Task_List[12]IgnoreAllPathing = True
Objectives[16]mission_Actors[7]Task_List[12]AvoidHighWays = True
Objectives[16]mission_Actors[7]Task_List[13]Type = Drive
Objectives[16]mission_Actors[7]Task_List[13]PositionX = 2189,538
Objectives[16]mission_Actors[7]Task_List[13]PositionY = 5025,075
Objectives[16]mission_Actors[7]Task_List[13]PositionZ = 42,60867
Objectives[16]mission_Actors[7]Task_List[13]Speed = 10
Objectives[16]mission_Actors[7]Task_List[13]StopBeforeVehicles = False
Objectives[16]mission_Actors[7]Task_List[13]StopBeforeActors = False
Objectives[16]mission_Actors[7]Task_List[13]AvoidVehicles = True
Objectives[16]mission_Actors[7]Task_List[13]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[7]Task_List[13]AvoidActors = True
Objectives[16]mission_Actors[7]Task_List[13]AvoidObjects = True
Objectives[16]mission_Actors[7]Task_List[13]StopAtLights = False
Objectives[16]mission_Actors[7]Task_List[13]UseBlinkers = True
Objectives[16]mission_Actors[7]Task_List[13]AllowGoingWrongWay = True
Objectives[16]mission_Actors[7]Task_List[13]Reverse = False
Objectives[16]mission_Actors[7]Task_List[13]TakeShortestPath = True
Objectives[16]mission_Actors[7]Task_List[13]IgnoreRoads = True
Objectives[16]mission_Actors[7]Task_List[13]IgnoreAllPathing = True
Objectives[16]mission_Actors[7]Task_List[13]AvoidHighWays = True
Objectives[16]mission_Actors[7]Task_List[14]Type = Drive
Objectives[16]mission_Actors[7]Task_List[14]PositionX = 2060,985
Objectives[16]mission_Actors[7]Task_List[14]PositionY = 5103,773
Objectives[16]mission_Actors[7]Task_List[14]PositionZ = 44,79996
Objectives[16]mission_Actors[7]Task_List[14]Speed = 10
Objectives[16]mission_Actors[7]Task_List[14]StopBeforeVehicles = False
Objectives[16]mission_Actors[7]Task_List[14]StopBeforeActors = False
Objectives[16]mission_Actors[7]Task_List[14]AvoidVehicles = True
Objectives[16]mission_Actors[7]Task_List[14]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[7]Task_List[14]AvoidActors = True
Objectives[16]mission_Actors[7]Task_List[14]AvoidObjects = True
Objectives[16]mission_Actors[7]Task_List[14]StopAtLights = False
Objectives[16]mission_Actors[7]Task_List[14]UseBlinkers = True
Objectives[16]mission_Actors[7]Task_List[14]AllowGoingWrongWay = True
Objectives[16]mission_Actors[7]Task_List[14]Reverse = False
Objectives[16]mission_Actors[7]Task_List[14]TakeShortestPath = True
Objectives[16]mission_Actors[7]Task_List[14]IgnoreRoads = True
Objectives[16]mission_Actors[7]Task_List[14]IgnoreAllPathing = True
Objectives[16]mission_Actors[7]Task_List[14]AvoidHighWays = True
Objectives[16]mission_Actors[7]Task_List[15]Type = Drive
Objectives[16]mission_Actors[7]Task_List[15]PositionX = 2149,066
Objectives[16]mission_Actors[7]Task_List[15]PositionY = 5160,938
Objectives[16]mission_Actors[7]Task_List[15]PositionZ = 52,89453
Objectives[16]mission_Actors[7]Task_List[15]Speed = 10
Objectives[16]mission_Actors[7]Task_List[15]StopBeforeVehicles = False
Objectives[16]mission_Actors[7]Task_List[15]StopBeforeActors = False
Objectives[16]mission_Actors[7]Task_List[15]AvoidVehicles = True
Objectives[16]mission_Actors[7]Task_List[15]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[7]Task_List[15]AvoidActors = True
Objectives[16]mission_Actors[7]Task_List[15]AvoidObjects = True
Objectives[16]mission_Actors[7]Task_List[15]StopAtLights = False
Objectives[16]mission_Actors[7]Task_List[15]UseBlinkers = True
Objectives[16]mission_Actors[7]Task_List[15]AllowGoingWrongWay = True
Objectives[16]mission_Actors[7]Task_List[15]Reverse = False
Objectives[16]mission_Actors[7]Task_List[15]TakeShortestPath = True
Objectives[16]mission_Actors[7]Task_List[15]IgnoreRoads = True
Objectives[16]mission_Actors[7]Task_List[15]IgnoreAllPathing = True
Objectives[16]mission_Actors[7]Task_List[15]AvoidHighWays = True
Objectives[16]mission_Actors[7]Task_List[16]Type = Drive
Objectives[16]mission_Actors[7]Task_List[16]PositionX = 2236,764
Objectives[16]mission_Actors[7]Task_List[16]PositionY = 5053,341
Objectives[16]mission_Actors[7]Task_List[16]PositionZ = 45,25095
Objectives[16]mission_Actors[7]Task_List[16]Speed = 10
Objectives[16]mission_Actors[7]Task_List[16]StopBeforeVehicles = False
Objectives[16]mission_Actors[7]Task_List[16]StopBeforeActors = False
Objectives[16]mission_Actors[7]Task_List[16]AvoidVehicles = True
Objectives[16]mission_Actors[7]Task_List[16]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[7]Task_List[16]AvoidActors = True
Objectives[16]mission_Actors[7]Task_List[16]AvoidObjects = True
Objectives[16]mission_Actors[7]Task_List[16]StopAtLights = False
Objectives[16]mission_Actors[7]Task_List[16]UseBlinkers = True
Objectives[16]mission_Actors[7]Task_List[16]AllowGoingWrongWay = True
Objectives[16]mission_Actors[7]Task_List[16]Reverse = False
Objectives[16]mission_Actors[7]Task_List[16]TakeShortestPath = True
Objectives[16]mission_Actors[7]Task_List[16]IgnoreRoads = True
Objectives[16]mission_Actors[7]Task_List[16]IgnoreAllPathing = True
Objectives[16]mission_Actors[7]Task_List[16]AvoidHighWays = True
Objectives[16]mission_Actors[7]Task_List[17]Type = Drive
Objectives[16]mission_Actors[7]Task_List[17]PositionX = 2516,271
Objectives[16]mission_Actors[7]Task_List[17]PositionY = 4356,48
Objectives[16]mission_Actors[7]Task_List[17]PositionZ = 38,29022
Objectives[16]mission_Actors[7]Task_List[17]Speed = 10
Objectives[16]mission_Actors[7]Task_List[17]StopBeforeVehicles = False
Objectives[16]mission_Actors[7]Task_List[17]StopBeforeActors = False
Objectives[16]mission_Actors[7]Task_List[17]AvoidVehicles = True
Objectives[16]mission_Actors[7]Task_List[17]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[7]Task_List[17]AvoidActors = True
Objectives[16]mission_Actors[7]Task_List[17]AvoidObjects = True
Objectives[16]mission_Actors[7]Task_List[17]StopAtLights = False
Objectives[16]mission_Actors[7]Task_List[17]UseBlinkers = True
Objectives[16]mission_Actors[7]Task_List[17]AllowGoingWrongWay = True
Objectives[16]mission_Actors[7]Task_List[17]Reverse = False
Objectives[16]mission_Actors[7]Task_List[17]TakeShortestPath = False
Objectives[16]mission_Actors[7]Task_List[17]IgnoreRoads = False
Objectives[16]mission_Actors[7]Task_List[17]IgnoreAllPathing = False
Objectives[16]mission_Actors[7]Task_List[17]AvoidHighWays = False
Objectives[16]mission_Actors[8]SpawnInVehicle = True
Objectives[16]mission_Actors[8]SeatIndex = 0
Objectives[16]mission_Actors[8]Survive_Number = 0
Objectives[16]mission_Actors[8]Failed_Text = 
Objectives[16]mission_Actors[8]Remove_After = 0
Objectives[16]mission_Actors[8]positionX = 2588,729
Objectives[16]mission_Actors[8]positionY = 4275,366
Objectives[16]mission_Actors[8]positionZ = 41,72387
Objectives[16]mission_Actors[8]Heading = 193,8395
Objectives[16]mission_Actors[8]String_Name = s_m_m_movalien_01
Objectives[16]mission_Actors[8]Relationship_Group = Enemy1
Objectives[16]mission_Actors[8]AddBlip = True
Objectives[16]mission_Actors[8]ShowCone = False
Objectives[16]mission_Actors[8]Invincible = False
Objectives[16]mission_Actors[8]SetHealth = 100
Objectives[16]mission_Actors[8]DieFromHeadShot = True
Objectives[16]mission_Actors[8]CanExitVehicle = True
Objectives[16]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[8]AlwaysFight = True
Objectives[16]mission_Actors[8]Seeing_Range = 30
Objectives[16]mission_Actors[8]Hearing_Range = 30
Objectives[16]mission_Actors[8]CombatMovement = Offensive
Objectives[16]mission_Actors[8]weapon = Unarmed
Objectives[16]mission_Actors[8]Variation = Default
Objectives[16]mission_Actors[8]Task = 0
Objectives[16]mission_Actors[8]Task_Guard_Range = 5
Objectives[16]mission_Actors[8]Task_Stay_In_Range = True
Objectives[16]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[8]Task_Scenario = NONE
Objectives[16]mission_Actors[9]SpawnInVehicle = True
Objectives[16]mission_Actors[9]SeatIndex = -1
Objectives[16]mission_Actors[9]Survive_Number = 0
Objectives[16]mission_Actors[9]Failed_Text = 
Objectives[16]mission_Actors[9]Remove_After = 0
Objectives[16]mission_Actors[9]positionX = 2588,729
Objectives[16]mission_Actors[9]positionY = 4275,366
Objectives[16]mission_Actors[9]positionZ = 41,72387
Objectives[16]mission_Actors[9]Heading = 193,8395
Objectives[16]mission_Actors[9]String_Name = s_m_m_movalien_01
Objectives[16]mission_Actors[9]Relationship_Group = Enemy1
Objectives[16]mission_Actors[9]AddBlip = True
Objectives[16]mission_Actors[9]ShowCone = False
Objectives[16]mission_Actors[9]Invincible = False
Objectives[16]mission_Actors[9]SetHealth = 100
Objectives[16]mission_Actors[9]DieFromHeadShot = True
Objectives[16]mission_Actors[9]CanExitVehicle = True
Objectives[16]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[9]AlwaysFight = True
Objectives[16]mission_Actors[9]Seeing_Range = 30
Objectives[16]mission_Actors[9]Hearing_Range = 30
Objectives[16]mission_Actors[9]CombatMovement = Offensive
Objectives[16]mission_Actors[9]weapon = Unarmed
Objectives[16]mission_Actors[9]Variation = Default
Objectives[16]mission_Actors[9]Task = 99
Objectives[16]mission_Actors[9]Task_Guard_Range = 5
Objectives[16]mission_Actors[9]Task_Stay_In_Range = True
Objectives[16]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[9]Task_Scenario = NONE
Objectives[16]mission_Actors[9]Task_List_Count = 9
Objectives[16]mission_Actors[9]Task_Repeat = True
Objectives[16]mission_Actors[9]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[16]mission_Actors[9]Task_List[0]PositionX = 2589,074
Objectives[16]mission_Actors[9]Task_List[0]PositionY = 4274,042
Objectives[16]mission_Actors[9]Task_List[0]PositionZ = 41,78168
Objectives[16]mission_Actors[9]Task_List[0]Block = True
Objectives[16]mission_Actors[9]Task_List[1]Type = EnterVehicle
Objectives[16]mission_Actors[9]Task_List[1]PositionX = 2586,951
Objectives[16]mission_Actors[9]Task_List[1]PositionY = 4273,926
Objectives[16]mission_Actors[9]Task_List[1]PositionZ = 41,6492
Objectives[16]mission_Actors[9]Task_List[1]Speed = 1
Objectives[16]mission_Actors[9]Task_List[1]SeatIndex = -1
Objectives[16]mission_Actors[9]Task_List[1]TaskIndex = 1
Objectives[16]mission_Actors[9]Task_List[2]Type = Drive
Objectives[16]mission_Actors[9]Task_List[2]PositionX = 2528,016
Objectives[16]mission_Actors[9]Task_List[2]PositionY = 4203,101
Objectives[16]mission_Actors[9]Task_List[2]PositionZ = 39,49471
Objectives[16]mission_Actors[9]Task_List[2]Speed = 30
Objectives[16]mission_Actors[9]Task_List[2]StopBeforeVehicles = False
Objectives[16]mission_Actors[9]Task_List[2]StopBeforeActors = False
Objectives[16]mission_Actors[9]Task_List[2]AvoidVehicles = True
Objectives[16]mission_Actors[9]Task_List[2]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[9]Task_List[2]AvoidActors = True
Objectives[16]mission_Actors[9]Task_List[2]AvoidObjects = True
Objectives[16]mission_Actors[9]Task_List[2]StopAtLights = False
Objectives[16]mission_Actors[9]Task_List[2]UseBlinkers = True
Objectives[16]mission_Actors[9]Task_List[2]AllowGoingWrongWay = True
Objectives[16]mission_Actors[9]Task_List[2]Reverse = False
Objectives[16]mission_Actors[9]Task_List[2]TakeShortestPath = False
Objectives[16]mission_Actors[9]Task_List[2]IgnoreRoads = False
Objectives[16]mission_Actors[9]Task_List[2]IgnoreAllPathing = False
Objectives[16]mission_Actors[9]Task_List[2]AvoidHighWays = False
Objectives[16]mission_Actors[9]Task_List[3]Type = Drive
Objectives[16]mission_Actors[9]Task_List[3]PositionX = 1967,551
Objectives[16]mission_Actors[9]Task_List[3]PositionY = 3791,216
Objectives[16]mission_Actors[9]Task_List[3]PositionZ = 31,81205
Objectives[16]mission_Actors[9]Task_List[3]Speed = 30
Objectives[16]mission_Actors[9]Task_List[3]StopBeforeVehicles = False
Objectives[16]mission_Actors[9]Task_List[3]StopBeforeActors = False
Objectives[16]mission_Actors[9]Task_List[3]AvoidVehicles = True
Objectives[16]mission_Actors[9]Task_List[3]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[9]Task_List[3]AvoidActors = True
Objectives[16]mission_Actors[9]Task_List[3]AvoidObjects = True
Objectives[16]mission_Actors[9]Task_List[3]StopAtLights = False
Objectives[16]mission_Actors[9]Task_List[3]UseBlinkers = True
Objectives[16]mission_Actors[9]Task_List[3]AllowGoingWrongWay = True
Objectives[16]mission_Actors[9]Task_List[3]Reverse = False
Objectives[16]mission_Actors[9]Task_List[3]TakeShortestPath = False
Objectives[16]mission_Actors[9]Task_List[3]IgnoreRoads = False
Objectives[16]mission_Actors[9]Task_List[3]IgnoreAllPathing = False
Objectives[16]mission_Actors[9]Task_List[3]AvoidHighWays = False
Objectives[16]mission_Actors[9]Task_List[4]Type = Drive
Objectives[16]mission_Actors[9]Task_List[4]PositionX = 961,2156
Objectives[16]mission_Actors[9]Task_List[4]PositionY = 3630,916
Objectives[16]mission_Actors[9]Task_List[4]PositionZ = 31,91073
Objectives[16]mission_Actors[9]Task_List[4]Speed = 30
Objectives[16]mission_Actors[9]Task_List[4]StopBeforeVehicles = False
Objectives[16]mission_Actors[9]Task_List[4]StopBeforeActors = False
Objectives[16]mission_Actors[9]Task_List[4]AvoidVehicles = True
Objectives[16]mission_Actors[9]Task_List[4]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[9]Task_List[4]AvoidActors = True
Objectives[16]mission_Actors[9]Task_List[4]AvoidObjects = True
Objectives[16]mission_Actors[9]Task_List[4]StopAtLights = False
Objectives[16]mission_Actors[9]Task_List[4]UseBlinkers = True
Objectives[16]mission_Actors[9]Task_List[4]AllowGoingWrongWay = True
Objectives[16]mission_Actors[9]Task_List[4]Reverse = False
Objectives[16]mission_Actors[9]Task_List[4]TakeShortestPath = False
Objectives[16]mission_Actors[9]Task_List[4]IgnoreRoads = False
Objectives[16]mission_Actors[9]Task_List[4]IgnoreAllPathing = False
Objectives[16]mission_Actors[9]Task_List[4]AvoidHighWays = False
Objectives[16]mission_Actors[9]Task_List[5]Type = Drive
Objectives[16]mission_Actors[9]Task_List[5]PositionX = 1533,423
Objectives[16]mission_Actors[9]Task_List[5]PositionY = 3478,613
Objectives[16]mission_Actors[9]Task_List[5]PositionZ = 35,94194
Objectives[16]mission_Actors[9]Task_List[5]Speed = 30
Objectives[16]mission_Actors[9]Task_List[5]StopBeforeVehicles = False
Objectives[16]mission_Actors[9]Task_List[5]StopBeforeActors = False
Objectives[16]mission_Actors[9]Task_List[5]AvoidVehicles = True
Objectives[16]mission_Actors[9]Task_List[5]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[9]Task_List[5]AvoidActors = True
Objectives[16]mission_Actors[9]Task_List[5]AvoidObjects = True
Objectives[16]mission_Actors[9]Task_List[5]StopAtLights = False
Objectives[16]mission_Actors[9]Task_List[5]UseBlinkers = True
Objectives[16]mission_Actors[9]Task_List[5]AllowGoingWrongWay = True
Objectives[16]mission_Actors[9]Task_List[5]Reverse = False
Objectives[16]mission_Actors[9]Task_List[5]TakeShortestPath = False
Objectives[16]mission_Actors[9]Task_List[5]IgnoreRoads = False
Objectives[16]mission_Actors[9]Task_List[5]IgnoreAllPathing = False
Objectives[16]mission_Actors[9]Task_List[5]AvoidHighWays = False
Objectives[16]mission_Actors[9]Task_List[6]Type = Drive
Objectives[16]mission_Actors[9]Task_List[6]PositionX = 1533,423
Objectives[16]mission_Actors[9]Task_List[6]PositionY = 3478,613
Objectives[16]mission_Actors[9]Task_List[6]PositionZ = 35,94194
Objectives[16]mission_Actors[9]Task_List[6]Speed = 30
Objectives[16]mission_Actors[9]Task_List[6]StopBeforeVehicles = False
Objectives[16]mission_Actors[9]Task_List[6]StopBeforeActors = False
Objectives[16]mission_Actors[9]Task_List[6]AvoidVehicles = True
Objectives[16]mission_Actors[9]Task_List[6]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[9]Task_List[6]AvoidActors = True
Objectives[16]mission_Actors[9]Task_List[6]AvoidObjects = True
Objectives[16]mission_Actors[9]Task_List[6]StopAtLights = False
Objectives[16]mission_Actors[9]Task_List[6]UseBlinkers = True
Objectives[16]mission_Actors[9]Task_List[6]AllowGoingWrongWay = True
Objectives[16]mission_Actors[9]Task_List[6]Reverse = False
Objectives[16]mission_Actors[9]Task_List[6]TakeShortestPath = False
Objectives[16]mission_Actors[9]Task_List[6]IgnoreRoads = False
Objectives[16]mission_Actors[9]Task_List[6]IgnoreAllPathing = False
Objectives[16]mission_Actors[9]Task_List[6]AvoidHighWays = False
Objectives[16]mission_Actors[9]Task_List[7]Type = Drive
Objectives[16]mission_Actors[9]Task_List[7]PositionX = 1601,413
Objectives[16]mission_Actors[9]Task_List[7]PositionY = 3673,238
Objectives[16]mission_Actors[9]Task_List[7]PositionZ = 34,01051
Objectives[16]mission_Actors[9]Task_List[7]Speed = 30
Objectives[16]mission_Actors[9]Task_List[7]StopBeforeVehicles = False
Objectives[16]mission_Actors[9]Task_List[7]StopBeforeActors = False
Objectives[16]mission_Actors[9]Task_List[7]AvoidVehicles = True
Objectives[16]mission_Actors[9]Task_List[7]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[9]Task_List[7]AvoidActors = True
Objectives[16]mission_Actors[9]Task_List[7]AvoidObjects = True
Objectives[16]mission_Actors[9]Task_List[7]StopAtLights = False
Objectives[16]mission_Actors[9]Task_List[7]UseBlinkers = True
Objectives[16]mission_Actors[9]Task_List[7]AllowGoingWrongWay = True
Objectives[16]mission_Actors[9]Task_List[7]Reverse = False
Objectives[16]mission_Actors[9]Task_List[7]TakeShortestPath = False
Objectives[16]mission_Actors[9]Task_List[7]IgnoreRoads = False
Objectives[16]mission_Actors[9]Task_List[7]IgnoreAllPathing = False
Objectives[16]mission_Actors[9]Task_List[7]AvoidHighWays = False
Objectives[16]mission_Actors[9]Task_List[8]Type = Drive
Objectives[16]mission_Actors[9]Task_List[8]PositionX = 1809,149
Objectives[16]mission_Actors[9]Task_List[8]PositionY = 3874,461
Objectives[16]mission_Actors[9]Task_List[8]PositionZ = 33,57526
Objectives[16]mission_Actors[9]Task_List[8]Speed = 30
Objectives[16]mission_Actors[9]Task_List[8]StopBeforeVehicles = False
Objectives[16]mission_Actors[9]Task_List[8]StopBeforeActors = False
Objectives[16]mission_Actors[9]Task_List[8]AvoidVehicles = True
Objectives[16]mission_Actors[9]Task_List[8]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[9]Task_List[8]AvoidActors = True
Objectives[16]mission_Actors[9]Task_List[8]AvoidObjects = True
Objectives[16]mission_Actors[9]Task_List[8]StopAtLights = False
Objectives[16]mission_Actors[9]Task_List[8]UseBlinkers = True
Objectives[16]mission_Actors[9]Task_List[8]AllowGoingWrongWay = True
Objectives[16]mission_Actors[9]Task_List[8]Reverse = False
Objectives[16]mission_Actors[9]Task_List[8]TakeShortestPath = False
Objectives[16]mission_Actors[9]Task_List[8]IgnoreRoads = False
Objectives[16]mission_Actors[9]Task_List[8]IgnoreAllPathing = False
Objectives[16]mission_Actors[9]Task_List[8]AvoidHighWays = False
Objectives[16]mission_Actors[10]SpawnInVehicle = True
Objectives[16]mission_Actors[10]SeatIndex = 0
Objectives[16]mission_Actors[10]Survive_Number = 0
Objectives[16]mission_Actors[10]Failed_Text = 
Objectives[16]mission_Actors[10]Remove_After = 0
Objectives[16]mission_Actors[10]positionX = 1567,599
Objectives[16]mission_Actors[10]positionY = 3789,174
Objectives[16]mission_Actors[10]positionZ = 33,7773
Objectives[16]mission_Actors[10]Heading = 163,5228
Objectives[16]mission_Actors[10]String_Name = s_m_m_movalien_01
Objectives[16]mission_Actors[10]Relationship_Group = Enemy1
Objectives[16]mission_Actors[10]AddBlip = True
Objectives[16]mission_Actors[10]ShowCone = False
Objectives[16]mission_Actors[10]Invincible = False
Objectives[16]mission_Actors[10]SetHealth = 100
Objectives[16]mission_Actors[10]DieFromHeadShot = True
Objectives[16]mission_Actors[10]CanExitVehicle = True
Objectives[16]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[10]AlwaysFight = True
Objectives[16]mission_Actors[10]Seeing_Range = 30
Objectives[16]mission_Actors[10]Hearing_Range = 30
Objectives[16]mission_Actors[10]CombatMovement = Offensive
Objectives[16]mission_Actors[10]weapon = Unarmed
Objectives[16]mission_Actors[10]Variation = Default
Objectives[16]mission_Actors[10]Task = 0
Objectives[16]mission_Actors[10]Task_Guard_Range = 5
Objectives[16]mission_Actors[10]Task_Stay_In_Range = True
Objectives[16]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[10]Task_Scenario = NONE
Objectives[16]mission_Actors[11]Survive_Number = 0
Objectives[16]mission_Actors[11]Failed_Text = 
Objectives[16]mission_Actors[11]Remove_After = 0
Objectives[16]mission_Actors[11]positionX = 1566,909
Objectives[16]mission_Actors[11]positionY = 3788,118
Objectives[16]mission_Actors[11]positionZ = 34,31386
Objectives[16]mission_Actors[11]Heading = 164,1091
Objectives[16]mission_Actors[11]String_Name = s_m_m_movalien_01
Objectives[16]mission_Actors[11]Relationship_Group = Enemy1
Objectives[16]mission_Actors[11]AddBlip = True
Objectives[16]mission_Actors[11]ShowCone = False
Objectives[16]mission_Actors[11]Invincible = False
Objectives[16]mission_Actors[11]SetHealth = 100
Objectives[16]mission_Actors[11]DieFromHeadShot = True
Objectives[16]mission_Actors[11]CanExitVehicle = True
Objectives[16]mission_Actors[11]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[11]AlwaysFight = True
Objectives[16]mission_Actors[11]Seeing_Range = 30
Objectives[16]mission_Actors[11]Hearing_Range = 30
Objectives[16]mission_Actors[11]CombatMovement = Offensive
Objectives[16]mission_Actors[11]weapon = UpNAtomizer
Objectives[16]mission_Actors[11]Variation = Default
Objectives[16]mission_Actors[11]Task = 99
Objectives[16]mission_Actors[11]Task_Guard_Range = 5
Objectives[16]mission_Actors[11]Task_Stay_In_Range = True
Objectives[16]mission_Actors[11]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[11]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[11]Task_Scenario = NONE
Objectives[16]mission_Actors[11]Task_List_Count = 7
Objectives[16]mission_Actors[11]Task_Repeat = True
Objectives[16]mission_Actors[11]Task_List[0]Type = EnterVehicle
Objectives[16]mission_Actors[11]Task_List[0]PositionX = 1565,293
Objectives[16]mission_Actors[11]Task_List[0]PositionY = 3789,481
Objectives[16]mission_Actors[11]Task_List[0]PositionZ = 33,72021
Objectives[16]mission_Actors[11]Task_List[0]Speed = 1
Objectives[16]mission_Actors[11]Task_List[0]SeatIndex = -1
Objectives[16]mission_Actors[11]Task_List[0]TaskIndex = 0
Objectives[16]mission_Actors[11]Task_List[1]Type = Drive
Objectives[16]mission_Actors[11]Task_List[1]PositionX = 1437,436
Objectives[16]mission_Actors[11]Task_List[1]PositionY = 3723,092
Objectives[16]mission_Actors[11]Task_List[1]PositionZ = 32,84055
Objectives[16]mission_Actors[11]Task_List[1]Speed = 30
Objectives[16]mission_Actors[11]Task_List[1]StopBeforeVehicles = False
Objectives[16]mission_Actors[11]Task_List[1]StopBeforeActors = False
Objectives[16]mission_Actors[11]Task_List[1]AvoidVehicles = True
Objectives[16]mission_Actors[11]Task_List[1]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[11]Task_List[1]AvoidActors = True
Objectives[16]mission_Actors[11]Task_List[1]AvoidObjects = True
Objectives[16]mission_Actors[11]Task_List[1]StopAtLights = False
Objectives[16]mission_Actors[11]Task_List[1]UseBlinkers = True
Objectives[16]mission_Actors[11]Task_List[1]AllowGoingWrongWay = True
Objectives[16]mission_Actors[11]Task_List[1]Reverse = False
Objectives[16]mission_Actors[11]Task_List[1]TakeShortestPath = False
Objectives[16]mission_Actors[11]Task_List[1]IgnoreRoads = False
Objectives[16]mission_Actors[11]Task_List[1]IgnoreAllPathing = False
Objectives[16]mission_Actors[11]Task_List[1]AvoidHighWays = False
Objectives[16]mission_Actors[11]Task_List[2]Type = Drive
Objectives[16]mission_Actors[11]Task_List[2]PositionX = 1656,191
Objectives[16]mission_Actors[11]Task_List[2]PositionY = 3575,251
Objectives[16]mission_Actors[11]Task_List[2]PositionZ = 35,01978
Objectives[16]mission_Actors[11]Task_List[2]Speed = 30
Objectives[16]mission_Actors[11]Task_List[2]StopBeforeVehicles = False
Objectives[16]mission_Actors[11]Task_List[2]StopBeforeActors = False
Objectives[16]mission_Actors[11]Task_List[2]AvoidVehicles = True
Objectives[16]mission_Actors[11]Task_List[2]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[11]Task_List[2]AvoidActors = True
Objectives[16]mission_Actors[11]Task_List[2]AvoidObjects = True
Objectives[16]mission_Actors[11]Task_List[2]StopAtLights = False
Objectives[16]mission_Actors[11]Task_List[2]UseBlinkers = True
Objectives[16]mission_Actors[11]Task_List[2]AllowGoingWrongWay = True
Objectives[16]mission_Actors[11]Task_List[2]Reverse = False
Objectives[16]mission_Actors[11]Task_List[2]TakeShortestPath = False
Objectives[16]mission_Actors[11]Task_List[2]IgnoreRoads = False
Objectives[16]mission_Actors[11]Task_List[2]IgnoreAllPathing = False
Objectives[16]mission_Actors[11]Task_List[2]AvoidHighWays = False
Objectives[16]mission_Actors[11]Task_List[3]Type = Drive
Objectives[16]mission_Actors[11]Task_List[3]PositionX = 2011,809
Objectives[16]mission_Actors[11]Task_List[3]PositionY = 3753,619
Objectives[16]mission_Actors[11]Task_List[3]PositionZ = 31,88806
Objectives[16]mission_Actors[11]Task_List[3]Speed = 30
Objectives[16]mission_Actors[11]Task_List[3]StopBeforeVehicles = False
Objectives[16]mission_Actors[11]Task_List[3]StopBeforeActors = False
Objectives[16]mission_Actors[11]Task_List[3]AvoidVehicles = True
Objectives[16]mission_Actors[11]Task_List[3]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[11]Task_List[3]AvoidActors = True
Objectives[16]mission_Actors[11]Task_List[3]AvoidObjects = True
Objectives[16]mission_Actors[11]Task_List[3]StopAtLights = False
Objectives[16]mission_Actors[11]Task_List[3]UseBlinkers = True
Objectives[16]mission_Actors[11]Task_List[3]AllowGoingWrongWay = True
Objectives[16]mission_Actors[11]Task_List[3]Reverse = False
Objectives[16]mission_Actors[11]Task_List[3]TakeShortestPath = False
Objectives[16]mission_Actors[11]Task_List[3]IgnoreRoads = False
Objectives[16]mission_Actors[11]Task_List[3]IgnoreAllPathing = False
Objectives[16]mission_Actors[11]Task_List[3]AvoidHighWays = False
Objectives[16]mission_Actors[11]Task_List[4]Type = Drive
Objectives[16]mission_Actors[11]Task_List[4]PositionX = 1910,938
Objectives[16]mission_Actors[11]Task_List[4]PositionY = 3946,349
Objectives[16]mission_Actors[11]Task_List[4]PositionZ = 32,03276
Objectives[16]mission_Actors[11]Task_List[4]Speed = 30
Objectives[16]mission_Actors[11]Task_List[4]StopBeforeVehicles = False
Objectives[16]mission_Actors[11]Task_List[4]StopBeforeActors = False
Objectives[16]mission_Actors[11]Task_List[4]AvoidVehicles = True
Objectives[16]mission_Actors[11]Task_List[4]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[11]Task_List[4]AvoidActors = True
Objectives[16]mission_Actors[11]Task_List[4]AvoidObjects = True
Objectives[16]mission_Actors[11]Task_List[4]StopAtLights = False
Objectives[16]mission_Actors[11]Task_List[4]UseBlinkers = True
Objectives[16]mission_Actors[11]Task_List[4]AllowGoingWrongWay = True
Objectives[16]mission_Actors[11]Task_List[4]Reverse = False
Objectives[16]mission_Actors[11]Task_List[4]TakeShortestPath = False
Objectives[16]mission_Actors[11]Task_List[4]IgnoreRoads = False
Objectives[16]mission_Actors[11]Task_List[4]IgnoreAllPathing = False
Objectives[16]mission_Actors[11]Task_List[4]AvoidHighWays = False
Objectives[16]mission_Actors[11]Task_List[5]Type = Drive
Objectives[16]mission_Actors[11]Task_List[5]PositionX = 1699,079
Objectives[16]mission_Actors[11]Task_List[5]PositionY = 3734,494
Objectives[16]mission_Actors[11]Task_List[5]PositionZ = 33,34449
Objectives[16]mission_Actors[11]Task_List[5]Speed = 30
Objectives[16]mission_Actors[11]Task_List[5]StopBeforeVehicles = False
Objectives[16]mission_Actors[11]Task_List[5]StopBeforeActors = False
Objectives[16]mission_Actors[11]Task_List[5]AvoidVehicles = True
Objectives[16]mission_Actors[11]Task_List[5]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[11]Task_List[5]AvoidActors = True
Objectives[16]mission_Actors[11]Task_List[5]AvoidObjects = True
Objectives[16]mission_Actors[11]Task_List[5]StopAtLights = False
Objectives[16]mission_Actors[11]Task_List[5]UseBlinkers = True
Objectives[16]mission_Actors[11]Task_List[5]AllowGoingWrongWay = True
Objectives[16]mission_Actors[11]Task_List[5]Reverse = False
Objectives[16]mission_Actors[11]Task_List[5]TakeShortestPath = False
Objectives[16]mission_Actors[11]Task_List[5]IgnoreRoads = False
Objectives[16]mission_Actors[11]Task_List[5]IgnoreAllPathing = False
Objectives[16]mission_Actors[11]Task_List[5]AvoidHighWays = False
Objectives[16]mission_Actors[11]Task_List[6]Type = Drive
Objectives[16]mission_Actors[11]Task_List[6]PositionX = 1322,761
Objectives[16]mission_Actors[11]Task_List[6]PositionY = 3605,473
Objectives[16]mission_Actors[11]Task_List[6]PositionZ = 33,6563
Objectives[16]mission_Actors[11]Task_List[6]Speed = 30
Objectives[16]mission_Actors[11]Task_List[6]StopBeforeVehicles = False
Objectives[16]mission_Actors[11]Task_List[6]StopBeforeActors = False
Objectives[16]mission_Actors[11]Task_List[6]AvoidVehicles = True
Objectives[16]mission_Actors[11]Task_List[6]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[11]Task_List[6]AvoidActors = True
Objectives[16]mission_Actors[11]Task_List[6]AvoidObjects = True
Objectives[16]mission_Actors[11]Task_List[6]StopAtLights = False
Objectives[16]mission_Actors[11]Task_List[6]UseBlinkers = True
Objectives[16]mission_Actors[11]Task_List[6]AllowGoingWrongWay = True
Objectives[16]mission_Actors[11]Task_List[6]Reverse = False
Objectives[16]mission_Actors[11]Task_List[6]TakeShortestPath = False
Objectives[16]mission_Actors[11]Task_List[6]IgnoreRoads = False
Objectives[16]mission_Actors[11]Task_List[6]IgnoreAllPathing = False
Objectives[16]mission_Actors[11]Task_List[6]AvoidHighWays = False
Objectives[16]mission_Actors[12]Survive_Number = 0
Objectives[16]mission_Actors[12]Failed_Text = 
Objectives[16]mission_Actors[12]Remove_After = 0
Objectives[16]mission_Actors[12]positionX = 1375,734
Objectives[16]mission_Actors[12]positionY = 3593,734
Objectives[16]mission_Actors[12]positionZ = 34,89391
Objectives[16]mission_Actors[12]Heading = 237,5692
Objectives[16]mission_Actors[12]String_Name = s_m_m_movalien_01
Objectives[16]mission_Actors[12]Relationship_Group = Enemy1
Objectives[16]mission_Actors[12]AddBlip = True
Objectives[16]mission_Actors[12]ShowCone = False
Objectives[16]mission_Actors[12]Invincible = False
Objectives[16]mission_Actors[12]SetHealth = 100
Objectives[16]mission_Actors[12]DieFromHeadShot = True
Objectives[16]mission_Actors[12]CanExitVehicle = True
Objectives[16]mission_Actors[12]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[12]AlwaysFight = True
Objectives[16]mission_Actors[12]Seeing_Range = 30
Objectives[16]mission_Actors[12]Hearing_Range = 30
Objectives[16]mission_Actors[12]CombatMovement = Offensive
Objectives[16]mission_Actors[12]weapon = UnholyHellbringer
Objectives[16]mission_Actors[12]Variation = Default
Objectives[16]mission_Actors[12]Task = 99
Objectives[16]mission_Actors[12]Task_Guard_Range = 5
Objectives[16]mission_Actors[12]Task_Stay_In_Range = True
Objectives[16]mission_Actors[12]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[12]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[12]Task_Scenario = NONE
Objectives[16]mission_Actors[12]Task_List_Count = 9
Objectives[16]mission_Actors[12]Task_Repeat = True
Objectives[16]mission_Actors[12]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[16]mission_Actors[12]Task_List[0]PositionX = 1375,728
Objectives[16]mission_Actors[12]Task_List[0]PositionY = 3593,706
Objectives[16]mission_Actors[12]Task_List[0]PositionZ = 34,39168
Objectives[16]mission_Actors[12]Task_List[0]Block = True
Objectives[16]mission_Actors[12]Task_List[1]Type = EnterVehicle
Objectives[16]mission_Actors[12]Task_List[1]PositionX = 1375,87
Objectives[16]mission_Actors[12]Task_List[1]PositionY = 3592,446
Objectives[16]mission_Actors[12]Task_List[1]PositionZ = 34,36919
Objectives[16]mission_Actors[12]Task_List[1]Speed = 1
Objectives[16]mission_Actors[12]Task_List[1]SeatIndex = -1
Objectives[16]mission_Actors[12]Task_List[1]TaskIndex = 1
Objectives[16]mission_Actors[12]Task_List[2]Type = Drive
Objectives[16]mission_Actors[12]Task_List[2]PositionX = 1383,763
Objectives[16]mission_Actors[12]Task_List[2]PositionY = 3581,483
Objectives[16]mission_Actors[12]Task_List[2]PositionZ = 34,50964
Objectives[16]mission_Actors[12]Task_List[2]Speed = 100
Objectives[16]mission_Actors[12]Task_List[2]StopBeforeVehicles = False
Objectives[16]mission_Actors[12]Task_List[2]StopBeforeActors = False
Objectives[16]mission_Actors[12]Task_List[2]AvoidVehicles = True
Objectives[16]mission_Actors[12]Task_List[2]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[12]Task_List[2]AvoidActors = True
Objectives[16]mission_Actors[12]Task_List[2]AvoidObjects = True
Objectives[16]mission_Actors[12]Task_List[2]StopAtLights = False
Objectives[16]mission_Actors[12]Task_List[2]UseBlinkers = True
Objectives[16]mission_Actors[12]Task_List[2]AllowGoingWrongWay = True
Objectives[16]mission_Actors[12]Task_List[2]Reverse = False
Objectives[16]mission_Actors[12]Task_List[2]TakeShortestPath = False
Objectives[16]mission_Actors[12]Task_List[2]IgnoreRoads = False
Objectives[16]mission_Actors[12]Task_List[2]IgnoreAllPathing = False
Objectives[16]mission_Actors[12]Task_List[2]AvoidHighWays = False
Objectives[16]mission_Actors[12]Task_List[3]Type = Drive
Objectives[16]mission_Actors[12]Task_List[3]PositionX = 2006,583
Objectives[16]mission_Actors[12]Task_List[3]PositionY = 3749,288
Objectives[16]mission_Actors[12]Task_List[3]PositionZ = 31,92368
Objectives[16]mission_Actors[12]Task_List[3]Speed = 100
Objectives[16]mission_Actors[12]Task_List[3]StopBeforeVehicles = False
Objectives[16]mission_Actors[12]Task_List[3]StopBeforeActors = False
Objectives[16]mission_Actors[12]Task_List[3]AvoidVehicles = True
Objectives[16]mission_Actors[12]Task_List[3]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[12]Task_List[3]AvoidActors = True
Objectives[16]mission_Actors[12]Task_List[3]AvoidObjects = True
Objectives[16]mission_Actors[12]Task_List[3]StopAtLights = False
Objectives[16]mission_Actors[12]Task_List[3]UseBlinkers = True
Objectives[16]mission_Actors[12]Task_List[3]AllowGoingWrongWay = True
Objectives[16]mission_Actors[12]Task_List[3]Reverse = False
Objectives[16]mission_Actors[12]Task_List[3]TakeShortestPath = False
Objectives[16]mission_Actors[12]Task_List[3]IgnoreRoads = False
Objectives[16]mission_Actors[12]Task_List[3]IgnoreAllPathing = False
Objectives[16]mission_Actors[12]Task_List[3]AvoidHighWays = False
Objectives[16]mission_Actors[12]Task_List[4]Type = Drive
Objectives[16]mission_Actors[12]Task_List[4]PositionX = 1347,643
Objectives[16]mission_Actors[12]Task_List[4]PositionY = 3522,92
Objectives[16]mission_Actors[12]Task_List[4]PositionZ = 35,04121
Objectives[16]mission_Actors[12]Task_List[4]Speed = 100
Objectives[16]mission_Actors[12]Task_List[4]StopBeforeVehicles = False
Objectives[16]mission_Actors[12]Task_List[4]StopBeforeActors = False
Objectives[16]mission_Actors[12]Task_List[4]AvoidVehicles = True
Objectives[16]mission_Actors[12]Task_List[4]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[12]Task_List[4]AvoidActors = True
Objectives[16]mission_Actors[12]Task_List[4]AvoidObjects = True
Objectives[16]mission_Actors[12]Task_List[4]StopAtLights = False
Objectives[16]mission_Actors[12]Task_List[4]UseBlinkers = True
Objectives[16]mission_Actors[12]Task_List[4]AllowGoingWrongWay = True
Objectives[16]mission_Actors[12]Task_List[4]Reverse = False
Objectives[16]mission_Actors[12]Task_List[4]TakeShortestPath = False
Objectives[16]mission_Actors[12]Task_List[4]IgnoreRoads = False
Objectives[16]mission_Actors[12]Task_List[4]IgnoreAllPathing = False
Objectives[16]mission_Actors[12]Task_List[4]AvoidHighWays = False
Objectives[16]mission_Actors[12]Task_List[5]Type = Drive
Objectives[16]mission_Actors[12]Task_List[5]PositionX = 414,5216
Objectives[16]mission_Actors[12]Task_List[5]PositionY = 3539,156
Objectives[16]mission_Actors[12]Task_List[5]PositionZ = 33,49926
Objectives[16]mission_Actors[12]Task_List[5]Speed = 100
Objectives[16]mission_Actors[12]Task_List[5]StopBeforeVehicles = False
Objectives[16]mission_Actors[12]Task_List[5]StopBeforeActors = False
Objectives[16]mission_Actors[12]Task_List[5]AvoidVehicles = True
Objectives[16]mission_Actors[12]Task_List[5]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[12]Task_List[5]AvoidActors = True
Objectives[16]mission_Actors[12]Task_List[5]AvoidObjects = True
Objectives[16]mission_Actors[12]Task_List[5]StopAtLights = False
Objectives[16]mission_Actors[12]Task_List[5]UseBlinkers = True
Objectives[16]mission_Actors[12]Task_List[5]AllowGoingWrongWay = True
Objectives[16]mission_Actors[12]Task_List[5]Reverse = False
Objectives[16]mission_Actors[12]Task_List[5]TakeShortestPath = False
Objectives[16]mission_Actors[12]Task_List[5]IgnoreRoads = False
Objectives[16]mission_Actors[12]Task_List[5]IgnoreAllPathing = False
Objectives[16]mission_Actors[12]Task_List[5]AvoidHighWays = False
Objectives[16]mission_Actors[12]Task_List[6]Type = Drive
Objectives[16]mission_Actors[12]Task_List[6]PositionX = 971,7689
Objectives[16]mission_Actors[12]Task_List[6]PositionY = 3634,966
Objectives[16]mission_Actors[12]Task_List[6]PositionZ = 31,87776
Objectives[16]mission_Actors[12]Task_List[6]Speed = 100
Objectives[16]mission_Actors[12]Task_List[6]StopBeforeVehicles = False
Objectives[16]mission_Actors[12]Task_List[6]StopBeforeActors = False
Objectives[16]mission_Actors[12]Task_List[6]AvoidVehicles = True
Objectives[16]mission_Actors[12]Task_List[6]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[12]Task_List[6]AvoidActors = True
Objectives[16]mission_Actors[12]Task_List[6]AvoidObjects = True
Objectives[16]mission_Actors[12]Task_List[6]StopAtLights = False
Objectives[16]mission_Actors[12]Task_List[6]UseBlinkers = True
Objectives[16]mission_Actors[12]Task_List[6]AllowGoingWrongWay = True
Objectives[16]mission_Actors[12]Task_List[6]Reverse = False
Objectives[16]mission_Actors[12]Task_List[6]TakeShortestPath = False
Objectives[16]mission_Actors[12]Task_List[6]IgnoreRoads = False
Objectives[16]mission_Actors[12]Task_List[6]IgnoreAllPathing = False
Objectives[16]mission_Actors[12]Task_List[6]AvoidHighWays = False
Objectives[16]mission_Actors[12]Task_List[7]Type = Drive
Objectives[16]mission_Actors[12]Task_List[7]PositionX = 1893,514
Objectives[16]mission_Actors[12]Task_List[7]PositionY = 3947,817
Objectives[16]mission_Actors[12]Task_List[7]PositionZ = 32,39515
Objectives[16]mission_Actors[12]Task_List[7]Speed = 100
Objectives[16]mission_Actors[12]Task_List[7]StopBeforeVehicles = False
Objectives[16]mission_Actors[12]Task_List[7]StopBeforeActors = False
Objectives[16]mission_Actors[12]Task_List[7]AvoidVehicles = True
Objectives[16]mission_Actors[12]Task_List[7]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[12]Task_List[7]AvoidActors = True
Objectives[16]mission_Actors[12]Task_List[7]AvoidObjects = True
Objectives[16]mission_Actors[12]Task_List[7]StopAtLights = False
Objectives[16]mission_Actors[12]Task_List[7]UseBlinkers = True
Objectives[16]mission_Actors[12]Task_List[7]AllowGoingWrongWay = True
Objectives[16]mission_Actors[12]Task_List[7]Reverse = False
Objectives[16]mission_Actors[12]Task_List[7]TakeShortestPath = False
Objectives[16]mission_Actors[12]Task_List[7]IgnoreRoads = False
Objectives[16]mission_Actors[12]Task_List[7]IgnoreAllPathing = False
Objectives[16]mission_Actors[12]Task_List[7]AvoidHighWays = False
Objectives[16]mission_Actors[12]Task_List[8]Type = Drive
Objectives[16]mission_Actors[12]Task_List[8]PositionX = 1699,203
Objectives[16]mission_Actors[12]Task_List[8]PositionY = 3733,153
Objectives[16]mission_Actors[12]Task_List[8]PositionZ = 33,34662
Objectives[16]mission_Actors[12]Task_List[8]Speed = 100
Objectives[16]mission_Actors[12]Task_List[8]StopBeforeVehicles = False
Objectives[16]mission_Actors[12]Task_List[8]StopBeforeActors = False
Objectives[16]mission_Actors[12]Task_List[8]AvoidVehicles = True
Objectives[16]mission_Actors[12]Task_List[8]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[12]Task_List[8]AvoidActors = True
Objectives[16]mission_Actors[12]Task_List[8]AvoidObjects = True
Objectives[16]mission_Actors[12]Task_List[8]StopAtLights = False
Objectives[16]mission_Actors[12]Task_List[8]UseBlinkers = True
Objectives[16]mission_Actors[12]Task_List[8]AllowGoingWrongWay = True
Objectives[16]mission_Actors[12]Task_List[8]Reverse = False
Objectives[16]mission_Actors[12]Task_List[8]TakeShortestPath = False
Objectives[16]mission_Actors[12]Task_List[8]IgnoreRoads = False
Objectives[16]mission_Actors[12]Task_List[8]IgnoreAllPathing = False
Objectives[16]mission_Actors[12]Task_List[8]AvoidHighWays = False
Objectives[16]mission_Actors[13]Survive_Number = 0
Objectives[16]mission_Actors[13]Failed_Text = 
Objectives[16]mission_Actors[13]Remove_After = 0
Objectives[16]mission_Actors[13]positionX = 2549,241
Objectives[16]mission_Actors[13]positionY = 4682,456
Objectives[16]mission_Actors[13]positionZ = 33,76989
Objectives[16]mission_Actors[13]Heading = 277,8163
Objectives[16]mission_Actors[13]String_Name = s_m_m_movalien_01
Objectives[16]mission_Actors[13]Relationship_Group = Enemy1
Objectives[16]mission_Actors[13]AddBlip = True
Objectives[16]mission_Actors[13]ShowCone = False
Objectives[16]mission_Actors[13]Invincible = False
Objectives[16]mission_Actors[13]SetHealth = 100
Objectives[16]mission_Actors[13]DieFromHeadShot = True
Objectives[16]mission_Actors[13]CanExitVehicle = True
Objectives[16]mission_Actors[13]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[13]AlwaysFight = True
Objectives[16]mission_Actors[13]Seeing_Range = 30
Objectives[16]mission_Actors[13]Hearing_Range = 30
Objectives[16]mission_Actors[13]CombatMovement = Offensive
Objectives[16]mission_Actors[13]weapon = UnholyHellbringer
Objectives[16]mission_Actors[13]Variation = Default
Objectives[16]mission_Actors[13]Task = 99
Objectives[16]mission_Actors[13]Task_Guard_Range = 5
Objectives[16]mission_Actors[13]Task_Stay_In_Range = True
Objectives[16]mission_Actors[13]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[13]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[13]Task_Scenario = NONE
Objectives[16]mission_Actors[13]Task_List_Count = 10
Objectives[16]mission_Actors[13]Task_Repeat = True
Objectives[16]mission_Actors[13]Task_List[0]Type = EnterVehicle
Objectives[16]mission_Actors[13]Task_List[0]PositionX = 2548,995
Objectives[16]mission_Actors[13]Task_List[0]PositionY = 4678,961
Objectives[16]mission_Actors[13]Task_List[0]PositionZ = 33,49363
Objectives[16]mission_Actors[13]Task_List[0]Speed = 1
Objectives[16]mission_Actors[13]Task_List[0]SeatIndex = -1
Objectives[16]mission_Actors[13]Task_List[0]TaskIndex = 0
Objectives[16]mission_Actors[13]Task_List[1]Type = Drive
Objectives[16]mission_Actors[13]Task_List[1]PositionX = 2549,21
Objectives[16]mission_Actors[13]Task_List[1]PositionY = 4686,654
Objectives[16]mission_Actors[13]Task_List[1]PositionZ = 33,19866
Objectives[16]mission_Actors[13]Task_List[1]Speed = 5
Objectives[16]mission_Actors[13]Task_List[1]StopBeforeVehicles = False
Objectives[16]mission_Actors[13]Task_List[1]StopBeforeActors = False
Objectives[16]mission_Actors[13]Task_List[1]AvoidVehicles = True
Objectives[16]mission_Actors[13]Task_List[1]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[13]Task_List[1]AvoidActors = True
Objectives[16]mission_Actors[13]Task_List[1]AvoidObjects = True
Objectives[16]mission_Actors[13]Task_List[1]StopAtLights = False
Objectives[16]mission_Actors[13]Task_List[1]UseBlinkers = True
Objectives[16]mission_Actors[13]Task_List[1]AllowGoingWrongWay = True
Objectives[16]mission_Actors[13]Task_List[1]Reverse = False
Objectives[16]mission_Actors[13]Task_List[1]TakeShortestPath = False
Objectives[16]mission_Actors[13]Task_List[1]IgnoreRoads = False
Objectives[16]mission_Actors[13]Task_List[1]IgnoreAllPathing = False
Objectives[16]mission_Actors[13]Task_List[1]AvoidHighWays = False
Objectives[16]mission_Actors[13]Task_List[2]Type = Drive
Objectives[16]mission_Actors[13]Task_List[2]PositionX = 2569,908
Objectives[16]mission_Actors[13]Task_List[2]PositionY = 4699,45
Objectives[16]mission_Actors[13]Task_List[2]PositionZ = 33,51398
Objectives[16]mission_Actors[13]Task_List[2]Speed = 5
Objectives[16]mission_Actors[13]Task_List[2]StopBeforeVehicles = False
Objectives[16]mission_Actors[13]Task_List[2]StopBeforeActors = False
Objectives[16]mission_Actors[13]Task_List[2]AvoidVehicles = True
Objectives[16]mission_Actors[13]Task_List[2]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[13]Task_List[2]AvoidActors = True
Objectives[16]mission_Actors[13]Task_List[2]AvoidObjects = True
Objectives[16]mission_Actors[13]Task_List[2]StopAtLights = False
Objectives[16]mission_Actors[13]Task_List[2]UseBlinkers = True
Objectives[16]mission_Actors[13]Task_List[2]AllowGoingWrongWay = True
Objectives[16]mission_Actors[13]Task_List[2]Reverse = False
Objectives[16]mission_Actors[13]Task_List[2]TakeShortestPath = False
Objectives[16]mission_Actors[13]Task_List[2]IgnoreRoads = False
Objectives[16]mission_Actors[13]Task_List[2]IgnoreAllPathing = False
Objectives[16]mission_Actors[13]Task_List[2]AvoidHighWays = False
Objectives[16]mission_Actors[13]Task_List[3]Type = Drive
Objectives[16]mission_Actors[13]Task_List[3]PositionX = 2539,537
Objectives[16]mission_Actors[13]Task_List[3]PositionY = 4665,404
Objectives[16]mission_Actors[13]Task_List[3]PositionZ = 33,57679
Objectives[16]mission_Actors[13]Task_List[3]Speed = 5
Objectives[16]mission_Actors[13]Task_List[3]StopBeforeVehicles = False
Objectives[16]mission_Actors[13]Task_List[3]StopBeforeActors = False
Objectives[16]mission_Actors[13]Task_List[3]AvoidVehicles = True
Objectives[16]mission_Actors[13]Task_List[3]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[13]Task_List[3]AvoidActors = True
Objectives[16]mission_Actors[13]Task_List[3]AvoidObjects = True
Objectives[16]mission_Actors[13]Task_List[3]StopAtLights = False
Objectives[16]mission_Actors[13]Task_List[3]UseBlinkers = True
Objectives[16]mission_Actors[13]Task_List[3]AllowGoingWrongWay = True
Objectives[16]mission_Actors[13]Task_List[3]Reverse = False
Objectives[16]mission_Actors[13]Task_List[3]TakeShortestPath = False
Objectives[16]mission_Actors[13]Task_List[3]IgnoreRoads = False
Objectives[16]mission_Actors[13]Task_List[3]IgnoreAllPathing = False
Objectives[16]mission_Actors[13]Task_List[3]AvoidHighWays = False
Objectives[16]mission_Actors[13]Task_List[4]Type = Drive
Objectives[16]mission_Actors[13]Task_List[4]PositionX = 2571,344
Objectives[16]mission_Actors[13]Task_List[4]PositionY = 4658,975
Objectives[16]mission_Actors[13]Task_List[4]PositionZ = 33,57679
Objectives[16]mission_Actors[13]Task_List[4]Speed = 5
Objectives[16]mission_Actors[13]Task_List[4]StopBeforeVehicles = False
Objectives[16]mission_Actors[13]Task_List[4]StopBeforeActors = False
Objectives[16]mission_Actors[13]Task_List[4]AvoidVehicles = True
Objectives[16]mission_Actors[13]Task_List[4]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[13]Task_List[4]AvoidActors = True
Objectives[16]mission_Actors[13]Task_List[4]AvoidObjects = True
Objectives[16]mission_Actors[13]Task_List[4]StopAtLights = False
Objectives[16]mission_Actors[13]Task_List[4]UseBlinkers = True
Objectives[16]mission_Actors[13]Task_List[4]AllowGoingWrongWay = True
Objectives[16]mission_Actors[13]Task_List[4]Reverse = False
Objectives[16]mission_Actors[13]Task_List[4]TakeShortestPath = False
Objectives[16]mission_Actors[13]Task_List[4]IgnoreRoads = False
Objectives[16]mission_Actors[13]Task_List[4]IgnoreAllPathing = False
Objectives[16]mission_Actors[13]Task_List[4]AvoidHighWays = False
Objectives[16]mission_Actors[13]Task_List[5]Type = Drive
Objectives[16]mission_Actors[13]Task_List[5]PositionX = 2541,552
Objectives[16]mission_Actors[13]Task_List[5]PositionY = 4692,164
Objectives[16]mission_Actors[13]Task_List[5]PositionZ = 33,17153
Objectives[16]mission_Actors[13]Task_List[5]Speed = 5
Objectives[16]mission_Actors[13]Task_List[5]StopBeforeVehicles = False
Objectives[16]mission_Actors[13]Task_List[5]StopBeforeActors = False
Objectives[16]mission_Actors[13]Task_List[5]AvoidVehicles = True
Objectives[16]mission_Actors[13]Task_List[5]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[13]Task_List[5]AvoidActors = True
Objectives[16]mission_Actors[13]Task_List[5]AvoidObjects = True
Objectives[16]mission_Actors[13]Task_List[5]StopAtLights = False
Objectives[16]mission_Actors[13]Task_List[5]UseBlinkers = True
Objectives[16]mission_Actors[13]Task_List[5]AllowGoingWrongWay = True
Objectives[16]mission_Actors[13]Task_List[5]Reverse = False
Objectives[16]mission_Actors[13]Task_List[5]TakeShortestPath = False
Objectives[16]mission_Actors[13]Task_List[5]IgnoreRoads = False
Objectives[16]mission_Actors[13]Task_List[5]IgnoreAllPathing = False
Objectives[16]mission_Actors[13]Task_List[5]AvoidHighWays = False
Objectives[16]mission_Actors[13]Task_List[6]Type = Drive
Objectives[16]mission_Actors[13]Task_List[6]PositionX = 2601,212
Objectives[16]mission_Actors[13]Task_List[6]PositionY = 4686,331
Objectives[16]mission_Actors[13]Task_List[6]PositionZ = 32,88528
Objectives[16]mission_Actors[13]Task_List[6]Speed = 5
Objectives[16]mission_Actors[13]Task_List[6]StopBeforeVehicles = False
Objectives[16]mission_Actors[13]Task_List[6]StopBeforeActors = False
Objectives[16]mission_Actors[13]Task_List[6]AvoidVehicles = True
Objectives[16]mission_Actors[13]Task_List[6]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[13]Task_List[6]AvoidActors = True
Objectives[16]mission_Actors[13]Task_List[6]AvoidObjects = True
Objectives[16]mission_Actors[13]Task_List[6]StopAtLights = False
Objectives[16]mission_Actors[13]Task_List[6]UseBlinkers = True
Objectives[16]mission_Actors[13]Task_List[6]AllowGoingWrongWay = True
Objectives[16]mission_Actors[13]Task_List[6]Reverse = False
Objectives[16]mission_Actors[13]Task_List[6]TakeShortestPath = False
Objectives[16]mission_Actors[13]Task_List[6]IgnoreRoads = False
Objectives[16]mission_Actors[13]Task_List[6]IgnoreAllPathing = False
Objectives[16]mission_Actors[13]Task_List[6]AvoidHighWays = False
Objectives[16]mission_Actors[13]Task_List[7]Type = Drive
Objectives[16]mission_Actors[13]Task_List[7]PositionX = 2581,361
Objectives[16]mission_Actors[13]Task_List[7]PositionY = 4637,141
Objectives[16]mission_Actors[13]Task_List[7]PositionZ = 33,12225
Objectives[16]mission_Actors[13]Task_List[7]Speed = 5
Objectives[16]mission_Actors[13]Task_List[7]StopBeforeVehicles = False
Objectives[16]mission_Actors[13]Task_List[7]StopBeforeActors = False
Objectives[16]mission_Actors[13]Task_List[7]AvoidVehicles = True
Objectives[16]mission_Actors[13]Task_List[7]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[13]Task_List[7]AvoidActors = True
Objectives[16]mission_Actors[13]Task_List[7]AvoidObjects = True
Objectives[16]mission_Actors[13]Task_List[7]StopAtLights = False
Objectives[16]mission_Actors[13]Task_List[7]UseBlinkers = True
Objectives[16]mission_Actors[13]Task_List[7]AllowGoingWrongWay = True
Objectives[16]mission_Actors[13]Task_List[7]Reverse = False
Objectives[16]mission_Actors[13]Task_List[7]TakeShortestPath = False
Objectives[16]mission_Actors[13]Task_List[7]IgnoreRoads = False
Objectives[16]mission_Actors[13]Task_List[7]IgnoreAllPathing = False
Objectives[16]mission_Actors[13]Task_List[7]AvoidHighWays = False
Objectives[16]mission_Actors[13]Task_List[8]Type = Drive
Objectives[16]mission_Actors[13]Task_List[8]PositionX = 2549,642
Objectives[16]mission_Actors[13]Task_List[8]PositionY = 4609,027
Objectives[16]mission_Actors[13]Task_List[8]PositionZ = 32,82364
Objectives[16]mission_Actors[13]Task_List[8]Speed = 5
Objectives[16]mission_Actors[13]Task_List[8]StopBeforeVehicles = False
Objectives[16]mission_Actors[13]Task_List[8]StopBeforeActors = False
Objectives[16]mission_Actors[13]Task_List[8]AvoidVehicles = True
Objectives[16]mission_Actors[13]Task_List[8]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[13]Task_List[8]AvoidActors = True
Objectives[16]mission_Actors[13]Task_List[8]AvoidObjects = True
Objectives[16]mission_Actors[13]Task_List[8]StopAtLights = False
Objectives[16]mission_Actors[13]Task_List[8]UseBlinkers = True
Objectives[16]mission_Actors[13]Task_List[8]AllowGoingWrongWay = True
Objectives[16]mission_Actors[13]Task_List[8]Reverse = False
Objectives[16]mission_Actors[13]Task_List[8]TakeShortestPath = False
Objectives[16]mission_Actors[13]Task_List[8]IgnoreRoads = False
Objectives[16]mission_Actors[13]Task_List[8]IgnoreAllPathing = False
Objectives[16]mission_Actors[13]Task_List[8]AvoidHighWays = False
Objectives[16]mission_Actors[13]Task_List[9]Type = Drive
Objectives[16]mission_Actors[13]Task_List[9]PositionX = 2497,719
Objectives[16]mission_Actors[13]Task_List[9]PositionY = 4646,123
Objectives[16]mission_Actors[13]Task_List[9]PositionZ = 33,30289
Objectives[16]mission_Actors[13]Task_List[9]Speed = 5
Objectives[16]mission_Actors[13]Task_List[9]StopBeforeVehicles = False
Objectives[16]mission_Actors[13]Task_List[9]StopBeforeActors = False
Objectives[16]mission_Actors[13]Task_List[9]AvoidVehicles = True
Objectives[16]mission_Actors[13]Task_List[9]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[13]Task_List[9]AvoidActors = True
Objectives[16]mission_Actors[13]Task_List[9]AvoidObjects = True
Objectives[16]mission_Actors[13]Task_List[9]StopAtLights = False
Objectives[16]mission_Actors[13]Task_List[9]UseBlinkers = True
Objectives[16]mission_Actors[13]Task_List[9]AllowGoingWrongWay = True
Objectives[16]mission_Actors[13]Task_List[9]Reverse = False
Objectives[16]mission_Actors[13]Task_List[9]TakeShortestPath = True
Objectives[16]mission_Actors[13]Task_List[9]IgnoreRoads = True
Objectives[16]mission_Actors[13]Task_List[9]IgnoreAllPathing = True
Objectives[16]mission_Actors[13]Task_List[9]AvoidHighWays = True
Objectives[16]mission_Actors[14]SpawnInVehicle = True
Objectives[16]mission_Actors[14]SeatIndex = 0
Objectives[16]mission_Actors[14]Survive_Number = 0
Objectives[16]mission_Actors[14]Failed_Text = 
Objectives[16]mission_Actors[14]Remove_After = 0
Objectives[16]mission_Actors[14]positionX = 2381,423
Objectives[16]mission_Actors[14]positionY = 4868,083
Objectives[16]mission_Actors[14]positionZ = 40,4938
Objectives[16]mission_Actors[14]Heading = 136,4356
Objectives[16]mission_Actors[14]String_Name = s_m_m_movalien_01
Objectives[16]mission_Actors[14]Relationship_Group = Enemy1
Objectives[16]mission_Actors[14]AddBlip = True
Objectives[16]mission_Actors[14]ShowCone = False
Objectives[16]mission_Actors[14]Invincible = False
Objectives[16]mission_Actors[14]SetHealth = 100
Objectives[16]mission_Actors[14]DieFromHeadShot = True
Objectives[16]mission_Actors[14]CanExitVehicle = True
Objectives[16]mission_Actors[14]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[14]AlwaysFight = True
Objectives[16]mission_Actors[14]Seeing_Range = 30
Objectives[16]mission_Actors[14]Hearing_Range = 30
Objectives[16]mission_Actors[14]CombatMovement = Offensive
Objectives[16]mission_Actors[14]weapon = Unarmed
Objectives[16]mission_Actors[14]Variation = Default
Objectives[16]mission_Actors[14]Task = 0
Objectives[16]mission_Actors[14]Task_Guard_Range = 5
Objectives[16]mission_Actors[14]Task_Stay_In_Range = True
Objectives[16]mission_Actors[14]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[14]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[14]Task_Scenario = NONE
Objectives[16]mission_Actors[15]Survive_Number = 0
Objectives[16]mission_Actors[15]Failed_Text = 
Objectives[16]mission_Actors[15]Remove_After = 0
Objectives[16]mission_Actors[15]positionX = 2382,23
Objectives[16]mission_Actors[15]positionY = 4866,82
Objectives[16]mission_Actors[15]positionZ = 41,00237
Objectives[16]mission_Actors[15]Heading = 136,3637
Objectives[16]mission_Actors[15]String_Name = s_m_m_movalien_01
Objectives[16]mission_Actors[15]Relationship_Group = Enemy1
Objectives[16]mission_Actors[15]AddBlip = True
Objectives[16]mission_Actors[15]ShowCone = False
Objectives[16]mission_Actors[15]Invincible = False
Objectives[16]mission_Actors[15]SetHealth = 100
Objectives[16]mission_Actors[15]DieFromHeadShot = True
Objectives[16]mission_Actors[15]CanExitVehicle = True
Objectives[16]mission_Actors[15]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[15]AlwaysFight = True
Objectives[16]mission_Actors[15]Seeing_Range = 30
Objectives[16]mission_Actors[15]Hearing_Range = 30
Objectives[16]mission_Actors[15]CombatMovement = Offensive
Objectives[16]mission_Actors[15]weapon = UpNAtomizer
Objectives[16]mission_Actors[15]Variation = Default
Objectives[16]mission_Actors[15]Task = 99
Objectives[16]mission_Actors[15]Task_Guard_Range = 5
Objectives[16]mission_Actors[15]Task_Stay_In_Range = True
Objectives[16]mission_Actors[15]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[15]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[15]Task_Scenario = NONE
Objectives[16]mission_Actors[15]Task_List_Count = 9
Objectives[16]mission_Actors[15]Task_Repeat = True
Objectives[16]mission_Actors[15]Task_List[0]Type = EnterVehicle
Objectives[16]mission_Actors[15]Task_List[0]PositionX = 2381,519
Objectives[16]mission_Actors[15]Task_List[0]PositionY = 4867,945
Objectives[16]mission_Actors[15]Task_List[0]PositionZ = 40,54868
Objectives[16]mission_Actors[15]Task_List[0]Speed = 1
Objectives[16]mission_Actors[15]Task_List[0]SeatIndex = -1
Objectives[16]mission_Actors[15]Task_List[0]TaskIndex = 0
Objectives[16]mission_Actors[15]Task_List[1]Type = Drive
Objectives[16]mission_Actors[15]Task_List[1]PositionX = 2253,007
Objectives[16]mission_Actors[15]Task_List[1]PositionY = 5130,091
Objectives[16]mission_Actors[15]Task_List[1]PositionZ = 53,02903
Objectives[16]mission_Actors[15]Task_List[1]Speed = 50
Objectives[16]mission_Actors[15]Task_List[1]StopBeforeVehicles = False
Objectives[16]mission_Actors[15]Task_List[1]StopBeforeActors = False
Objectives[16]mission_Actors[15]Task_List[1]AvoidVehicles = True
Objectives[16]mission_Actors[15]Task_List[1]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[15]Task_List[1]AvoidActors = True
Objectives[16]mission_Actors[15]Task_List[1]AvoidObjects = True
Objectives[16]mission_Actors[15]Task_List[1]StopAtLights = False
Objectives[16]mission_Actors[15]Task_List[1]UseBlinkers = True
Objectives[16]mission_Actors[15]Task_List[1]AllowGoingWrongWay = True
Objectives[16]mission_Actors[15]Task_List[1]Reverse = False
Objectives[16]mission_Actors[15]Task_List[1]TakeShortestPath = False
Objectives[16]mission_Actors[15]Task_List[1]IgnoreRoads = False
Objectives[16]mission_Actors[15]Task_List[1]IgnoreAllPathing = False
Objectives[16]mission_Actors[15]Task_List[1]AvoidHighWays = False
Objectives[16]mission_Actors[15]Task_List[2]Type = Drive
Objectives[16]mission_Actors[15]Task_List[2]PositionX = 2004,796
Objectives[16]mission_Actors[15]Task_List[2]PositionY = 4947,688
Objectives[16]mission_Actors[15]Task_List[2]PositionZ = 41,4029
Objectives[16]mission_Actors[15]Task_List[2]Speed = 50
Objectives[16]mission_Actors[15]Task_List[2]StopBeforeVehicles = False
Objectives[16]mission_Actors[15]Task_List[2]StopBeforeActors = False
Objectives[16]mission_Actors[15]Task_List[2]AvoidVehicles = True
Objectives[16]mission_Actors[15]Task_List[2]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[15]Task_List[2]AvoidActors = True
Objectives[16]mission_Actors[15]Task_List[2]AvoidObjects = True
Objectives[16]mission_Actors[15]Task_List[2]StopAtLights = False
Objectives[16]mission_Actors[15]Task_List[2]UseBlinkers = True
Objectives[16]mission_Actors[15]Task_List[2]AllowGoingWrongWay = True
Objectives[16]mission_Actors[15]Task_List[2]Reverse = False
Objectives[16]mission_Actors[15]Task_List[2]TakeShortestPath = False
Objectives[16]mission_Actors[15]Task_List[2]IgnoreRoads = False
Objectives[16]mission_Actors[15]Task_List[2]IgnoreAllPathing = False
Objectives[16]mission_Actors[15]Task_List[2]AvoidHighWays = False
Objectives[16]mission_Actors[15]Task_List[3]Type = Drive
Objectives[16]mission_Actors[15]Task_List[3]PositionX = 1784,21
Objectives[16]mission_Actors[15]Task_List[3]PositionY = 4934,702
Objectives[16]mission_Actors[15]Task_List[3]PositionZ = 41,95779
Objectives[16]mission_Actors[15]Task_List[3]Speed = 50
Objectives[16]mission_Actors[15]Task_List[3]StopBeforeVehicles = False
Objectives[16]mission_Actors[15]Task_List[3]StopBeforeActors = False
Objectives[16]mission_Actors[15]Task_List[3]AvoidVehicles = True
Objectives[16]mission_Actors[15]Task_List[3]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[15]Task_List[3]AvoidActors = True
Objectives[16]mission_Actors[15]Task_List[3]AvoidObjects = True
Objectives[16]mission_Actors[15]Task_List[3]StopAtLights = False
Objectives[16]mission_Actors[15]Task_List[3]UseBlinkers = True
Objectives[16]mission_Actors[15]Task_List[3]AllowGoingWrongWay = True
Objectives[16]mission_Actors[15]Task_List[3]Reverse = False
Objectives[16]mission_Actors[15]Task_List[3]TakeShortestPath = False
Objectives[16]mission_Actors[15]Task_List[3]IgnoreRoads = False
Objectives[16]mission_Actors[15]Task_List[3]IgnoreAllPathing = False
Objectives[16]mission_Actors[15]Task_List[3]AvoidHighWays = False
Objectives[16]mission_Actors[15]Task_List[4]Type = Drive
Objectives[16]mission_Actors[15]Task_List[4]PositionX = 2071,579
Objectives[16]mission_Actors[15]Task_List[4]PositionY = 4777,478
Objectives[16]mission_Actors[15]Task_List[4]PositionZ = 40,56868
Objectives[16]mission_Actors[15]Task_List[4]Speed = 50
Objectives[16]mission_Actors[15]Task_List[4]StopBeforeVehicles = False
Objectives[16]mission_Actors[15]Task_List[4]StopBeforeActors = False
Objectives[16]mission_Actors[15]Task_List[4]AvoidVehicles = True
Objectives[16]mission_Actors[15]Task_List[4]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[15]Task_List[4]AvoidActors = True
Objectives[16]mission_Actors[15]Task_List[4]AvoidObjects = True
Objectives[16]mission_Actors[15]Task_List[4]StopAtLights = False
Objectives[16]mission_Actors[15]Task_List[4]UseBlinkers = True
Objectives[16]mission_Actors[15]Task_List[4]AllowGoingWrongWay = True
Objectives[16]mission_Actors[15]Task_List[4]Reverse = False
Objectives[16]mission_Actors[15]Task_List[4]TakeShortestPath = False
Objectives[16]mission_Actors[15]Task_List[4]IgnoreRoads = False
Objectives[16]mission_Actors[15]Task_List[4]IgnoreAllPathing = False
Objectives[16]mission_Actors[15]Task_List[4]AvoidHighWays = False
Objectives[16]mission_Actors[15]Task_List[5]Type = Drive
Objectives[16]mission_Actors[15]Task_List[5]PositionX = 2504,362
Objectives[16]mission_Actors[15]Task_List[5]PositionY = 4318,668
Objectives[16]mission_Actors[15]Task_List[5]PositionZ = 38,36722
Objectives[16]mission_Actors[15]Task_List[5]Speed = 50
Objectives[16]mission_Actors[15]Task_List[5]StopBeforeVehicles = False
Objectives[16]mission_Actors[15]Task_List[5]StopBeforeActors = False
Objectives[16]mission_Actors[15]Task_List[5]AvoidVehicles = True
Objectives[16]mission_Actors[15]Task_List[5]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[15]Task_List[5]AvoidActors = True
Objectives[16]mission_Actors[15]Task_List[5]AvoidObjects = True
Objectives[16]mission_Actors[15]Task_List[5]StopAtLights = False
Objectives[16]mission_Actors[15]Task_List[5]UseBlinkers = True
Objectives[16]mission_Actors[15]Task_List[5]AllowGoingWrongWay = True
Objectives[16]mission_Actors[15]Task_List[5]Reverse = False
Objectives[16]mission_Actors[15]Task_List[5]TakeShortestPath = False
Objectives[16]mission_Actors[15]Task_List[5]IgnoreRoads = False
Objectives[16]mission_Actors[15]Task_List[5]IgnoreAllPathing = False
Objectives[16]mission_Actors[15]Task_List[5]AvoidHighWays = False
Objectives[16]mission_Actors[15]Task_List[6]Type = Drive
Objectives[16]mission_Actors[15]Task_List[6]PositionX = 2681,859
Objectives[16]mission_Actors[15]Task_List[6]PositionY = 4687,614
Objectives[16]mission_Actors[15]Task_List[6]PositionZ = 39,08446
Objectives[16]mission_Actors[15]Task_List[6]Speed = 50
Objectives[16]mission_Actors[15]Task_List[6]StopBeforeVehicles = False
Objectives[16]mission_Actors[15]Task_List[6]StopBeforeActors = False
Objectives[16]mission_Actors[15]Task_List[6]AvoidVehicles = True
Objectives[16]mission_Actors[15]Task_List[6]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[15]Task_List[6]AvoidActors = True
Objectives[16]mission_Actors[15]Task_List[6]AvoidObjects = True
Objectives[16]mission_Actors[15]Task_List[6]StopAtLights = False
Objectives[16]mission_Actors[15]Task_List[6]UseBlinkers = True
Objectives[16]mission_Actors[15]Task_List[6]AllowGoingWrongWay = True
Objectives[16]mission_Actors[15]Task_List[6]Reverse = False
Objectives[16]mission_Actors[15]Task_List[6]TakeShortestPath = False
Objectives[16]mission_Actors[15]Task_List[6]IgnoreRoads = False
Objectives[16]mission_Actors[15]Task_List[6]IgnoreAllPathing = False
Objectives[16]mission_Actors[15]Task_List[6]AvoidHighWays = False
Objectives[16]mission_Actors[15]Task_List[7]Type = Drive
Objectives[16]mission_Actors[15]Task_List[7]PositionX = 2492,538
Objectives[16]mission_Actors[15]Task_List[7]PositionY = 4934,741
Objectives[16]mission_Actors[15]Task_List[7]PositionZ = 43,05832
Objectives[16]mission_Actors[15]Task_List[7]Speed = 50
Objectives[16]mission_Actors[15]Task_List[7]StopBeforeVehicles = False
Objectives[16]mission_Actors[15]Task_List[7]StopBeforeActors = False
Objectives[16]mission_Actors[15]Task_List[7]AvoidVehicles = True
Objectives[16]mission_Actors[15]Task_List[7]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[15]Task_List[7]AvoidActors = True
Objectives[16]mission_Actors[15]Task_List[7]AvoidObjects = True
Objectives[16]mission_Actors[15]Task_List[7]StopAtLights = False
Objectives[16]mission_Actors[15]Task_List[7]UseBlinkers = True
Objectives[16]mission_Actors[15]Task_List[7]AllowGoingWrongWay = True
Objectives[16]mission_Actors[15]Task_List[7]Reverse = False
Objectives[16]mission_Actors[15]Task_List[7]TakeShortestPath = False
Objectives[16]mission_Actors[15]Task_List[7]IgnoreRoads = False
Objectives[16]mission_Actors[15]Task_List[7]IgnoreAllPathing = False
Objectives[16]mission_Actors[15]Task_List[7]AvoidHighWays = False
Objectives[16]mission_Actors[15]Task_List[8]Type = Drive
Objectives[16]mission_Actors[15]Task_List[8]PositionX = 2392,953
Objectives[16]mission_Actors[15]Task_List[8]PositionY = 4874,335
Objectives[16]mission_Actors[15]Task_List[8]PositionZ = 40,43723
Objectives[16]mission_Actors[15]Task_List[8]Speed = 50
Objectives[16]mission_Actors[15]Task_List[8]StopBeforeVehicles = False
Objectives[16]mission_Actors[15]Task_List[8]StopBeforeActors = False
Objectives[16]mission_Actors[15]Task_List[8]AvoidVehicles = True
Objectives[16]mission_Actors[15]Task_List[8]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[15]Task_List[8]AvoidActors = True
Objectives[16]mission_Actors[15]Task_List[8]AvoidObjects = True
Objectives[16]mission_Actors[15]Task_List[8]StopAtLights = False
Objectives[16]mission_Actors[15]Task_List[8]UseBlinkers = True
Objectives[16]mission_Actors[15]Task_List[8]AllowGoingWrongWay = True
Objectives[16]mission_Actors[15]Task_List[8]Reverse = False
Objectives[16]mission_Actors[15]Task_List[8]TakeShortestPath = False
Objectives[16]mission_Actors[15]Task_List[8]IgnoreRoads = False
Objectives[16]mission_Actors[15]Task_List[8]IgnoreAllPathing = False
Objectives[16]mission_Actors[15]Task_List[8]AvoidHighWays = False
Objectives[16]mission_Actors[16]Survive_Number = 0
Objectives[16]mission_Actors[16]Failed_Text = 
Objectives[16]mission_Actors[16]Remove_After = 0
Objectives[16]mission_Actors[16]positionX = 2115,881
Objectives[16]mission_Actors[16]positionY = 5123,907
Objectives[16]mission_Actors[16]positionZ = 47,06461
Objectives[16]mission_Actors[16]Heading = 224,5907
Objectives[16]mission_Actors[16]String_Name = s_m_m_movalien_01
Objectives[16]mission_Actors[16]Relationship_Group = Enemy1
Objectives[16]mission_Actors[16]AddBlip = True
Objectives[16]mission_Actors[16]ShowCone = False
Objectives[16]mission_Actors[16]Invincible = False
Objectives[16]mission_Actors[16]SetHealth = 100
Objectives[16]mission_Actors[16]DieFromHeadShot = True
Objectives[16]mission_Actors[16]CanExitVehicle = True
Objectives[16]mission_Actors[16]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[16]AlwaysFight = True
Objectives[16]mission_Actors[16]Seeing_Range = 30
Objectives[16]mission_Actors[16]Hearing_Range = 30
Objectives[16]mission_Actors[16]CombatMovement = Offensive
Objectives[16]mission_Actors[16]weapon = UnholyHellbringer
Objectives[16]mission_Actors[16]Variation = Default
Objectives[16]mission_Actors[16]Task = 99
Objectives[16]mission_Actors[16]Task_Guard_Range = 5
Objectives[16]mission_Actors[16]Task_Stay_In_Range = True
Objectives[16]mission_Actors[16]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[16]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[16]Task_Scenario = NONE
Objectives[16]mission_Actors[16]Task_List_Count = 9
Objectives[16]mission_Actors[16]Task_Repeat = True
Objectives[16]mission_Actors[16]Task_List[0]Type = EnterVehicle
Objectives[16]mission_Actors[16]Task_List[0]PositionX = 2114,912
Objectives[16]mission_Actors[16]Task_List[0]PositionY = 5123,621
Objectives[16]mission_Actors[16]Task_List[0]PositionZ = 46,50619
Objectives[16]mission_Actors[16]Task_List[0]Speed = 1
Objectives[16]mission_Actors[16]Task_List[0]SeatIndex = -1
Objectives[16]mission_Actors[16]Task_List[0]TaskIndex = 0
Objectives[16]mission_Actors[16]Task_List[1]Type = Drive
Objectives[16]mission_Actors[16]Task_List[1]PositionX = 2528,689
Objectives[16]mission_Actors[16]Task_List[1]PositionY = 4893,79
Objectives[16]mission_Actors[16]Task_List[1]PositionZ = 37,04482
Objectives[16]mission_Actors[16]Task_List[1]Speed = 10
Objectives[16]mission_Actors[16]Task_List[1]StopBeforeVehicles = False
Objectives[16]mission_Actors[16]Task_List[1]StopBeforeActors = False
Objectives[16]mission_Actors[16]Task_List[1]AvoidVehicles = True
Objectives[16]mission_Actors[16]Task_List[1]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[16]Task_List[1]AvoidActors = True
Objectives[16]mission_Actors[16]Task_List[1]AvoidObjects = True
Objectives[16]mission_Actors[16]Task_List[1]StopAtLights = False
Objectives[16]mission_Actors[16]Task_List[1]UseBlinkers = True
Objectives[16]mission_Actors[16]Task_List[1]AllowGoingWrongWay = True
Objectives[16]mission_Actors[16]Task_List[1]Reverse = False
Objectives[16]mission_Actors[16]Task_List[1]TakeShortestPath = False
Objectives[16]mission_Actors[16]Task_List[1]IgnoreRoads = False
Objectives[16]mission_Actors[16]Task_List[1]IgnoreAllPathing = False
Objectives[16]mission_Actors[16]Task_List[1]AvoidHighWays = False
Objectives[16]mission_Actors[16]Task_List[2]Type = Drive
Objectives[16]mission_Actors[16]Task_List[2]PositionX = 2596,673
Objectives[16]mission_Actors[16]Task_List[2]PositionY = 4563,402
Objectives[16]mission_Actors[16]Task_List[2]PositionZ = 34,44123
Objectives[16]mission_Actors[16]Task_List[2]Speed = 10
Objectives[16]mission_Actors[16]Task_List[2]StopBeforeVehicles = False
Objectives[16]mission_Actors[16]Task_List[2]StopBeforeActors = False
Objectives[16]mission_Actors[16]Task_List[2]AvoidVehicles = True
Objectives[16]mission_Actors[16]Task_List[2]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[16]Task_List[2]AvoidActors = True
Objectives[16]mission_Actors[16]Task_List[2]AvoidObjects = True
Objectives[16]mission_Actors[16]Task_List[2]StopAtLights = False
Objectives[16]mission_Actors[16]Task_List[2]UseBlinkers = True
Objectives[16]mission_Actors[16]Task_List[2]AllowGoingWrongWay = True
Objectives[16]mission_Actors[16]Task_List[2]Reverse = False
Objectives[16]mission_Actors[16]Task_List[2]TakeShortestPath = False
Objectives[16]mission_Actors[16]Task_List[2]IgnoreRoads = False
Objectives[16]mission_Actors[16]Task_List[2]IgnoreAllPathing = False
Objectives[16]mission_Actors[16]Task_List[2]AvoidHighWays = False
Objectives[16]mission_Actors[16]Task_List[3]Type = Drive
Objectives[16]mission_Actors[16]Task_List[3]PositionX = 2548,441
Objectives[16]mission_Actors[16]Task_List[3]PositionY = 4316,133
Objectives[16]mission_Actors[16]Task_List[3]PositionZ = 39,40306
Objectives[16]mission_Actors[16]Task_List[3]Speed = 10
Objectives[16]mission_Actors[16]Task_List[3]StopBeforeVehicles = False
Objectives[16]mission_Actors[16]Task_List[3]StopBeforeActors = False
Objectives[16]mission_Actors[16]Task_List[3]AvoidVehicles = True
Objectives[16]mission_Actors[16]Task_List[3]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[16]Task_List[3]AvoidActors = True
Objectives[16]mission_Actors[16]Task_List[3]AvoidObjects = True
Objectives[16]mission_Actors[16]Task_List[3]StopAtLights = False
Objectives[16]mission_Actors[16]Task_List[3]UseBlinkers = True
Objectives[16]mission_Actors[16]Task_List[3]AllowGoingWrongWay = True
Objectives[16]mission_Actors[16]Task_List[3]Reverse = False
Objectives[16]mission_Actors[16]Task_List[3]TakeShortestPath = False
Objectives[16]mission_Actors[16]Task_List[3]IgnoreRoads = False
Objectives[16]mission_Actors[16]Task_List[3]IgnoreAllPathing = False
Objectives[16]mission_Actors[16]Task_List[3]AvoidHighWays = False
Objectives[16]mission_Actors[16]Task_List[4]Type = Drive
Objectives[16]mission_Actors[16]Task_List[4]PositionX = 2560,013
Objectives[16]mission_Actors[16]Task_List[4]PositionY = 4477,292
Objectives[16]mission_Actors[16]Task_List[4]PositionZ = 37,3945
Objectives[16]mission_Actors[16]Task_List[4]Speed = 10
Objectives[16]mission_Actors[16]Task_List[4]StopBeforeVehicles = False
Objectives[16]mission_Actors[16]Task_List[4]StopBeforeActors = False
Objectives[16]mission_Actors[16]Task_List[4]AvoidVehicles = True
Objectives[16]mission_Actors[16]Task_List[4]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[16]Task_List[4]AvoidActors = True
Objectives[16]mission_Actors[16]Task_List[4]AvoidObjects = True
Objectives[16]mission_Actors[16]Task_List[4]StopAtLights = False
Objectives[16]mission_Actors[16]Task_List[4]UseBlinkers = True
Objectives[16]mission_Actors[16]Task_List[4]AllowGoingWrongWay = True
Objectives[16]mission_Actors[16]Task_List[4]Reverse = False
Objectives[16]mission_Actors[16]Task_List[4]TakeShortestPath = False
Objectives[16]mission_Actors[16]Task_List[4]IgnoreRoads = False
Objectives[16]mission_Actors[16]Task_List[4]IgnoreAllPathing = False
Objectives[16]mission_Actors[16]Task_List[4]AvoidHighWays = False
Objectives[16]mission_Actors[16]Task_List[5]Type = Drive
Objectives[16]mission_Actors[16]Task_List[5]PositionX = 2394,889
Objectives[16]mission_Actors[16]Task_List[5]PositionY = 4875,575
Objectives[16]mission_Actors[16]Task_List[5]PositionZ = 40,35822
Objectives[16]mission_Actors[16]Task_List[5]Speed = 10
Objectives[16]mission_Actors[16]Task_List[5]StopBeforeVehicles = False
Objectives[16]mission_Actors[16]Task_List[5]StopBeforeActors = False
Objectives[16]mission_Actors[16]Task_List[5]AvoidVehicles = True
Objectives[16]mission_Actors[16]Task_List[5]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[16]Task_List[5]AvoidActors = True
Objectives[16]mission_Actors[16]Task_List[5]AvoidObjects = True
Objectives[16]mission_Actors[16]Task_List[5]StopAtLights = False
Objectives[16]mission_Actors[16]Task_List[5]UseBlinkers = True
Objectives[16]mission_Actors[16]Task_List[5]AllowGoingWrongWay = True
Objectives[16]mission_Actors[16]Task_List[5]Reverse = False
Objectives[16]mission_Actors[16]Task_List[5]TakeShortestPath = False
Objectives[16]mission_Actors[16]Task_List[5]IgnoreRoads = False
Objectives[16]mission_Actors[16]Task_List[5]IgnoreAllPathing = False
Objectives[16]mission_Actors[16]Task_List[5]AvoidHighWays = False
Objectives[16]mission_Actors[16]Task_List[6]Type = Drive
Objectives[16]mission_Actors[16]Task_List[6]PositionX = 2062,823
Objectives[16]mission_Actors[16]Task_List[6]PositionY = 4866,869
Objectives[16]mission_Actors[16]Task_List[6]PositionZ = 41,07791
Objectives[16]mission_Actors[16]Task_List[6]Speed = 10
Objectives[16]mission_Actors[16]Task_List[6]StopBeforeVehicles = False
Objectives[16]mission_Actors[16]Task_List[6]StopBeforeActors = False
Objectives[16]mission_Actors[16]Task_List[6]AvoidVehicles = True
Objectives[16]mission_Actors[16]Task_List[6]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[16]Task_List[6]AvoidActors = True
Objectives[16]mission_Actors[16]Task_List[6]AvoidObjects = True
Objectives[16]mission_Actors[16]Task_List[6]StopAtLights = False
Objectives[16]mission_Actors[16]Task_List[6]UseBlinkers = True
Objectives[16]mission_Actors[16]Task_List[6]AllowGoingWrongWay = True
Objectives[16]mission_Actors[16]Task_List[6]Reverse = False
Objectives[16]mission_Actors[16]Task_List[6]TakeShortestPath = False
Objectives[16]mission_Actors[16]Task_List[6]IgnoreRoads = False
Objectives[16]mission_Actors[16]Task_List[6]IgnoreAllPathing = False
Objectives[16]mission_Actors[16]Task_List[6]AvoidHighWays = False
Objectives[16]mission_Actors[16]Task_List[7]Type = Drive
Objectives[16]mission_Actors[16]Task_List[7]PositionX = 1804,421
Objectives[16]mission_Actors[16]Task_List[7]PositionY = 4856,258
Objectives[16]mission_Actors[16]Task_List[7]PositionZ = 40,60716
Objectives[16]mission_Actors[16]Task_List[7]Speed = 10
Objectives[16]mission_Actors[16]Task_List[7]StopBeforeVehicles = False
Objectives[16]mission_Actors[16]Task_List[7]StopBeforeActors = False
Objectives[16]mission_Actors[16]Task_List[7]AvoidVehicles = True
Objectives[16]mission_Actors[16]Task_List[7]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[16]Task_List[7]AvoidActors = True
Objectives[16]mission_Actors[16]Task_List[7]AvoidObjects = True
Objectives[16]mission_Actors[16]Task_List[7]StopAtLights = False
Objectives[16]mission_Actors[16]Task_List[7]UseBlinkers = True
Objectives[16]mission_Actors[16]Task_List[7]AllowGoingWrongWay = True
Objectives[16]mission_Actors[16]Task_List[7]Reverse = False
Objectives[16]mission_Actors[16]Task_List[7]TakeShortestPath = False
Objectives[16]mission_Actors[16]Task_List[7]IgnoreRoads = False
Objectives[16]mission_Actors[16]Task_List[7]IgnoreAllPathing = False
Objectives[16]mission_Actors[16]Task_List[7]AvoidHighWays = False
Objectives[16]mission_Actors[16]Task_List[8]Type = Drive
Objectives[16]mission_Actors[16]Task_List[8]PositionX = 2094,846
Objectives[16]mission_Actors[16]Task_List[8]PositionY = 5142,837
Objectives[16]mission_Actors[16]Task_List[8]PositionZ = 49,47176
Objectives[16]mission_Actors[16]Task_List[8]Speed = 10
Objectives[16]mission_Actors[16]Task_List[8]StopBeforeVehicles = False
Objectives[16]mission_Actors[16]Task_List[8]StopBeforeActors = False
Objectives[16]mission_Actors[16]Task_List[8]AvoidVehicles = True
Objectives[16]mission_Actors[16]Task_List[8]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[16]Task_List[8]AvoidActors = True
Objectives[16]mission_Actors[16]Task_List[8]AvoidObjects = True
Objectives[16]mission_Actors[16]Task_List[8]StopAtLights = False
Objectives[16]mission_Actors[16]Task_List[8]UseBlinkers = True
Objectives[16]mission_Actors[16]Task_List[8]AllowGoingWrongWay = True
Objectives[16]mission_Actors[16]Task_List[8]Reverse = False
Objectives[16]mission_Actors[16]Task_List[8]TakeShortestPath = False
Objectives[16]mission_Actors[16]Task_List[8]IgnoreRoads = False
Objectives[16]mission_Actors[16]Task_List[8]IgnoreAllPathing = False
Objectives[16]mission_Actors[16]Task_List[8]AvoidHighWays = False
Objectives[16]mission_Actors[17]SpawnInVehicle = True
Objectives[16]mission_Actors[17]SeatIndex = 0
Objectives[16]mission_Actors[17]Survive_Number = 0
Objectives[16]mission_Actors[17]Failed_Text = 
Objectives[16]mission_Actors[17]Remove_After = 0
Objectives[16]mission_Actors[17]positionX = 1092,06
Objectives[16]mission_Actors[17]positionY = 3591,674
Objectives[16]mission_Actors[17]positionZ = 32,65302
Objectives[16]mission_Actors[17]Heading = 0,04480346
Objectives[16]mission_Actors[17]String_Name = s_m_m_movalien_01
Objectives[16]mission_Actors[17]Relationship_Group = Enemy1
Objectives[16]mission_Actors[17]AddBlip = False
Objectives[16]mission_Actors[17]ShowCone = False
Objectives[16]mission_Actors[17]Invincible = False
Objectives[16]mission_Actors[17]SetHealth = 100
Objectives[16]mission_Actors[17]DieFromHeadShot = True
Objectives[16]mission_Actors[17]CanExitVehicle = True
Objectives[16]mission_Actors[17]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[17]AlwaysFight = True
Objectives[16]mission_Actors[17]Seeing_Range = 30
Objectives[16]mission_Actors[17]Hearing_Range = 30
Objectives[16]mission_Actors[17]CombatMovement = Offensive
Objectives[16]mission_Actors[17]weapon = Unarmed
Objectives[16]mission_Actors[17]Variation = Default
Objectives[16]mission_Actors[17]Task = 0
Objectives[16]mission_Actors[17]Task_Guard_Range = 5
Objectives[16]mission_Actors[17]Task_Stay_In_Range = True
Objectives[16]mission_Actors[17]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[17]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[17]Task_Scenario = NONE
Objectives[16]mission_Actors[18]Survive_Number = 0
Objectives[16]mission_Actors[18]Failed_Text = 
Objectives[16]mission_Actors[18]Remove_After = 0
Objectives[16]mission_Actors[18]positionX = 1090,519
Objectives[16]mission_Actors[18]positionY = 3593,031
Objectives[16]mission_Actors[18]positionZ = 33,37616
Objectives[16]mission_Actors[18]Heading = 359,7966
Objectives[16]mission_Actors[18]String_Name = s_m_m_movalien_01
Objectives[16]mission_Actors[18]Relationship_Group = Enemy1
Objectives[16]mission_Actors[18]AddBlip = False
Objectives[16]mission_Actors[18]ShowCone = False
Objectives[16]mission_Actors[18]Invincible = False
Objectives[16]mission_Actors[18]SetHealth = 100
Objectives[16]mission_Actors[18]DieFromHeadShot = True
Objectives[16]mission_Actors[18]CanExitVehicle = True
Objectives[16]mission_Actors[18]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[18]AlwaysFight = True
Objectives[16]mission_Actors[18]Seeing_Range = 30
Objectives[16]mission_Actors[18]Hearing_Range = 30
Objectives[16]mission_Actors[18]CombatMovement = Offensive
Objectives[16]mission_Actors[18]weapon = UnholyHellbringer
Objectives[16]mission_Actors[18]Variation = Default
Objectives[16]mission_Actors[18]Task = 99
Objectives[16]mission_Actors[18]Task_Guard_Range = 5
Objectives[16]mission_Actors[18]Task_Stay_In_Range = True
Objectives[16]mission_Actors[18]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[18]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[18]Task_Scenario = NONE
Objectives[16]mission_Actors[18]Task_List_Count = 10
Objectives[16]mission_Actors[18]Task_Repeat = True
Objectives[16]mission_Actors[18]Task_List[0]Type = EnterVehicle
Objectives[16]mission_Actors[18]Task_List[0]PositionX = 1091,767
Objectives[16]mission_Actors[18]Task_List[0]PositionY = 3590,839
Objectives[16]mission_Actors[18]Task_List[0]PositionZ = 32,85295
Objectives[16]mission_Actors[18]Task_List[0]Speed = 1
Objectives[16]mission_Actors[18]Task_List[0]SeatIndex = -1
Objectives[16]mission_Actors[18]Task_List[0]TaskIndex = 0
Objectives[16]mission_Actors[18]Task_List[1]Type = Drive
Objectives[16]mission_Actors[18]Task_List[1]PositionX = 1092,558
Objectives[16]mission_Actors[18]Task_List[1]PositionY = 3585,608
Objectives[16]mission_Actors[18]Task_List[1]PositionZ = 33,13219
Objectives[16]mission_Actors[18]Task_List[1]Speed = 15
Objectives[16]mission_Actors[18]Task_List[1]StopBeforeVehicles = False
Objectives[16]mission_Actors[18]Task_List[1]StopBeforeActors = False
Objectives[16]mission_Actors[18]Task_List[1]AvoidVehicles = True
Objectives[16]mission_Actors[18]Task_List[1]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[18]Task_List[1]AvoidActors = True
Objectives[16]mission_Actors[18]Task_List[1]AvoidObjects = True
Objectives[16]mission_Actors[18]Task_List[1]StopAtLights = False
Objectives[16]mission_Actors[18]Task_List[1]UseBlinkers = True
Objectives[16]mission_Actors[18]Task_List[1]AllowGoingWrongWay = True
Objectives[16]mission_Actors[18]Task_List[1]Reverse = False
Objectives[16]mission_Actors[18]Task_List[1]TakeShortestPath = False
Objectives[16]mission_Actors[18]Task_List[1]IgnoreRoads = False
Objectives[16]mission_Actors[18]Task_List[1]IgnoreAllPathing = False
Objectives[16]mission_Actors[18]Task_List[1]AvoidHighWays = False
Objectives[16]mission_Actors[18]Task_List[2]Type = Drive
Objectives[16]mission_Actors[18]Task_List[2]PositionX = 1096,82
Objectives[16]mission_Actors[18]Task_List[2]PositionY = 3276,359
Objectives[16]mission_Actors[18]Task_List[2]PositionZ = 36,84395
Objectives[16]mission_Actors[18]Task_List[2]Speed = 15
Objectives[16]mission_Actors[18]Task_List[2]StopBeforeVehicles = False
Objectives[16]mission_Actors[18]Task_List[2]StopBeforeActors = False
Objectives[16]mission_Actors[18]Task_List[2]AvoidVehicles = True
Objectives[16]mission_Actors[18]Task_List[2]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[18]Task_List[2]AvoidActors = True
Objectives[16]mission_Actors[18]Task_List[2]AvoidObjects = True
Objectives[16]mission_Actors[18]Task_List[2]StopAtLights = False
Objectives[16]mission_Actors[18]Task_List[2]UseBlinkers = True
Objectives[16]mission_Actors[18]Task_List[2]AllowGoingWrongWay = True
Objectives[16]mission_Actors[18]Task_List[2]Reverse = False
Objectives[16]mission_Actors[18]Task_List[2]TakeShortestPath = False
Objectives[16]mission_Actors[18]Task_List[2]IgnoreRoads = False
Objectives[16]mission_Actors[18]Task_List[2]IgnoreAllPathing = False
Objectives[16]mission_Actors[18]Task_List[2]AvoidHighWays = False
Objectives[16]mission_Actors[18]Task_List[3]Type = Drive
Objectives[16]mission_Actors[18]Task_List[3]PositionX = 1664,237
Objectives[16]mission_Actors[18]Task_List[3]PositionY = 3449,598
Objectives[16]mission_Actors[18]Task_List[3]PositionZ = 36,12619
Objectives[16]mission_Actors[18]Task_List[3]Speed = 15
Objectives[16]mission_Actors[18]Task_List[3]StopBeforeVehicles = False
Objectives[16]mission_Actors[18]Task_List[3]StopBeforeActors = False
Objectives[16]mission_Actors[18]Task_List[3]AvoidVehicles = True
Objectives[16]mission_Actors[18]Task_List[3]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[18]Task_List[3]AvoidActors = True
Objectives[16]mission_Actors[18]Task_List[3]AvoidObjects = True
Objectives[16]mission_Actors[18]Task_List[3]StopAtLights = False
Objectives[16]mission_Actors[18]Task_List[3]UseBlinkers = True
Objectives[16]mission_Actors[18]Task_List[3]AllowGoingWrongWay = True
Objectives[16]mission_Actors[18]Task_List[3]Reverse = False
Objectives[16]mission_Actors[18]Task_List[3]TakeShortestPath = False
Objectives[16]mission_Actors[18]Task_List[3]IgnoreRoads = False
Objectives[16]mission_Actors[18]Task_List[3]IgnoreAllPathing = False
Objectives[16]mission_Actors[18]Task_List[3]AvoidHighWays = False
Objectives[16]mission_Actors[18]Task_List[4]Type = Drive
Objectives[16]mission_Actors[18]Task_List[4]PositionX = 2060,037
Objectives[16]mission_Actors[18]Task_List[4]PositionY = 3672,642
Objectives[16]mission_Actors[18]Task_List[4]PositionZ = 34,1056
Objectives[16]mission_Actors[18]Task_List[4]Speed = 15
Objectives[16]mission_Actors[18]Task_List[4]StopBeforeVehicles = False
Objectives[16]mission_Actors[18]Task_List[4]StopBeforeActors = False
Objectives[16]mission_Actors[18]Task_List[4]AvoidVehicles = True
Objectives[16]mission_Actors[18]Task_List[4]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[18]Task_List[4]AvoidActors = True
Objectives[16]mission_Actors[18]Task_List[4]AvoidObjects = True
Objectives[16]mission_Actors[18]Task_List[4]StopAtLights = False
Objectives[16]mission_Actors[18]Task_List[4]UseBlinkers = True
Objectives[16]mission_Actors[18]Task_List[4]AllowGoingWrongWay = True
Objectives[16]mission_Actors[18]Task_List[4]Reverse = False
Objectives[16]mission_Actors[18]Task_List[4]TakeShortestPath = False
Objectives[16]mission_Actors[18]Task_List[4]IgnoreRoads = False
Objectives[16]mission_Actors[18]Task_List[4]IgnoreAllPathing = False
Objectives[16]mission_Actors[18]Task_List[4]AvoidHighWays = False
Objectives[16]mission_Actors[18]Task_List[5]Type = Drive
Objectives[16]mission_Actors[18]Task_List[5]PositionX = 1921,864
Objectives[16]mission_Actors[18]Task_List[5]PositionY = 3864,722
Objectives[16]mission_Actors[18]Task_List[5]PositionZ = 31,92219
Objectives[16]mission_Actors[18]Task_List[5]Speed = 15
Objectives[16]mission_Actors[18]Task_List[5]StopBeforeVehicles = False
Objectives[16]mission_Actors[18]Task_List[5]StopBeforeActors = False
Objectives[16]mission_Actors[18]Task_List[5]AvoidVehicles = True
Objectives[16]mission_Actors[18]Task_List[5]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[18]Task_List[5]AvoidActors = True
Objectives[16]mission_Actors[18]Task_List[5]AvoidObjects = True
Objectives[16]mission_Actors[18]Task_List[5]StopAtLights = False
Objectives[16]mission_Actors[18]Task_List[5]UseBlinkers = True
Objectives[16]mission_Actors[18]Task_List[5]AllowGoingWrongWay = True
Objectives[16]mission_Actors[18]Task_List[5]Reverse = False
Objectives[16]mission_Actors[18]Task_List[5]TakeShortestPath = False
Objectives[16]mission_Actors[18]Task_List[5]IgnoreRoads = False
Objectives[16]mission_Actors[18]Task_List[5]IgnoreAllPathing = False
Objectives[16]mission_Actors[18]Task_List[5]AvoidHighWays = False
Objectives[16]mission_Actors[18]Task_List[6]Type = Drive
Objectives[16]mission_Actors[18]Task_List[6]PositionX = 1581,748
Objectives[16]mission_Actors[18]Task_List[6]PositionY = 3785,334
Objectives[16]mission_Actors[18]Task_List[6]PositionZ = 34,31573
Objectives[16]mission_Actors[18]Task_List[6]Speed = 15
Objectives[16]mission_Actors[18]Task_List[6]StopBeforeVehicles = False
Objectives[16]mission_Actors[18]Task_List[6]StopBeforeActors = False
Objectives[16]mission_Actors[18]Task_List[6]AvoidVehicles = True
Objectives[16]mission_Actors[18]Task_List[6]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[18]Task_List[6]AvoidActors = True
Objectives[16]mission_Actors[18]Task_List[6]AvoidObjects = True
Objectives[16]mission_Actors[18]Task_List[6]StopAtLights = False
Objectives[16]mission_Actors[18]Task_List[6]UseBlinkers = True
Objectives[16]mission_Actors[18]Task_List[6]AllowGoingWrongWay = True
Objectives[16]mission_Actors[18]Task_List[6]Reverse = False
Objectives[16]mission_Actors[18]Task_List[6]TakeShortestPath = False
Objectives[16]mission_Actors[18]Task_List[6]IgnoreRoads = False
Objectives[16]mission_Actors[18]Task_List[6]IgnoreAllPathing = False
Objectives[16]mission_Actors[18]Task_List[6]AvoidHighWays = False
Objectives[16]mission_Actors[18]Task_List[7]Type = Drive
Objectives[16]mission_Actors[18]Task_List[7]PositionX = 1662,481
Objectives[16]mission_Actors[18]Task_List[7]PositionY = 3564,938
Objectives[16]mission_Actors[18]Task_List[7]PositionZ = 35,0445
Objectives[16]mission_Actors[18]Task_List[7]Speed = 15
Objectives[16]mission_Actors[18]Task_List[7]StopBeforeVehicles = False
Objectives[16]mission_Actors[18]Task_List[7]StopBeforeActors = False
Objectives[16]mission_Actors[18]Task_List[7]AvoidVehicles = True
Objectives[16]mission_Actors[18]Task_List[7]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[18]Task_List[7]AvoidActors = True
Objectives[16]mission_Actors[18]Task_List[7]AvoidObjects = True
Objectives[16]mission_Actors[18]Task_List[7]StopAtLights = False
Objectives[16]mission_Actors[18]Task_List[7]UseBlinkers = True
Objectives[16]mission_Actors[18]Task_List[7]AllowGoingWrongWay = True
Objectives[16]mission_Actors[18]Task_List[7]Reverse = False
Objectives[16]mission_Actors[18]Task_List[7]TakeShortestPath = False
Objectives[16]mission_Actors[18]Task_List[7]IgnoreRoads = False
Objectives[16]mission_Actors[18]Task_List[7]IgnoreAllPathing = False
Objectives[16]mission_Actors[18]Task_List[7]AvoidHighWays = False
Objectives[16]mission_Actors[18]Task_List[8]Type = Drive
Objectives[16]mission_Actors[18]Task_List[8]PositionX = 1926,687
Objectives[16]mission_Actors[18]Task_List[8]PositionY = 3709,698
Objectives[16]mission_Actors[18]Task_List[8]PositionZ = 32,00192
Objectives[16]mission_Actors[18]Task_List[8]Speed = 15
Objectives[16]mission_Actors[18]Task_List[8]StopBeforeVehicles = False
Objectives[16]mission_Actors[18]Task_List[8]StopBeforeActors = False
Objectives[16]mission_Actors[18]Task_List[8]AvoidVehicles = True
Objectives[16]mission_Actors[18]Task_List[8]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[18]Task_List[8]AvoidActors = True
Objectives[16]mission_Actors[18]Task_List[8]AvoidObjects = True
Objectives[16]mission_Actors[18]Task_List[8]StopAtLights = False
Objectives[16]mission_Actors[18]Task_List[8]UseBlinkers = True
Objectives[16]mission_Actors[18]Task_List[8]AllowGoingWrongWay = True
Objectives[16]mission_Actors[18]Task_List[8]Reverse = False
Objectives[16]mission_Actors[18]Task_List[8]TakeShortestPath = False
Objectives[16]mission_Actors[18]Task_List[8]IgnoreRoads = False
Objectives[16]mission_Actors[18]Task_List[8]IgnoreAllPathing = False
Objectives[16]mission_Actors[18]Task_List[8]AvoidHighWays = False
Objectives[16]mission_Actors[18]Task_List[9]Type = Drive
Objectives[16]mission_Actors[18]Task_List[9]PositionX = 1873,987
Objectives[16]mission_Actors[18]Task_List[9]PositionY = 3879,046
Objectives[16]mission_Actors[18]Task_List[9]PositionZ = 32,55145
Objectives[16]mission_Actors[18]Task_List[9]Speed = 15
Objectives[16]mission_Actors[18]Task_List[9]StopBeforeVehicles = False
Objectives[16]mission_Actors[18]Task_List[9]StopBeforeActors = False
Objectives[16]mission_Actors[18]Task_List[9]AvoidVehicles = True
Objectives[16]mission_Actors[18]Task_List[9]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[18]Task_List[9]AvoidActors = True
Objectives[16]mission_Actors[18]Task_List[9]AvoidObjects = True
Objectives[16]mission_Actors[18]Task_List[9]StopAtLights = False
Objectives[16]mission_Actors[18]Task_List[9]UseBlinkers = True
Objectives[16]mission_Actors[18]Task_List[9]AllowGoingWrongWay = True
Objectives[16]mission_Actors[18]Task_List[9]Reverse = False
Objectives[16]mission_Actors[18]Task_List[9]TakeShortestPath = False
Objectives[16]mission_Actors[18]Task_List[9]IgnoreRoads = False
Objectives[16]mission_Actors[18]Task_List[9]IgnoreAllPathing = False
Objectives[16]mission_Actors[18]Task_List[9]AvoidHighWays = False
Objectives[16]mission_Actors[19]SpawnInVehicle = True
Objectives[16]mission_Actors[19]SeatIndex = 0
Objectives[16]mission_Actors[19]Survive_Number = 0
Objectives[16]mission_Actors[19]Failed_Text = 
Objectives[16]mission_Actors[19]Remove_After = 0
Objectives[16]mission_Actors[19]positionX = 352,8511
Objectives[16]mission_Actors[19]positionY = 3567,651
Objectives[16]mission_Actors[19]positionZ = 33,21092
Objectives[16]mission_Actors[19]Heading = 0,3176419
Objectives[16]mission_Actors[19]String_Name = s_m_m_movalien_01
Objectives[16]mission_Actors[19]Relationship_Group = Enemy1
Objectives[16]mission_Actors[19]AddBlip = False
Objectives[16]mission_Actors[19]ShowCone = False
Objectives[16]mission_Actors[19]Invincible = False
Objectives[16]mission_Actors[19]SetHealth = 100
Objectives[16]mission_Actors[19]DieFromHeadShot = True
Objectives[16]mission_Actors[19]CanExitVehicle = True
Objectives[16]mission_Actors[19]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[19]AlwaysFight = True
Objectives[16]mission_Actors[19]Seeing_Range = 30
Objectives[16]mission_Actors[19]Hearing_Range = 30
Objectives[16]mission_Actors[19]CombatMovement = Offensive
Objectives[16]mission_Actors[19]weapon = Unarmed
Objectives[16]mission_Actors[19]Variation = Default
Objectives[16]mission_Actors[19]Task = 0
Objectives[16]mission_Actors[19]Task_Guard_Range = 5
Objectives[16]mission_Actors[19]Task_Stay_In_Range = True
Objectives[16]mission_Actors[19]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[19]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[19]Task_Scenario = NONE
Objectives[16]mission_Actors[20]Survive_Number = 0
Objectives[16]mission_Actors[20]Failed_Text = 
Objectives[16]mission_Actors[20]Remove_After = 0
Objectives[16]mission_Actors[20]positionX = 350,1858
Objectives[16]mission_Actors[20]positionY = 3568,503
Objectives[16]mission_Actors[20]positionZ = 33,39643
Objectives[16]mission_Actors[20]Heading = 0,3787825
Objectives[16]mission_Actors[20]String_Name = s_m_m_movalien_01
Objectives[16]mission_Actors[20]Relationship_Group = Enemy1
Objectives[16]mission_Actors[20]AddBlip = False
Objectives[16]mission_Actors[20]ShowCone = False
Objectives[16]mission_Actors[20]Invincible = False
Objectives[16]mission_Actors[20]SetHealth = 100
Objectives[16]mission_Actors[20]DieFromHeadShot = True
Objectives[16]mission_Actors[20]CanExitVehicle = True
Objectives[16]mission_Actors[20]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[20]AlwaysFight = True
Objectives[16]mission_Actors[20]Seeing_Range = 30
Objectives[16]mission_Actors[20]Hearing_Range = 30
Objectives[16]mission_Actors[20]CombatMovement = Offensive
Objectives[16]mission_Actors[20]weapon = UnholyHellbringer
Objectives[16]mission_Actors[20]Variation = Default
Objectives[16]mission_Actors[20]Task = 99
Objectives[16]mission_Actors[20]Task_Guard_Range = 5
Objectives[16]mission_Actors[20]Task_Stay_In_Range = True
Objectives[16]mission_Actors[20]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[20]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[20]Task_Scenario = NONE
Objectives[16]mission_Actors[20]Task_List_Count = 7
Objectives[16]mission_Actors[20]Task_Repeat = True
Objectives[16]mission_Actors[20]Task_List[0]Type = EnterVehicle
Objectives[16]mission_Actors[20]Task_List[0]PositionX = 352,3343
Objectives[16]mission_Actors[20]Task_List[0]PositionY = 3567,853
Objectives[16]mission_Actors[20]Task_List[0]PositionZ = 33,01357
Objectives[16]mission_Actors[20]Task_List[0]Speed = 1
Objectives[16]mission_Actors[20]Task_List[0]SeatIndex = -1
Objectives[16]mission_Actors[20]Task_List[0]TaskIndex = 0
Objectives[16]mission_Actors[20]Task_List[1]Type = Drive
Objectives[16]mission_Actors[20]Task_List[1]PositionX = 1457,655
Objectives[16]mission_Actors[20]Task_List[1]PositionY = 3653,188
Objectives[16]mission_Actors[20]Task_List[1]PositionZ = 34,055
Objectives[16]mission_Actors[20]Task_List[1]Speed = 40
Objectives[16]mission_Actors[20]Task_List[1]StopBeforeVehicles = False
Objectives[16]mission_Actors[20]Task_List[1]StopBeforeActors = False
Objectives[16]mission_Actors[20]Task_List[1]AvoidVehicles = True
Objectives[16]mission_Actors[20]Task_List[1]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[20]Task_List[1]AvoidActors = True
Objectives[16]mission_Actors[20]Task_List[1]AvoidObjects = True
Objectives[16]mission_Actors[20]Task_List[1]StopAtLights = False
Objectives[16]mission_Actors[20]Task_List[1]UseBlinkers = True
Objectives[16]mission_Actors[20]Task_List[1]AllowGoingWrongWay = True
Objectives[16]mission_Actors[20]Task_List[1]Reverse = False
Objectives[16]mission_Actors[20]Task_List[1]TakeShortestPath = False
Objectives[16]mission_Actors[20]Task_List[1]IgnoreRoads = False
Objectives[16]mission_Actors[20]Task_List[1]IgnoreAllPathing = False
Objectives[16]mission_Actors[20]Task_List[1]AvoidHighWays = False
Objectives[16]mission_Actors[20]Task_List[2]Type = Drive
Objectives[16]mission_Actors[20]Task_List[2]PositionX = 1860,613
Objectives[16]mission_Actors[20]Task_List[2]PositionY = 3813,915
Objectives[16]mission_Actors[20]Task_List[2]PositionZ = 32,09562
Objectives[16]mission_Actors[20]Task_List[2]Speed = 40
Objectives[16]mission_Actors[20]Task_List[2]StopBeforeVehicles = False
Objectives[16]mission_Actors[20]Task_List[2]StopBeforeActors = False
Objectives[16]mission_Actors[20]Task_List[2]AvoidVehicles = True
Objectives[16]mission_Actors[20]Task_List[2]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[20]Task_List[2]AvoidActors = True
Objectives[16]mission_Actors[20]Task_List[2]AvoidObjects = True
Objectives[16]mission_Actors[20]Task_List[2]StopAtLights = False
Objectives[16]mission_Actors[20]Task_List[2]UseBlinkers = True
Objectives[16]mission_Actors[20]Task_List[2]AllowGoingWrongWay = True
Objectives[16]mission_Actors[20]Task_List[2]Reverse = False
Objectives[16]mission_Actors[20]Task_List[2]TakeShortestPath = False
Objectives[16]mission_Actors[20]Task_List[2]IgnoreRoads = False
Objectives[16]mission_Actors[20]Task_List[2]IgnoreAllPathing = False
Objectives[16]mission_Actors[20]Task_List[2]AvoidHighWays = False
Objectives[16]mission_Actors[20]Task_List[3]Type = Drive
Objectives[16]mission_Actors[20]Task_List[3]PositionX = 2074,806
Objectives[16]mission_Actors[20]Task_List[3]PositionY = 3702,976
Objectives[16]mission_Actors[20]Task_List[3]PositionZ = 32,81598
Objectives[16]mission_Actors[20]Task_List[3]Speed = 40
Objectives[16]mission_Actors[20]Task_List[3]StopBeforeVehicles = False
Objectives[16]mission_Actors[20]Task_List[3]StopBeforeActors = False
Objectives[16]mission_Actors[20]Task_List[3]AvoidVehicles = True
Objectives[16]mission_Actors[20]Task_List[3]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[20]Task_List[3]AvoidActors = True
Objectives[16]mission_Actors[20]Task_List[3]AvoidObjects = True
Objectives[16]mission_Actors[20]Task_List[3]StopAtLights = False
Objectives[16]mission_Actors[20]Task_List[3]UseBlinkers = True
Objectives[16]mission_Actors[20]Task_List[3]AllowGoingWrongWay = True
Objectives[16]mission_Actors[20]Task_List[3]Reverse = False
Objectives[16]mission_Actors[20]Task_List[3]TakeShortestPath = False
Objectives[16]mission_Actors[20]Task_List[3]IgnoreRoads = False
Objectives[16]mission_Actors[20]Task_List[3]IgnoreAllPathing = False
Objectives[16]mission_Actors[20]Task_List[3]AvoidHighWays = False
Objectives[16]mission_Actors[20]Task_List[4]Type = Drive
Objectives[16]mission_Actors[20]Task_List[4]PositionX = 1837,317
Objectives[16]mission_Actors[20]Task_List[4]PositionY = 3546,578
Objectives[16]mission_Actors[20]Task_List[4]PositionZ = 36,26281
Objectives[16]mission_Actors[20]Task_List[4]Speed = 40
Objectives[16]mission_Actors[20]Task_List[4]StopBeforeVehicles = False
Objectives[16]mission_Actors[20]Task_List[4]StopBeforeActors = False
Objectives[16]mission_Actors[20]Task_List[4]AvoidVehicles = True
Objectives[16]mission_Actors[20]Task_List[4]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[20]Task_List[4]AvoidActors = True
Objectives[16]mission_Actors[20]Task_List[4]AvoidObjects = True
Objectives[16]mission_Actors[20]Task_List[4]StopAtLights = False
Objectives[16]mission_Actors[20]Task_List[4]UseBlinkers = True
Objectives[16]mission_Actors[20]Task_List[4]AllowGoingWrongWay = True
Objectives[16]mission_Actors[20]Task_List[4]Reverse = False
Objectives[16]mission_Actors[20]Task_List[4]TakeShortestPath = False
Objectives[16]mission_Actors[20]Task_List[4]IgnoreRoads = False
Objectives[16]mission_Actors[20]Task_List[4]IgnoreAllPathing = False
Objectives[16]mission_Actors[20]Task_List[4]AvoidHighWays = False
Objectives[16]mission_Actors[20]Task_List[5]Type = Drive
Objectives[16]mission_Actors[20]Task_List[5]PositionX = 1162,068
Objectives[16]mission_Actors[20]Task_List[5]PositionY = 3265,278
Objectives[16]mission_Actors[20]Task_List[5]PositionZ = 38,83194
Objectives[16]mission_Actors[20]Task_List[5]Speed = 40
Objectives[16]mission_Actors[20]Task_List[5]StopBeforeVehicles = False
Objectives[16]mission_Actors[20]Task_List[5]StopBeforeActors = False
Objectives[16]mission_Actors[20]Task_List[5]AvoidVehicles = True
Objectives[16]mission_Actors[20]Task_List[5]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[20]Task_List[5]AvoidActors = True
Objectives[16]mission_Actors[20]Task_List[5]AvoidObjects = True
Objectives[16]mission_Actors[20]Task_List[5]StopAtLights = False
Objectives[16]mission_Actors[20]Task_List[5]UseBlinkers = True
Objectives[16]mission_Actors[20]Task_List[5]AllowGoingWrongWay = True
Objectives[16]mission_Actors[20]Task_List[5]Reverse = False
Objectives[16]mission_Actors[20]Task_List[5]TakeShortestPath = False
Objectives[16]mission_Actors[20]Task_List[5]IgnoreRoads = False
Objectives[16]mission_Actors[20]Task_List[5]IgnoreAllPathing = False
Objectives[16]mission_Actors[20]Task_List[5]AvoidHighWays = False
Objectives[16]mission_Actors[20]Task_List[6]Type = Drive
Objectives[16]mission_Actors[20]Task_List[6]PositionX = 335,3559
Objectives[16]mission_Actors[20]Task_List[6]PositionY = 3552,388
Objectives[16]mission_Actors[20]Task_List[6]PositionZ = 32,95583
Objectives[16]mission_Actors[20]Task_List[6]Speed = 40
Objectives[16]mission_Actors[20]Task_List[6]StopBeforeVehicles = False
Objectives[16]mission_Actors[20]Task_List[6]StopBeforeActors = False
Objectives[16]mission_Actors[20]Task_List[6]AvoidVehicles = True
Objectives[16]mission_Actors[20]Task_List[6]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[20]Task_List[6]AvoidActors = True
Objectives[16]mission_Actors[20]Task_List[6]AvoidObjects = True
Objectives[16]mission_Actors[20]Task_List[6]StopAtLights = False
Objectives[16]mission_Actors[20]Task_List[6]UseBlinkers = True
Objectives[16]mission_Actors[20]Task_List[6]AllowGoingWrongWay = True
Objectives[16]mission_Actors[20]Task_List[6]Reverse = False
Objectives[16]mission_Actors[20]Task_List[6]TakeShortestPath = False
Objectives[16]mission_Actors[20]Task_List[6]IgnoreRoads = False
Objectives[16]mission_Actors[20]Task_List[6]IgnoreAllPathing = False
Objectives[16]mission_Actors[20]Task_List[6]AvoidHighWays = False
Objectives[16]mission_Actors[21]SpawnInVehicle = True
Objectives[16]mission_Actors[21]SeatIndex = 0
Objectives[16]mission_Actors[21]Survive_Number = 0
Objectives[16]mission_Actors[21]Failed_Text = 
Objectives[16]mission_Actors[21]Remove_After = 0
Objectives[16]mission_Actors[21]positionX = 60,88142
Objectives[16]mission_Actors[21]positionY = 3735,797
Objectives[16]mission_Actors[21]positionZ = 39,18985
Objectives[16]mission_Actors[21]Heading = 132,3465
Objectives[16]mission_Actors[21]String_Name = s_m_m_movalien_01
Objectives[16]mission_Actors[21]Relationship_Group = Enemy1
Objectives[16]mission_Actors[21]AddBlip = False
Objectives[16]mission_Actors[21]ShowCone = False
Objectives[16]mission_Actors[21]Invincible = False
Objectives[16]mission_Actors[21]SetHealth = 100
Objectives[16]mission_Actors[21]DieFromHeadShot = True
Objectives[16]mission_Actors[21]CanExitVehicle = True
Objectives[16]mission_Actors[21]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[21]AlwaysFight = True
Objectives[16]mission_Actors[21]Seeing_Range = 30
Objectives[16]mission_Actors[21]Hearing_Range = 30
Objectives[16]mission_Actors[21]CombatMovement = Offensive
Objectives[16]mission_Actors[21]weapon = Unarmed
Objectives[16]mission_Actors[21]Variation = Default
Objectives[16]mission_Actors[21]Task = 0
Objectives[16]mission_Actors[21]Task_Guard_Range = 5
Objectives[16]mission_Actors[21]Task_Stay_In_Range = True
Objectives[16]mission_Actors[21]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[21]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[21]Task_Scenario = NONE
Objectives[16]mission_Actors[22]Survive_Number = 0
Objectives[16]mission_Actors[22]Failed_Text = 
Objectives[16]mission_Actors[22]Remove_After = 0
Objectives[16]mission_Actors[22]positionX = 59,07605
Objectives[16]mission_Actors[22]positionY = 3737,536
Objectives[16]mission_Actors[22]positionZ = 39,66908
Objectives[16]mission_Actors[22]Heading = 124,795
Objectives[16]mission_Actors[22]String_Name = s_m_m_movalien_01
Objectives[16]mission_Actors[22]Relationship_Group = Enemy1
Objectives[16]mission_Actors[22]AddBlip = False
Objectives[16]mission_Actors[22]ShowCone = False
Objectives[16]mission_Actors[22]Invincible = False
Objectives[16]mission_Actors[22]SetHealth = 100
Objectives[16]mission_Actors[22]DieFromHeadShot = True
Objectives[16]mission_Actors[22]CanExitVehicle = True
Objectives[16]mission_Actors[22]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[22]AlwaysFight = True
Objectives[16]mission_Actors[22]Seeing_Range = 30
Objectives[16]mission_Actors[22]Hearing_Range = 30
Objectives[16]mission_Actors[22]CombatMovement = Offensive
Objectives[16]mission_Actors[22]weapon = UnholyHellbringer
Objectives[16]mission_Actors[22]Variation = Default
Objectives[16]mission_Actors[22]Task = 99
Objectives[16]mission_Actors[22]Task_Guard_Range = 5
Objectives[16]mission_Actors[22]Task_Stay_In_Range = True
Objectives[16]mission_Actors[22]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[22]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[22]Task_Scenario = NONE
Objectives[16]mission_Actors[22]Task_List_Count = 7
Objectives[16]mission_Actors[22]Task_Repeat = True
Objectives[16]mission_Actors[22]Task_List[0]Type = EnterVehicle
Objectives[16]mission_Actors[22]Task_List[0]PositionX = 59,67908
Objectives[16]mission_Actors[22]Task_List[0]PositionY = 3737,407
Objectives[16]mission_Actors[22]Task_List[0]PositionZ = 39,17248
Objectives[16]mission_Actors[22]Task_List[0]Speed = 1
Objectives[16]mission_Actors[22]Task_List[0]SeatIndex = -1
Objectives[16]mission_Actors[22]Task_List[0]TaskIndex = 0
Objectives[16]mission_Actors[22]Task_List[1]Type = Drive
Objectives[16]mission_Actors[22]Task_List[1]PositionX = 1249,177
Objectives[16]mission_Actors[22]Task_List[1]PositionY = 3535,65
Objectives[16]mission_Actors[22]Task_List[1]PositionZ = 34,72037
Objectives[16]mission_Actors[22]Task_List[1]Speed = 20
Objectives[16]mission_Actors[22]Task_List[1]StopBeforeVehicles = False
Objectives[16]mission_Actors[22]Task_List[1]StopBeforeActors = False
Objectives[16]mission_Actors[22]Task_List[1]AvoidVehicles = True
Objectives[16]mission_Actors[22]Task_List[1]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[22]Task_List[1]AvoidActors = True
Objectives[16]mission_Actors[22]Task_List[1]AvoidObjects = True
Objectives[16]mission_Actors[22]Task_List[1]StopAtLights = False
Objectives[16]mission_Actors[22]Task_List[1]UseBlinkers = True
Objectives[16]mission_Actors[22]Task_List[1]AllowGoingWrongWay = True
Objectives[16]mission_Actors[22]Task_List[1]Reverse = False
Objectives[16]mission_Actors[22]Task_List[1]TakeShortestPath = False
Objectives[16]mission_Actors[22]Task_List[1]IgnoreRoads = False
Objectives[16]mission_Actors[22]Task_List[1]IgnoreAllPathing = False
Objectives[16]mission_Actors[22]Task_List[1]AvoidHighWays = False
Objectives[16]mission_Actors[22]Task_List[2]Type = Drive
Objectives[16]mission_Actors[22]Task_List[2]PositionX = 1940,308
Objectives[16]mission_Actors[22]Task_List[2]PositionY = 3750,438
Objectives[16]mission_Actors[22]Task_List[2]PositionZ = 31,83299
Objectives[16]mission_Actors[22]Task_List[2]Speed = 20
Objectives[16]mission_Actors[22]Task_List[2]StopBeforeVehicles = False
Objectives[16]mission_Actors[22]Task_List[2]StopBeforeActors = False
Objectives[16]mission_Actors[22]Task_List[2]AvoidVehicles = True
Objectives[16]mission_Actors[22]Task_List[2]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[22]Task_List[2]AvoidActors = True
Objectives[16]mission_Actors[22]Task_List[2]AvoidObjects = True
Objectives[16]mission_Actors[22]Task_List[2]StopAtLights = False
Objectives[16]mission_Actors[22]Task_List[2]UseBlinkers = True
Objectives[16]mission_Actors[22]Task_List[2]AllowGoingWrongWay = True
Objectives[16]mission_Actors[22]Task_List[2]Reverse = False
Objectives[16]mission_Actors[22]Task_List[2]TakeShortestPath = False
Objectives[16]mission_Actors[22]Task_List[2]IgnoreRoads = False
Objectives[16]mission_Actors[22]Task_List[2]IgnoreAllPathing = False
Objectives[16]mission_Actors[22]Task_List[2]AvoidHighWays = False
Objectives[16]mission_Actors[22]Task_List[3]Type = Drive
Objectives[16]mission_Actors[22]Task_List[3]PositionX = 1732,104
Objectives[16]mission_Actors[22]Task_List[3]PositionY = 3832,358
Objectives[16]mission_Actors[22]Task_List[3]PositionZ = 34,4571
Objectives[16]mission_Actors[22]Task_List[3]Speed = 20
Objectives[16]mission_Actors[22]Task_List[3]StopBeforeVehicles = False
Objectives[16]mission_Actors[22]Task_List[3]StopBeforeActors = False
Objectives[16]mission_Actors[22]Task_List[3]AvoidVehicles = True
Objectives[16]mission_Actors[22]Task_List[3]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[22]Task_List[3]AvoidActors = True
Objectives[16]mission_Actors[22]Task_List[3]AvoidObjects = True
Objectives[16]mission_Actors[22]Task_List[3]StopAtLights = False
Objectives[16]mission_Actors[22]Task_List[3]UseBlinkers = True
Objectives[16]mission_Actors[22]Task_List[3]AllowGoingWrongWay = True
Objectives[16]mission_Actors[22]Task_List[3]Reverse = False
Objectives[16]mission_Actors[22]Task_List[3]TakeShortestPath = False
Objectives[16]mission_Actors[22]Task_List[3]IgnoreRoads = False
Objectives[16]mission_Actors[22]Task_List[3]IgnoreAllPathing = False
Objectives[16]mission_Actors[22]Task_List[3]AvoidHighWays = False
Objectives[16]mission_Actors[22]Task_List[4]Type = Drive
Objectives[16]mission_Actors[22]Task_List[4]PositionX = 1677,485
Objectives[16]mission_Actors[22]Task_List[4]PositionY = 3627,654
Objectives[16]mission_Actors[22]Task_List[4]PositionZ = 34,98194
Objectives[16]mission_Actors[22]Task_List[4]Speed = 20
Objectives[16]mission_Actors[22]Task_List[4]StopBeforeVehicles = False
Objectives[16]mission_Actors[22]Task_List[4]StopBeforeActors = False
Objectives[16]mission_Actors[22]Task_List[4]AvoidVehicles = True
Objectives[16]mission_Actors[22]Task_List[4]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[22]Task_List[4]AvoidActors = True
Objectives[16]mission_Actors[22]Task_List[4]AvoidObjects = True
Objectives[16]mission_Actors[22]Task_List[4]StopAtLights = False
Objectives[16]mission_Actors[22]Task_List[4]UseBlinkers = True
Objectives[16]mission_Actors[22]Task_List[4]AllowGoingWrongWay = True
Objectives[16]mission_Actors[22]Task_List[4]Reverse = False
Objectives[16]mission_Actors[22]Task_List[4]TakeShortestPath = False
Objectives[16]mission_Actors[22]Task_List[4]IgnoreRoads = False
Objectives[16]mission_Actors[22]Task_List[4]IgnoreAllPathing = False
Objectives[16]mission_Actors[22]Task_List[4]AvoidHighWays = False
Objectives[16]mission_Actors[22]Task_List[5]Type = Drive
Objectives[16]mission_Actors[22]Task_List[5]PositionX = 1363,127
Objectives[16]mission_Actors[22]Task_List[5]PositionY = 3673,159
Objectives[16]mission_Actors[22]Task_List[5]PositionZ = 32,98511
Objectives[16]mission_Actors[22]Task_List[5]Speed = 20
Objectives[16]mission_Actors[22]Task_List[5]StopBeforeVehicles = False
Objectives[16]mission_Actors[22]Task_List[5]StopBeforeActors = False
Objectives[16]mission_Actors[22]Task_List[5]AvoidVehicles = True
Objectives[16]mission_Actors[22]Task_List[5]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[22]Task_List[5]AvoidActors = True
Objectives[16]mission_Actors[22]Task_List[5]AvoidObjects = True
Objectives[16]mission_Actors[22]Task_List[5]StopAtLights = False
Objectives[16]mission_Actors[22]Task_List[5]UseBlinkers = True
Objectives[16]mission_Actors[22]Task_List[5]AllowGoingWrongWay = True
Objectives[16]mission_Actors[22]Task_List[5]Reverse = False
Objectives[16]mission_Actors[22]Task_List[5]TakeShortestPath = False
Objectives[16]mission_Actors[22]Task_List[5]IgnoreRoads = False
Objectives[16]mission_Actors[22]Task_List[5]IgnoreAllPathing = False
Objectives[16]mission_Actors[22]Task_List[5]AvoidHighWays = False
Objectives[16]mission_Actors[22]Task_List[6]Type = Drive
Objectives[16]mission_Actors[22]Task_List[6]PositionX = 61,49961
Objectives[16]mission_Actors[22]Task_List[6]PositionY = 3736,398
Objectives[16]mission_Actors[22]Task_List[6]PositionZ = 39,24884
Objectives[16]mission_Actors[22]Task_List[6]Speed = 20
Objectives[16]mission_Actors[22]Task_List[6]StopBeforeVehicles = False
Objectives[16]mission_Actors[22]Task_List[6]StopBeforeActors = False
Objectives[16]mission_Actors[22]Task_List[6]AvoidVehicles = True
Objectives[16]mission_Actors[22]Task_List[6]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[22]Task_List[6]AvoidActors = True
Objectives[16]mission_Actors[22]Task_List[6]AvoidObjects = True
Objectives[16]mission_Actors[22]Task_List[6]StopAtLights = False
Objectives[16]mission_Actors[22]Task_List[6]UseBlinkers = True
Objectives[16]mission_Actors[22]Task_List[6]AllowGoingWrongWay = True
Objectives[16]mission_Actors[22]Task_List[6]Reverse = False
Objectives[16]mission_Actors[22]Task_List[6]TakeShortestPath = False
Objectives[16]mission_Actors[22]Task_List[6]IgnoreRoads = False
Objectives[16]mission_Actors[22]Task_List[6]IgnoreAllPathing = False
Objectives[16]mission_Actors[22]Task_List[6]AvoidHighWays = False
Objectives[16]mission_Actors[23]Survive_Number = 0
Objectives[16]mission_Actors[23]Failed_Text = 
Objectives[16]mission_Actors[23]Remove_After = 0
Objectives[16]mission_Actors[23]positionX = 27,33682
Objectives[16]mission_Actors[23]positionY = 3720,962
Objectives[16]mission_Actors[23]positionZ = 39,63271
Objectives[16]mission_Actors[23]Heading = 175,1196
Objectives[16]mission_Actors[23]String_Name = s_m_m_movalien_01
Objectives[16]mission_Actors[23]Relationship_Group = Enemy1
Objectives[16]mission_Actors[23]AddBlip = False
Objectives[16]mission_Actors[23]ShowCone = False
Objectives[16]mission_Actors[23]Invincible = False
Objectives[16]mission_Actors[23]SetHealth = 100
Objectives[16]mission_Actors[23]DieFromHeadShot = True
Objectives[16]mission_Actors[23]CanExitVehicle = True
Objectives[16]mission_Actors[23]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[23]AlwaysFight = True
Objectives[16]mission_Actors[23]Seeing_Range = 30
Objectives[16]mission_Actors[23]Hearing_Range = 30
Objectives[16]mission_Actors[23]CombatMovement = Offensive
Objectives[16]mission_Actors[23]weapon = UpNAtomizer
Objectives[16]mission_Actors[23]Variation = Default
Objectives[16]mission_Actors[23]Task = 99
Objectives[16]mission_Actors[23]Task_Guard_Range = 5
Objectives[16]mission_Actors[23]Task_Stay_In_Range = True
Objectives[16]mission_Actors[23]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[23]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[23]Task_Scenario = NONE
Objectives[16]mission_Actors[23]Task_List_Count = 5
Objectives[16]mission_Actors[23]Task_Repeat = True
Objectives[16]mission_Actors[23]Task_List[0]Type = EnterVehicle
Objectives[16]mission_Actors[23]Task_List[0]PositionX = 29,01164
Objectives[16]mission_Actors[23]Task_List[0]PositionY = 3721,088
Objectives[16]mission_Actors[23]Task_List[0]PositionZ = 39,20044
Objectives[16]mission_Actors[23]Task_List[0]Speed = 1
Objectives[16]mission_Actors[23]Task_List[0]SeatIndex = -1
Objectives[16]mission_Actors[23]Task_List[0]TaskIndex = 0
Objectives[16]mission_Actors[23]Task_List[1]Type = Drive
Objectives[16]mission_Actors[23]Task_List[1]PositionX = 434,399
Objectives[16]mission_Actors[23]Task_List[1]PositionY = 3485,247
Objectives[16]mission_Actors[23]Task_List[1]PositionZ = 34,14548
Objectives[16]mission_Actors[23]Task_List[1]Speed = 25
Objectives[16]mission_Actors[23]Task_List[1]StopBeforeVehicles = False
Objectives[16]mission_Actors[23]Task_List[1]StopBeforeActors = False
Objectives[16]mission_Actors[23]Task_List[1]AvoidVehicles = True
Objectives[16]mission_Actors[23]Task_List[1]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[23]Task_List[1]AvoidActors = True
Objectives[16]mission_Actors[23]Task_List[1]AvoidObjects = True
Objectives[16]mission_Actors[23]Task_List[1]StopAtLights = False
Objectives[16]mission_Actors[23]Task_List[1]UseBlinkers = True
Objectives[16]mission_Actors[23]Task_List[1]AllowGoingWrongWay = True
Objectives[16]mission_Actors[23]Task_List[1]Reverse = False
Objectives[16]mission_Actors[23]Task_List[1]TakeShortestPath = False
Objectives[16]mission_Actors[23]Task_List[1]IgnoreRoads = False
Objectives[16]mission_Actors[23]Task_List[1]IgnoreAllPathing = False
Objectives[16]mission_Actors[23]Task_List[1]AvoidHighWays = False
Objectives[16]mission_Actors[23]Task_List[2]Type = Drive
Objectives[16]mission_Actors[23]Task_List[2]PositionX = 1588,531
Objectives[16]mission_Actors[23]Task_List[2]PositionY = 3481,042
Objectives[16]mission_Actors[23]Task_List[2]PositionZ = 36,14165
Objectives[16]mission_Actors[23]Task_List[2]Speed = 25
Objectives[16]mission_Actors[23]Task_List[2]StopBeforeVehicles = False
Objectives[16]mission_Actors[23]Task_List[2]StopBeforeActors = False
Objectives[16]mission_Actors[23]Task_List[2]AvoidVehicles = True
Objectives[16]mission_Actors[23]Task_List[2]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[23]Task_List[2]AvoidActors = True
Objectives[16]mission_Actors[23]Task_List[2]AvoidObjects = True
Objectives[16]mission_Actors[23]Task_List[2]StopAtLights = False
Objectives[16]mission_Actors[23]Task_List[2]UseBlinkers = True
Objectives[16]mission_Actors[23]Task_List[2]AllowGoingWrongWay = True
Objectives[16]mission_Actors[23]Task_List[2]Reverse = False
Objectives[16]mission_Actors[23]Task_List[2]TakeShortestPath = False
Objectives[16]mission_Actors[23]Task_List[2]IgnoreRoads = False
Objectives[16]mission_Actors[23]Task_List[2]IgnoreAllPathing = False
Objectives[16]mission_Actors[23]Task_List[2]AvoidHighWays = False
Objectives[16]mission_Actors[23]Task_List[3]Type = Drive
Objectives[16]mission_Actors[23]Task_List[3]PositionX = 2558,242
Objectives[16]mission_Actors[23]Task_List[3]PositionY = 4216,936
Objectives[16]mission_Actors[23]Task_List[3]PositionZ = 40,4594
Objectives[16]mission_Actors[23]Task_List[3]Speed = 25
Objectives[16]mission_Actors[23]Task_List[3]StopBeforeVehicles = False
Objectives[16]mission_Actors[23]Task_List[3]StopBeforeActors = False
Objectives[16]mission_Actors[23]Task_List[3]AvoidVehicles = True
Objectives[16]mission_Actors[23]Task_List[3]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[23]Task_List[3]AvoidActors = True
Objectives[16]mission_Actors[23]Task_List[3]AvoidObjects = True
Objectives[16]mission_Actors[23]Task_List[3]StopAtLights = False
Objectives[16]mission_Actors[23]Task_List[3]UseBlinkers = True
Objectives[16]mission_Actors[23]Task_List[3]AllowGoingWrongWay = True
Objectives[16]mission_Actors[23]Task_List[3]Reverse = False
Objectives[16]mission_Actors[23]Task_List[3]TakeShortestPath = False
Objectives[16]mission_Actors[23]Task_List[3]IgnoreRoads = False
Objectives[16]mission_Actors[23]Task_List[3]IgnoreAllPathing = False
Objectives[16]mission_Actors[23]Task_List[3]AvoidHighWays = False
Objectives[16]mission_Actors[23]Task_List[4]Type = Drive
Objectives[16]mission_Actors[23]Task_List[4]PositionX = 1491,358
Objectives[16]mission_Actors[23]Task_List[4]PositionY = 3745,723
Objectives[16]mission_Actors[23]Task_List[4]PositionZ = 33,34615
Objectives[16]mission_Actors[23]Task_List[4]Speed = 25
Objectives[16]mission_Actors[23]Task_List[4]StopBeforeVehicles = False
Objectives[16]mission_Actors[23]Task_List[4]StopBeforeActors = False
Objectives[16]mission_Actors[23]Task_List[4]AvoidVehicles = True
Objectives[16]mission_Actors[23]Task_List[4]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[23]Task_List[4]AvoidActors = True
Objectives[16]mission_Actors[23]Task_List[4]AvoidObjects = True
Objectives[16]mission_Actors[23]Task_List[4]StopAtLights = False
Objectives[16]mission_Actors[23]Task_List[4]UseBlinkers = True
Objectives[16]mission_Actors[23]Task_List[4]AllowGoingWrongWay = True
Objectives[16]mission_Actors[23]Task_List[4]Reverse = False
Objectives[16]mission_Actors[23]Task_List[4]TakeShortestPath = False
Objectives[16]mission_Actors[23]Task_List[4]IgnoreRoads = False
Objectives[16]mission_Actors[23]Task_List[4]IgnoreAllPathing = False
Objectives[16]mission_Actors[23]Task_List[4]AvoidHighWays = False
Objectives[16]mission_Actors[24]SpawnInVehicle = True
Objectives[16]mission_Actors[24]SeatIndex = 0
Objectives[16]mission_Actors[24]Survive_Number = 0
Objectives[16]mission_Actors[24]Failed_Text = 
Objectives[16]mission_Actors[24]Remove_After = 0
Objectives[16]mission_Actors[24]positionX = 342,5422
Objectives[16]mission_Actors[24]positionY = 3435,189
Objectives[16]mission_Actors[24]positionZ = 36,05069
Objectives[16]mission_Actors[24]Heading = 355,2676
Objectives[16]mission_Actors[24]String_Name = s_m_m_movalien_01
Objectives[16]mission_Actors[24]Relationship_Group = Enemy1
Objectives[16]mission_Actors[24]AddBlip = False
Objectives[16]mission_Actors[24]ShowCone = False
Objectives[16]mission_Actors[24]Invincible = False
Objectives[16]mission_Actors[24]SetHealth = 100
Objectives[16]mission_Actors[24]DieFromHeadShot = True
Objectives[16]mission_Actors[24]CanExitVehicle = True
Objectives[16]mission_Actors[24]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[24]AlwaysFight = True
Objectives[16]mission_Actors[24]Seeing_Range = 30
Objectives[16]mission_Actors[24]Hearing_Range = 30
Objectives[16]mission_Actors[24]CombatMovement = Offensive
Objectives[16]mission_Actors[24]weapon = Unarmed
Objectives[16]mission_Actors[24]Variation = Default
Objectives[16]mission_Actors[24]Task = 0
Objectives[16]mission_Actors[24]Task_Guard_Range = 5
Objectives[16]mission_Actors[24]Task_Stay_In_Range = True
Objectives[16]mission_Actors[24]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[24]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[24]Task_Scenario = NONE
Objectives[16]mission_Actors[25]Survive_Number = 0
Objectives[16]mission_Actors[25]Failed_Text = 
Objectives[16]mission_Actors[25]Remove_After = 0
Objectives[16]mission_Actors[25]positionX = 341,2394
Objectives[16]mission_Actors[25]positionY = 3437,618
Objectives[16]mission_Actors[25]positionZ = 36,01748
Objectives[16]mission_Actors[25]Heading = 355,2303
Objectives[16]mission_Actors[25]String_Name = s_m_m_movalien_01
Objectives[16]mission_Actors[25]Relationship_Group = Enemy1
Objectives[16]mission_Actors[25]AddBlip = False
Objectives[16]mission_Actors[25]ShowCone = False
Objectives[16]mission_Actors[25]Invincible = False
Objectives[16]mission_Actors[25]SetHealth = 100
Objectives[16]mission_Actors[25]DieFromHeadShot = True
Objectives[16]mission_Actors[25]CanExitVehicle = True
Objectives[16]mission_Actors[25]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[25]AlwaysFight = True
Objectives[16]mission_Actors[25]Seeing_Range = 30
Objectives[16]mission_Actors[25]Hearing_Range = 30
Objectives[16]mission_Actors[25]CombatMovement = Offensive
Objectives[16]mission_Actors[25]weapon = UnholyHellbringer
Objectives[16]mission_Actors[25]Variation = Default
Objectives[16]mission_Actors[25]Task = 99
Objectives[16]mission_Actors[25]Task_Guard_Range = 5
Objectives[16]mission_Actors[25]Task_Stay_In_Range = True
Objectives[16]mission_Actors[25]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[25]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[25]Task_Scenario = NONE
Objectives[16]mission_Actors[25]Task_List_Count = 7
Objectives[16]mission_Actors[25]Task_Repeat = True
Objectives[16]mission_Actors[25]Task_List[0]Type = EnterVehicle
Objectives[16]mission_Actors[25]Task_List[0]PositionX = 341,9464
Objectives[16]mission_Actors[25]Task_List[0]PositionY = 3436,121
Objectives[16]mission_Actors[25]Task_List[0]PositionZ = 35,53006
Objectives[16]mission_Actors[25]Task_List[0]Speed = 1
Objectives[16]mission_Actors[25]Task_List[0]SeatIndex = -1
Objectives[16]mission_Actors[25]Task_List[0]TaskIndex = 0
Objectives[16]mission_Actors[25]Task_List[1]Type = Drive
Objectives[16]mission_Actors[25]Task_List[1]PositionX = 901,0312
Objectives[16]mission_Actors[25]Task_List[1]PositionY = 3635,508
Objectives[16]mission_Actors[25]Task_List[1]PositionZ = 32,12498
Objectives[16]mission_Actors[25]Task_List[1]Speed = 15
Objectives[16]mission_Actors[25]Task_List[1]StopBeforeVehicles = False
Objectives[16]mission_Actors[25]Task_List[1]StopBeforeActors = False
Objectives[16]mission_Actors[25]Task_List[1]AvoidVehicles = True
Objectives[16]mission_Actors[25]Task_List[1]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[25]Task_List[1]AvoidActors = True
Objectives[16]mission_Actors[25]Task_List[1]AvoidObjects = True
Objectives[16]mission_Actors[25]Task_List[1]StopAtLights = False
Objectives[16]mission_Actors[25]Task_List[1]UseBlinkers = True
Objectives[16]mission_Actors[25]Task_List[1]AllowGoingWrongWay = True
Objectives[16]mission_Actors[25]Task_List[1]Reverse = False
Objectives[16]mission_Actors[25]Task_List[1]TakeShortestPath = False
Objectives[16]mission_Actors[25]Task_List[1]IgnoreRoads = False
Objectives[16]mission_Actors[25]Task_List[1]IgnoreAllPathing = False
Objectives[16]mission_Actors[25]Task_List[1]AvoidHighWays = False
Objectives[16]mission_Actors[25]Task_List[2]Type = Drive
Objectives[16]mission_Actors[25]Task_List[2]PositionX = 1681,953
Objectives[16]mission_Actors[25]Task_List[2]PositionY = 3559,871
Objectives[16]mission_Actors[25]Task_List[2]PositionZ = 35,06544
Objectives[16]mission_Actors[25]Task_List[2]Speed = 15
Objectives[16]mission_Actors[25]Task_List[2]StopBeforeVehicles = False
Objectives[16]mission_Actors[25]Task_List[2]StopBeforeActors = False
Objectives[16]mission_Actors[25]Task_List[2]AvoidVehicles = True
Objectives[16]mission_Actors[25]Task_List[2]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[25]Task_List[2]AvoidActors = True
Objectives[16]mission_Actors[25]Task_List[2]AvoidObjects = True
Objectives[16]mission_Actors[25]Task_List[2]StopAtLights = False
Objectives[16]mission_Actors[25]Task_List[2]UseBlinkers = True
Objectives[16]mission_Actors[25]Task_List[2]AllowGoingWrongWay = True
Objectives[16]mission_Actors[25]Task_List[2]Reverse = False
Objectives[16]mission_Actors[25]Task_List[2]TakeShortestPath = False
Objectives[16]mission_Actors[25]Task_List[2]IgnoreRoads = False
Objectives[16]mission_Actors[25]Task_List[2]IgnoreAllPathing = False
Objectives[16]mission_Actors[25]Task_List[2]AvoidHighWays = False
Objectives[16]mission_Actors[25]Task_List[3]Type = Drive
Objectives[16]mission_Actors[25]Task_List[3]PositionX = 1728,441
Objectives[16]mission_Actors[25]Task_List[3]PositionY = 3913,513
Objectives[16]mission_Actors[25]Task_List[3]PositionZ = 34,44228
Objectives[16]mission_Actors[25]Task_List[3]Speed = 15
Objectives[16]mission_Actors[25]Task_List[3]StopBeforeVehicles = False
Objectives[16]mission_Actors[25]Task_List[3]StopBeforeActors = False
Objectives[16]mission_Actors[25]Task_List[3]AvoidVehicles = True
Objectives[16]mission_Actors[25]Task_List[3]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[25]Task_List[3]AvoidActors = True
Objectives[16]mission_Actors[25]Task_List[3]AvoidObjects = True
Objectives[16]mission_Actors[25]Task_List[3]StopAtLights = False
Objectives[16]mission_Actors[25]Task_List[3]UseBlinkers = True
Objectives[16]mission_Actors[25]Task_List[3]AllowGoingWrongWay = True
Objectives[16]mission_Actors[25]Task_List[3]Reverse = False
Objectives[16]mission_Actors[25]Task_List[3]TakeShortestPath = False
Objectives[16]mission_Actors[25]Task_List[3]IgnoreRoads = False
Objectives[16]mission_Actors[25]Task_List[3]IgnoreAllPathing = False
Objectives[16]mission_Actors[25]Task_List[3]AvoidHighWays = False
Objectives[16]mission_Actors[25]Task_List[4]Type = Drive
Objectives[16]mission_Actors[25]Task_List[4]PositionX = 2123,326
Objectives[16]mission_Actors[25]Task_List[4]PositionY = 3881,109
Objectives[16]mission_Actors[25]Task_List[4]PositionZ = 32,69157
Objectives[16]mission_Actors[25]Task_List[4]Speed = 15
Objectives[16]mission_Actors[25]Task_List[4]StopBeforeVehicles = False
Objectives[16]mission_Actors[25]Task_List[4]StopBeforeActors = False
Objectives[16]mission_Actors[25]Task_List[4]AvoidVehicles = True
Objectives[16]mission_Actors[25]Task_List[4]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[25]Task_List[4]AvoidActors = True
Objectives[16]mission_Actors[25]Task_List[4]AvoidObjects = True
Objectives[16]mission_Actors[25]Task_List[4]StopAtLights = False
Objectives[16]mission_Actors[25]Task_List[4]UseBlinkers = True
Objectives[16]mission_Actors[25]Task_List[4]AllowGoingWrongWay = True
Objectives[16]mission_Actors[25]Task_List[4]Reverse = False
Objectives[16]mission_Actors[25]Task_List[4]TakeShortestPath = False
Objectives[16]mission_Actors[25]Task_List[4]IgnoreRoads = False
Objectives[16]mission_Actors[25]Task_List[4]IgnoreAllPathing = False
Objectives[16]mission_Actors[25]Task_List[4]AvoidHighWays = False
Objectives[16]mission_Actors[25]Task_List[5]Type = Drive
Objectives[16]mission_Actors[25]Task_List[5]PositionX = 1454,688
Objectives[16]mission_Actors[25]Task_List[5]PositionY = 3705,868
Objectives[16]mission_Actors[25]Task_List[5]PositionZ = 33,4476
Objectives[16]mission_Actors[25]Task_List[5]Speed = 15
Objectives[16]mission_Actors[25]Task_List[5]StopBeforeVehicles = False
Objectives[16]mission_Actors[25]Task_List[5]StopBeforeActors = False
Objectives[16]mission_Actors[25]Task_List[5]AvoidVehicles = True
Objectives[16]mission_Actors[25]Task_List[5]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[25]Task_List[5]AvoidActors = True
Objectives[16]mission_Actors[25]Task_List[5]AvoidObjects = True
Objectives[16]mission_Actors[25]Task_List[5]StopAtLights = False
Objectives[16]mission_Actors[25]Task_List[5]UseBlinkers = True
Objectives[16]mission_Actors[25]Task_List[5]AllowGoingWrongWay = True
Objectives[16]mission_Actors[25]Task_List[5]Reverse = False
Objectives[16]mission_Actors[25]Task_List[5]TakeShortestPath = False
Objectives[16]mission_Actors[25]Task_List[5]IgnoreRoads = False
Objectives[16]mission_Actors[25]Task_List[5]IgnoreAllPathing = False
Objectives[16]mission_Actors[25]Task_List[5]AvoidHighWays = False
Objectives[16]mission_Actors[25]Task_List[6]Type = Drive
Objectives[16]mission_Actors[25]Task_List[6]PositionX = 447,3035
Objectives[16]mission_Actors[25]Task_List[6]PositionY = 3487,704
Objectives[16]mission_Actors[25]Task_List[6]PositionZ = 34,00791
Objectives[16]mission_Actors[25]Task_List[6]Speed = 15
Objectives[16]mission_Actors[25]Task_List[6]StopBeforeVehicles = False
Objectives[16]mission_Actors[25]Task_List[6]StopBeforeActors = False
Objectives[16]mission_Actors[25]Task_List[6]AvoidVehicles = True
Objectives[16]mission_Actors[25]Task_List[6]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[25]Task_List[6]AvoidActors = True
Objectives[16]mission_Actors[25]Task_List[6]AvoidObjects = True
Objectives[16]mission_Actors[25]Task_List[6]StopAtLights = False
Objectives[16]mission_Actors[25]Task_List[6]UseBlinkers = True
Objectives[16]mission_Actors[25]Task_List[6]AllowGoingWrongWay = True
Objectives[16]mission_Actors[25]Task_List[6]Reverse = False
Objectives[16]mission_Actors[25]Task_List[6]TakeShortestPath = False
Objectives[16]mission_Actors[25]Task_List[6]IgnoreRoads = False
Objectives[16]mission_Actors[25]Task_List[6]IgnoreAllPathing = False
Objectives[16]mission_Actors[25]Task_List[6]AvoidHighWays = False
Objectives[16]mission_Actors[26]SpawnInVehicle = True
Objectives[16]mission_Actors[26]SeatIndex = 0
Objectives[16]mission_Actors[26]Survive_Number = 0
Objectives[16]mission_Actors[26]Failed_Text = 
Objectives[16]mission_Actors[26]Remove_After = 0
Objectives[16]mission_Actors[26]positionX = 1683,756
Objectives[16]mission_Actors[26]positionY = 4772,747
Objectives[16]mission_Actors[26]positionZ = 41,96438
Objectives[16]mission_Actors[26]Heading = 27,24335
Objectives[16]mission_Actors[26]String_Name = s_m_m_movalien_01
Objectives[16]mission_Actors[26]Relationship_Group = Enemy1
Objectives[16]mission_Actors[26]AddBlip = False
Objectives[16]mission_Actors[26]ShowCone = False
Objectives[16]mission_Actors[26]Invincible = False
Objectives[16]mission_Actors[26]SetHealth = 100
Objectives[16]mission_Actors[26]DieFromHeadShot = True
Objectives[16]mission_Actors[26]CanExitVehicle = True
Objectives[16]mission_Actors[26]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[26]AlwaysFight = True
Objectives[16]mission_Actors[26]Seeing_Range = 30
Objectives[16]mission_Actors[26]Hearing_Range = 30
Objectives[16]mission_Actors[26]CombatMovement = Offensive
Objectives[16]mission_Actors[26]weapon = Unarmed
Objectives[16]mission_Actors[26]Variation = Default
Objectives[16]mission_Actors[26]Task = 0
Objectives[16]mission_Actors[26]Task_Guard_Range = 5
Objectives[16]mission_Actors[26]Task_Stay_In_Range = True
Objectives[16]mission_Actors[26]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[26]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[26]Task_Scenario = NONE
Objectives[16]mission_Actors[27]Survive_Number = 0
Objectives[16]mission_Actors[27]Failed_Text = 
Objectives[16]mission_Actors[27]Remove_After = 0
Objectives[16]mission_Actors[27]positionX = 1681,191
Objectives[16]mission_Actors[27]positionY = 4771,153
Objectives[16]mission_Actors[27]positionZ = 41,96966
Objectives[16]mission_Actors[27]Heading = 27,13909
Objectives[16]mission_Actors[27]String_Name = s_m_m_movalien_01
Objectives[16]mission_Actors[27]Relationship_Group = Enemy1
Objectives[16]mission_Actors[27]AddBlip = False
Objectives[16]mission_Actors[27]ShowCone = False
Objectives[16]mission_Actors[27]Invincible = False
Objectives[16]mission_Actors[27]SetHealth = 100
Objectives[16]mission_Actors[27]DieFromHeadShot = True
Objectives[16]mission_Actors[27]CanExitVehicle = True
Objectives[16]mission_Actors[27]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[27]AlwaysFight = True
Objectives[16]mission_Actors[27]Seeing_Range = 30
Objectives[16]mission_Actors[27]Hearing_Range = 30
Objectives[16]mission_Actors[27]CombatMovement = Offensive
Objectives[16]mission_Actors[27]weapon = UnholyHellbringer
Objectives[16]mission_Actors[27]Variation = Default
Objectives[16]mission_Actors[27]Task = 99
Objectives[16]mission_Actors[27]Task_Guard_Range = 5
Objectives[16]mission_Actors[27]Task_Stay_In_Range = True
Objectives[16]mission_Actors[27]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[27]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[27]Task_Scenario = NONE
Objectives[16]mission_Actors[27]Task_List_Count = 7
Objectives[16]mission_Actors[27]Task_Repeat = True
Objectives[16]mission_Actors[27]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[16]mission_Actors[27]Task_List[0]PositionX = 1680,844
Objectives[16]mission_Actors[27]Task_List[0]PositionY = 4767,646
Objectives[16]mission_Actors[27]Task_List[0]PositionZ = 41,47552
Objectives[16]mission_Actors[27]Task_List[0]Block = True
Objectives[16]mission_Actors[27]Task_List[1]Type = EnterVehicle
Objectives[16]mission_Actors[27]Task_List[1]PositionX = 354,0098
Objectives[16]mission_Actors[27]Task_List[1]PositionY = 4452,211
Objectives[16]mission_Actors[27]Task_List[1]PositionZ = 62,30785
Objectives[16]mission_Actors[27]Task_List[1]Speed = 1
Objectives[16]mission_Actors[27]Task_List[1]SeatIndex = -1
Objectives[16]mission_Actors[27]Task_List[1]TaskIndex = 1
Objectives[16]mission_Actors[27]Task_List[2]Type = Drive
Objectives[16]mission_Actors[27]Task_List[2]PositionX = 1837,463
Objectives[16]mission_Actors[27]Task_List[2]PositionY = 5075,468
Objectives[16]mission_Actors[27]Task_List[2]PositionZ = 55,58358
Objectives[16]mission_Actors[27]Task_List[2]Speed = 15
Objectives[16]mission_Actors[27]Task_List[2]StopBeforeVehicles = False
Objectives[16]mission_Actors[27]Task_List[2]StopBeforeActors = False
Objectives[16]mission_Actors[27]Task_List[2]AvoidVehicles = True
Objectives[16]mission_Actors[27]Task_List[2]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[27]Task_List[2]AvoidActors = True
Objectives[16]mission_Actors[27]Task_List[2]AvoidObjects = True
Objectives[16]mission_Actors[27]Task_List[2]StopAtLights = False
Objectives[16]mission_Actors[27]Task_List[2]UseBlinkers = True
Objectives[16]mission_Actors[27]Task_List[2]AllowGoingWrongWay = True
Objectives[16]mission_Actors[27]Task_List[2]Reverse = False
Objectives[16]mission_Actors[27]Task_List[2]TakeShortestPath = False
Objectives[16]mission_Actors[27]Task_List[2]IgnoreRoads = False
Objectives[16]mission_Actors[27]Task_List[2]IgnoreAllPathing = False
Objectives[16]mission_Actors[27]Task_List[2]AvoidHighWays = False
Objectives[16]mission_Actors[27]Task_List[3]Type = Drive
Objectives[16]mission_Actors[27]Task_List[3]PositionX = 2731,564
Objectives[16]mission_Actors[27]Task_List[3]PositionY = 5062,922
Objectives[16]mission_Actors[27]Task_List[3]PositionZ = 41,11246
Objectives[16]mission_Actors[27]Task_List[3]Speed = 15
Objectives[16]mission_Actors[27]Task_List[3]StopBeforeVehicles = False
Objectives[16]mission_Actors[27]Task_List[3]StopBeforeActors = False
Objectives[16]mission_Actors[27]Task_List[3]AvoidVehicles = True
Objectives[16]mission_Actors[27]Task_List[3]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[27]Task_List[3]AvoidActors = True
Objectives[16]mission_Actors[27]Task_List[3]AvoidObjects = True
Objectives[16]mission_Actors[27]Task_List[3]StopAtLights = False
Objectives[16]mission_Actors[27]Task_List[3]UseBlinkers = True
Objectives[16]mission_Actors[27]Task_List[3]AllowGoingWrongWay = True
Objectives[16]mission_Actors[27]Task_List[3]Reverse = False
Objectives[16]mission_Actors[27]Task_List[3]TakeShortestPath = False
Objectives[16]mission_Actors[27]Task_List[3]IgnoreRoads = False
Objectives[16]mission_Actors[27]Task_List[3]IgnoreAllPathing = False
Objectives[16]mission_Actors[27]Task_List[3]AvoidHighWays = False
Objectives[16]mission_Actors[27]Task_List[4]Type = Drive
Objectives[16]mission_Actors[27]Task_List[4]PositionX = 2974,506
Objectives[16]mission_Actors[27]Task_List[4]PositionY = 4500,634
Objectives[16]mission_Actors[27]Task_List[4]PositionZ = 46,94287
Objectives[16]mission_Actors[27]Task_List[4]Speed = 15
Objectives[16]mission_Actors[27]Task_List[4]StopBeforeVehicles = False
Objectives[16]mission_Actors[27]Task_List[4]StopBeforeActors = False
Objectives[16]mission_Actors[27]Task_List[4]AvoidVehicles = True
Objectives[16]mission_Actors[27]Task_List[4]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[27]Task_List[4]AvoidActors = True
Objectives[16]mission_Actors[27]Task_List[4]AvoidObjects = True
Objectives[16]mission_Actors[27]Task_List[4]StopAtLights = False
Objectives[16]mission_Actors[27]Task_List[4]UseBlinkers = True
Objectives[16]mission_Actors[27]Task_List[4]AllowGoingWrongWay = True
Objectives[16]mission_Actors[27]Task_List[4]Reverse = False
Objectives[16]mission_Actors[27]Task_List[4]TakeShortestPath = False
Objectives[16]mission_Actors[27]Task_List[4]IgnoreRoads = False
Objectives[16]mission_Actors[27]Task_List[4]IgnoreAllPathing = False
Objectives[16]mission_Actors[27]Task_List[4]AvoidHighWays = False
Objectives[16]mission_Actors[27]Task_List[5]Type = Drive
Objectives[16]mission_Actors[27]Task_List[5]PositionX = 2541,744
Objectives[16]mission_Actors[27]Task_List[5]PositionY = 4193,502
Objectives[16]mission_Actors[27]Task_List[5]PositionZ = 39,77106
Objectives[16]mission_Actors[27]Task_List[5]Speed = 15
Objectives[16]mission_Actors[27]Task_List[5]StopBeforeVehicles = False
Objectives[16]mission_Actors[27]Task_List[5]StopBeforeActors = False
Objectives[16]mission_Actors[27]Task_List[5]AvoidVehicles = True
Objectives[16]mission_Actors[27]Task_List[5]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[27]Task_List[5]AvoidActors = True
Objectives[16]mission_Actors[27]Task_List[5]AvoidObjects = True
Objectives[16]mission_Actors[27]Task_List[5]StopAtLights = False
Objectives[16]mission_Actors[27]Task_List[5]UseBlinkers = True
Objectives[16]mission_Actors[27]Task_List[5]AllowGoingWrongWay = True
Objectives[16]mission_Actors[27]Task_List[5]Reverse = False
Objectives[16]mission_Actors[27]Task_List[5]TakeShortestPath = False
Objectives[16]mission_Actors[27]Task_List[5]IgnoreRoads = False
Objectives[16]mission_Actors[27]Task_List[5]IgnoreAllPathing = False
Objectives[16]mission_Actors[27]Task_List[5]AvoidHighWays = False
Objectives[16]mission_Actors[27]Task_List[6]Type = Drive
Objectives[16]mission_Actors[27]Task_List[6]PositionX = 1721,257
Objectives[16]mission_Actors[27]Task_List[6]PositionY = 4613,428
Objectives[16]mission_Actors[27]Task_List[6]PositionZ = 41,83086
Objectives[16]mission_Actors[27]Task_List[6]Speed = 15
Objectives[16]mission_Actors[27]Task_List[6]StopBeforeVehicles = False
Objectives[16]mission_Actors[27]Task_List[6]StopBeforeActors = False
Objectives[16]mission_Actors[27]Task_List[6]AvoidVehicles = True
Objectives[16]mission_Actors[27]Task_List[6]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[27]Task_List[6]AvoidActors = True
Objectives[16]mission_Actors[27]Task_List[6]AvoidObjects = True
Objectives[16]mission_Actors[27]Task_List[6]StopAtLights = False
Objectives[16]mission_Actors[27]Task_List[6]UseBlinkers = True
Objectives[16]mission_Actors[27]Task_List[6]AllowGoingWrongWay = True
Objectives[16]mission_Actors[27]Task_List[6]Reverse = False
Objectives[16]mission_Actors[27]Task_List[6]TakeShortestPath = False
Objectives[16]mission_Actors[27]Task_List[6]IgnoreRoads = False
Objectives[16]mission_Actors[27]Task_List[6]IgnoreAllPathing = False
Objectives[16]mission_Actors[27]Task_List[6]AvoidHighWays = False
Objectives[16]mission_Actors[28]SpawnInVehicle = True
Objectives[16]mission_Actors[28]SeatIndex = 0
Objectives[16]mission_Actors[28]Survive_Number = 0
Objectives[16]mission_Actors[28]Failed_Text = 
Objectives[16]mission_Actors[28]Remove_After = 0
Objectives[16]mission_Actors[28]positionX = 1608,402
Objectives[16]mission_Actors[28]positionY = 4566,416
Objectives[16]mission_Actors[28]positionZ = 45,73041
Objectives[16]mission_Actors[28]Heading = 2,0502
Objectives[16]mission_Actors[28]String_Name = s_m_m_movalien_01
Objectives[16]mission_Actors[28]Relationship_Group = Enemy1
Objectives[16]mission_Actors[28]AddBlip = False
Objectives[16]mission_Actors[28]ShowCone = False
Objectives[16]mission_Actors[28]Invincible = False
Objectives[16]mission_Actors[28]SetHealth = 100
Objectives[16]mission_Actors[28]DieFromHeadShot = True
Objectives[16]mission_Actors[28]CanExitVehicle = True
Objectives[16]mission_Actors[28]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[28]AlwaysFight = True
Objectives[16]mission_Actors[28]Seeing_Range = 30
Objectives[16]mission_Actors[28]Hearing_Range = 30
Objectives[16]mission_Actors[28]CombatMovement = Offensive
Objectives[16]mission_Actors[28]weapon = Unarmed
Objectives[16]mission_Actors[28]Variation = Default
Objectives[16]mission_Actors[28]Task = 0
Objectives[16]mission_Actors[28]Task_Guard_Range = 5
Objectives[16]mission_Actors[28]Task_Stay_In_Range = True
Objectives[16]mission_Actors[28]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[28]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[28]Task_Scenario = NONE
Objectives[16]mission_Actors[29]SpawnInVehicle = True
Objectives[16]mission_Actors[29]SeatIndex = -1
Objectives[16]mission_Actors[29]Survive_Number = 0
Objectives[16]mission_Actors[29]Failed_Text = 
Objectives[16]mission_Actors[29]Remove_After = 0
Objectives[16]mission_Actors[29]positionX = 1608,402
Objectives[16]mission_Actors[29]positionY = 4566,416
Objectives[16]mission_Actors[29]positionZ = 45,73041
Objectives[16]mission_Actors[29]Heading = 2,0502
Objectives[16]mission_Actors[29]String_Name = s_m_m_movalien_01
Objectives[16]mission_Actors[29]Relationship_Group = Enemy1
Objectives[16]mission_Actors[29]AddBlip = False
Objectives[16]mission_Actors[29]ShowCone = False
Objectives[16]mission_Actors[29]Invincible = False
Objectives[16]mission_Actors[29]SetHealth = 100
Objectives[16]mission_Actors[29]DieFromHeadShot = True
Objectives[16]mission_Actors[29]CanExitVehicle = True
Objectives[16]mission_Actors[29]CanFightArmedPedsWhenNotArmed = True
Objectives[16]mission_Actors[29]AlwaysFight = True
Objectives[16]mission_Actors[29]Seeing_Range = 30
Objectives[16]mission_Actors[29]Hearing_Range = 30
Objectives[16]mission_Actors[29]CombatMovement = Offensive
Objectives[16]mission_Actors[29]weapon = Unarmed
Objectives[16]mission_Actors[29]Variation = Default
Objectives[16]mission_Actors[29]Task = 99
Objectives[16]mission_Actors[29]Task_Guard_Range = 5
Objectives[16]mission_Actors[29]Task_Stay_In_Range = True
Objectives[16]mission_Actors[29]Task_Enter_Vehicle_Seat_Position = -1
Objectives[16]mission_Actors[29]Task_Can_Exit_Vehicle = True
Objectives[16]mission_Actors[29]Task_Scenario = NONE
Objectives[16]mission_Actors[29]Task_List_Count = 8
Objectives[16]mission_Actors[29]Task_Repeat = True
Objectives[16]mission_Actors[29]Task_List[0]Type = EnterVehicle
Objectives[16]mission_Actors[29]Task_List[0]PositionX = 1609,095
Objectives[16]mission_Actors[29]Task_List[0]PositionY = 4567,132
Objectives[16]mission_Actors[29]Task_List[0]PositionZ = 45,72008
Objectives[16]mission_Actors[29]Task_List[0]Speed = 1
Objectives[16]mission_Actors[29]Task_List[0]SeatIndex = -1
Objectives[16]mission_Actors[29]Task_List[0]TaskIndex = 0
Objectives[16]mission_Actors[29]Task_List[1]Type = Drive
Objectives[16]mission_Actors[29]Task_List[1]PositionX = 1940,343
Objectives[16]mission_Actors[29]Task_List[1]PositionY = 4812,255
Objectives[16]mission_Actors[29]Task_List[1]PositionZ = 43,53484
Objectives[16]mission_Actors[29]Task_List[1]Speed = 20
Objectives[16]mission_Actors[29]Task_List[1]StopBeforeVehicles = False
Objectives[16]mission_Actors[29]Task_List[1]StopBeforeActors = False
Objectives[16]mission_Actors[29]Task_List[1]AvoidVehicles = True
Objectives[16]mission_Actors[29]Task_List[1]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[29]Task_List[1]AvoidActors = True
Objectives[16]mission_Actors[29]Task_List[1]AvoidObjects = True
Objectives[16]mission_Actors[29]Task_List[1]StopAtLights = False
Objectives[16]mission_Actors[29]Task_List[1]UseBlinkers = True
Objectives[16]mission_Actors[29]Task_List[1]AllowGoingWrongWay = True
Objectives[16]mission_Actors[29]Task_List[1]Reverse = False
Objectives[16]mission_Actors[29]Task_List[1]TakeShortestPath = False
Objectives[16]mission_Actors[29]Task_List[1]IgnoreRoads = False
Objectives[16]mission_Actors[29]Task_List[1]IgnoreAllPathing = False
Objectives[16]mission_Actors[29]Task_List[1]AvoidHighWays = False
Objectives[16]mission_Actors[29]Task_List[2]Type = Drive
Objectives[16]mission_Actors[29]Task_List[2]PositionX = 2216,473
Objectives[16]mission_Actors[29]Task_List[2]PositionY = 5153,256
Objectives[16]mission_Actors[29]Task_List[2]PositionZ = 56,43187
Objectives[16]mission_Actors[29]Task_List[2]Speed = 20
Objectives[16]mission_Actors[29]Task_List[2]StopBeforeVehicles = False
Objectives[16]mission_Actors[29]Task_List[2]StopBeforeActors = False
Objectives[16]mission_Actors[29]Task_List[2]AvoidVehicles = True
Objectives[16]mission_Actors[29]Task_List[2]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[29]Task_List[2]AvoidActors = True
Objectives[16]mission_Actors[29]Task_List[2]AvoidObjects = True
Objectives[16]mission_Actors[29]Task_List[2]StopAtLights = False
Objectives[16]mission_Actors[29]Task_List[2]UseBlinkers = True
Objectives[16]mission_Actors[29]Task_List[2]AllowGoingWrongWay = True
Objectives[16]mission_Actors[29]Task_List[2]Reverse = False
Objectives[16]mission_Actors[29]Task_List[2]TakeShortestPath = False
Objectives[16]mission_Actors[29]Task_List[2]IgnoreRoads = False
Objectives[16]mission_Actors[29]Task_List[2]IgnoreAllPathing = False
Objectives[16]mission_Actors[29]Task_List[2]AvoidHighWays = False
Objectives[16]mission_Actors[29]Task_List[3]Type = Drive
Objectives[16]mission_Actors[29]Task_List[3]PositionX = 2438,779
Objectives[16]mission_Actors[29]Task_List[3]PositionY = 5042,269
Objectives[16]mission_Actors[29]Task_List[3]PositionZ = 45,52613
Objectives[16]mission_Actors[29]Task_List[3]Speed = 20
Objectives[16]mission_Actors[29]Task_List[3]StopBeforeVehicles = False
Objectives[16]mission_Actors[29]Task_List[3]StopBeforeActors = False
Objectives[16]mission_Actors[29]Task_List[3]AvoidVehicles = True
Objectives[16]mission_Actors[29]Task_List[3]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[29]Task_List[3]AvoidActors = True
Objectives[16]mission_Actors[29]Task_List[3]AvoidObjects = True
Objectives[16]mission_Actors[29]Task_List[3]StopAtLights = False
Objectives[16]mission_Actors[29]Task_List[3]UseBlinkers = True
Objectives[16]mission_Actors[29]Task_List[3]AllowGoingWrongWay = True
Objectives[16]mission_Actors[29]Task_List[3]Reverse = False
Objectives[16]mission_Actors[29]Task_List[3]TakeShortestPath = False
Objectives[16]mission_Actors[29]Task_List[3]IgnoreRoads = False
Objectives[16]mission_Actors[29]Task_List[3]IgnoreAllPathing = False
Objectives[16]mission_Actors[29]Task_List[3]AvoidHighWays = False
Objectives[16]mission_Actors[29]Task_List[4]Type = Drive
Objectives[16]mission_Actors[29]Task_List[4]PositionX = 2600,411
Objectives[16]mission_Actors[29]Task_List[4]PositionY = 4827,455
Objectives[16]mission_Actors[29]Task_List[4]PositionZ = 34,22949
Objectives[16]mission_Actors[29]Task_List[4]Speed = 20
Objectives[16]mission_Actors[29]Task_List[4]StopBeforeVehicles = False
Objectives[16]mission_Actors[29]Task_List[4]StopBeforeActors = False
Objectives[16]mission_Actors[29]Task_List[4]AvoidVehicles = True
Objectives[16]mission_Actors[29]Task_List[4]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[29]Task_List[4]AvoidActors = True
Objectives[16]mission_Actors[29]Task_List[4]AvoidObjects = True
Objectives[16]mission_Actors[29]Task_List[4]StopAtLights = False
Objectives[16]mission_Actors[29]Task_List[4]UseBlinkers = True
Objectives[16]mission_Actors[29]Task_List[4]AllowGoingWrongWay = True
Objectives[16]mission_Actors[29]Task_List[4]Reverse = False
Objectives[16]mission_Actors[29]Task_List[4]TakeShortestPath = False
Objectives[16]mission_Actors[29]Task_List[4]IgnoreRoads = False
Objectives[16]mission_Actors[29]Task_List[4]IgnoreAllPathing = False
Objectives[16]mission_Actors[29]Task_List[4]AvoidHighWays = False
Objectives[16]mission_Actors[29]Task_List[5]Type = Drive
Objectives[16]mission_Actors[29]Task_List[5]PositionX = 2615,142
Objectives[16]mission_Actors[29]Task_List[5]PositionY = 4373,094
Objectives[16]mission_Actors[29]Task_List[5]PositionZ = 40,51491
Objectives[16]mission_Actors[29]Task_List[5]Speed = 20
Objectives[16]mission_Actors[29]Task_List[5]StopBeforeVehicles = False
Objectives[16]mission_Actors[29]Task_List[5]StopBeforeActors = False
Objectives[16]mission_Actors[29]Task_List[5]AvoidVehicles = True
Objectives[16]mission_Actors[29]Task_List[5]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[29]Task_List[5]AvoidActors = True
Objectives[16]mission_Actors[29]Task_List[5]AvoidObjects = True
Objectives[16]mission_Actors[29]Task_List[5]StopAtLights = False
Objectives[16]mission_Actors[29]Task_List[5]UseBlinkers = True
Objectives[16]mission_Actors[29]Task_List[5]AllowGoingWrongWay = True
Objectives[16]mission_Actors[29]Task_List[5]Reverse = False
Objectives[16]mission_Actors[29]Task_List[5]TakeShortestPath = False
Objectives[16]mission_Actors[29]Task_List[5]IgnoreRoads = False
Objectives[16]mission_Actors[29]Task_List[5]IgnoreAllPathing = False
Objectives[16]mission_Actors[29]Task_List[5]AvoidHighWays = False
Objectives[16]mission_Actors[29]Task_List[6]Type = Drive
Objectives[16]mission_Actors[29]Task_List[6]PositionX = 2314,421
Objectives[16]mission_Actors[29]Task_List[6]PositionY = 4806,231
Objectives[16]mission_Actors[29]Task_List[6]PositionZ = 38,22607
Objectives[16]mission_Actors[29]Task_List[6]Speed = 20
Objectives[16]mission_Actors[29]Task_List[6]StopBeforeVehicles = False
Objectives[16]mission_Actors[29]Task_List[6]StopBeforeActors = False
Objectives[16]mission_Actors[29]Task_List[6]AvoidVehicles = True
Objectives[16]mission_Actors[29]Task_List[6]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[29]Task_List[6]AvoidActors = True
Objectives[16]mission_Actors[29]Task_List[6]AvoidObjects = True
Objectives[16]mission_Actors[29]Task_List[6]StopAtLights = False
Objectives[16]mission_Actors[29]Task_List[6]UseBlinkers = True
Objectives[16]mission_Actors[29]Task_List[6]AllowGoingWrongWay = True
Objectives[16]mission_Actors[29]Task_List[6]Reverse = False
Objectives[16]mission_Actors[29]Task_List[6]TakeShortestPath = False
Objectives[16]mission_Actors[29]Task_List[6]IgnoreRoads = False
Objectives[16]mission_Actors[29]Task_List[6]IgnoreAllPathing = False
Objectives[16]mission_Actors[29]Task_List[6]AvoidHighWays = False
Objectives[16]mission_Actors[29]Task_List[7]Type = Drive
Objectives[16]mission_Actors[29]Task_List[7]PositionX = 1909,234
Objectives[16]mission_Actors[29]Task_List[7]PositionY = 4694,877
Objectives[16]mission_Actors[29]Task_List[7]PositionZ = 40,20887
Objectives[16]mission_Actors[29]Task_List[7]Speed = 20
Objectives[16]mission_Actors[29]Task_List[7]StopBeforeVehicles = False
Objectives[16]mission_Actors[29]Task_List[7]StopBeforeActors = False
Objectives[16]mission_Actors[29]Task_List[7]AvoidVehicles = True
Objectives[16]mission_Actors[29]Task_List[7]AvoidEmptyVehicles = True
Objectives[16]mission_Actors[29]Task_List[7]AvoidActors = True
Objectives[16]mission_Actors[29]Task_List[7]AvoidObjects = True
Objectives[16]mission_Actors[29]Task_List[7]StopAtLights = False
Objectives[16]mission_Actors[29]Task_List[7]UseBlinkers = True
Objectives[16]mission_Actors[29]Task_List[7]AllowGoingWrongWay = True
Objectives[16]mission_Actors[29]Task_List[7]Reverse = False
Objectives[16]mission_Actors[29]Task_List[7]TakeShortestPath = False
Objectives[16]mission_Actors[29]Task_List[7]IgnoreRoads = False
Objectives[16]mission_Actors[29]Task_List[7]IgnoreAllPathing = False
Objectives[16]mission_Actors[29]Task_List[7]AvoidHighWays = False
Objectives[16]mission_Vehicles = 22
Objectives[16]mission_Vehicles[0]positionX = 1855,625
Objectives[16]mission_Vehicles[0]positionY = 3897,503
Objectives[16]mission_Vehicles[0]positionZ = 32,46223
Objectives[16]mission_Vehicles[0]Heading = 326,2534
Objectives[16]mission_Vehicles[0]Name = Caddie
Objectives[16]mission_Vehicles[0]Model = caddy2
Objectives[16]mission_Vehicles[0]PrimaryColor = ModshopBlack1
Objectives[16]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[16]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[16]mission_Vehicles[0]HasPearlescent = False
Objectives[16]mission_Vehicles[0]Livery = 0
Objectives[16]mission_Vehicles[0]DirtLevel = 0
Objectives[16]mission_Vehicles[0]LockedForPlayer = False
Objectives[16]mission_Vehicles[0]Locked = False
Objectives[16]mission_Vehicles[0]Alarm = False
Objectives[16]mission_Vehicles[0]HotWired = False
Objectives[16]mission_Vehicles[0]Invincible = False
Objectives[16]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[16]mission_Vehicles[0]Remove_After = 0
Objectives[16]mission_Vehicles[0]Survive_Number = 0
Objectives[16]mission_Vehicles[0]Failed_Text = 
Objectives[16]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[16]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 16
Objectives[16]mission_Vehicles[0]NeededForActorIndex[0] = 1
Objectives[16]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[16]mission_Vehicles[1]positionX = 2049,038
Objectives[16]mission_Vehicles[1]positionY = 3928,8
Objectives[16]mission_Vehicles[1]positionZ = 33,27405
Objectives[16]mission_Vehicles[1]Heading = 120,5605
Objectives[16]mission_Vehicles[1]Name = Rimorchio
Objectives[16]mission_Vehicles[1]Model = tr4
Objectives[16]mission_Vehicles[1]PrimaryColor = ModshopBlack1
Objectives[16]mission_Vehicles[1]SecondaryColor = UtilBlack
Objectives[16]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[16]mission_Vehicles[1]HasPearlescent = False
Objectives[16]mission_Vehicles[1]Livery = 0
Objectives[16]mission_Vehicles[1]DirtLevel = 0
Objectives[16]mission_Vehicles[1]LockedForPlayer = False
Objectives[16]mission_Vehicles[1]Locked = False
Objectives[16]mission_Vehicles[1]Alarm = False
Objectives[16]mission_Vehicles[1]HotWired = False
Objectives[16]mission_Vehicles[1]Invincible = False
Objectives[16]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[16]mission_Vehicles[1]Remove_After = 0
Objectives[16]mission_Vehicles[1]Survive_Number = 0
Objectives[16]mission_Vehicles[1]Failed_Text = 
Objectives[16]mission_Vehicles[2]positionX = 2040,519
Objectives[16]mission_Vehicles[2]positionY = 3924,28
Objectives[16]mission_Vehicles[2]positionZ = 33,24659
Objectives[16]mission_Vehicles[2]Heading = 112,4762
Objectives[16]mission_Vehicles[2]Name = Packer
Objectives[16]mission_Vehicles[2]Model = packer
Objectives[16]mission_Vehicles[2]PrimaryColor = ModshopBlack1
Objectives[16]mission_Vehicles[2]SecondaryColor = UtilBlack
Objectives[16]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[16]mission_Vehicles[2]HasPearlescent = False
Objectives[16]mission_Vehicles[2]Livery = 0
Objectives[16]mission_Vehicles[2]DirtLevel = 0
Objectives[16]mission_Vehicles[2]LockedForPlayer = False
Objectives[16]mission_Vehicles[2]Locked = False
Objectives[16]mission_Vehicles[2]Alarm = False
Objectives[16]mission_Vehicles[2]HotWired = False
Objectives[16]mission_Vehicles[2]Invincible = False
Objectives[16]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[16]mission_Vehicles[2]Remove_After = 0
Objectives[16]mission_Vehicles[2]Survive_Number = 0
Objectives[16]mission_Vehicles[2]Failed_Text = 
Objectives[16]mission_Vehicles[2]NeededForActorsCount = 1
Objectives[16]mission_Vehicles[2]NeededForActorObjectiveNumber[0] = 16
Objectives[16]mission_Vehicles[2]NeededForActorIndex[0] = 3
Objectives[16]mission_Vehicles[2]NeededForActorTaskIndex[0] = 0
Objectives[16]mission_Vehicles[3]positionX = 2040,27
Objectives[16]mission_Vehicles[3]positionY = 3451,509
Objectives[16]mission_Vehicles[3]positionZ = 43,26239
Objectives[16]mission_Vehicles[3]Heading = 126,2108
Objectives[16]mission_Vehicles[3]Name = Chimera
Objectives[16]mission_Vehicles[3]Model = chimera
Objectives[16]mission_Vehicles[3]PrimaryColor = ModshopBlack1
Objectives[16]mission_Vehicles[3]SecondaryColor = UtilBlack
Objectives[16]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[16]mission_Vehicles[3]HasPearlescent = False
Objectives[16]mission_Vehicles[3]Livery = -1
Objectives[16]mission_Vehicles[3]DirtLevel = 0
Objectives[16]mission_Vehicles[3]LockedForPlayer = False
Objectives[16]mission_Vehicles[3]Locked = False
Objectives[16]mission_Vehicles[3]Alarm = False
Objectives[16]mission_Vehicles[3]HotWired = False
Objectives[16]mission_Vehicles[3]Invincible = False
Objectives[16]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[16]mission_Vehicles[3]Remove_After = 0
Objectives[16]mission_Vehicles[3]Survive_Number = 0
Objectives[16]mission_Vehicles[3]Failed_Text = 
Objectives[16]mission_Vehicles[3]NeededForActorsCount = 1
Objectives[16]mission_Vehicles[3]NeededForActorObjectiveNumber[0] = 16
Objectives[16]mission_Vehicles[3]NeededForActorIndex[0] = 4
Objectives[16]mission_Vehicles[3]NeededForActorTaskIndex[0] = 0
Objectives[16]mission_Vehicles[4]positionX = 1709,133
Objectives[16]mission_Vehicles[4]positionY = 3774,623
Objectives[16]mission_Vehicles[4]positionZ = 34,06032
Objectives[16]mission_Vehicles[4]Heading = 241,6872
Objectives[16]mission_Vehicles[4]Name = Cruiser
Objectives[16]mission_Vehicles[4]Model = cruiser
Objectives[16]mission_Vehicles[4]PrimaryColor = UtilGarnetRed
Objectives[16]mission_Vehicles[4]SecondaryColor = UtilBlack
Objectives[16]mission_Vehicles[4]PearlescentColor = MetallicBlack
Objectives[16]mission_Vehicles[4]HasPearlescent = False
Objectives[16]mission_Vehicles[4]Livery = 0
Objectives[16]mission_Vehicles[4]DirtLevel = 0
Objectives[16]mission_Vehicles[4]LockedForPlayer = False
Objectives[16]mission_Vehicles[4]Locked = False
Objectives[16]mission_Vehicles[4]Alarm = False
Objectives[16]mission_Vehicles[4]HotWired = False
Objectives[16]mission_Vehicles[4]Invincible = False
Objectives[16]mission_Vehicles[4]SetZeroMaxSpeed = False
Objectives[16]mission_Vehicles[4]Remove_After = 0
Objectives[16]mission_Vehicles[4]Survive_Number = 0
Objectives[16]mission_Vehicles[4]Failed_Text = 
Objectives[16]mission_Vehicles[4]NeededForActorsCount = 1
Objectives[16]mission_Vehicles[4]NeededForActorObjectiveNumber[0] = 16
Objectives[16]mission_Vehicles[4]NeededForActorIndex[0] = 5
Objectives[16]mission_Vehicles[4]NeededForActorTaskIndex[0] = 0
Objectives[16]mission_Vehicles[5]positionX = 1964,224
Objectives[16]mission_Vehicles[5]positionY = 3708,853
Objectives[16]mission_Vehicles[5]positionZ = 31,58354
Objectives[16]mission_Vehicles[5]Heading = 9,309428
Objectives[16]mission_Vehicles[5]Name = BMX
Objectives[16]mission_Vehicles[5]Model = bmx
Objectives[16]mission_Vehicles[5]PrimaryColor = UtilMauiBluePoly
Objectives[16]mission_Vehicles[5]SecondaryColor = UtilBlack
Objectives[16]mission_Vehicles[5]PearlescentColor = MetallicBlack
Objectives[16]mission_Vehicles[5]HasPearlescent = False
Objectives[16]mission_Vehicles[5]Livery = 0
Objectives[16]mission_Vehicles[5]DirtLevel = 0
Objectives[16]mission_Vehicles[5]LockedForPlayer = False
Objectives[16]mission_Vehicles[5]Locked = False
Objectives[16]mission_Vehicles[5]Alarm = False
Objectives[16]mission_Vehicles[5]HotWired = False
Objectives[16]mission_Vehicles[5]Invincible = False
Objectives[16]mission_Vehicles[5]SetZeroMaxSpeed = False
Objectives[16]mission_Vehicles[5]Remove_After = 0
Objectives[16]mission_Vehicles[5]Survive_Number = 0
Objectives[16]mission_Vehicles[5]Failed_Text = 
Objectives[16]mission_Vehicles[5]NeededForActorsCount = 1
Objectives[16]mission_Vehicles[5]NeededForActorObjectiveNumber[0] = 16
Objectives[16]mission_Vehicles[5]NeededForActorIndex[0] = 6
Objectives[16]mission_Vehicles[5]NeededForActorTaskIndex[0] = 0
Objectives[16]mission_Vehicles[6]positionX = 2521,146
Objectives[16]mission_Vehicles[6]positionY = 4354,657
Objectives[16]mission_Vehicles[6]positionZ = 38,85614
Objectives[16]mission_Vehicles[6]Heading = 10,30618
Objectives[16]mission_Vehicles[6]Name = Trattore
Objectives[16]mission_Vehicles[6]Model = tractor
Objectives[16]mission_Vehicles[6]PrimaryColor = UtilMediumBrown
Objectives[16]mission_Vehicles[6]SecondaryColor = UtilBlack
Objectives[16]mission_Vehicles[6]PearlescentColor = MetallicBlack
Objectives[16]mission_Vehicles[6]HasPearlescent = False
Objectives[16]mission_Vehicles[6]Livery = 0
Objectives[16]mission_Vehicles[6]DirtLevel = 0
Objectives[16]mission_Vehicles[6]LockedForPlayer = False
Objectives[16]mission_Vehicles[6]Locked = False
Objectives[16]mission_Vehicles[6]Alarm = False
Objectives[16]mission_Vehicles[6]HotWired = False
Objectives[16]mission_Vehicles[6]Invincible = False
Objectives[16]mission_Vehicles[6]SetZeroMaxSpeed = False
Objectives[16]mission_Vehicles[6]Remove_After = 0
Objectives[16]mission_Vehicles[6]Survive_Number = 0
Objectives[16]mission_Vehicles[6]Failed_Text = 
Objectives[16]mission_Vehicles[6]NeededForActorsCount = 1
Objectives[16]mission_Vehicles[6]NeededForActorObjectiveNumber[0] = 16
Objectives[16]mission_Vehicles[6]NeededForActorIndex[0] = 7
Objectives[16]mission_Vehicles[6]NeededForActorTaskIndex[0] = 1
Objectives[16]mission_Vehicles[7]positionX = 2588,729
Objectives[16]mission_Vehicles[7]positionY = 4275,366
Objectives[16]mission_Vehicles[7]positionZ = 41,72387
Objectives[16]mission_Vehicles[7]Heading = 193,8395
Objectives[16]mission_Vehicles[7]Name = Faggio Sport
Objectives[16]mission_Vehicles[7]Model = faggio
Objectives[16]mission_Vehicles[7]PrimaryColor = UtilMauiBluePoly
Objectives[16]mission_Vehicles[7]SecondaryColor = UtilBlack
Objectives[16]mission_Vehicles[7]PearlescentColor = MetallicBlack
Objectives[16]mission_Vehicles[7]HasPearlescent = False
Objectives[16]mission_Vehicles[7]Livery = 0
Objectives[16]mission_Vehicles[7]DirtLevel = 0
Objectives[16]mission_Vehicles[7]LockedForPlayer = False
Objectives[16]mission_Vehicles[7]Locked = False
Objectives[16]mission_Vehicles[7]Alarm = False
Objectives[16]mission_Vehicles[7]HotWired = False
Objectives[16]mission_Vehicles[7]Invincible = False
Objectives[16]mission_Vehicles[7]SetZeroMaxSpeed = False
Objectives[16]mission_Vehicles[7]Remove_After = 0
Objectives[16]mission_Vehicles[7]Survive_Number = 0
Objectives[16]mission_Vehicles[7]Failed_Text = 
Objectives[16]mission_Vehicles[7]NeededForActorsCount = 1
Objectives[16]mission_Vehicles[7]NeededForActorObjectiveNumber[0] = 16
Objectives[16]mission_Vehicles[7]NeededForActorIndex[0] = 9
Objectives[16]mission_Vehicles[7]NeededForActorTaskIndex[0] = 1
Objectives[16]mission_Vehicles[8]positionX = 1567,599
Objectives[16]mission_Vehicles[8]positionY = 3789,174
Objectives[16]mission_Vehicles[8]positionZ = 33,7773
Objectives[16]mission_Vehicles[8]Heading = 163,5228
Objectives[16]mission_Vehicles[8]Name = Faggio
Objectives[16]mission_Vehicles[8]Model = faggio2
Objectives[16]mission_Vehicles[8]PrimaryColor = UtilBrightRed
Objectives[16]mission_Vehicles[8]SecondaryColor = UtilBlack
Objectives[16]mission_Vehicles[8]PearlescentColor = MetallicBlack
Objectives[16]mission_Vehicles[8]HasPearlescent = False
Objectives[16]mission_Vehicles[8]Livery = 0
Objectives[16]mission_Vehicles[8]DirtLevel = 0
Objectives[16]mission_Vehicles[8]LockedForPlayer = False
Objectives[16]mission_Vehicles[8]Locked = False
Objectives[16]mission_Vehicles[8]Alarm = False
Objectives[16]mission_Vehicles[8]HotWired = False
Objectives[16]mission_Vehicles[8]Invincible = False
Objectives[16]mission_Vehicles[8]SetZeroMaxSpeed = False
Objectives[16]mission_Vehicles[8]Remove_After = 0
Objectives[16]mission_Vehicles[8]Survive_Number = 0
Objectives[16]mission_Vehicles[8]Failed_Text = 
Objectives[16]mission_Vehicles[8]NeededForActorsCount = 1
Objectives[16]mission_Vehicles[8]NeededForActorObjectiveNumber[0] = 16
Objectives[16]mission_Vehicles[8]NeededForActorIndex[0] = 11
Objectives[16]mission_Vehicles[8]NeededForActorTaskIndex[0] = 0
Objectives[16]mission_Vehicles[9]positionX = 1375,764
Objectives[16]mission_Vehicles[9]positionY = 3592,398
Objectives[16]mission_Vehicles[9]positionZ = 34,2078
Objectives[16]mission_Vehicles[9]Heading = 238,5014
Objectives[16]mission_Vehicles[9]Name = Rampant Rocket
Objectives[16]mission_Vehicles[9]Model = rrocket
Objectives[16]mission_Vehicles[9]PrimaryColor = UtilBlue
Objectives[16]mission_Vehicles[9]SecondaryColor = UtilBlack
Objectives[16]mission_Vehicles[9]PearlescentColor = MetallicBlack
Objectives[16]mission_Vehicles[9]HasPearlescent = False
Objectives[16]mission_Vehicles[9]Livery = -1
Objectives[16]mission_Vehicles[9]DirtLevel = 0
Objectives[16]mission_Vehicles[9]LockedForPlayer = False
Objectives[16]mission_Vehicles[9]Locked = False
Objectives[16]mission_Vehicles[9]Alarm = False
Objectives[16]mission_Vehicles[9]HotWired = False
Objectives[16]mission_Vehicles[9]Invincible = False
Objectives[16]mission_Vehicles[9]SetZeroMaxSpeed = False
Objectives[16]mission_Vehicles[9]Remove_After = 0
Objectives[16]mission_Vehicles[9]Survive_Number = 0
Objectives[16]mission_Vehicles[9]Failed_Text = 
Objectives[16]mission_Vehicles[9]NeededForActorsCount = 1
Objectives[16]mission_Vehicles[9]NeededForActorObjectiveNumber[0] = 16
Objectives[16]mission_Vehicles[9]NeededForActorIndex[0] = 12
Objectives[16]mission_Vehicles[9]NeededForActorTaskIndex[0] = 1
Objectives[16]mission_Vehicles[10]positionX = 2549,237
Objectives[16]mission_Vehicles[10]positionY = 4679,441
Objectives[16]mission_Vehicles[10]positionZ = 33,39658
Objectives[16]mission_Vehicles[10]Heading = 278,6988
Objectives[16]mission_Vehicles[10]Name = Muletto
Objectives[16]mission_Vehicles[10]Model = forklift
Objectives[16]mission_Vehicles[10]PrimaryColor = WornTaxiYellow
Objectives[16]mission_Vehicles[10]SecondaryColor = UtilBlack
Objectives[16]mission_Vehicles[10]PearlescentColor = MetallicBlack
Objectives[16]mission_Vehicles[10]HasPearlescent = False
Objectives[16]mission_Vehicles[10]Livery = 0
Objectives[16]mission_Vehicles[10]DirtLevel = 0
Objectives[16]mission_Vehicles[10]LockedForPlayer = False
Objectives[16]mission_Vehicles[10]Locked = False
Objectives[16]mission_Vehicles[10]Alarm = False
Objectives[16]mission_Vehicles[10]HotWired = False
Objectives[16]mission_Vehicles[10]Invincible = False
Objectives[16]mission_Vehicles[10]SetZeroMaxSpeed = False
Objectives[16]mission_Vehicles[10]Remove_After = 0
Objectives[16]mission_Vehicles[10]Survive_Number = 0
Objectives[16]mission_Vehicles[10]Failed_Text = 
Objectives[16]mission_Vehicles[10]NeededForActorsCount = 1
Objectives[16]mission_Vehicles[10]NeededForActorObjectiveNumber[0] = 16
Objectives[16]mission_Vehicles[10]NeededForActorIndex[0] = 13
Objectives[16]mission_Vehicles[10]NeededForActorTaskIndex[0] = 0
Objectives[16]mission_Vehicles[11]positionX = 2381,423
Objectives[16]mission_Vehicles[11]positionY = 4868,083
Objectives[16]mission_Vehicles[11]positionZ = 40,4938
Objectives[16]mission_Vehicles[11]Heading = 136,4356
Objectives[16]mission_Vehicles[11]Name = Stallion
Objectives[16]mission_Vehicles[11]Model = stalion
Objectives[16]mission_Vehicles[11]PrimaryColor = WornSeaWash
Objectives[16]mission_Vehicles[11]SecondaryColor = UtilBlack
Objectives[16]mission_Vehicles[11]PearlescentColor = MetallicBlack
Objectives[16]mission_Vehicles[11]HasPearlescent = False
Objectives[16]mission_Vehicles[11]Livery = 0
Objectives[16]mission_Vehicles[11]DirtLevel = 0
Objectives[16]mission_Vehicles[11]LockedForPlayer = False
Objectives[16]mission_Vehicles[11]Locked = False
Objectives[16]mission_Vehicles[11]Alarm = False
Objectives[16]mission_Vehicles[11]HotWired = False
Objectives[16]mission_Vehicles[11]Invincible = False
Objectives[16]mission_Vehicles[11]SetZeroMaxSpeed = False
Objectives[16]mission_Vehicles[11]Remove_After = 0
Objectives[16]mission_Vehicles[11]Survive_Number = 0
Objectives[16]mission_Vehicles[11]Failed_Text = 
Objectives[16]mission_Vehicles[11]NeededForActorsCount = 1
Objectives[16]mission_Vehicles[11]NeededForActorObjectiveNumber[0] = 16
Objectives[16]mission_Vehicles[11]NeededForActorIndex[0] = 15
Objectives[16]mission_Vehicles[11]NeededForActorTaskIndex[0] = 0
Objectives[16]mission_Vehicles[12]positionX = 2109,118
Objectives[16]mission_Vehicles[12]positionY = 5126,645
Objectives[16]mission_Vehicles[12]positionZ = 48,3744
Objectives[16]mission_Vehicles[12]Heading = 222,0356
Objectives[16]mission_Vehicles[12]Name = Rimorchio agricolo
Objectives[16]mission_Vehicles[12]Model = baletrailer
Objectives[16]mission_Vehicles[12]PrimaryColor = WornSeaWash
Objectives[16]mission_Vehicles[12]SecondaryColor = UtilBlack
Objectives[16]mission_Vehicles[12]PearlescentColor = MetallicBlack
Objectives[16]mission_Vehicles[12]HasPearlescent = False
Objectives[16]mission_Vehicles[12]Livery = 0
Objectives[16]mission_Vehicles[12]DirtLevel = 0
Objectives[16]mission_Vehicles[12]LockedForPlayer = False
Objectives[16]mission_Vehicles[12]Locked = False
Objectives[16]mission_Vehicles[12]Alarm = False
Objectives[16]mission_Vehicles[12]HotWired = False
Objectives[16]mission_Vehicles[12]Invincible = False
Objectives[16]mission_Vehicles[12]SetZeroMaxSpeed = False
Objectives[16]mission_Vehicles[12]Remove_After = 0
Objectives[16]mission_Vehicles[12]Survive_Number = 0
Objectives[16]mission_Vehicles[12]Failed_Text = 
Objectives[16]mission_Vehicles[13]positionX = 2113,503
Objectives[16]mission_Vehicles[13]positionY = 5121,944
Objectives[16]mission_Vehicles[13]positionZ = 47,09236
Objectives[16]mission_Vehicles[13]Heading = 225,5618
Objectives[16]mission_Vehicles[13]Name = Fieldmaster
Objectives[16]mission_Vehicles[13]Model = tractor2
Objectives[16]mission_Vehicles[13]PrimaryColor = WornSeaWash
Objectives[16]mission_Vehicles[13]SecondaryColor = UtilBlack
Objectives[16]mission_Vehicles[13]PearlescentColor = MetallicBlack
Objectives[16]mission_Vehicles[13]HasPearlescent = False
Objectives[16]mission_Vehicles[13]Livery = 0
Objectives[16]mission_Vehicles[13]DirtLevel = 0
Objectives[16]mission_Vehicles[13]LockedForPlayer = False
Objectives[16]mission_Vehicles[13]Locked = False
Objectives[16]mission_Vehicles[13]Alarm = False
Objectives[16]mission_Vehicles[13]HotWired = False
Objectives[16]mission_Vehicles[13]Invincible = False
Objectives[16]mission_Vehicles[13]SetZeroMaxSpeed = False
Objectives[16]mission_Vehicles[13]Remove_After = 0
Objectives[16]mission_Vehicles[13]Survive_Number = 0
Objectives[16]mission_Vehicles[13]Failed_Text = 
Objectives[16]mission_Vehicles[13]NeededForActorsCount = 1
Objectives[16]mission_Vehicles[13]NeededForActorObjectiveNumber[0] = 16
Objectives[16]mission_Vehicles[13]NeededForActorIndex[0] = 16
Objectives[16]mission_Vehicles[13]NeededForActorTaskIndex[0] = 0
Objectives[16]mission_Vehicles[14]positionX = 1092,06
Objectives[16]mission_Vehicles[14]positionY = 3591,674
Objectives[16]mission_Vehicles[14]positionZ = 32,65302
Objectives[16]mission_Vehicles[14]Heading = 0,04480346
Objectives[16]mission_Vehicles[14]Name = Rat-Loader
Objectives[16]mission_Vehicles[14]Model = ratloader
Objectives[16]mission_Vehicles[14]PrimaryColor = MetaillicVDarkBlue
Objectives[16]mission_Vehicles[14]SecondaryColor = UtilBlack
Objectives[16]mission_Vehicles[14]PearlescentColor = MetallicBlack
Objectives[16]mission_Vehicles[14]HasPearlescent = False
Objectives[16]mission_Vehicles[14]Livery = 0
Objectives[16]mission_Vehicles[14]DirtLevel = 0
Objectives[16]mission_Vehicles[14]LockedForPlayer = False
Objectives[16]mission_Vehicles[14]Locked = False
Objectives[16]mission_Vehicles[14]Alarm = False
Objectives[16]mission_Vehicles[14]HotWired = False
Objectives[16]mission_Vehicles[14]Invincible = False
Objectives[16]mission_Vehicles[14]SetZeroMaxSpeed = False
Objectives[16]mission_Vehicles[14]Remove_After = 0
Objectives[16]mission_Vehicles[14]Survive_Number = 0
Objectives[16]mission_Vehicles[14]Failed_Text = 
Objectives[16]mission_Vehicles[14]NeededForActorsCount = 1
Objectives[16]mission_Vehicles[14]NeededForActorObjectiveNumber[0] = 16
Objectives[16]mission_Vehicles[14]NeededForActorIndex[0] = 18
Objectives[16]mission_Vehicles[14]NeededForActorTaskIndex[0] = 0
Objectives[16]mission_Vehicles[15]positionX = 352,8511
Objectives[16]mission_Vehicles[15]positionY = 3567,651
Objectives[16]mission_Vehicles[15]positionZ = 33,21092
Objectives[16]mission_Vehicles[15]Heading = 0,3176419
Objectives[16]mission_Vehicles[15]Name = Ruiner
Objectives[16]mission_Vehicles[15]Model = ruiner
Objectives[16]mission_Vehicles[15]PrimaryColor = MetallicBistonBrown
Objectives[16]mission_Vehicles[15]SecondaryColor = UtilBlack
Objectives[16]mission_Vehicles[15]PearlescentColor = MetallicBlack
Objectives[16]mission_Vehicles[15]HasPearlescent = False
Objectives[16]mission_Vehicles[15]Livery = -1
Objectives[16]mission_Vehicles[15]DirtLevel = 0
Objectives[16]mission_Vehicles[15]LockedForPlayer = False
Objectives[16]mission_Vehicles[15]Locked = False
Objectives[16]mission_Vehicles[15]Alarm = False
Objectives[16]mission_Vehicles[15]HotWired = False
Objectives[16]mission_Vehicles[15]Invincible = False
Objectives[16]mission_Vehicles[15]SetZeroMaxSpeed = False
Objectives[16]mission_Vehicles[15]Remove_After = 0
Objectives[16]mission_Vehicles[15]Survive_Number = 0
Objectives[16]mission_Vehicles[15]Failed_Text = 
Objectives[16]mission_Vehicles[15]NeededForActorsCount = 1
Objectives[16]mission_Vehicles[15]NeededForActorObjectiveNumber[0] = 16
Objectives[16]mission_Vehicles[15]NeededForActorIndex[0] = 20
Objectives[16]mission_Vehicles[15]NeededForActorTaskIndex[0] = 0
Objectives[16]mission_Vehicles[16]positionX = 60,88142
Objectives[16]mission_Vehicles[16]positionY = 3735,797
Objectives[16]mission_Vehicles[16]positionZ = 39,18985
Objectives[16]mission_Vehicles[16]Heading = 132,3465
Objectives[16]mission_Vehicles[16]Name = Zombie Chopper
Objectives[16]mission_Vehicles[16]Model = zombieb
Objectives[16]mission_Vehicles[16]PrimaryColor = MetallicCandyRed
Objectives[16]mission_Vehicles[16]SecondaryColor = UtilBlack
Objectives[16]mission_Vehicles[16]PearlescentColor = MetallicBlack
Objectives[16]mission_Vehicles[16]HasPearlescent = False
Objectives[16]mission_Vehicles[16]Livery = -1
Objectives[16]mission_Vehicles[16]DirtLevel = 0
Objectives[16]mission_Vehicles[16]LockedForPlayer = False
Objectives[16]mission_Vehicles[16]Locked = False
Objectives[16]mission_Vehicles[16]Alarm = False
Objectives[16]mission_Vehicles[16]HotWired = False
Objectives[16]mission_Vehicles[16]Invincible = False
Objectives[16]mission_Vehicles[16]SetZeroMaxSpeed = False
Objectives[16]mission_Vehicles[16]Remove_After = 0
Objectives[16]mission_Vehicles[16]Survive_Number = 0
Objectives[16]mission_Vehicles[16]Failed_Text = 
Objectives[16]mission_Vehicles[16]NeededForActorsCount = 1
Objectives[16]mission_Vehicles[16]NeededForActorObjectiveNumber[0] = 16
Objectives[16]mission_Vehicles[16]NeededForActorIndex[0] = 22
Objectives[16]mission_Vehicles[16]NeededForActorTaskIndex[0] = 0
Objectives[16]mission_Vehicles[17]positionX = 28,69253
Objectives[16]mission_Vehicles[17]positionY = 3720,867
Objectives[16]mission_Vehicles[17]positionZ = 39,07549
Objectives[16]mission_Vehicles[17]Heading = 175,2741
Objectives[16]mission_Vehicles[17]Name = Chimera
Objectives[16]mission_Vehicles[17]Model = chimera
Objectives[16]mission_Vehicles[17]PrimaryColor = MetallicDesertRed
Objectives[16]mission_Vehicles[17]SecondaryColor = UtilBlack
Objectives[16]mission_Vehicles[17]PearlescentColor = MetallicBlack
Objectives[16]mission_Vehicles[17]HasPearlescent = False
Objectives[16]mission_Vehicles[17]Livery = -1
Objectives[16]mission_Vehicles[17]DirtLevel = 0
Objectives[16]mission_Vehicles[17]LockedForPlayer = False
Objectives[16]mission_Vehicles[17]Locked = False
Objectives[16]mission_Vehicles[17]Alarm = False
Objectives[16]mission_Vehicles[17]HotWired = False
Objectives[16]mission_Vehicles[17]Invincible = False
Objectives[16]mission_Vehicles[17]SetZeroMaxSpeed = False
Objectives[16]mission_Vehicles[17]Remove_After = 0
Objectives[16]mission_Vehicles[17]Survive_Number = 0
Objectives[16]mission_Vehicles[17]Failed_Text = 
Objectives[16]mission_Vehicles[17]NeededForActorsCount = 1
Objectives[16]mission_Vehicles[17]NeededForActorObjectiveNumber[0] = 16
Objectives[16]mission_Vehicles[17]NeededForActorIndex[0] = 23
Objectives[16]mission_Vehicles[17]NeededForActorTaskIndex[0] = 0
Objectives[16]mission_Vehicles[18]positionX = 342,5422
Objectives[16]mission_Vehicles[18]positionY = 3435,189
Objectives[16]mission_Vehicles[18]positionZ = 36,05069
Objectives[16]mission_Vehicles[18]Heading = 355,2676
Objectives[16]mission_Vehicles[18]Name = Betoniera
Objectives[16]mission_Vehicles[18]Model = mixer2
Objectives[16]mission_Vehicles[18]PrimaryColor = MetallicFrostWhite
Objectives[16]mission_Vehicles[18]SecondaryColor = UtilBlack
Objectives[16]mission_Vehicles[18]PearlescentColor = MetallicBlack
Objectives[16]mission_Vehicles[18]HasPearlescent = False
Objectives[16]mission_Vehicles[18]Livery = 0
Objectives[16]mission_Vehicles[18]DirtLevel = 0
Objectives[16]mission_Vehicles[18]LockedForPlayer = False
Objectives[16]mission_Vehicles[18]Locked = False
Objectives[16]mission_Vehicles[18]Alarm = False
Objectives[16]mission_Vehicles[18]HotWired = False
Objectives[16]mission_Vehicles[18]Invincible = False
Objectives[16]mission_Vehicles[18]SetZeroMaxSpeed = False
Objectives[16]mission_Vehicles[18]Remove_After = 0
Objectives[16]mission_Vehicles[18]Survive_Number = 0
Objectives[16]mission_Vehicles[18]Failed_Text = 
Objectives[16]mission_Vehicles[18]NeededForActorsCount = 1
Objectives[16]mission_Vehicles[18]NeededForActorObjectiveNumber[0] = 16
Objectives[16]mission_Vehicles[18]NeededForActorIndex[0] = 25
Objectives[16]mission_Vehicles[18]NeededForActorTaskIndex[0] = 0
Objectives[16]mission_Vehicles[19]positionX = 1687,501
Objectives[16]mission_Vehicles[19]positionY = 4765,598
Objectives[16]mission_Vehicles[19]positionZ = 43,74776
Objectives[16]mission_Vehicles[19]Heading = 27,84768
Objectives[16]mission_Vehicles[19]Name = Rimorchio
Objectives[16]mission_Vehicles[19]Model = trailerlogs
Objectives[16]mission_Vehicles[19]PrimaryColor = MetallicGasolineBlueGreen
Objectives[16]mission_Vehicles[19]SecondaryColor = UtilBlack
Objectives[16]mission_Vehicles[19]PearlescentColor = MetallicBlack
Objectives[16]mission_Vehicles[19]HasPearlescent = False
Objectives[16]mission_Vehicles[19]Livery = 0
Objectives[16]mission_Vehicles[19]DirtLevel = 0
Objectives[16]mission_Vehicles[19]LockedForPlayer = False
Objectives[16]mission_Vehicles[19]Locked = False
Objectives[16]mission_Vehicles[19]Alarm = False
Objectives[16]mission_Vehicles[19]HotWired = False
Objectives[16]mission_Vehicles[19]Invincible = False
Objectives[16]mission_Vehicles[19]SetZeroMaxSpeed = False
Objectives[16]mission_Vehicles[19]Remove_After = 0
Objectives[16]mission_Vehicles[19]Survive_Number = 0
Objectives[16]mission_Vehicles[19]Failed_Text = 
Objectives[16]mission_Vehicles[20]positionX = 1683,756
Objectives[16]mission_Vehicles[20]positionY = 4772,747
Objectives[16]mission_Vehicles[20]positionZ = 41,96438
Objectives[16]mission_Vehicles[20]Heading = 27,24335
Objectives[16]mission_Vehicles[20]Name = Phantom
Objectives[16]mission_Vehicles[20]Model = phantom
Objectives[16]mission_Vehicles[20]PrimaryColor = MetallicGasolineBlueGreen
Objectives[16]mission_Vehicles[20]SecondaryColor = UtilBlack
Objectives[16]mission_Vehicles[20]PearlescentColor = MetallicBlack
Objectives[16]mission_Vehicles[20]HasPearlescent = False
Objectives[16]mission_Vehicles[20]Livery = 0
Objectives[16]mission_Vehicles[20]DirtLevel = 0
Objectives[16]mission_Vehicles[20]LockedForPlayer = False
Objectives[16]mission_Vehicles[20]Locked = False
Objectives[16]mission_Vehicles[20]Alarm = False
Objectives[16]mission_Vehicles[20]HotWired = False
Objectives[16]mission_Vehicles[20]Invincible = False
Objectives[16]mission_Vehicles[20]SetZeroMaxSpeed = False
Objectives[16]mission_Vehicles[20]Remove_After = 0
Objectives[16]mission_Vehicles[20]Survive_Number = 0
Objectives[16]mission_Vehicles[20]Failed_Text = 
Objectives[16]mission_Vehicles[20]NeededForActorsCount = 1
Objectives[16]mission_Vehicles[20]NeededForActorObjectiveNumber[0] = 16
Objectives[16]mission_Vehicles[20]NeededForActorIndex[0] = 27
Objectives[16]mission_Vehicles[20]NeededForActorTaskIndex[0] = 1
Objectives[16]mission_Vehicles[21]positionX = 1608,402
Objectives[16]mission_Vehicles[21]positionY = 4566,416
Objectives[16]mission_Vehicles[21]positionZ = 45,73041
Objectives[16]mission_Vehicles[21]Heading = 2,0502
Objectives[16]mission_Vehicles[21]Name = Sanchez
Objectives[16]mission_Vehicles[21]Model = sanchez2
Objectives[16]mission_Vehicles[21]PrimaryColor = MetallicGoldenBrown
Objectives[16]mission_Vehicles[21]SecondaryColor = UtilBlack
Objectives[16]mission_Vehicles[21]PearlescentColor = MetallicBlack
Objectives[16]mission_Vehicles[21]HasPearlescent = False
Objectives[16]mission_Vehicles[21]Livery = 0
Objectives[16]mission_Vehicles[21]DirtLevel = 0
Objectives[16]mission_Vehicles[21]LockedForPlayer = False
Objectives[16]mission_Vehicles[21]Locked = False
Objectives[16]mission_Vehicles[21]Alarm = False
Objectives[16]mission_Vehicles[21]HotWired = False
Objectives[16]mission_Vehicles[21]Invincible = False
Objectives[16]mission_Vehicles[21]SetZeroMaxSpeed = False
Objectives[16]mission_Vehicles[21]Remove_After = 0
Objectives[16]mission_Vehicles[21]Survive_Number = 0
Objectives[16]mission_Vehicles[21]Failed_Text = 
Objectives[16]mission_Vehicles[21]NeededForActorsCount = 1
Objectives[16]mission_Vehicles[21]NeededForActorObjectiveNumber[0] = 16
Objectives[16]mission_Vehicles[21]NeededForActorIndex[0] = 29
Objectives[16]mission_Vehicles[21]NeededForActorTaskIndex[0] = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 0

Objectives[17]Text = 
Objectives[17]Text2 = 
Objectives[17]Type = Kill_Actors
Objectives[17]positionX = 1092,791
Objectives[17]positionY = 3946,552
Objectives[17]positionZ = 29,48774
Objectives[17]KillAll1 = False
Objectives[17]KillAll2 = True
Objectives[17]Kill_Actors_Add_Blips = True
Objectives[17]Kill_Actors_Add_Markers = False
Objectives[17]DropPickups = False
Objectives[17]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 1
Objectives[17]ObjectiveMessages[0]positionX = 656,6819
Objectives[17]ObjectiveMessages[0]positionY = 4836,811
Objectives[17]ObjectiveMessages[0]positionZ = 166,832
Objectives[17]ObjectiveMessages[0]Message = ~y~SHIT!
Objectives[17]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[17]ObjectiveMessages[0]Sender = 
Objectives[17]ObjectiveMessages[0]Subject = 
Objectives[17]ObjectiveMessages[0]MessageColor = White
Objectives[17]ObjectiveMessages[0]PlayFromStart = True
Objectives[17]ObjectiveMessages[0]Delay = False
Objectives[17]ObjectiveMessages[0]DelayTime = 0
Objectives[17]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[0]TypeSubtitle = True
Objectives[17]ObjectiveMessages[0]TypeTextMesage = False
Objectives[17]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[18]Type = Mission_Settings_Objective
Objectives[18]positionX = 2439,399
Objectives[18]positionY = 3677,078
Objectives[18]positionZ = 52,84806
Objectives[18]MissionSettings_TimesOfDay = 22
Objectives[18]MissionSettings_Weather = 22
Objectives[18]MissionSettings_WantedLevel = Current
Objectives[18]MissionSettings_SetWantedLevelNow = Current
Objectives[18]MissionSettings_StartNightvision = False
Objectives[18]MissionSettings_StopNightvision = False
Objectives[18]MissionSettings_StartSeethrough = False
Objectives[18]MissionSettings_StopSeethrough = False
Objectives[18]MissionSettings_StartMusic = False
Objectives[18]MissionSettings_StopMusic = False
Objectives[18]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 0

Objectives[19]Text = Sorry, this is only a preview, you can download the complete mission here: gta5newmissions.altervista.org
Objectives[19]Type = Timeout_Objective
Objectives[19]positionX = -1168,834
Objectives[19]positionY = -484,7672
Objectives[19]positionZ = 35,75471
Objectives[19]Timeout_Min = 0
Objectives[19]Timeout_Sec = 10
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 0

Objectives[20]Text = Sorry, this is only a preview, you can download the complete mission here: gta5newmissions.altervista.org
Objectives[20]Type = Timeout_Objective
Objectives[20]positionX = -1168,353
Objectives[20]positionY = -468,4385
Objectives[20]positionZ = 62,98849
Objectives[20]Timeout_Min = 0
Objectives[20]Timeout_Sec = 10
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 0

Objectives[21]Text = Sorry, this is only a preview, you can download the complete mission here: gta5newmissions.altervista.org
Objectives[21]Type = Timeout_Objective
Objectives[21]positionX = -1167,914
Objectives[21]positionY = -454,5349
Objectives[21]positionZ = 43,24191
Objectives[21]Timeout_Min = 0
Objectives[21]Timeout_Sec = 10
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 0

